






Instead of a typical Drizzle team, I decided to run a Rain Dance team, so I could abuse Kingdra's Swift Swim. Thus far, it's worked out pretty nicely and actually wins the weather war almost every time it comes up against other weather teams, although it does have some trouble with special walls and set-up sweepers, especially those that have Substitute or priority moves.
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Zeus (Raikou) @ Expert Belt
Trait: Pressure
EVs: 252 SAtk / 4 SDef / 252 Spd
Rash Nature
IVs: 30 Atk / 30 Def
- Thunder
- Weather Ball
- Aura Sphere
- Hidden Power (Ice)
Raikou abuses the heck out of the rain... and any other weather my opponents decide to toss my way, for that matter. I usually lead with him when I face other weather teams, since Thunder wrecks havoc on other rain teams, Weather Ball catches sand and sun teams off guard, and HP Ice will wipe out a surprising number of common leads. The Expert Belt works well with his excellent coverage and gives him more versatility/staying power than a choice item would. I can usually wipe out 2 or 3 of the opponent's Pokemon with this guy before he gets wiped out by a speedy Earthquake-user or boosted priority move.
When I'm not using him to lead, I usually wait until one of my other Pokemon faints and then send him out to sweep, since he's a bit too frail for switching in, otherwise.

Loki (Scrafty) @ Leftovers
Trait: Shed Skin
EVs: 252 HP / 8 Atk / 248 SDef
Careful Nature
- Bulk Up
- Drain Punch
- Crunch
- Rain Dance
When I'm not leading with Raikou, I usually lead with Scrafty. Depending on what the opponent sends out, he can do one of two things: Rain Dance so I can switch to Kingdra/Raikou or start bulking up so I can camp out and Crunch/Drain Punch everything. He has incredible staying power, especially against physically inclined teams, thanks to Bulk Up/Drain Punch/Shed Skin/Leftovers. Once he's had a few Bulk Ups, nothing short of a Whirlwind/Roar or a special sweeper that he has a weakness to will force him out.
When I'm not leading with him, I usually switch him in either when I need to refresh my rain or counter special walls/psychic types.

Tlaloc (Volcarona) @ Lum Berry
Trait: Flame Body
EVs: 240 HP / 216 Def / 52 Spd
Bold Nature
- Quiver Dance
- Bug Buzz
- Hurricane
- Giga Drain
With a bulky stat spread, Lum berry (because Volcarona switches into a lot of status effects), Giga Drain, and Rapid Spin/Wish support, Volcarona actually has enough bulk to stick around and pull off a potential Quiver Dance sweep. Bug Buzz is an excellent STAB move, while Hurricane abuses the rain and provides additional coverage. Meanwhile, Giga Drain provides a final bit of coverage to take care of Rock/Ground/Water threats and a much-needed opportunity to recover a few HP.

Neptune (Kingdra) @ Life Orb
Trait: Swift Swim
EVs: 92 Atk / 252 SAtk / 164 Spd
Mild Nature
- Waterfall
- Draco Meteor
- Surf
- Rain Dance
With Swift Swim at his disposal, this guy can obliterate pretty much anything that takes neutral damage from Water type, both special and physical, thanks to his mixed spread. He only has two major downfalls: Priority moves and anything that hides behind a substitute and uses Dragon Dance. (Also, I kind of hate the Life Orb recoil, because it puts a timer on his sweeping potential and makes him even more vulnerable than he already was to priority moves and substitute-users. If anyone has suggestions for alternate items I could use for him, that would be glorious.)

Ganesh (Donphan) @ Rocky Helmet
Trait: Sturdy
EVs: 252 HP / 100 Atk / 4 Def / 152 SDef
Sassy Nature
- Rapid Spin
- Stealth Rock
- Ice Shard
- Earthquake
Donphan serves a few roles on the team. Primarily, he's around to rapid spin away entry hazards (which my team is rather weak to), use Earthquake, and revenge kill dragons (and the occasional grass/flying type) with Ice Shard. He can also set up Stealth Rock if I'm having trouble with an opponent who switches too much. He fits in my team better than other Earthquake-using Rapid Spinners because of his resistance to electric type and decent offensive presence (not to mention access to Ice Shard), though he does unfortunately share the rest of the team's difficulty dealing with Grass types.

Lakshmi (Vaporeon) @ Damp Rock
Trait: Hydration
EVs: 248 HP / 252 Def / 8 Spd
Bold Nature
- Wish
- Scald
- Rest
- Rain Dance
Vaporeon can serve two roles, depending on the circumstances. Either she can serve as support by setting up Rain Dance and Wish for the benefit of her more offensive teammates, or in a pinch, she can just flat-out wall things. She can alternate between Scald and Rest to burn the opponent and then stall by healing. She also has enough bulk that she can easily toss in a Rain Dance every 8 turns to power up Scald and shield her from status conditions.
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Here is an importable code for the team, if anyone wants to test run it before giving feedback:
Lakshmi (Vaporeon) @ Damp Rock
Trait: Hydration
EVs: 248 HP / 252 Def / 8 Spd
Bold Nature
- Wish
- Scald
- Rest
- Rain Dance
Ganesh (Donphan) @ Rocky Helmet
Trait: Sturdy
EVs: 252 HP / 100 Atk / 4 Def / 152 SDef
Sassy Nature
- Rapid Spin
- Stealth Rock
- Ice Shard
- Earthquake
Zeus (Raikou) @ Expert Belt
Trait: Pressure
EVs: 252 SAtk / 4 SDef / 252 Spd
Rash Nature
IVs: 30 Atk / 30 Def
- Thunder
- Weather Ball
- Aura Sphere
- Hidden Power
Tlaloc (Volcarona) @ Lum Berry
Trait: Flame Body
EVs: 240 HP / 216 Def / 52 Spd
Bold Nature
- Quiver Dance
- Bug Buzz
- Hurricane
- Giga Drain
Neptune (Kingdra) @ Life Orb
Trait: Swift Swim
EVs: 92 HP / 252 SAtk / 164 Spd
Mild Nature
- Waterfall
- Draco Meteor
- Surf
- Rain Dance
Loki (Scrafty) @ Leftovers
Trait: Shed Skin
EVs: 252 HP / 8 Atk / 248 SDef
Careful Nature
- Bulk Up
- Drain Punch
- Crunch
- Rain Dance
Trait: Hydration
EVs: 248 HP / 252 Def / 8 Spd
Bold Nature
- Wish
- Scald
- Rest
- Rain Dance
Ganesh (Donphan) @ Rocky Helmet
Trait: Sturdy
EVs: 252 HP / 100 Atk / 4 Def / 152 SDef
Sassy Nature
- Rapid Spin
- Stealth Rock
- Ice Shard
- Earthquake
Zeus (Raikou) @ Expert Belt
Trait: Pressure
EVs: 252 SAtk / 4 SDef / 252 Spd
Rash Nature
IVs: 30 Atk / 30 Def
- Thunder
- Weather Ball
- Aura Sphere
- Hidden Power
Tlaloc (Volcarona) @ Lum Berry
Trait: Flame Body
EVs: 240 HP / 216 Def / 52 Spd
Bold Nature
- Quiver Dance
- Bug Buzz
- Hurricane
- Giga Drain
Neptune (Kingdra) @ Life Orb
Trait: Swift Swim
EVs: 92 HP / 252 SAtk / 164 Spd
Mild Nature
- Waterfall
- Draco Meteor
- Surf
- Rain Dance
Loki (Scrafty) @ Leftovers
Trait: Shed Skin
EVs: 252 HP / 8 Atk / 248 SDef
Careful Nature
- Bulk Up
- Drain Punch
- Crunch
- Rain Dance
Also, for anyone who is curious, here is my teambuilding process and a list of some of the major changes this team has gone through:

I knew from the start that I wanted to run a rain dance team with Swift Swim Kingdra at it's center.



To set up (and abuse) rain, I put in Tornadus-T with Rain Dance and Hurricane. I also included a Latias with the intention of having her set up dual screens to defend the team.





Then, I threw a Weather Abuser Raikou and Volcarona into the mix to form the offensive core with Kingdra.






Finally, after examining my team's strengths and weaknesses, I finished with a Bulk Up Scrafty to add some physical bulk and cover a lot of my team's weaknesses.
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But of course, a team is never complete after the first try, so I've made some changes along the way:

One of the first changes I made was switching out Duel Screens Latias for a Forretress with Rapid Spin, after realizing my team had a glaring weakness to entry hazards and very little use for duel screen support.

Later, though, I swapped Forretress out for a Donphan, who performed a similar role, but with an electric resistance and a better offensive presence (plus Ice Shard).

Around the same time, I also swapped out Tornadus-T for a much bulkier Vaporeon, who could support the team with Wish or wall opponents with Rest/Scald/Hydration.
Leaving my team where it's at now:





