Stoutland (Last Resort)

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Stoutland

[SET]
name: Last Resort
move 1: Retaliate
move 2: Last Resort
move 3:
move 4:
ability: Sand Rush
item: Life Orb/Leftovers
nature: Adamant
evs: 4 HP / 252 Atk / 252 Spe

Why this set deserves to be on-site:
-Stoutland is best when used as a final sweeper when using this set.
-Retaliate deals massive damage if a teammate died last turn
-After Retaliate has been used, Last resort can be spammed as an amazing 140 BP STAB move
-Item choice is between extra power or survivability, Life Orb is the recommended item, though, because of the damage

Teammates & Counters:
-Choice Band Hippowdon is a great teammate, as Crunch can take out troublesome Ghost types as well as set up Sandstorm
-Any Ghost type stops this set cold
-Rock and steel types are also effective, though with Leftovers, some can be muscled through with the power of Last Resort
 
If you're going to go for Last Resort, in my opinion you should just forgo Retaliation (since even with the boost you're only getting 10 more power) and only have Last Resort listed. Since you can then use a Choice Band and not Life Orb, you're getting even more power than a boosted Retaliation.
 
This is a gimmick at best, and fails if the opponent has any Rock-, Steel-, or Ghost-type. Perhaps a mention in OO would suffice.
 
Ambipom's analysis didn't officiate a Fake Out + Last Resort set due to the astounding amount of support needed for it, so why should Stoutland use a similar set?
 
If you're going to go for Last Resort, in my opinion you should just forgo Retaliation (since even with the boost you're only getting 10 more power) and only have Last Resort listed. Since you can then use a Choice Band and not Life Orb, you're getting even more power than a boosted Retaliation.

Last Resort can only be used with at least one other move.

This is a gimmick at best, and fails if the opponent has any Rock-, Steel-, or Ghost-type. Perhaps a mention in OO would suffice.

That was mentioned, I've used it mostly as a late game sweeper, and as long as you have a Pokemon that can take out the Rock, Steel, and Ghosts it can be extremely effective.

Ambipom's analysis didn't officiate a Fake Out + Last Resort set due to the astounding amount of support needed for it, so why should Stoutland use a similar set?

Ambipom is very useful at a lot of good things. Another thing is that the only things that will be outspeeding Stoutland are priority attacks. This set has turned 1-5 losses into 1-0 wins
 
Last Resort is a not a good move and you often won't get the support required to use it. I would totally support this if you could use it with Choice Band, just get a Weavile or Krookodile and you're good to go. It's just that the strict requirement of it having to be the very last move you use will keep it from ever being competitively viable.

This set has turned 1-5 losses into 1-0 wins
Would you like to see some logs of me doing the same thing with standard Choice Band? I have a lot of them.

Fun tidbit of information if you're still insisting this is good:

CB Return on Flygon: 91.7% - 108%
Leftovers Last Resort: 83.7% - 98.7%

What was wrong with standard Choice Band that compelled you to try this? Too much coverage?
 
Last Resort is a not a good move and you often won't get the support required to use it. I would totally support this if you could use it with Choice Band, just get a Weavile or Krookodile and you're good to go. It's just that the strict requirement of it having to be the very last move you use will keep it from ever being competitively viable.

Would you like to see some logs of me doing the same thing with standard Choice Band? I have a lot of them.

Fun tidbit of information if you're still insisting this is good:

CB Return on Flygon: 91.7% - 108%
Leftovers Last Resort: 83.7% - 98.7%

What was wrong with standard Choice Band that compelled you to try this? Too much coverage?

Note that this would be KO's with the Life Orb, which was listed as the top option. I just really like the power of Last Resort. I've used the Life Orb on it, and after getting the KO with Retaliate, I've cleaned up just about every team with Last Resort. I have run into trouble if something like Golruck or Spiritomb manages to stay alive. However, if the Choice Band set was in the same situation, it would have the exact same problem.
 
Yeah pretty much what everybody else said, top UU teams are loaded on solid normal resists and Last Resort doesn't power through them. Having the option to hit ghosts is part of what makes Stoutland so threatening. Outclassed by the CB set, spamming a CB attack is in all cases preferable to trying to sweep with mono-normal coverage.

QC REJECTED 1/3
 
Yeah pretty much what everybody else said, top UU teams are loaded on solid normal resists and Last Resort doesn't power through them. Having the option to hit ghosts is part of what makes Stoutland so threatening. Outclassed by the CB set, spamming a CB attack is in all cases preferable to trying to sweep with mono-normal coverage.

QC REJECTED 1/3

Assuming this is turned down, would it possibly get an OO mention?
 
Oh, my mistake, I didn't see Retaliate. LO Retaliate -> LO Last Resort actually doesn't sound that bad on paper. But you're still sacrificing half of his utility for a small damage increase.

CB Return on Hippowdon: 35% - 41.4%
LO Last Resort: 41.4% - 48.8%

Still not getting past that without a critical hit. Even with the slight power increase on its STAB, you're beating way less Pokemon overall.
 
Oh, my mistake, I didn't see Retaliate. LO Retaliate -> LO Last Resort actually doesn't sound that bad on paper. But you're still sacrificing half of his utility for a small damage increase.

CB Return on Hippowdon: 35% - 41.4%
LO Last Resort: 41.4% - 48.8%

Still not getting past that without a critical hit. Even with the slight power increase on its STAB, you're beating way less Pokemon overall.

The hope is that by using this in the late game, you will not have to deal with the walls that stop it. I should like to point out that any sweeper can be stopped by the right walls. (Sorry if I seem argumentative, I'm not trying to be.)

Yeah OO sounds reasonable.

Yeah, I think it at least deserves that much.
 
The hope is that by using this in the late game, you will not have to deal with the walls that stop it. I should like to point out that any sweeper can be stopped by the right walls. (Sorry if I seem argumentative, I'm not trying to be.)
If that's the case then CB Stoutland would have the same chance of winning while keeping all of its moves. Go back to the standard set and you'll find yourself not missing any important KOs at all.
 
I do enjoy using Last Resort on my Snorlax but I still need the perfect conditions. Last Resort is a powerful move but its a gimmick more than anything.

I didn't know that Last Resort can't be used if it's the user's only move (nor do I believe it until I try it out myself).

Stoutland however does get Scrappy from the Dream World. Once released, I would at least give this set a mention.

move 1: Last Resort
move 2: Howl / Thunder Wave
move 3: Thunder Wave /
move 4:
ability: Scrappy
item: Silk Scarf
nature: Adamant
evs: 4 HP / 252 Atk / 252 Spe

Here are some calculations...

Stoutland's Choice Band Return on Hippowdon does 35% to 41.43%.
Stoutland's Silk Scarf Last Resort at +1 on Hippowdon does 57.38% to 67.86%!

I'm all down for it but it would be best if Stoutland had Scrappy.
 
Yeah pretty much what everybody else said, top UU teams are loaded on solid normal resists and Last Resort doesn't power through them. Having the option to trap ghosts is part of what makes Stoutland so threatening. Outclassed by the CB set, spamming a CB attack is in all cases preferable to trying to sweep with mono-normal coverage.

Fixed :)
 
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