Event Strange Life-Form Imakuni? - Fortcolors and Doduodrio March 2025

Mamoswindle

(If lost, please return to the Social subforum)
is a Pre-Contributor

Strange Life-Form Imakuni?

Base Facility: Realgam Tower

Format Changes:
Starting from default Realgam Tower rules, this Event has following changes:
  • This Event is Level 2.
  • The Event is b4p2v2 Doubles.
  • Two players will challenge the Event as a team.
    • Each player will bring two Pokemon, but pick only one.
    • Imakuni? will bring one Pokemon per slot, for a total of two.
    • Each player has a Backpack size of 3. Teammates share their backpacks.
    • Event rewards are per player, not per team.
  • This Event has only one step per round.
  • This Event will use snake posting order, as described in section 2.3b of the Handbook. Imakuni? will send out and equip first in the first round. Players will send out, equip, and order with one Pokemon first in the first round.
Player Rewards
Player Progress: Missing percent HP of the referee's Pokemon / 300%
  • Victory Reward, for first-time victorious players:
    • 1x:master ball:Academy Credit, 1x:ability urge:Lo-EXP Record
  • Progress Reward, for defeated players or previously-victorious players:
    • 50:gb-sounds:Nostalgia

Imakuni.png

Vs. "Strange Life-Form Imakuni?"
"You've heard of the Trading Card Game, right? No? Oh, well that's odd. Haven't you heard of TCG Island and wondered 'What do they play there?' Oh, also no? I see, I see. Well, how about this? Have you heard of the Legendary Cards, and wondered what they were used for? ...Also no? Well, I guess we won't be playing any cards today. I'm new here; what do people do with Pokemon in this place?"
Imakuni?'s Backpack:
1x:black glasses:Black Glasses
1x:choice specs:Choice Specs
1x:power lens:Power Lens
1x:scope lens:Scope Lens
1x:wide lens:Wide Lens
1x:wise glasses:Wise Glasses
1x:zoom lens:Zoom Lens

Discord_4zcR589PRP.png


Slot 1: Golduck / Slowbro / Mr. Mime
Slot 2: Snorlax / Barbaracle / Sirfetch'd

:sv/mr-mime:
Mr. Mime? (Mr. Mime)
Level 2 — EXP: 00 / 10

Quirky nature ( No changes )
Typing: Psychic/Fairy
Abilities: Soundproof, Filter Hidden Ability: Technician
Traits: Requires no Tech for their first Technique each battle.

HP: 75
Attack: 4
Defen.: 5
Sp.Atk: 7
Sp.Def: 9
Speed: 90
Size: 3
Weight: 4


Combinations (2 slots)
Light Screen + Reflect
Dazzling Gleam + Zap Cannon

Movepool
Level 0
Aerial Ace
Brick Break
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Hypnosis
Ice Punch
Light Screen
Meditate
Nasty Plot
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Zen Headbutt

Level 1
Barrier
Captivate
Charm
Confide
Confuse Ray
Confusion
Counter
Curse
Double Team
Encore
Fake Out
Flash
Helping Hand
Infestation
Iron Defense
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Pound
Power-Up Punch
Psybeam
Psychic Terrain
Psywave
Quick Guard
Rage
Rain Dance
Recycle
Role Play
Safeguard
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Taunt
Teeter Dance
Tickle
Trick
Wide Guard

Level 2
Covet
Double Slap
Double-Edge
Dream Eater
Dynamic Punch
Expanding Force
Focus Punch
Foul Play
Grass Knot
Mega Kick
Nightmare
Payback
Secret Power
Skull Bash
Solar Beam
Submission
Take Down
Thief
Thunder
Wake-Up Slap
Zap Cannon
:sv/sirfetchd:
Sirfetch'd? (Sirfetch'd)
Level 2 — EXP: 00 / 10

Quirky nature ( No changes )
Typing: Fighting
Abilities: Steadfast Hidden Ability: Scrappy

HP: 85
Attack: 10
Defen.: 7
Sp.Atk: 5
Sp.Def: 6
Speed: 65
Size: 2
Weight: 5


Combinations (2 slots)
Quick Attack + Close Combat
Steel Wing + Sky Attack

Movepool
Level 0
Brave Bird
Brick Break
Defog
Facade
Leaf Blade
Leer
Night Slash
Poison Jab
Protect
Quick Attack
Rest
Round
Sleep Talk
Snore
Substitute
Swords Dance
Work Up

Level 1
Brutal Swing
Coaching
Counter
Curse
Detect
Dual Wingbeat
Helping Hand
Iron Defense
Peck
Quick Guard
Rock Smash
Sand Attack
Simple Beam
Slam
Steel Wing
Sunny Day

Level 2
Assurance
Close Combat
Covet
Double-Edge
Feint
First Impression
Flail
Focus Energy
Grassy Glide
Revenge
Sky Attack
Solar Blade
Superpower


Team Fort Duocastle:

:wave incense: Wave Incense
:choice band: Choice Band
:choice scarf: Choice Scarf
:wave incense: Wave Incense
:choice scarf: Choice Scarf
:power herb:Power Herb

:ss/darmanitan galar:
Bananas

Species: Darmanitan-Galar, Gender: Male
Level: 3 -> 2, EXP: 0 / 10
Nature: Jolly (+Spe, +10% Accuracy, -1 SpA)
Typing: Ice
Abilities: Gorilla Tactics / (Unlocked) Zen Mode
Profile:
Go bananas

How They Met:
B-A-N-A-N-A-S

Name Origins:
Apes like bananas.

Statistics:
:ss/darmanitan galar:
Darmanitan-Galar
Typing:
Ice

HP: 100
Atk: 10
Def: 4
SpA: 2 (-)
SpD: 4
Spe: 110 (+)

Size Class: 3
Weight Class: 5​
:ss/darmanitan galar zen:
Darmanitan-Galar-Zen
Typing:
Ice / Fire

HP: 100
Atk: 11
Def: 4
SpA: 2 (-)
SpD: 4
Spe: 156 (+)

Size Class: 3
Weight Class: 5​

Combos:
1. Fire Fang + Power-Up Punch (Flaming Bite)
2. U-turn + Fire Spin (Spin Strike)
3. Icicle Crash + Rock Tomb (Crash Tomb)
4. ---

Moves:

Level 0:
Avalanche
Brick Break
Bulk Up
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Iron Head
Protect
Psychic
Rest
Rock Slide
Round
Sleep Talk
Snore
Substitute
Tackle
Uproar
Will-O-Wisp
Work Up
Zen Headbutt

Level 1:
Bite
Encore
Fire Spin
Flame Wheel
Ice Fang
Incinerate
Iron Defense
Mega Punch
Powder Snow
Power-Up Punch
Sunny Day
Taunt
Yawn

Level 2:
Blizzard
Burning Jealousy
Fire Blast
Flare Blitz
Focus Energy
Focus Punch
Grass Knot
Hammer Arm
Heat Wave
Mega Kick
Payback
Reversal
Solar Beam
Stone Edge
Superpower
Take Down
Thief
:ss/alcremie-salted-cream-berry:
Sally
:ss/alcremie-salted-cream-berry:

Species: Alcremie, Gender: Female
Level: 3 -> 2, EXP: 4 / 10
Nature: Bold (+2 Def, -1 Atk)
Typing: Fairy
Abilities: Sweet Veil / (Unlocked) Aroma Veil
Profile:
Sally is quite reserved, and she is often the voice of reason in a chaotic situation. She enjoys drinking sweet drinks with 100% sweetness for maximum energy. For some reason, this has little impact on her personality which is always calm most of the time. Maybe it has something to do with the fact that she's entirely made of cream.

How They Met:
While exploring, Sheldon came across Sally and thought she was a delicious treat. Unaffected by her sugary cream attacks, he very nearly would have eaten Sally if it weren't for the fact that Lola noticed and stopped him. Grateful for the assistance, Sally asked to join the team but under the condition that she could stay far, far away from Sheldon.

Name Origin:
Sally comes from the French word "salée" meaning salty because Sally is a Salted Cream Alcremie.

Statistics:
HP: 85
Atk: 4 (-)
Def: 8 (+)
SpA: 8
SpD: 9
Spe: 64

Size Class: 1
Weight Class: 1
Hidden Power: None

Combos:
1. Baby-Doll Eyes + Charm (Cuteness Overload)
2. Sweet Scent + Fake Tears (Saccharine Tears)
3. Decorate + Psych Up (Pep Talk)
4. ---

Moves:

Level 0:
Aromatherapy
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fake Tears
Light Screen
Play Rough
Protect
Psychic
Rest
Round
Sleep Talk
Snore
Substitute
Tackle
Tri Attack

Level 1:
Acid Armor
Aromatic Mist
Baby-Doll Eyes
Charm
Decorate
Disarming Voice
Encore
Helping Hand
Magical Leaf
Misty Terrain
Pain Split
Recover
Safeguard
Sweet Kiss
Sweet Scent

Level 2:
Alluring Voice
Entrainment
Misty Explosion
Solar Beam
xerneas.png

Lillia (Xerneas)
Level 2 EXP: 02 / 10

Bashful nature ( +None, -None )
Typing: Fairy
Abilities: Fairy Aura
Requires 1 Tech to send out, once per battle.

HP: 105
Atk: 9
Def: 7
SpA: 9
SpD: 7
Speed: 99
Size: 5
Weight: 6


Movepool
Level 0:
Aromatherapy
Calm Mind
Dazzling Gleam
Defog
Facade
Flash Cannon
Focus Blast
Hyper Voice
Light Screen
Night Slash
Play Rough
Protect
Psychic
Reflect
Rest
Roar
Rock Slide
Round
Sleep Talk
Smart Strike
Snore
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Zen Headbutt

Level 1:
Aurora Beam
Confide
Cut
Double Team
Echoed Voice
Flash
Hail
Heal Pulse
Misty Terrain
Rain Dance
Sunny Day
Swagger
Swift

Level 2:
Close Combat
Grass Knot
Ingrain
Megahorn
Misty Explosion
Secret Power
Take Down
Terrain Pulse
Thunder

Level 4:
Geomancy (sig)
pheromosa.png

Madam Lusamine (Pheromosa)
Level 3 — EXP: 0 / 10

Jolly nature ( SpA -1, Speed x1.15, Accuracy +10 )
Typing: Bug/Fighting
Abilities: Beast Boost

HP: 85
Attack: 10
Defen.: 3
Sp.Atk: 9 (-)
Sp.Def: 3
Speed: 174 (+)
Size: 3
Weight: 2



Combinations (4 / 4)
Bug Bite + Jump Kick
Rapid Spin + Stomp
Low Sweep + Snore
Drill Run + Triple Axel

Movepool
Level 0
Brick Break
Bug Bite
Bug Buzz
Facade
Focus Blast
Ice Beam
Leer
Poison Jab
Protect
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Toxic

Level 1
Agility
Coaching
Confide
Double Kick
Double Team
Drill Run
Echoed Voice
False Swipe
Quick Guard
Rapid Spin
Roost
Shock Wave
Silver Wind
Swagger
Swift
Taunt
Triple Kick

Level 2
Assurance
Blizzard
Close Combat
Feint
Foul Play
High Jump Kick
Jump Kick
Low Kick
Triple Axel

Imakuni? sent out a Sirfetch'd holding a Scope Lens and a Mr. Mime holding a Wise Glasses!
sirfetchd.png
:scope lens:
mrmime.png
:wise glasses:

One of FortColors and Doduodrio to send out and equip
The other to send out, equip and order
Imakuni? to order with both
The remaining player to order
 
Sending out :darmanitan galar: Bananas the Darmanitan-Galar holding a :wave incense: Wave Incense!

:ss/darmanitan galar:
"THIS IS BANANAS!!"

Rock Slide
At the start of the round, IF Sirfetch'd is to use Dual Wingbeat on Step 1, THEN replace all Avalanche with Brick Break
At the start of the round, IF Sirfetch'd is to use Protect on Step 1 AND Mr. Mime is to use Protect on Step 1, THEN use Bulk Up on Step 1
At the start of the round, IF Sirfetch'd is to use Protect on Step 1, THEN use Iron Head (Mr. Mime) on Step 1
At the start of the round, IF Mr. Mime is to use Protect on Step 1, THEN use Zen Headbutt (Sirfetch'd) on Step 1
 
Last edited:
:sv/mr. mime:
Wide Guard
:sv/sirfetch'd:
Close Combat(Darmanitan)
At start of turn IF Xerneas is to use a Fairy type attack targeting Sirfetch'd THEN use Revenge(Darmanitan)
At start of turn IF Xerneas is to use a Electric type attack targeting Sirfetch'd THEN use Revenge(Darmanitan)
At start of turn IF Xerneas is to use a Psychic type attack targeting Sirfetch'd THEN use Revenge(Darmanitan)
At start of turn IF Xerneas is to use a Ice type attack targeting Sirfetch'd THEN use Revenge(Darmanitan)
 
Team Fort Duocastle
Tech:
1
:sv/darmanitan-galar:
Bananas :wave incense: Wave Incense
HP: 100/100
EN: 30/30
Stats: 14/4/2/4/110 3/5
Typing: Ice
Abilities: Gorilla Tactics, Zen Mode
Status: Clear
Field: Clear

:sv/xerneas:
Lillia :wave incense: Wave Incense
HP: 105/105
EN: 30/30
Stats: 9/7/9/7/99 5/6
Typing: Fairy
Abilities: Fairy Aura
Status: Clear
Field: Clear

Battlefield: Clear​

Imakuni?
Tech:
1
:sv/mr. mime:
Mr. Mime? :wise glasses: Wise Glasses
HP: 75/75
EN: 30/30
Stats: 4/5/7/9/90 3/4
Typing: Psychic / Fairy
Abilities: Soundproof, Filter, Technician
Traits: Requires no Tech for their first Technique each battle
Status: Clear
Field: Clear
:sv/sirfetch'd:
Sirfetch'd? :scope lens: Scope Lens
HP: 85/85
EN: 30/30
Stats: 10/7/5/6/65 2/5
Typing: Fighting
Abilities: Steadfast / Scrappy
Status: Clear
Field: Clear​
Step 1
:Mr. Mime:
Mr. Mime used Wide Guard! -4EN

:darmanitan-galar:
Darmanitan used Rock Slide! -3EN
Imakuni?'s team was protected from the spread move!

:Sirfetch'd:
Sirfetch'd used Close Combat! -3EN
Crit(120, d240): 82 (Yes)
(12+3+4+(10-4))*1.5 = 38 DMG
Sirfetch'd's defence fell!
Sirfetch'd's special defence fell!
Sirfetch'd hurt itself in confusion! -19HP

:Xerneas:
Xerneas used Geomancy! -6EN
Xerneas' special attack rose sharply!
Xerneas' special defence rose sharply!
Xerneas' speed rose sharply!

:darmanitan-galar::darmanitan-galar-zen:
Darmanitan is feeling kinda warm!
Darmnaitan's Zen Mode transformed it!

:rotom: Round Summary :rotom:
:darmanitan-galar: HP: -38
:darmanitan-galar: EN: -3
:xerneas: HP: -0
:xerneas: EN: -6
:mr. mime: HP: -0
:mr. mime: EN: -4
:sirfetch'd: HP: -19
:sirfetch'd: EN: -3
Team Fort Duocastle
Tech:
0
:sv/darmanitan-galar-zen:
Bananas :wave incense: Wave Incense
HP: 62/100
EN: 27/30
Stats: 15/4/2/4/156 3/5
Typing: Ice / Fire
Abilities: Gorilla Tactics, Zen Mode
Status: Clear
Field: Clear

:sv/xerneas:
Lillia :wave incense: Wave Incense
HP: 105/105
EN: 24/30
Stats: 9/7/9/7/248 5/6
Typing: Fairy
Abilities: Fairy Aura
Status: +2 SpAtk(3), +2 SpDef(3), +2 Spe(3)
Field: Clear

Battlefield: Clear​

Imakuni?
Tech:
1
:sv/mr. mime:
Mr. Mime? :wise glasses: Wise Glasses
HP: 75/75
EN: 26/30
Stats: 4/5/7/9/90 3/4
Typing: Psychic / Fairy
Abilities: Soundproof, Filter, Technician
Traits: Requires no Tech for their first Technique each battle
Status: Clear
Field: Clear
:sv/sirfetch'd:
Sirfetch'd? :scope lens: Scope Lens
HP: 66/85
EN: 27/30
Stats: 10/7/5/6/65 2/5
Typing: Fighting
Abilities: Steadfast / Scrappy
Status: -1 Def(2), -1 SpDef(2)
Field: Clear​

Imakuni? to order with one
Both of FortColors and Doduodrio to order
Imakuni? to order with the other
 
Last edited:
:sv/mr. mime::wide lens:
Focus Blast(Darmanitan)
At start of step IF Darmanitan is to use Rock Slide THEN use Wide Guard
At start of step IF Xerneas is to use a fairy type attack targetting Sirfetch'd THEN use Fake Out(Xerneas)
At start of step IF Xerneas is to use a psychic type attack targetting Sirfetch'd THEN use Fake Out(Xerneas)
At start of step IF Darmanitan is to use a steel stype attack targetting Mr. Mime THEN use Fake Out(Darmanitan)
 
:ss/darmanitan galar zen:
"WROAAAR!! I'M GOING BANANAS!!!"

Iron Head (Mr. Mime)
At the start of the round, IF Sirfetch'd is to use Quick Attack in combination targeting you on Step 1, THEN use Protect (self) on Step 1
 
Team Fort Duocastle
Tech:
0
:sv/darmanitan-galar-zen:
Bananas :wave incense: Wave Incense
HP: 62/100
EN: 27/30
Stats: 15/4/2/4/156 3/5
Typing: Ice / Fire
Abilities: Gorilla Tactics, Zen Mode
Status: Clear
Field: Clear

:sv/xerneas:
Lillia :wave incense: Wave Incense
HP: 105/105
EN: 24/30
Stats: 9/7/9/7/248 5/6
Typing: Fairy
Abilities: Fairy Aura
Status: +2 SpAtk(3), +2 SpDef(3), +2 Spe(3)
Field: Clear

Battlefield: Clear​

Imakuni?
Tech:
1
:sv/mr. mime:
Mr. Mime? :wise glasses: Wise Glasses
HP: 75/75
EN: 26/30
Stats: 4/5/7/9/90 3/4
Typing: Psychic / Fairy
Abilities: Soundproof, Filter, Technician
Traits: Requires no Tech for their first Technique each battle
Status: Clear
Field: Clear
:sv/sirfetch'd:
Sirfetch'd? :scope lens: Scope Lens
HP: 66/85
EN: 27/30
Stats: 10/7/5/6/65 2/5
Typing: Fighting
Abilities: Steadfast / Scrappy
Status: -1 Def(2), -1 SpDef(2)
Field: Clear​
Step 1
:Mr. Mime:
Mr. Mime used Fake Out! -2EN
Crit(10, d240): 223 (No)
(4+(4-4)) = 4 DMG
Mr. Mime hurt itself in confusion! -2HP

:Xerneas:
Xerneas used Snore! -3EN
Crit(10, d240): 131 (No)
(5+(9-6))+12 = 20 DMG
Xerneas hurt itself in confusion! -10HP

:darmanitan-galar:
Darmanitan flinched!
womp

:Sirfetch'd:
Sirfetch'd flinched!
Sirfetch'd speed rose!


:rotom: Round Summary :rotom:
:darmanitan-galar: HP: -4
:darmanitan-galar: EN: -0
:xerneas: HP: -10
:xerneas: EN: -3
:mr. mime: HP: -2
:mr. mime: EN: -2
:sirfetch'd: HP: -20
:sirfetch'd: EN: -0
Team Fort Duocastle
Tech:
0
:sv/darmanitan-galar-zen:
Bananas :wave incense: Wave Incense
HP: 58/100
EN: 27/30
Stats: 15/4/2/4/156 3/5
Typing: Ice / Fire
Abilities: Gorilla Tactics, Zen Mode
Status: Clear
Field: Clear

:sv/xerneas:
Lillia :wave incense: Wave Incense
HP: 95/105
EN: 21/30
Stats: 9/7/9/7/248 5/6
Typing: Fairy
Abilities: Fairy Aura
Status: +2 SpAtk(2), +2 SpDef(2), +2 Spe(2)
Field: Clear

Battlefield: Clear​

Imakuni?
Tech:
1
:sv/mr. mime:
Mr. Mime? :wise glasses: Wise Glasses
HP: 73/75
EN: 24/30
Stats: 4/5/7/9/90 3/4
Typing: Psychic / Fairy
Abilities: Soundproof, Filter, Technician
Traits: Requires no Tech for their first Technique each battle
Status: Clear
Field: Clear
:sv/sirfetch'd:
Sirfetch'd? :scope lens: Scope Lens
HP: 46/85
EN: 27/30
Stats: 10/7/5/6/114 2/5
Typing: Fighting
Abilities: Steadfast / Scrappy
Status: -1 Def(1), -1 SpDef(1), +1 Spe(3)
Field: Clear​

One of FortColors and Doduodrio to order
Imakuni? to order with both
Other player to order
 
:ss/darmanitan galar zen:
"ADSLKJDS:LKJGFLKAWJDLKJAWS"

Zen Headbutt (Sirfetch'd)
At the start of the round, IF Sirfetch'd is to use a Protective Move on Step 1 AND Mr. Mime is to use a Protective Move on Step 1, THEN use Bulk Up on Step 1
At the start of the round, IF Sirfetch'd is to use a Protective Move on Step 1, THEN use Iron Head (Mr. Mime) on Step 1
 
:sv/sirfetch'd::scope lens:
Close Combat + Quick Attack(Darmanitan)

:sv/mr. mime::wise glasses:
Focus Blast(Darmanitan)
At start of step IF Xerneas is to use Rock Slide THEN use Wide Guard
At start of step IF Xerneas is to Zen Headbutt targetting Mr.Mime THEN use Protect
At start of step IF Xerneas is to use Snore targetting Mr. Mime THEN use Protect
At start of turn IF Xerneas is to use Geomancy THEN use Double Slap(Xerneas)
 
Team Fort Duocastle
Tech:
0
:sv/darmanitan-galar-zen:
Bananas :wave incense: Wave Incense
HP: 58/100
EN: 27/30
Stats: 15/4/2/4/156 3/5
Typing: Ice / Fire
Abilities: Gorilla Tactics, Zen Mode
Status: Clear
Field: Clear

:sv/xerneas:
Lillia :wave incense: Wave Incense
HP: 95/105
EN: 21/30
Stats: 9/7/9/7/248 5/6
Typing: Fairy
Abilities: Fairy Aura
Status: +2 SpAtk(2), +2 SpDef(2), +2 Spe(2)
Field: Clear

Battlefield: Clear​

Imakuni?
Tech:
1
:sv/mr. mime:
Mr. Mime? :wise glasses: Wise Glasses
HP: 73/75
EN: 24/30
Stats: 4/5/7/9/90 3/4
Typing: Psychic / Fairy
Abilities: Soundproof, Filter, Technician
Traits: Requires no Tech for their first Technique each battle
Status: Clear
Field: Clear
:sv/sirfetch'd:
Sirfetch'd? :scope lens: Scope Lens
HP: 46/85
EN: 27/30
Stats: 10/7/5/6/114 2/5
Typing: Fighting
Abilities: Steadfast / Scrappy
Status: -1 Def(1), -1 SpDef(1), +1 Spe(3)
Field: Clear​
Step 1
:Sirfetch'd:
Sirfetch'd used Close Combat + Quick Attack! -5EN
Crit(120, d240): 36 (Yes)
(12+3+4+(10-4))*1.5 = 38 DMG
Sirfetch'd hurt itself in confusion! -19HP

:Xerneas:
Xerneas used Dazzling Gleam! -3EN
Crit(10, d240): 82 (No)
(((8+3+(9-6))*1.5)+16)*(2/3) = 25 DMG
Xerneas hurt itself in confusion! -13HP
Crit(10, d240): 228 (No)
((8+3+(9-6))+8)*(2/3) = 15 DMG
Xerneas hurt itself in confusion! -8HP

:darmanitan-galar:
Darmanitan Zen Headbutt! -3EN
Crit(10, d240): 103 (No)
(8+(15-7))*1.5 = 24 DMG
Darmanitan hurt itself in confusion! -12HP
Sirfetch'd was KO'd!

:Mr. Mime:
Mr. Mime used Focus Blast! -3EN
Hit (228, d240): 46 (Yes)
Crit(10, d240): 129 (No)
(12+(8-4))*1.5 = 24 DMG
Mr. Mime hurt itself in confusion! -12HP
Darmanitan was KO'd!


:rotom: Round Summary :rotom:
:darmanitan-galar: HP: -38-12-24 = -74
:darmanitan-galar: EN: -3
:xerneas: HP: -13-8 = -21
:xerneas: EN: -3
:mr. mime: HP: -12
:mr. mime: EN: -3
:sirfetch'd: HP: -19-25-24 = -68
:sirfetch'd: EN: -5
Team Fort Duocastle
Tech:
0
:sv/darmanitan-galar-zen:
Bananas :wave incense: Wave Incense
HP: KO/100
EN: 24/30
Stats: 15/4/2/4/156 3/5
Typing: Ice / Fire
Abilities: Gorilla Tactics, Zen Mode
Status: Clear
Field: Clear

:sv/xerneas:
Lillia :wave incense: Wave Incense
HP: 74/105
EN: 18/30
Stats: 9/7/9/7/248 5/6
Typing: Fairy
Abilities: Fairy Aura
Status: +2 SpAtk(1), +2 SpDef(1), +2 Spe(1)
Field: Clear

Battlefield: Clear​

Imakuni?
Tech:
0
:sv/mr. mime:
Mr. Mime? :wise glasses: Wise Glasses
HP: 61/75
EN: 21/30
Stats: 4/5/7/9/90 3/4
Typing: Psychic / Fairy
Abilities: Soundproof, Filter, Technician
Traits: Requires no Tech for their first Technique each battle
Status: Clear
Field: Clear
:sv/sirfetch'd:
Sirfetch'd? :scope lens: Scope Lens
HP: KO/85
EN: 22/30
Stats: 10/7/5/6/114 2/5
Typing: Fighting
Abilities: Steadfast / Scrappy
Status: -2 Def(2), -2 SpDef(2), +1 Spe(2)
Field: Clear​

Imakuni? to order
FortColors to order
 
:sv/mr. mime::wise glasses:
Dazzling Gleam + Zap Cannon
At start of step IF Xerneas has protection THEN use Calm Mind
At start of step IF Xerneas has a decoy THEN use Double Slap
At start of step IF Xerneas is to use Geomancy THEN use Double Slap
At start of turn IF the battlefield has Misty Terrain THEN use Skull Bash
 
Team Fort Duocastle
Tech:
0
:sv/darmanitan-galar-zen:
Bananas :wave incense: Wave Incense
HP: KO/100
EN: 24/30
Stats: 15/4/2/4/156 3/5
Typing: Ice / Fire
Abilities: Gorilla Tactics, Zen Mode
Status: Clear
Field: Clear

:sv/xerneas:
Lillia :wave incense: Wave Incense
HP: 74/105
EN: 18/30
Stats: 9/7/9/7/248 5/6
Typing: Fairy
Abilities: Fairy Aura
Status: +2 SpAtk(1), +2 SpDef(1), +2 Spe(1)
Field: Clear

Battlefield: Clear​

Imakuni?
Tech:
0
:sv/mr. mime:
Mr. Mime? :wise glasses: Wise Glasses
HP: 61/75
EN: 21/30
Stats: 4/5/7/9/90 3/4
Typing: Psychic / Fairy
Abilities: Soundproof, Filter, Technician
Traits: Requires no Tech for their first Technique each battle
Status: Clear
Field: Clear
:sv/sirfetch'd:
Sirfetch'd? :scope lens: Scope Lens
HP: KO/85
EN: 22/30
Stats: 10/7/5/6/114 2/5
Typing: Fighting
Abilities: Steadfast / Scrappy
Status: -2 Def(2), -2 SpDef(2), +1 Spe(2)
Field: Clear​
Step 1
:Xerneas:
Xerneas used Ingrain! -5EN
Xerneas took root!

:Mr. Mime:
Mr. Mime used Dazzling Gleam + Zap Cannon! -6EN
Crit(10, d240): 200 (No)
(12+3+2+(7-7))-6 = 11 DMG
Xerneas was paralyzed!
Mr. Mime hurt itself in confusion! -6HP

:xerneas::big root:
Xerneas absorbed some nutrients! +3HP


:rotom: Round Summary :rotom:
:xerneas: HP: -11+3 = -8
:xerneas: EN: -5
:mr. mime: HP: -6
:mr. mime: EN: -5
Team Fort Duocastle
Tech:
0
:sv/darmanitan-galar-zen:
Bananas :wave incense: Wave Incense
HP: KO/100
EN: 24/30
Stats: 15/4/2/4/156 3/5
Typing: Ice / Fire
Abilities: Gorilla Tactics, Zen Mode
Status: fainted
Field: Clear

:sv/xerneas:
Lillia :wave incense: Wave Incense
HP: 66/105
EN: 13/30
Stats: 9/7/9/7/248 5/6
Typing: Fairy
Abilities: Fairy Aura
Status: Ingrain, Paralysis(3)
Field: Clear

Battlefield: Clear​

Imakuni?
Tech:
0
:sv/mr. mime:
Mr. Mime? :wise glasses: Wise Glasses
HP: 55/75
EN: 15/30
Stats: 4/5/7/9/90 3/4
Typing: Psychic / Fairy
Abilities: Soundproof, Filter, Technician
Traits: Requires no Tech for their first Technique each battle
Status: Clear
Field: Clear
:sv/sirfetch'd:
Sirfetch'd? :scope lens: Scope Lens
HP: KO/85
EN: 22/30
Stats: 10/7/5/6/114 2/5
Typing: Fighting
Abilities: Steadfast / Scrappy
Status: fainted
Field: Clear​

FortColors to order
Imakuni? to order
 
:pmd/xerneas:
Thunder
[start of step] IF protective move, THEN use chill
[start of step] IF mrmime has decoy, THEN use Hyper Voice
[start of turn] IF misty terrain is up, THEN use Dazzling Gleam.
 
Team Fort Duocastle
Tech:
0
:sv/darmanitan-galar-zen:
Bananas :wave incense: Wave Incense
HP: KO/100
EN: 24/30
Stats: 15/4/2/4/156 3/5
Typing: Ice / Fire
Abilities: Gorilla Tactics, Zen Mode
Status: fainted
Field: Clear

:sv/xerneas:
Lillia :wave incense: Wave Incense
HP: 66/105
EN: 13/30
Stats: 9/7/9/7/99 5/6
Typing: Fairy
Abilities: Fairy Aura
Status: Ingrain, Paralysis(3)
Field: Clear

Battlefield: Clear​

Imakuni?
Tech:
0
:sv/mr. mime:
Mr. Mime? :wise glasses: Wise Glasses
HP: 55/75
EN: 15/30
Stats: 4/5/7/9/90 3/4
Typing: Psychic / Fairy
Abilities: Soundproof, Filter, Technician
Traits: Requires no Tech for their first Technique each battle
Status: Clear
Field: Clear
:sv/sirfetch'd:
Sirfetch'd? :scope lens: Scope Lens
HP: KO/85
EN: 22/30
Stats: 10/7/5/6/114 2/5
Typing: Fighting
Abilities: Steadfast / Scrappy
Status: fainted
Field: Clear​
Step 1
:Xerneas:
Xerneas used Thunder! -3EN
Hit (192, d240): 228 (No)
But it missed!

:Mr. Mime:
Mr. Mime used Dazzling Gleam! -3EN
Crit (10, d240): 207 (No)
(8+3+2+(7-7)) = 13 DMG
Mr. Mime hurt itself in confusion! -7HP

:xerneas::big root:
Xerneas absorbed some nutrients! +3HP


:rotom: Round Summary :rotom:
:xerneas: HP: -13+3 = -10
:xerneas: EN: -3
:mr. mime: HP: -7
:mr. mime: EN: -3
Team Fort Duocastle
Tech:
0
:sv/darmanitan-galar-zen:
Bananas :wave incense: Wave Incense
HP: KO/100
EN: 24/30
Stats: 15/4/2/4/156 3/5
Typing: Ice / Fire
Abilities: Gorilla Tactics, Zen Mode
Status: fainted
Field: Clear

:sv/xerneas:
Lillia :wave incense: Wave Incense
HP: 56/105
EN: 10/30
Stats: 9/7/9/7/99 5/6
Typing: Fairy
Abilities: Fairy Aura
Status: Ingrain, Paralysis(4)
Field: Clear

Battlefield: Clear​

Imakuni?
Tech:
0
:sv/mr. mime:
Mr. Mime? :wise glasses: Wise Glasses
HP: 48/75
EN: 12/30
Stats: 4/5/7/9/90 3/4
Typing: Psychic / Fairy
Abilities: Soundproof, Filter, Technician
Traits: Requires no Tech for their first Technique each battle
Status: Clear
Field: Clear
:sv/sirfetch'd:
Sirfetch'd? :scope lens: Scope Lens
HP: KO/85
EN: 22/30
Stats: 10/7/5/6/114 2/5
Typing: Fighting
Abilities: Steadfast / Scrappy
Status: fainted
Field: Clear​

Imakuni? to order
FortColors to order
 
Team Fort Duocastle
Tech:
0
:sv/darmanitan-galar-zen:
Bananas :wave incense: Wave Incense
HP: KO/100
EN: 24/30
Stats: 15/4/2/4/156 3/5
Typing: Ice / Fire
Abilities: Gorilla Tactics, Zen Mode
Status: fainted
Field: Clear

:sv/xerneas:
Lillia :wave incense: Wave Incense
HP: 56/105
EN: 10/30
Stats: 9/7/9/7/99 5/6
Typing: Fairy
Abilities: Fairy Aura
Status: Ingrain, Paralysis(4)
Field: Clear

Battlefield: Clear​

Imakuni?
Tech:
0
:sv/mr. mime:
Mr. Mime? :wise glasses: Wise Glasses
HP: 48/75
EN: 12/30
Stats: 4/5/7/9/90 3/4
Typing: Psychic / Fairy
Abilities: Soundproof, Filter, Technician
Traits: Requires no Tech for their first Technique each battle
Status: Clear
Field: Clear
:sv/sirfetch'd:
Sirfetch'd? :scope lens: Scope Lens
HP: KO/85
EN: 22/30
Stats: 10/7/5/6/114 2/5
Typing: Fighting
Abilities: Steadfast / Scrappy
Status: fainted
Field: Clear​
Step 1
:Xerneas:
Xerneas couldn't move!
womp

:Mr. Mime:
Mr. Mime used Nasty Plot! -3EN
Mr. Mime's special attack rose sharply!

:xerneas::big root:
Xerneas absorbed some nutrients! +3HP


:rotom: Round Summary :rotom:
:xerneas: HP: +3
:xerneas: EN: -0
:mr. mime: HP: -0
:mr. mime: EN: -3
Team Fort Duocastle
Tech:
0
:sv/darmanitan-galar-zen:
Bananas :wave incense: Wave Incense
HP: KO/100
EN: 24/30
Stats: 15/4/2/4/156 3/5
Typing: Ice / Fire
Abilities: Gorilla Tactics, Zen Mode
Status: fainted
Field: Clear

:sv/xerneas:
Lillia :wave incense: Wave Incense
HP: 59/105
EN: 10/30
Stats: 9/7/9/7/99 5/6
Typing: Fairy
Abilities: Fairy Aura
Status: Ingrain, Paralysis(1)
Field: Clear

Battlefield: Clear​

Imakuni?
Tech:
0
:sv/mr. mime:
Mr. Mime? :wise glasses: Wise Glasses
HP: 48/75
EN: 9/30
Stats: 4/5/7/9/90 3/4
Typing: Psychic / Fairy
Abilities: Soundproof, Filter, Technician
Traits: Requires no Tech for their first Technique each battle
Status: +2 SpAtk(5)
Field: Clear
:sv/sirfetch'd:
Sirfetch'd? :scope lens: Scope Lens
HP: KO/85
EN: 22/30
Stats: 10/7/5/6/114 2/5
Typing: Fighting
Abilities: Steadfast / Scrappy
Status: fainted
Field: Clear​

FortColors to order
Imakuni? to order
 
:pmd/xerneas:
Thunder
[start of step] IF protective move, THEN use chill
[start of step] IF mrmime has decoy, THEN use Hyper Voice
[start of turn] IF misty terrain is up, THEN use Dazzling Gleam.
[/QUOTE]
 
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