After reading a RMT consisting of the five most-used OU Pokemon and the most-used lead ("The Face of OU"), I was surprised to see that the team was... good. My interest in the OU metagame was already waning. I decided to construct a team that was both competetively viable and used the "surprise" and "gimmick" sets one might find in the "New and 'Creative' Moveset" thread. Of course, constructing a solid team with only gimmick Pokemon is difficult, and the results are definitely below the average OU team. Using some of the more common OU Pokemon is nearly required for a team to be "good".
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Swampert @ Choice Specs
Ability: Torrent
164 HP / 92 Spd / 252 SpAtk
Modest (+SpAtk, -Atk)
- Earth Power
- Surf
- Ice Beam
- Stealth Rock
Why Specs Swampert? He has STAB Earth Power coming from 85 base SpAtk. The only Pokemon who can beat that are Camerupt (too slow, weak to Earthquake and Surf / Waterfall), Groudon, and Gastrodon (too slow). Nidoking also has 85 base SpAtk, but has weaknesses to Water, Ground, and Ice.
EVs: 92 Speed outpaces 8 Speed Metagross (with neutral natures). To be honest, I'm fairly sure that's not enough, but there aren't any statistics specifically for lead Pokemon.
Azelf: 2HKO with Surf. I survive a 0 Attack Explosion with 33%.
Metagross: Outspeed and OHKO with Earth Power, if no Shuca Berry.
Jirachi: Always OHKOs 80 HP / min defense Jirachi. 2HKO if Jirachi Tricked away my Specs.
Aerodactyl: 2HKO with Surf. Because he'll probably Taunt first turn, I take no damage.
Swampert: I outspeed and have a 94.48% chance of 2HKO max / min defense Swamperts with Leftovers.
Infernape: Takes a Fake Out and a Close Combat with 31% HP left. I'm 2HKOd by Close Combat, though, but to 2HKO me he doesn't get Stealth Rock up.
Roserade: I am either OHKOd by Leaf Storm or put to sleep by Sleep Powder. Bad. Switch to Jirachi to take the sleep, then Latias to resist and KO.
Hippowdon: Outspeed and OHKO max / 88 SpDef Impish Hippowdon.
Ninjask: Ehhhh. Ice Beam until he Baton Passes away, or Stealth Rock and switch out.
Smeargle: Switch to something (Latias / Jirachi) to take the sleep, go from there.
Scizor @ Choice Band
Ability: Technician
160 HP / 196 Atk / 152 SpDef
Adamant (+Atk, -SpAtk)
- Bullet Punch
- Bug Bite Pursuit
- Superpower
- U-turn
Priority blah blah type coverage blah scouting blah blah. This guy attracts Fire-type attacks, which Kindgra simply eats up, allowing me to set up Rain and do some heavy damage. Scizor's Bullet Punch is (especially) useful for this team, as without him, I lack speed (aside from my Latias).
Bug Bite hits like a truck. That truck being similar to SD Lucario's Close Combat.
EVs allow me to take any of Latias's non-HP Fire attacks and OHKO with Bug Bite.
Machamp @ Leftovers
Ability: No Guard
252 HP / 252 Atk / 4 Spd
Adamant (+Atk, -SpAtk)
- Dynamicpunch
- Substitute
- Payback
- Stone Edge
When I first heard of SubMachamp, I knew I would have to make a team with him someday.
That day has come.
EVs and movepool are fairly straightforward. I decided against Ice Punch because I have a Scarf Latias to eat up Salamence. Gliscor is problematic, though.
How to Champ:
1. Switch into Blissey / Tyranitar
2. Substitute
3. Dynamicpunch the switch-in
4. Opponent has a 50% chance to hit my Sub.
4a. If Rotom / Gengar / Latias, Payback
4b. If opponent is weak to Fighting, repeat step 3
4c. If anything else, Stone Edge / Payback to reserve PP
5. SOMETHING DIES.
Kingdra @ Life Orb
Ability: Swift Swim
240 Atk / 16 Spd / 252 SAtk
Naughty (+Atk, -SpDef)
- Rain Dance
- Surf
- Waterfall
- Draco Meteor
My version of SubPetaya Empoleon. The only real difference is that I am walled by just about nothing but don't hit as hard.
Hydro Pump's accuracy makes me cry. Surf is STAB (really awesome STAB). Draco Meteor is STAB (incredibly awesome STAB). Waterfall is not affected by Draco Meteor's SpAtk drop and hits Blissey hard.
Speed EVs let me outspeed Scarf Heatran after a Rain Dance. Remaining EVs let me sweep. While I would like to outspeed stuff like Scarf Latias, it really isn't possible.
Jirachi @ Leftovers
Ability: Serene Grace
252 HP / 180 Spd / 76 SpDef
Timid (+Spd, -Atk)
- Substitute
- Calm Mind
- Psychic / Flash Cannon?
- Thunderbolt
The number of teams this little bugger has swept rivals my SD Lucario's kill count.
Psychic and Thunderbolt is resisted by Latias, Magnezone, and Blissey (let's be honest, Blissey resists all non-Fighting special moves). Latias is KOed by my Latias, and Blissey is bait for Machamp. Magnezone is ehhhh. Tyranitar takes laughable damage from Thunderbolt, but is also taken care of by Machamp.
Jirachi resists a lot stuff thanks to its fantastic typing, and combined with its decent defenses, can easily switch into a special attacker, set up, and sweep.
180 Speed EVs with Timid nature outspeeds base 100s with neutral nature. I also outspeed the standard 176 Speed Jirachi.
Latias @ Choice Scarf
Ability: Levitate
252 Speed / 252 SpAtk / 4 SpDef
Timid (+Speed, -Atk)
- Draco Meteor
- Hidden Power [Fire]
- Trick
- Thunderbolt
Revenge-killing Scarf Latias is fairly common in OU, and for a good reason. She approaches the barrier between +1 priority and +0 priority. Draco Meteor is an incredibly strong STAB Dragon-type attack, allowing me to take down threats like Salamence, Flygon, and the rising Dragonite. HP Fire incinerates Scizors who think they're funny with their Pursuits. I'm not sure about the last two moves, Trick and Thunderbolt. Trick is fairly common on Choice Pokemon, and is useful against Gliscor and other walls. Thunderbolt is filler, really.
TCG images from PokeBeach, cropped by me.
Striking a Balance - an OU tier RMT






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Swampert @ Choice Specs
Ability: Torrent
164 HP / 92 Spd / 252 SpAtk
Modest (+SpAtk, -Atk)
- Earth Power
- Surf
- Ice Beam
- Stealth Rock
Why Specs Swampert? He has STAB Earth Power coming from 85 base SpAtk. The only Pokemon who can beat that are Camerupt (too slow, weak to Earthquake and Surf / Waterfall), Groudon, and Gastrodon (too slow). Nidoking also has 85 base SpAtk, but has weaknesses to Water, Ground, and Ice.
EVs: 92 Speed outpaces 8 Speed Metagross (with neutral natures). To be honest, I'm fairly sure that's not enough, but there aren't any statistics specifically for lead Pokemon.
Azelf: 2HKO with Surf. I survive a 0 Attack Explosion with 33%.
Metagross: Outspeed and OHKO with Earth Power, if no Shuca Berry.
Jirachi: Always OHKOs 80 HP / min defense Jirachi. 2HKO if Jirachi Tricked away my Specs.
Aerodactyl: 2HKO with Surf. Because he'll probably Taunt first turn, I take no damage.
Swampert: I outspeed and have a 94.48% chance of 2HKO max / min defense Swamperts with Leftovers.
Infernape: Takes a Fake Out and a Close Combat with 31% HP left. I'm 2HKOd by Close Combat, though, but to 2HKO me he doesn't get Stealth Rock up.
Roserade: I am either OHKOd by Leaf Storm or put to sleep by Sleep Powder. Bad. Switch to Jirachi to take the sleep, then Latias to resist and KO.
Hippowdon: Outspeed and OHKO max / 88 SpDef Impish Hippowdon.
Ninjask: Ehhhh. Ice Beam until he Baton Passes away, or Stealth Rock and switch out.
Smeargle: Switch to something (Latias / Jirachi) to take the sleep, go from there.

Scizor @ Choice Band
Ability: Technician
160 HP / 196 Atk / 152 SpDef
Adamant (+Atk, -SpAtk)
- Bullet Punch
- Bug Bite Pursuit
- Superpower
- U-turn
Priority blah blah type coverage blah scouting blah blah. This guy attracts Fire-type attacks, which Kindgra simply eats up, allowing me to set up Rain and do some heavy damage. Scizor's Bullet Punch is (especially) useful for this team, as without him, I lack speed (aside from my Latias).
Bug Bite hits like a truck. That truck being similar to SD Lucario's Close Combat.
EVs allow me to take any of Latias's non-HP Fire attacks and OHKO with Bug Bite.

Machamp @ Leftovers
Ability: No Guard
252 HP / 252 Atk / 4 Spd
Adamant (+Atk, -SpAtk)
- Dynamicpunch
- Substitute
- Payback
- Stone Edge
When I first heard of SubMachamp, I knew I would have to make a team with him someday.
That day has come.
EVs and movepool are fairly straightforward. I decided against Ice Punch because I have a Scarf Latias to eat up Salamence. Gliscor is problematic, though.
How to Champ:
1. Switch into Blissey / Tyranitar
2. Substitute
3. Dynamicpunch the switch-in
4. Opponent has a 50% chance to hit my Sub.
4a. If Rotom / Gengar / Latias, Payback
4b. If opponent is weak to Fighting, repeat step 3
4c. If anything else, Stone Edge / Payback to reserve PP
5. SOMETHING DIES.

Kingdra @ Life Orb
Ability: Swift Swim
240 Atk / 16 Spd / 252 SAtk
Naughty (+Atk, -SpDef)
- Rain Dance
- Surf
- Waterfall
- Draco Meteor
My version of SubPetaya Empoleon. The only real difference is that I am walled by just about nothing but don't hit as hard.
Hydro Pump's accuracy makes me cry. Surf is STAB (really awesome STAB). Draco Meteor is STAB (incredibly awesome STAB). Waterfall is not affected by Draco Meteor's SpAtk drop and hits Blissey hard.
Speed EVs let me outspeed Scarf Heatran after a Rain Dance. Remaining EVs let me sweep. While I would like to outspeed stuff like Scarf Latias, it really isn't possible.

Jirachi @ Leftovers
Ability: Serene Grace
252 HP / 180 Spd / 76 SpDef
Timid (+Spd, -Atk)
- Substitute
- Calm Mind
- Psychic / Flash Cannon?
- Thunderbolt
The number of teams this little bugger has swept rivals my SD Lucario's kill count.
Psychic and Thunderbolt is resisted by Latias, Magnezone, and Blissey (let's be honest, Blissey resists all non-Fighting special moves). Latias is KOed by my Latias, and Blissey is bait for Machamp. Magnezone is ehhhh. Tyranitar takes laughable damage from Thunderbolt, but is also taken care of by Machamp.
Jirachi resists a lot stuff thanks to its fantastic typing, and combined with its decent defenses, can easily switch into a special attacker, set up, and sweep.
180 Speed EVs with Timid nature outspeeds base 100s with neutral nature. I also outspeed the standard 176 Speed Jirachi.

Latias @ Choice Scarf
Ability: Levitate
252 Speed / 252 SpAtk / 4 SpDef
Timid (+Speed, -Atk)
- Draco Meteor
- Hidden Power [Fire]
- Trick
- Thunderbolt
Revenge-killing Scarf Latias is fairly common in OU, and for a good reason. She approaches the barrier between +1 priority and +0 priority. Draco Meteor is an incredibly strong STAB Dragon-type attack, allowing me to take down threats like Salamence, Flygon, and the rising Dragonite. HP Fire incinerates Scizors who think they're funny with their Pursuits. I'm not sure about the last two moves, Trick and Thunderbolt. Trick is fairly common on Choice Pokemon, and is useful against Gliscor and other walls. Thunderbolt is filler, really.
TCG images from PokeBeach, cropped by me.