I came back to Showdown a few Days ago but i've been stuck in the 1400's and can't get past it. I need some help to better my team so here goes.
The First Mon That I have here is Mega Venasuar. It's a really solid Bulky Mega that Shurg of both special and Physical hits with ease and can respond with a possible poison through Sludge bomb. It's reliable and has won me games Late with its sheer bulk.
Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 248 HP / 96 Def / 144 SpD / 20 Spe
Bold Nature
- Giga Drain
- Sludge Bomb
- Synthesis
- Hidden Power [Fire]
I run the standard defensive set with HP fire which can help me get rid of annoying Steel Types like Scizor, Ferrothorn, Skarmory and the like. Every Other move is standard and has decent coverage especially with Sludge Bomb which hits Nuetral Pokemon decently hard and can toxic them.
The Second Mon is Scarftran. He is often an unexpected revenge killer and can catch Fast Glass Canon pokemon like Lopunny, Gengar, Weavile, and even Bisharp off guard by Ok'oe after Rocks with Overheat. It's not as reliable anymore against bird spam due to no defensive investment but the surprise factor makes up for it.
Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 28 HP / 252 SpA / 228 Spe
Hasty Nature
IVs: 30 Atk / 30 Def
- Overheat
- Earth Power
- Flash Cannon
- Stone Edge
I Run Earthpower for opposing heatrans that are switching in. Stone Edge to Kill TalonFlame and Flash Cannon to check fairy types. Overheat is really powerful and It's not a fun move for opposing teams to switch in on since it's so powerful.
Next we have Support Latias. This is new addition to the team. I was running mew before but it just feels like that slot is wasted by mew so i decided to test out Latias. This is a defensive set. Latias is nuetral to rocks and immune to spikes so it makes it a good defoger
Latias (F) @ Leftovers
Ability: Levitate
EVs: 248 HP / 68 Def / 192 Spe
Timid Nature
- Thunder Wave
- Defog
- Dragon Pulse
- Recover
Thunderwave helps cripple Mega Charizard X and Y so Slower pokemon like the assualt vest Hoopa can come in and clean it up without worrying about being outsped. I don't mind if Latias is replaced with something more viable and usefu.
The next Pokemon Is Assualt Vest Hoopa Unbound. I really like the Assault vest set on Hoopa. It Shugs off LifeOrb Dracos like nothing, shrugs off Life Orb Gengar and can proceed to force a switch out because of it Oking Latios, Latias, Gengar and 2Hit Ko'e other special attack users. The only special treat to this is Mega Gardevoir.
Hoopa-Unbound @ Assault Vest
Ability: Magician
Happiness: 0
EVs: 252 Atk / 64 SpD / 192 Spe
Adamant Nature
IVs: 30 Atk / 30 Def
- Hyperspace Fury
- Drain Punch
- Ice Punch
- Gunk Shot
The Next Pokemon on my Team is Umbreon. Brings great SPDef stats and can wall most special threats and can take hits from physical attackers as well with full investment in HP. Acts as Heal Bell and Wisher.
Umbreon @ Leftovers
Ability: Synchronize
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Foul Play
- Wish
- Heal Bell
- Protect
Foul Play Scares Latios, and other psychic types. it also forces physical attackers without fighting type moves to switch do to Umbreons recover and bulk. Heal Bell and Wish Heals Hoopa and company from annoying status attacks.
The Last Pokemon is Landorous T . Good Stealth Rocker and great physical tank with intimidate alongside with rockyhelmet. Discourages Mega Medichams, Mega Lopunny's from using Fakeout on the Mega Evolve. Overall good physical tank.
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Stealth Rock
- U-turn
- Earthquake
- Knock Off
EarthQuake is the mandatory Stab Move to hit weak electric types. It also does a decent amount of damage on Tankchomp. Knockoff removes opposing teams items such as annoying leftover stall mons like Heatran which can wall the rest of my team aside from Hoopa and Lando. U-Turn helps into pivots to make smart switches against physical attackers such as switching into Mega Venasaur to sponge up the hit the switching back into Lando to force a switch due to the decrease in attack.
This is my Team Guys really want some suggestions to better it. Also some Tips would be great. I'm still not very experienced and I often lose due to some slight misplay.
The First Mon That I have here is Mega Venasuar. It's a really solid Bulky Mega that Shurg of both special and Physical hits with ease and can respond with a possible poison through Sludge bomb. It's reliable and has won me games Late with its sheer bulk.

Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 248 HP / 96 Def / 144 SpD / 20 Spe
Bold Nature
- Giga Drain
- Sludge Bomb
- Synthesis
- Hidden Power [Fire]
I run the standard defensive set with HP fire which can help me get rid of annoying Steel Types like Scizor, Ferrothorn, Skarmory and the like. Every Other move is standard and has decent coverage especially with Sludge Bomb which hits Nuetral Pokemon decently hard and can toxic them.

The Second Mon is Scarftran. He is often an unexpected revenge killer and can catch Fast Glass Canon pokemon like Lopunny, Gengar, Weavile, and even Bisharp off guard by Ok'oe after Rocks with Overheat. It's not as reliable anymore against bird spam due to no defensive investment but the surprise factor makes up for it.
Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 28 HP / 252 SpA / 228 Spe
Hasty Nature
IVs: 30 Atk / 30 Def
- Overheat
- Earth Power
- Flash Cannon
- Stone Edge
I Run Earthpower for opposing heatrans that are switching in. Stone Edge to Kill TalonFlame and Flash Cannon to check fairy types. Overheat is really powerful and It's not a fun move for opposing teams to switch in on since it's so powerful.

Latias (F) @ Leftovers
Ability: Levitate
EVs: 248 HP / 68 Def / 192 Spe
Timid Nature
- Thunder Wave
- Defog
- Dragon Pulse
- Recover
Thunderwave helps cripple Mega Charizard X and Y so Slower pokemon like the assualt vest Hoopa can come in and clean it up without worrying about being outsped. I don't mind if Latias is replaced with something more viable and usefu.

The next Pokemon Is Assualt Vest Hoopa Unbound. I really like the Assault vest set on Hoopa. It Shugs off LifeOrb Dracos like nothing, shrugs off Life Orb Gengar and can proceed to force a switch out because of it Oking Latios, Latias, Gengar and 2Hit Ko'e other special attack users. The only special treat to this is Mega Gardevoir.
Hoopa-Unbound @ Assault Vest
Ability: Magician
Happiness: 0
EVs: 252 Atk / 64 SpD / 192 Spe
Adamant Nature
IVs: 30 Atk / 30 Def
- Hyperspace Fury
- Drain Punch
- Ice Punch
- Gunk Shot

The Next Pokemon on my Team is Umbreon. Brings great SPDef stats and can wall most special threats and can take hits from physical attackers as well with full investment in HP. Acts as Heal Bell and Wisher.
Umbreon @ Leftovers
Ability: Synchronize
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Foul Play
- Wish
- Heal Bell
- Protect
Foul Play Scares Latios, and other psychic types. it also forces physical attackers without fighting type moves to switch do to Umbreons recover and bulk. Heal Bell and Wish Heals Hoopa and company from annoying status attacks.
The Last Pokemon is Landorous T . Good Stealth Rocker and great physical tank with intimidate alongside with rockyhelmet. Discourages Mega Medichams, Mega Lopunny's from using Fakeout on the Mega Evolve. Overall good physical tank.
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Stealth Rock
- U-turn
- Earthquake
- Knock Off
EarthQuake is the mandatory Stab Move to hit weak electric types. It also does a decent amount of damage on Tankchomp. Knockoff removes opposing teams items such as annoying leftover stall mons like Heatran which can wall the rest of my team aside from Hoopa and Lando. U-Turn helps into pivots to make smart switches against physical attackers such as switching into Mega Venasaur to sponge up the hit the switching back into Lando to force a switch due to the decrease in attack.
This is my Team Guys really want some suggestions to better it. Also some Tips would be great. I'm still not very experienced and I often lose due to some slight misplay.
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