Stuck in the undertoe, just stuck in the undertoe[OU RMT]

I'm not exactly new to the competive team, but I'm not a pro either. I made this team up quickly and I've been playing with it for some time. I didn't find any glaring weaknesses, but I'm hoping you guys will make my team much better. As you will probably be able to see, this team is all-out offence- "frail offence" as a friend of mine described it.

~~AT A GLANCE~~
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Aerodactyl (M) @ Focus Sash
Ability: Pressure
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Taunt
- Stealth Rock
- Earthquake
- Stone Edge

Ah, the good old Aerodactyl. It does its job wonderfully in my team, setting up SR while preventing the opposition from setting it up at the same time. SR is very vital for an offensive team as everyone knows. Killing a lot of stuff is accepted as well. Swampert leads are EXTREMELY good as it means I can switch in Azelf after it dies.
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Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 80 HP/176 Spd/252 SAtk
Rash nature (+SAtk, -SDef)
- Draco Meteor
- Flamethrower
- Brick Break
- Roost

Salamence is EXTREMELY useful in my team. It is my first switch-in to a Suicune, as Draco Meteor will deal a LOT of damage even after a CM. After that I can easily finish it off with Brick Break if it stays in or pretty much any move from the other pokemon if it switches out. Apart from that, it just is wonderful with its type coverage. Draco Meteor tears through everything not typed Steel. I went with MixMence over DDMence for Outrage lockness.

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Azelf @ Expert Belt
Ability: Levitate
EVs: 4 Atk/252 Spd/252 SAtk
Hasty nature (+Spd, -Def)
- Psychic
- Flamethrower
- Grass Knot
- Explosion

Azelf is seemingly the best part of my team. It is very fast and has a load of special attack so it can easily sweep with these three attacks. Even if it dies without doing anything it is no matter as the rest of my team can easily sweep. Expert Belt helps me a LOT- the opponent thinks it is a Choice item and brings in, say, Scizor after a Psychic. Scizor either Pursuits, which means I get first blow and OHKO with Flamethrower, or Bullet Punches. In my experience most BP's won't OHKO me without SR, which is unlikely to be out as this guy usually comes out right after Aero. Heatran is dealt with with Sala and Mie. Tyranitar is bad, I usually Grass Knot hoping for the best.
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Starmie @ Life Orb
Ability: Natural Cure
EVs:
Timid nature (+Spd, -Atk)
- Hydro Pump
- Thunderbolt
- Ice Beam
- Recover

Starmie seems to be the most replacable member of my team, but it is not. Half my team has Choice items, and in lategame that is dangerous. Starmie is my clean-up guy, killing everything with these three attacks once stuff is weakened. Strange to see it without RS, no? Well, though a few things is weak to SR, they don't really mind it. So I decided no RS. It counters a lot of stuff like Heatran, who I hate. Hydro Pump usually kills any Tyranitar who like to switch in, that's a huge plus.
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Weavile (M) @ Choice Band
Ability: Pressure
EVs: 40 HP/252 Atk/216 Spd
Jolly nature (+Spd, -SAtk)
- Night Slash
- Ice Shard
- Pursuit
- Low Kick

Weavile revenge kills stuff. A lot of stuff. Without it I'd be very weak to a rampaging Salamence etc. Ice Shard slams them easily for a OHKO. Weavile is my favourite revenge killer and it works best for me too, I once tried Scizor in its spot and it didn't do all that well so I switched back. Weavile getting Low Kick is wonderful, hail HGSS- half of the stuff that used to counter it is 2/OHKOed by it. Just wonderful guy, this. Also takes out Latias which Sala hates.
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Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 80 HP/252 Atk/176 Spd
Jolly nature (+Spd, -SAtk)
- Iron Head
- Ice Punch
- Fire Punch
- Thunderbolt

Jirachi is...my glue. In case of Weavile being gone from earlier, it kills dragons, Scizor, Foretress, other steels not named Heatran, and Gyarados. It's invaluable. The flinch helps a lot too :P I'm still undecided over T-bolt or T-punch, could you guys please help me?
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Well there it is, I hope it's good. All criticism is accepted.
 
Well, scizor can punch its way through most of your team, and CB U-Turns are going to really hurt jirachi and starmie. You might want to consider scarf rotom-h, heatran, or zapdos to counter scizor. Rotom-h resists all of scizors moves except pursuit, which scizor is too slow to hit rotom with before the overheat. Just watch out for heatran switch ins. Heatran can outspeed and obviously KO scizor, but don't switch into superpower. Zapdos also walls scizor and can KO with heat wave.

If you are running jolly on jirachi, go with thunderpunch. U-turn is also recommendable for scouting switch ins.
 
Scizor can hurt you pretty badly. No one on your team appreciates U-turn. Agiligross can also rape this team without much effort.

You have an offensive team, but you are not hitting hard enough. I suggest putting a couple stat up moves on your pokemon, and maybe throwing in Heatran, Rotom-H, or Magezone on your team team somewhere. Your team is offensive offense, but it doesn't hit hard enough to be Hyper/Heavy Offensive, and it's nowhere near bulky enough to be Bulky Offense. Maybe you could give Azelf Nasty Plot, and Salamence Dragon Dance. Swords Dance Weavile is a force to be reckoned with when you have something to take care of Steel types. After an SD, most of the common revenge killers fall to one of his attacks. I think Gyarados can help you deal with Heatran. Gyrados also sets up in Scizor's face. Scizor can also help stop the ever popular Scarftar. Any of these changes can help your team out, but I don't know where to start on replacing a member.

When you have a frail team, the key to winning is out damaging your opponent, and synergy. These suggestions can give you better synergy, and more damage output. It's still a decent team though.
 
I see what you mean when you say Scizor eats me for breakfast, but consider this:
Aerodactyl vs say, Swampert. I taunt, they Ice Beam. I SR, they Ice Beam again, I die. I bring in Azelf, Grass Knot and OHKO Swampert. They bring in Scizor and what I said in Azelf's analysis happens. In case of U-turn, I outspeed and OHKO again. I also generally have not had much problems with Scizor.

I agree about T-punch.

Agiligross is pretty rare nowadays, hardly anyone uses it, and it can set up on only Weavile and Jirachi locked into not Fire Punch. So you can see what I mean. However if I can see I have problems with it, I'll definately put im a counter.

Hitting...hard enough? I don't really see where you are coming from, I'm sorry. Could you please explain exactly what you mean since my "main" two pokemon, Azelf and Sala are hitting pretty hard. Sorry if this sounds rude, I don't mean it to be.

I fiddled around with giving Azelf NP, but I decided against it as it wouldn't really help. You see, I would have to replace a move and I need all four moveslots. Again, I went with MixMence since IMHO it is much better. The fact that it's an insta-cripple for Suicune is something I absolutely need.

Heatran? Come on. I have both Salamence AND Starmie, surely that is enough? I have never had much problems with it.

Scarftar....hmmm, that IS a big problem. Should I replace Weavile with Scizor?

Thank you for the rates, even though it seemed it didn't help much it actually helped a huge lot.
 
Who lets their Swampert stay in on a Azelf that is not a lead. But anyway onto the point. This team has no walls not even one. You should consider at least one because after all your pokemon are weakened +2 Extreme speed luke can hurt your team badly. Azelf/Starmie/Weavile doesn't like it and scizor can also cause the same problem with Bullet Punch. Good Luck with the team and I hope I helped.
 
Hitting...hard enough? I don't really see where you are coming from, I'm sorry. Could you please explain exactly what you mean since my "main" two pokemon, Azelf and Sala are hitting pretty hard. Sorry if this sounds rude, I don't mean it to be.

He means that without a stat up move your team has a harder time with late game cleanups.
A stat up user or two would greatly help an offensive team. If you read the rest of the post you would have known that. He even put it in bold for you.
He gave good suggestions of what you can change to fix that. I suggest you read his post over again and make some of the changes he suggested.
 
Actually, agiligross is pretty common. I for one use it, and I have seen many who use it as well. Once its counters are gone it is really tough to stop. Even with fire punch, jirachi is only getting a 3KHO.
 
I am sorry, but I disagree with WarriorPrince. In my experience, I usually have enough power to clean-up lategame. Weavile, Starmie, Jirachi and Azelf- at least two of these are present, most commonly Starmie and Weavile or Weavile, Jirachi and Azelf. Both combinations are enough to easily clean-up lategame. Nasty Plot, as I said before, would mean I have to lose a move, and that I cannot afford to do. In Salamences case, I pretty much need the current moveset I have- every move is vitally important.

Metagross was used on 17.5 teams in January. 22.6 of them had Agility. I see what you mean about Metagross being common. Um any help guys I could probably replace Aero with another lead if that would help? Or replace Weavile with ScarfTran?
 
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