Galarian Stunfisk makes use of its helpful typing and amazing natural bulk to be quite the wall, taking on metagame staples such as Sylveon, Indeedee-F, and Rotom-C. It offers a lot of role compression to a team, boasting the highly coveted Steel typing, Stealth Rock, and a Volt Switch immunity. These traits allow for more offensive teambuilding with less regard for defensive integrity, as Galarian Stunfisk ticks a lot of boxes for what a team needs defensively by itself. Offensively, though, Galarian Stunfisk's attacking stats leave much to be desired, letting Pokemon with reliable recovery and decent natural bulk such as Xatu, Mantine, and Vileplume exploit Galarian Stunfisk for as long as they'd like. Wallbreakers such as Gallade, Silvally-Ground, and Starmie can also switch into Galarian Stunfisk without fear of taking too much damage, and they can threaten an OHKO or lasting damage due to Galarian Stunfisk's lack of reliable recovery.
[SET]
name: Special Wall
move 1: Stealth Rock
move 2: Earthquake
move 3: Sludge Bomb
move 4: Protect / Thunder Wave / Foul Play
item: Leftovers
ability: Mimicry
nature: Careful
evs: 252 HP / 4 Def / 252 SpD
[SET COMMENTS]
Set Details
====
Sludge Bomb is Galarian Stunfisk's main way of dealing with common Ground-type checks, spreading poison onto the likes of Xatu, Mantine, and Rotom-C to avoid being entirely passive. Protect allows Galarian Stunfisk to scout its foes' moves while also gaining some HP with Leftovers. This can be especially useful against Choice Scarf users such as Rotom-C and Indeedee-F, which often attempt to debilitate Galarian Stunfisk with Trick. Alternatively, Thunder Wave allows Galarian Stunfisk to support its teammates by slowing down potential switch-ins such as Passimian and Alolan Exeggutor, while Foul Play hits physical attackers like Dhelmise and Golurk for great damage and punishes setup attempts from Swords Dance Silvally-Ground and Decidueye. Pain Split is another option to somewhat extend Galarian Stunfisk's longevity, although its massive HP stat often means it doesn't gain large pools of HP from using the move.
Thanks to Galarian Stunfisk compressing defensive roles, common offense staples such as Inteleon and Heliolisk can be used in conjunction with each other, and Pokemon like Diancie and Duraludon can run non-Stealth Rock sets. Despite the ways Galarian Stunfisk assists more offensive teammates, it also appreciates clerical support from Vaporeon and Sylveon, along with their respective Water and Fighting resistances. Additional Fighting- and Ground-type checks like Mantine, Talonflame, and Vileplume appreciate Galarian Stunfisk's Electric, Rock, and Psychic resistances, respectively.
[STRATEGY COMMENTS]
Other Options
====
Galarian Stunfisk can dig deep into its utility movepool to fill its last moveslot, although the listed options often outclass other possibilities. Stone Edge can be used to pressure opposing Flying-types such as Mantine, Xatu, and Talonflame, although you'd find the damage output quite disappointing. Scald targets opposing Ground-types such as Silvally-Ground and Golurk, doing solid damage while also having a chance to burn them. Yawn in conjunction with Snap Trap can be a nasty combo, forcing an unsuspecting Pokemon to sleep. Even Yawn by itself can be great for making the foe switch and take Stealth Rock damage, which lets Galarian Stunfisk procure Leftovers recovery.
Checks and Counters
====
**Fighting-types**: Pokemon like Passimian, Virizion, and Gallade can come in on Galarian Stunfisk relatively safely and threaten an OHKO or close to one. Even Toxicroak, despite its weakness to Earthquake, can take one hit and use Swords Dance and Drain Punch to effectively beat Galarian Stunfisk one-on-one.
**Ground-types**: Ground-types like Silvally-Ground, Mudsdale, and Golurk can very easily shrug off Galarian Stunfisk's weak attacks and respond with heavy damage or an OHKO, and they're often direct competition for the Ground-type slot on a team, giving Galarian Stunfisk teams one matchup to worry about against most other teams.
**Water-types**: Mantine, Gastrodon, and Starmie can all easily take Galarian Stunfisk's attacks and retaliate with a super effective Water-type move while having the reliable recovery to consistently do so. Offensive Water-types like Starmie and Inteleon make Galarian Stunfisk fall short as a special wall, boasting powerful Hydro Pumps to threaten an OHKO.
**Bulky Setup Sweepers**: Setup sweepers using Substitute or Rest can take advantage of Galarian Stunfisk's passivity and set up in its face, such as Curse Snorlax, Bulk Up Scrafty, and Glastrier.
**Xatu**: Xatu's Magic Bounce ability and immunity to Earthquake let it pivot around Galarian Stunfisk, with its only fear being a mildly annoying Sludge Bomb poison.
[CREDITS]
- Written by: [[Togkey, 400664]]
- Quality checked by: [[Rabia, 336073], [S1nn0hC0nfirm3d, 231074]]
- Grammar checked by: [[Rabia, 336073], [Adeleine, 517429]]
[SET]
name: Special Wall
move 1: Stealth Rock
move 2: Earthquake
move 3: Sludge Bomb
move 4: Protect / Thunder Wave / Foul Play
item: Leftovers
ability: Mimicry
nature: Careful
evs: 252 HP / 4 Def / 252 SpD
[SET COMMENTS]
Set Details
====
Sludge Bomb is Galarian Stunfisk's main way of dealing with common Ground-type checks, spreading poison onto the likes of Xatu, Mantine, and Rotom-C to avoid being entirely passive. Protect allows Galarian Stunfisk to scout its foes' moves while also gaining some HP with Leftovers. This can be especially useful against Choice Scarf users such as Rotom-C and Indeedee-F, which often attempt to debilitate Galarian Stunfisk with Trick. Alternatively, Thunder Wave allows Galarian Stunfisk to support its teammates by slowing down potential switch-ins such as Passimian and Alolan Exeggutor, while Foul Play hits physical attackers like Dhelmise and Golurk for great damage and punishes setup attempts from Swords Dance Silvally-Ground and Decidueye. Pain Split is another option to somewhat extend Galarian Stunfisk's longevity, although its massive HP stat often means it doesn't gain large pools of HP from using the move.
Thanks to Galarian Stunfisk compressing defensive roles, common offense staples such as Inteleon and Heliolisk can be used in conjunction with each other, and Pokemon like Diancie and Duraludon can run non-Stealth Rock sets. Despite the ways Galarian Stunfisk assists more offensive teammates, it also appreciates clerical support from Vaporeon and Sylveon, along with their respective Water and Fighting resistances. Additional Fighting- and Ground-type checks like Mantine, Talonflame, and Vileplume appreciate Galarian Stunfisk's Electric, Rock, and Psychic resistances, respectively.
[STRATEGY COMMENTS]
Other Options
====
Galarian Stunfisk can dig deep into its utility movepool to fill its last moveslot, although the listed options often outclass other possibilities. Stone Edge can be used to pressure opposing Flying-types such as Mantine, Xatu, and Talonflame, although you'd find the damage output quite disappointing. Scald targets opposing Ground-types such as Silvally-Ground and Golurk, doing solid damage while also having a chance to burn them. Yawn in conjunction with Snap Trap can be a nasty combo, forcing an unsuspecting Pokemon to sleep. Even Yawn by itself can be great for making the foe switch and take Stealth Rock damage, which lets Galarian Stunfisk procure Leftovers recovery.
Checks and Counters
====
**Fighting-types**: Pokemon like Passimian, Virizion, and Gallade can come in on Galarian Stunfisk relatively safely and threaten an OHKO or close to one. Even Toxicroak, despite its weakness to Earthquake, can take one hit and use Swords Dance and Drain Punch to effectively beat Galarian Stunfisk one-on-one.
**Ground-types**: Ground-types like Silvally-Ground, Mudsdale, and Golurk can very easily shrug off Galarian Stunfisk's weak attacks and respond with heavy damage or an OHKO, and they're often direct competition for the Ground-type slot on a team, giving Galarian Stunfisk teams one matchup to worry about against most other teams.
**Water-types**: Mantine, Gastrodon, and Starmie can all easily take Galarian Stunfisk's attacks and retaliate with a super effective Water-type move while having the reliable recovery to consistently do so. Offensive Water-types like Starmie and Inteleon make Galarian Stunfisk fall short as a special wall, boasting powerful Hydro Pumps to threaten an OHKO.
**Bulky Setup Sweepers**: Setup sweepers using Substitute or Rest can take advantage of Galarian Stunfisk's passivity and set up in its face, such as Curse Snorlax, Bulk Up Scrafty, and Glastrier.
**Xatu**: Xatu's Magic Bounce ability and immunity to Earthquake let it pivot around Galarian Stunfisk, with its only fear being a mildly annoying Sludge Bomb poison.
[CREDITS]
- Written by: [[Togkey, 400664]]
- Quality checked by: [[Rabia, 336073], [S1nn0hC0nfirm3d, 231074]]
- Grammar checked by: [[Rabia, 336073], [Adeleine, 517429]]
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