Rejected Suggest Changes in "No Competitive Use" abtilities

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here is a list of abilities that i think should have a competitive use based on pokemon games or show [even mystery dongeons] to give them a use even if its a slight use [some being arbitrary ideas] :

- Run Away : in pokemon mystery dongeons , run away passively allows you to move even when trapped , so i suggest to be able to switch a pokemon with this ability even when it is trapped

- Illuminate : no real inspiration for this one but why not increasing the PP of "Spotlight" , "Flash" , "Tail Glow" , "Dazzling Gleam" , "Flash Cannon" [flash/light moves in general] to at least make it useful somewhere for the pokemons that can have access to it

- Ball Fetch : maybe act like pickup , or make the pokemon that can access it allowed to use "Ball" items effect much like "Light Ball" 's and "Iron Ball' 's

- Honey Gather : i felt like a "Harvest" like effect would be too far away from its idea so i suggest adding a "Leftovers" effect on this ability would be lovely and somewhat useful
 
Pokemon Showdown simulates the pokemon game's battle systems. Meaning, if an ability has no effect in battle rather only in the overworld, it has no competitive use. Because of the fact that we simulate the games, if we modify things to work differently than they actually do, we are no longer simulating the games. Its because of that I must reject this sorry.

There are places to discuss custom changes, namely the Other Meta's forum/room to be used in those formats. Check that forum's rules/info thread for information.
 
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