SV OU Sun HO

Good Team?

  • Yes

  • No


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https://pokepast.es/d4288efd48c2adcd

:sv/ninetales: Ninetails's role is to be a sun setter as also to healing wish when it is needed and can also dish out a lot of damage when using overheat. I have chose Torkoal over Ninetails because Ninetails can use relatively fast Wisps. And hit things like Great Tusk, Kingambit, Landorus, and many other slow physical attackers.

:sv/Walking Wake: Walking Wake is a special sweeper when you get a clean switch in with walking wake you can proceed to sweep most teams. Walking Wake can 2HKO Zamazenta and tank a +1 Body Press in the process. Walking Wake hates seeing Ogerpon-Wellspring on the preview because of Water Absorb. Walking Wake can also OHKO many Pokemon with Draco Meteor. Tera water can be used to 1v1 opposing Walking Wake and do more damage with Hydro Steam.

:sv/Gouging Fire:Gouging Fire is used as a banded sweeper than get pretty much KO everything if you use raging fire against +1 Zamazenta it will be a 2HKO, also with enough speed to out speed Dragapult and Zamazenta when in the sun. Stone Edge can be used to OHKO Moltres. Raging Fury is a 3HKO against Alomomola and can get it in very low HP.

:sv/Venusaur: Venusaur is a sweeper also can be used to KO Enamrous which this team can struggle with, and also KO a major threat Iron Valiant with one weather ball no boosts needed. Venusaur's weather ball is a really good coverage move against Skarmory and Corvinight with Venusaur would struggle with. I also chose Sludge Bomb instead of Earth Power because of the teams weakness to Fairy types.

:sv/Great Tusk:Great Tusk can be used as removal also as a sweeper, but do not rely on it because Hattrene can bounce hazards which this team doesn't have. Great Tusk can not usually beat Corvinight and Skarmory but with Temper Flare Great Tusk can one shot if you fail a Headlong Rush before the Temper Flare, Same can be used against Gholdengo and Gambit (if needed.)

:sv/hatterene:Lastly Hatterene can be used as a hazard bouncer, para bouncer, and a pivot with the Eject Button item and can 1v1 Zamazenta. Hattrene is very important to be a pivot into Walking Wake or Gouging Fire. Also can bounce back Sticky Webs from Ribombee which Great Tusk might not be always able to Rapid Spin away due to Gholdengo.



Reverse sweep with Walking Wake: https://replay.pokemonshowdown.com/gen9ou-2172178227
 
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Right so I have tried this team on ladder now and I have some thoughts
Balls to the wall sun HO is always fun because you either win or lose in just a few turns. With that in mind I've changed your team to be a little more offensive as well as a slightly better matchup into some walls

:Hatterene: Psychic Psychic Noise Psychic noise is weaker yes but this can help set up a wall to be a bit lower before you Healing Wish into one of your sweepers. This will help you break those walls and keep stuff from recovering on you too easily
:Great Tusk: -> :Roaring Moon: I added choice band speed boosting Roaring Moon with tera ground, this is a fun choice as it basically punches huge holes when your opponents are expecting you to set up. This also gives a little bit of pivot pressure with U-turn. Finally tera ground lets you dodge potential revenge kills from Raging Bolt as well as thunder waves from Dragapult or others.

Consider:
:Roaring Moon: You pretty much lose to opposing Moon if he is able to set up one DD, he survives any venusaur move and OHKOs back while out speeding eveything else. I'm not sure entirely what to do with this structure, Gouging Fire can take an acrobatics but you would need a defensive tera against whatever you think he might use and even then its a gamble. Torkoal is one choice but I like ninetales on this team tbh. Up to you. Maybe something like Lokix, Mamoswine, Weavile, Dragonite or Scizor could be good instead of your own roaring moon.

:Ninetales::Walking Wake::Gouging Fire::Venusaur::Roaring Moon::Hatterene:
<- click for paste
 
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