Metagross-Mega @ Metagrossite
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Thunder Punch
- Meteor Mash
- Ice Punch
This is the standard wall breaker Metagross. Provides coverage against all the tapu's and punishes ground types that come in against xurkitree.
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 228 HP / 252 Def / 28 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Hidden Power [Ice]
This is my ground immunity as well as my rocker and a pivot.
Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Defog
- Surf
- Moonblast
- Taunt
Since volcarona is on my team, I need a hazard remover. Tapu fini is also another way to deal with ground types that come in.
Xurkitree @ Choice Scarf
Ability: Beast Boost
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Dazzling Gleam
- Hidden Power [Fire]
Xurkitree is my sweeper once everything is chipped. However, you might need to make a lot of doubles to deal with the ground types I mentioned before.
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 224 SpD / 32 Spe
Careful Nature
- U-turn
- Wish
- Iron Head
- Body Slam
I love spdef Jirachi because of I came in gen6 when it was great. It also works as my wish passer and a pivot.
Volcarona @ Psychium z
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fiery Dance
- Giga Drain
- Psychic
- Quiver Dance
This is another one of my wall breakers. I added Volcarona because i noticed that this team had trouble dealing with scizor, ferrothorn, and mega venasaur. It also cover the ground and grass types that this team has trouble with after +1
I hope you can provide some feed back for this team thanks for read!
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Thunder Punch
- Meteor Mash
- Ice Punch
This is the standard wall breaker Metagross. Provides coverage against all the tapu's and punishes ground types that come in against xurkitree.
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 228 HP / 252 Def / 28 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Hidden Power [Ice]
This is my ground immunity as well as my rocker and a pivot.
Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Defog
- Surf
- Moonblast
- Taunt
Since volcarona is on my team, I need a hazard remover. Tapu fini is also another way to deal with ground types that come in.
Xurkitree @ Choice Scarf
Ability: Beast Boost
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Dazzling Gleam
- Hidden Power [Fire]
Xurkitree is my sweeper once everything is chipped. However, you might need to make a lot of doubles to deal with the ground types I mentioned before.
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 224 SpD / 32 Spe
Careful Nature
- U-turn
- Wish
- Iron Head
- Body Slam
I love spdef Jirachi because of I came in gen6 when it was great. It also works as my wish passer and a pivot.
Volcarona @ Psychium z
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fiery Dance
- Giga Drain
- Psychic
- Quiver Dance
This is another one of my wall breakers. I added Volcarona because i noticed that this team had trouble dealing with scizor, ferrothorn, and mega venasaur. It also cover the ground and grass types that this team has trouble with after +1
I hope you can provide some feed back for this team thanks for read!