Pet Mod Super Smash Stereotypes - It's Joever

We wanted Tera in Gen 9 SSS. But super Shedinja is the Bug/Ghost slot. What should we do?

  • Implement Terastilization, but redo Bug/Ghost.

    Votes: 5 26.3%
  • Keep Bug/Ghost, do not implement Terastilization.

    Votes: 14 73.7%

  • Total voters
    19
  • Poll closed .

ViZar

your toast is burned
is a Social Media Contributor Alumnus
Pokémon: Mourhen
Mod of Origin: Generation X
Stats: 71/122/94/52/72/89 (500)
Type:

Abilities: Infiltrator / Unnerve / Fluffy (HA)
Plumgall (Prevo)
Level-Up
01 - Peck
01 - Leer
04 - Astonish
08 - Hone Claws
12 - Quick Attack
16 - Aerial Ace
20 - Feather Dance
24 - Fake Tears
28 - Air Slash
32 - Roost
36 - Brave Bird

Egg
Group: Flying

Screech (Toucannon)
Charm (Togekiss)
Curse (Decidueye)
Rock Smash (Sirfetch'd)
Synchronoise (Noctowl)
Ominous Wind (Xatu)

TM
01 - Work Up
10 - Hidden Power
17 - Protect
18 - Rain Dance
19 - Roost
20 - Safeguard
21 - Frustration
27 - Return
32 - Double Team
40 - Aerial Ace
42 - Facade
44 - Rest
45 - Attract
51 - Steel Wing
65 - Shadow Claw
66 - Brave Bird
76 - Fly
83 - Natural Gift
87 - Swagger
88 - Sleep Talk
89 - U-Turn
90 - Substitute
100 - Confide

Tutor
Air Slash
Defog
Dual Wingbeat
Heat Wave
Snore
Spite
Tailwind

Secrehen
Level-Up
01 - Tearful Look
01 - Peck
01 - Leer
Evo - Tearful Look
04 - Astonish
08 - Hone Claws
12 - Quick Attack
16 - Aerial Ace
22 - Feather Dance
28 - Fake Tears
34 - Air Slash
40 - Roost
46 - Brave Bird

Egg
Group: Flying

Screech (Toucannon)
Charm (Togekiss)
Curse (Decidueye)
Rock Smash (Sirfetch'd)
Synchronoise (Noctowl)
Ominous Wind (Xatu)

TM
01 - Work Up
10 - Hidden Power
17 - Protect
18 - Rain Dance
19 - Roost
20 - Safeguard
21 - Frustration
27 - Return
30 - Shadow Ball
32 - Double Team
40 - Aerial Ace
42 - Facade
44 - Rest
45 - Attract
51 - Steel Wing
65 - Shadow Claw
66 - Brave Bird
76 - Fly
83 - Natural Gift
87 - Swagger
88 - Sleep Talk
89 - U-Turn
90 - Substitute
100 - Confide

Tutor
Air Slash
Defog
Dual Wingbeat
Heat Wave
Snore
Spite
Tailwind

Mourhen
Level-Up
01 - Phantom Force
01 - Shadow Claw
01 - Play Rough
01 - Shadow Sneak
01 - Tearful Look
01 - Peck
01 - Leer
Evo - Phantom Force
04 - Astonish
08 - Hone Claws
12 - Quick Attack
16 - Aerial Ace
22 - Feather Dance
28 - Fake Tears
34 - Air Slash
42 - Roost
50 - Brave Bird
58 - Cotton Guard

Egg
Group: Flying

Screech (Toucannon)
Charm (Togekiss)
Curse (Decidueye)
Rock Smash (Sirfetch'd)
Synchronoise (Noctowl)
Ominous Wind (Xatu)

TM
01 - Work Up
10 - Hidden Power
15 - Hyper Beam
17 - Protect
18 - Rain Dance
19 - Roost
20 - Safeguard
21 - Frustration
27 - Return
30 - Shadow Ball
32 - Double Team
40 - Aerial Ace
42 - Facade
44 - Rest
45 - Attract
51 - Steel Wing
61 - Will-O-Wisp
65 - Shadow Claw
66 - Brave Bird
68 - Giga Impact
76 - Fly
77 - Hex
83 - Natural Gift
87 - Swagger
88 - Sleep Talk
89 - U-Turn
90 - Substitute
97 - Dark Pulse
100 - Confide

Tutor
Air Slash
Defog
Dual Wingbeat
Heat Wave
Hurricane
Magic Coat
Phantom Force
Poltergeist
Snore
Spite
Tailwind
Notable Moves: Brave Bird, Defog, Roost, Shadow Sneak, Poltergeist, U-turn, Hone Claws, Dual Wingbeat, Will-O-Wisp
(thanks to Yoshiblaze for the full movepool)

Descriptions: (W.I.P.) Offensive Pokemon with great bulk thanks to Fluffy and great utility tools.


1642875345709.png

Pokémon: Duddifini
Mod of Origin: FEUU
Stats: 80/100/110/95/110/70 (565)
Type:

Abilities: Mystic
Movepool: Druddigon + Tapu Fini
Notable Moves: Calm Mind, Defog, Draco Meteor, Dragon Claw, Earthquake, Flamethrower, Hydro Pump, Ice Beam, Knock Off, Stealth Rock, Sucker Punch, Superpower, Taunt, Trick

Descriptions: (W.I.P.) Versatile Pokemon. Can run Calm Mind, Choiced (any) and Support sets.


charodile.png

Pokémon: Charodile
Mod of Origin: Branched Potential
Stats: 78/104/88/99/75/90 (534)
Type:

Abilities: Blaze / Rough Skin (HA)
Movepool: Charizard+ Ancient Power, Earth Power, Mud Bomb, Rock Blast, Rock Slide, Sand Attack, Sand Tomb, Stealth Rock, Stone Edge / - Air Slash, Defog, Dual Wingbeat, Fly, Hurricane, Ominous Wind, Roost, Sky Drop, Steel Wing, Wing Attack
Notable Moves: Earthquake, Flare Blitz, Thunder Punch, Stone Edge, Earth Power, Fire Blast, Flamethrower, Focus Blast, Dragon Dance, Swords Dance, Stealth Rock
charodilemegax.png

Pokémon: Charodile-Mega-X
Stats: 78/124/138/119/105/70 (634)
Type:

Abilities: Blaze / Rough Skin (HA)

Descriptions: Solid Base form, strong Mega Evolution with the ability to wallbreak easily.


Mystic: Misty Surge + This Pokemon's moves ignore the effects of Misty Terrain.
 
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Yoshiblaze

ye
is a Forum Moderatoris a Community Contributor
Moderator
:sm/typhlosion:
Pokémon: Typhlosion
Mod of Origin: JolteMons
Stats: 78/84/78/109/85/100
Type:

Abilities: Blaze / Magma Armor
Movepool: Typhlosion's movepool + Earth Power, Meteor Beam, Scorching Sands, Stealth Rock, Self-Destruct
Magma Armor - Original effects + This Pokemon takes 50% damage from Water and Ice-types moves; Hail immunity
Focus Blast - Original effect + can't miss if the target switches out or the user moves last
Fire Punch - 85 BP
Thunder Punch - 85 BP
Self-Destruct - 170 BP, Halves the target's Defense in damage calculation (340 effective BP)
Description: Jolte Typhlosion is one surprisingly effective wallbreaker, doing Typhlosion's usual Eruption shenanigans, but now without a Stealth Rock weakness and an even better offensive typing. Meteor Beam gives Typhlosion a nice boosting option, which makes non-Choiced sets viable, which is nice since that makes Typhlosion way less of a one-trick pony than it is in vanilla. Stealth Rock and big Self-Destruct also add some fun options.

:sm/arcanine:
Pokémon: Arcanine-Alola
Mod of Origin: Missing Links
Stats: 90/85/105/85/95/95
Type:

Abilities: Intimidate / Water Absorb / Water Veil
Movepool: Arcanine's movepool (except for All Fire moves and Morning Sun) + Water Gun, Hydro Pump, Whirlpool, Surf, Scald, Liquidation, Aqua Jet, Rain Dance, Life Dew, Draco Meteor, Dragon Claw, Moonlight
Description: Water/Dragon is one of the best typings in the game, Teleport is the best pivoting move for defensive Pokemon in the game, this mon has basically every move a defensive Water/Dragon could need, and it has Intimidate with 90/105/95 bulk. Sounds pretty good to me.

:sm/drifblim:
Pokémon: Driflblim
Mod of Origin: PKMN YB v2
Stats: 150/80/44/100/54/80
Type:

Abilities: Aftermath / Unburden / Flare Boost
Movepool: Drifblim's movepool + Oxidation, Eclipse, Mystical Fire, Poltergeist
Flare Boost - Original effects + heals the user by 1/16 of their max HP every turn
Eclipse - 90 BP, 100% Accuracy, 15 PP Special Dark-type move that clears weather conditions if it hits
Mystical Fire - Now has the Pulse flag
Natural Gift - Doesn't consume the berry
Oxidation - Flying-type Freeze-Dry clone, super effective on Steel
Description: PKMN YB Flare Boost gives Drifblim that nice 1.5x boost but instead of killing it faster, it also gives it Leftovers, which is great for a Flying-type that doesn't hold Heavy-Duty Boots, as it alleviates Stealth Rock damage while not sacrificing its power. Drifblim also gets an actual special Flying STAB here with Oxidation, which lets it get past Steel-types with ease
 
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It's like, 2 in the morning at the time I'm making this, my sleep schedule has become all sorts of wack
Sprites made by AquaticPanic
Pokémon: Landowak-Alola
Mod of Origin: FERU
Type:

Stats: 80 / 115 / 100 / 80 / 80 / 80 [BST: 535]
Ability: Debilitate = On switch-in, this Pokemon lowers adjacent opponents' Special Attack by one stage.

Movepool: Marowak-Alola + Landorus-Therian's movepools
Notable Moves:
Flare Blitz, Earthquake, Bonemerang, Knock Off, Stone Edge, U-Turn...

Stealth Rock, Swords Dance, Will-O-Wisp, Defog

Description: It's excellent offensive typing, wide movepool, and ability give it a surprising amount of bulk and utility and can be used well as a Special Wall, Pivot, or Wallbreaker. Stealth Rock along with neutrality to rocks make it a good lead and can also clear hazards too with Defog. Overall, it's worse defensive typing but better offensive typing makes it an interesting mon with a few things going for it that make it play pretty interestingly and fits well into the meta.

Torgeist.png
Torgeist Shiny.png
Sprites made by Scoopapa
Pokémon: Torgeist
Mod of Origin: Restrictions
Type:

Stats: 55 / 75 / 90 / 115 / 100 / 105 [BST: 540]
Abilities: Clear Body / Cursed Body / Merciless (HA)

Movepool:
+Facade, +Poltergeist, +U-turn...
+Air Slash, +Heat Wave, +Hex, +Hurricane, +Shadow Ball, +Weather Ball, +Icy Wind, +Round, +Snore...
+Calm Mind, +Defog, +Nasty Plot, +Pain Split, +Protect, +Rest, +Sleep Talk, +Substitute, +Tailwind, +Taunt, +Toxic Thread, +Trick, +Attract, +Endure, +Rain Dance

Notable Moves:
U-Turn...
Air Slash, Heat Wave, Hex, Hurricane, Shadow Ball...
Defog, Nasty Plot, Toxic Thread...

Description: Torgeist is an incredibly strong breaker as long as you can support it well. It's stellar Sp. Atk stat alongside Merciless combined with Hex leads to a very dangerous combo. Nasty Plot can be used to wallbreak, but spreading status around is the way to go with this mon as it's above average Spd can be used to either sweep or wallbreak. Lastly, you can also run Toxic Thread to spread status yourself and to more easily break, but you are usually not going to be taking up a slot to spread status yourself and the fact that Toxic Thread isn't that great in the first place makes it a niche move.
 
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Pokemon: Dragonair (Eviolite & Everstone Compatible)
Mod Of Origin: Micrometa Mafia V2
Stats: 60/110/65/60/85/95 (BST: 475)
Type:

Ability: Shed Skin
Movepool:
+ Flip Turn, Taunt, Ice Fang
- Extreme Speed, Flamethrower, Fire Blast
Description: We still don't have an Everstone pokemon, despite that item being added many slates ago. Everstone with 110 base attack is strong, and Dragonair can either run an offensive pivot or a Dragon Dance set.
 
:ss/wishiwashi-school:
Pokémon: Wishiwashi-School
Mod of Origin: JolteMons
joke

:ss/dracovish:
Pokémon: Dracovish
Mod Of Origin: Ubermons
Stats: Same as Vanilla
Typing:

Abilities: Water Absorb / Analytic / Sand Rush
Movepool: Same as Vanilla
Description: Dracovish is a bit of an interesting Pokemon. Its move demands you move first, but its ability, Analytic, demands you move last, which can be pretty interesting. Of course their effects synchronize on the switch, so while not as strong as before, switching into Fishious Rend is still a pain. At least Water Absorb mons can check this now


Pokémon: Anti-Tapu-Koko
Mod Of Origin: Doppelgangers v2
Stats: 80/115/110/85/110/70 (BST: 524)
Typing:

Abilities: Magic Bounce / Color Change (HA)
New Moves: Stealth Rock, Lava Plume, High Horsepower, Stomping Tantrum, Beak Blast
Removed Moves: Thunder Punch, Wild Charge, Sky Attack, Aerial Ace, Fly
Description: We don't have a Magic Bounce user yet? Anti-Tapu-Koko does exactly that! It can be a Magic Bounce lead or a hard-hitting Physical attacker with its wide amount of coverage.

1642888360208.png

Pokémon: Alteyer
Mod Of Origin: Fusion Evolution
Stats: 86/98/92/95/112/85 (BST: 568)
Typing:

Ability: Constellation*
Movepool: Decidueye's + Altaria's + Fluffy Shackle** + Comet Souls***
Custom Elements:
*Constellation - Contact Moves used by the holder don't make contact; whenever the holder uses a contact move, its status is cured.

**Fluffy Shackle:
- Type: Flying
- Classification: Physical
- Power: 70
- Accuracy: 100
- PP: 16
- Effect: Traps the target and lowers its Attack by 2 stages.

**Comet Souls:
- Type: Ghost
- Classification: Special
- Power: 130
- Accuracy: 90
- PP: 8
- Effect: Lowers the user's Special Attack by 2, but raises its Attack and Defense by 1.
Description: Alteyer is an interesting mixed wall. Its two custom moves, Fluffy Shackle and Comet Souls, focus on increasing its Physical Wall capabilities, while its SpD is pretty hefty. However, Alteyer's speed stat is just in the average of the speed tiers, which means if it doesn't get faster its gonna have a hard time pressuring its foes. Also its mega is banned, not big surprise. (The speed tiers have been updated btw, check them out here!)
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Pokemon Name: Sigileye
Mod of Origin: Fusion Evolution UU
Typing:

Base Stats: 83 / 85 / 95 / 105 / 95 / 85 [BST: 548]
Ability: Magic Wand = (Long Reach + Magic Guard)
Notable Moves:
Knock Off, U-Turn
Shadow Ball, Hurricane, Dazzling Gleam, Heat Wave, Ice Beam, Energy Ball
Nasty Plot, Roost
Movepool = Sigilyph + Decidueye

Sigileye is a strong wallbreaker with Magic Guard, but is held in check by the unbreakable Salaos. Outside of that though, is puts in consistent work against most top threats.

:ss/camerupt-mega:
Pokémon Name: Humpeii (Pompeii + Hump)
Mod of Origin: Mega Revolution
Stats: 100 HP / 100 Atk / 70 Def / 110 SpA / 75 SpD / 55 Spe (510 BST)
Typing:

Abilities: Magma Armor / Solid Rock | HA: Sheer Force
Movepool: Camerupt's movepool + Flare Blitz, High Horsepower, Morning Sun, Power Gem, Scorching Sands, Burning Jealousy, Heat Crash

Very potent wallbreaker with a hilariously strong Fire Blast to nuke the opposition.
 
Pokémon: Dragobellos
Mod of Origin: Earth & Sky
Stats: 70/125/70/110/55/95 (525 BST)
Type: Water/Dragon
Abilities: Rivalry, Berserk (Raises Attack, Sp. Attack, and Speed when an attack brings it below half health)
Notable Moves: Aqua Jet, Draco Meteor, Dragon Dance, Dragon Pulse, Glare, Hydro Pump, Ice Beam, Ice Fang, Knock Off, Outrage, Surf, Swords Dance, U-turn, Waterfall
Aqua Jet, Aqua Tail, Assurance, Attract, Bite, Blizzard (30% freeze), Brine, Chip Away, Compensation (as before, Lash Out rename), Crunch, Dive (90 BP), Dragon Dance, Dragon Pulse, Dragon Rage, Dragon Tail, Endeavor, Endure, Facade, Fake Tears, Frustration, Giga Impact, Glare, Hidden Power, Hydro Pump, Hyper Beam, Ice Beam, Ice Fang (100% accuracy), Knock Off (no BP boost on removal), Last Resort, Leer, Outrage, Payback, Protect, Punishment (no BP cap), Pursuit, Rage (also raises Sp. Attack and Speed when attacked), Rain Dance, Rest, Return, Roar, Round, Scald (70 BP), Scary Face, Screech, Secret Power, Sleep Talk, Snarl (100% accuracy), Snore (80 BP), Spite, Substitute, Sunny Day, Super Fang, Surf, Swagger, Swords Dance, Taunt, Thrash, Torment, U-Turn, Water Pulse, Waterfall, Whirlpool (20 BP, 100% accuracy), White Water (Water-type, Physical, 40 BP, 100% accuracy), Work Up
Description: Sometimes all you need is a classic Outrage sweeper. And sometimes, the sweeper comes equipped with the ability to get a free boost when weakened, also helping its mixed potential, and with a nice priority move to boot. And sometimes, life could just use more dragonets.

Stuff in italics is changed from regular Gen 8 metagames.

Pokémon: Drifblim
Mod of Origin: Earth & Sky
Stats: 150/80/44/90/54/80 (unaltered)
Type: Ghost/Flying
Abilities: Aftermath, Unburden, Flare Boost (doubles Sp. Atk when burned)
Movepool: Drifblim's regular NatDex movepool; +Rebound (first attacking move to hit Drifblim has its damage reflected as fixed damage, with no other effects taking place; counts as a guarding move), Aerate (removes Aurora Veil and Mist before hitting, ignores and disables all Veil Abilities + Snow Cloak), Snatch (can steal entry hazards); -Baton Pass, Imprison, Strength Sap
Description: Flare Boost
 
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Ema Skye

Work!
:druddigon:
Pokémon: Druddigon-Fisher
Mod of Origin: Stardrop Mons
Stats: 72/130/95/55/95/38
Type: Water/Dragon
Abilities: Mold Breaker / Sheer Force / Rough Skin
Notable Moves:
Physical: Surging Strikes, Liquidation, Flip Turn, Aqua Jet, Dragon Claw, Earthquake, Fire Punch
Status: Stealth Rock, Glare
Description: Looks a bit like Rapid Strike Urshifu with a much worse speed tier and no way of boosting. As a fat pivot, it can set Stealth Rock pretty much whenever or spread paralysis. It also looks fat but with no recovery move it does get worn down. Seems kinda neat.
 
:ss/goodra:
Pokémon:Goodra
Mod Of Origin:PKMN YB v2
Stats:90/100/70/110/150/80
Type:Water/Dragon
Abilities:Sap Sipper/Hydration(Gooey)
Notable Moves:
Special:Dragon Pulse,Draco Meteor,Hydro Pump,Focus Blast,Flamethrower,Fire Blast,Sludge Bomb,Thunderbolt
Status:Toxic
Full Movepool:Goodra’s movepool+Liquidation,Whirlpool,Wash Away(60 BP,Special,100% acc,10 PP(max 16)Heals user for 50% damage dealt and resets negative stat stages)
Justification:It’s Goodra but with Water typing tacked on,basically
 
Pokemon: Condash
MoO: Blindstrictions
Type: Fire/Ground
Abilities: Water Compaction
Stats: 92/66/113/66/122/46 (BST: 505)
Movepool: Universal TMs, Bulldoze, Curse, Dark Pulse, Dynamic Punch, Earth Power, Earthquake, Ember, Explosion, Fire Blast, Fire Spin, Flame Burst, Flamethrower, Gravity, Harden, Heat Crash, Hyper Beam, Inferno, Lash Out, Lava Plume, Leer, Mean Look, Overheat, Perish Song, Rage, Rock Slide, Sandstorm, Scary Face, Scorching Sands, Shore Up, Smog, Smokescreen, Sunny Day, Swagger, Tar Shot, Taunt, Torment, Weather Ball, Wide Guard, Will-O-Wisp, Work Up
Justification: Very tanky with 92/113/122 bulk, a decent typing, Recovery, Will-O-Wisp, Taunt, & Lava Plume. It does have an ability, but it isn't very good. Kind of passive though.
 

Samtendo09

Ability: Light Power
is a Pre-Contributor
1643306257520.png
1643306284520.png

Undangoose sprite plus shiny variant!

Couldn’t think of submissions atm but since Undangoose won, it’s only an obligation for me to do spritework for it.

If backsprites are required as well, let me know!

Edit: formatted the sprites to 96x96 size and darkened some lines, particularly the outline.
 
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Tapler

Coral Bitch
is a Top Social Media Contributor
* = Custom Element

:ss/kingdra:
Pokemon: Kingdra
Mod of Origin: CFM
Stats: 90 / 95 / 85 / 95 / 85 / 90 [BST: 540]
Typing:

Ability: Swift Swim / Sniper / Multiscale

Notable Moves:
- Flip Turn
- Draco Meteor*, Dragon Pulse*, Flash Cannon*, Hurricane*, Ice Beam, Scald*, Whirlpool*
- Spikes, Substitute
Movepool = Kingdra's Movepool + Spikes, - Giga Impact, Hyper Beam, Protect, Scald
Blizzard - 120bp
Bounce - 95% acc, 24pp, 20% chance to Paralyze the target, single-turn if user is Flying-type
Draco Meteor - 140bp
Dragon Pulse - 90bp, 10% chance to lower target's SpDef by 1, secondary
Flash Cannon - 90bp, 24pp, pulse
Hurricane - 120bp, can't miss in Hail, when used by a Fire-type can't miss in Sun and has a 10% chance to burn

Hydro Pump - 120bp, 85% acc
Iron Head - 90bp, 20% flinch chance
Muddy Water - 80bp, 100% acc
Octazooka - 80bp, 90% acc, 50% chance to lower target's Spe by 1, Pulse
Rest - Normal-type
Scald - No longer thaws the target, no longer weakened in Sun
Sleep Talk - Cannot call Rest
Take Down - 95% acc, type matches the user's primary type, can hit levitating mons if Ground-type
Whirlpool - Becomes a Water-type Magma Storm when used by Kingdra
Its stat changes aren't the biggest deal, but CFM's move changes are excellent for Kingdra. Its new signature move Whirlpool lets it chip switchins and force them to stay in, with tons of coverage and Gen 5 Draco Meteor in the back to capitalize on that.

1643251425527.png

Pokemon: Matsuru
Mod of Origin: Pokemon North & South
Stats: 70 / 55 / 81 / 111 / 65 / 106 [BST: 488]
Typing:

Abilities: Intimidate / Big Pecks / Serene Grace / Low Flight* (Multiscale but it's also always active while switching in)

Notable Moves:
- Air Slash, Focus Blast, Heat Wave, Hex, Hurricane, Shadow Ball
- U-Turn
- Calm Mind, Defog, Roost, Thunder Wave, Will-O-Wisp
Movepool can be found on DH
A mon with a lot of funny options up its sleeve. Intimidate can be used on pivoting sets and Serene Grace allows for some Togekiss bullshit but the main ability you'll see on this is Low Flight, making a lot harder to take down than its stats would indicate and letting it switch in and out fairly safely, as well as making Calm Mind + Roost sets effective.

:ss/blaziken:
Pokemon: Combusten
Mod of Origin: Abismons
Stats: 100 / 90 / 75 / 115 / 85 / 115 [BST: 580]
Typing:

Ability: Pressure / Flame Body

Notable Moves:
- Extreme Speed
- Burn Up, Dazzling Gleam, Earth Power, Hidden Power, Overheat, Searing Shot
- Rekindle*, Taunt, Toxic, Will-O-Wisp
Movepool can be found on DH
|
| 100% acc | 16pp
Heals the user for 1/4 its max HP. If the user is not Fire-type, adds Fire to the user's type(s).
Priority: 0 | Targets the user
A fast special attacker with a good offensive typing. Rekindle is a funny move, probably intended for use with Burn Up but more useful alongside dual STAB and Taunt/Toxic as a stallbreaker.
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
oricolyph-sensu.png

Pokémon: Oricolyph-Sensu
Mod of Origin: Fusion Evolution Rarely Used
Stats: 80 / 64 / 85 / 100 / 85 / 108
Typing:

Ability: Parroting - After another Pokemon uses a status move, this Pokemon uses the same move.

Notable Moves:
U-Turn
Dazzling Gleam, Heat Wave, Ice Beam, Revelation Dance, Shadow Ball
Calm Mind, Roost, Trick

Justification: Oricolyph is sick. Revelation Dance (Flying) and Shadow Ball are great spammable STABs backed by colourful coverage in Heat Wave, Dazzling Gleam and Ice Beam. Can set up with Calm Mind and has great matchups versus Defensive cores as its ability allows it to copy any status moves they do, essentially pressuring walls into not using healing moves as they would also heal Oricolyph in turn. Its a bit hard to bring in and initial power isn't the greatest, but absolutely worth your shot for how fun the ability can be and how easy it is to spam its STABs.
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
View attachment 402058
Pokémon: Oricolyph-Sensu
Mod of Origin: Fusion Evolution Rarely Used
Stats: 80 / 64 / 85 / 100 / 85 / 108
Typing:

Ability: Parroting - After another Pokemon uses a status move, this Pokemon uses the same move.

Notable Moves:
U-Turn
Dazzling Gleam, Heat Wave, Ice Beam, Revelation Dance, Shadow Ball
Calm Mind, Roost, Trick

Justification: Oricolyph is sick. Revelation Dance (Flying) and Shadow Ball are great spammable STABs backed by colourful coverage in Heat Wave, Dazzling Gleam and Ice Beam. Can set up with Calm Mind and has great matchups versus Defensive cores as its ability allows it to copy any status moves they do, essentially pressuring walls into not using healing moves as they would also heal Oricolyph in turn. Its a bit hard to bring in and initial power isn't the greatest, but absolutely worth your shot for how fun the ability can be and how easy it is to spam its STABs.
It's like, 2 in the morning at the time I'm making this, my sleep schedule has become all sorts of wack
Sprites made by AquaticPanic
Pokémon: Landowak-Alola
Mod of Origin: FERU
Type:

Stats: 80 / 115 / 100 / 80 / 80 / 80 [BST: 535]
Ability: Debilitate = On switch-in, this Pokemon lowers adjacent opponents' Special Attack by one stage.

Movepool: Marowak-Alola + Landorus-Therian's movepools
Notable Moves:
Flare Blitz, Earthquake, Bonemerang, Knock Off, Stone Edge, U-Turn...

Stealth Rock, Swords Dance, Will-O-Wisp, Defog

Description: It's excellent offensive typing, wide movepool, and ability give it a surprising amount of bulk and utility and can be used well as a Special Wall, Pivot, or Wallbreaker. Stealth Rock along with neutrality to rocks make it a good lead and can also clear hazards too with Defog. Overall, it's worse defensive typing but better offensive typing makes it an interesting mon with a few things going for it that make it play pretty interestingly and fits well into the meta.

Sprites made by AquaticPanic
Pokémon: Oricolyph-Sensu
Mod of Origin: FERU
Type:

Stats: 80 / 64 / 85 / 100 / 85 / 108 [BST: 522]
Ability: Parroting = After another Pokemon uses a status move, this Pokemon uses the same move. Moves used by this Ability cannot be copied again.

Movepool: Sigilyph + Oricorio-Sensu's movepools
Notable Moves:
U-Turn...
Dazzling Gleam, Heat Wave, Revelation Dance, Shadow Ball...
Calm Mind, Defog, Roost...

Description: Oricolyph-Sensu is a mon whose ability allows it to play a bit differently than your average mon and opens the door for a lot of creative tricks or strategies in a match. Since this mon copies whatever status moves the opponent uses, you can use this knowledge to play around Oricolyph. Your opponent has to be wary of setting hazards, setting up, pivoting with either Parting Shot or Teleport (both of which are hard countered by this ability), which encourages smart and careful playing. Other than that, Oricolyph-Sensu has decent attacking stats and a good speed tier alongside good STABs and coverage to also act as a pretty good Special Wallbreaker.
Welp.

Edit: Deviation has confirmed that they will swap out for another sub
 
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DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
Name: Fantom
Mod of Origin: Stereotypes
Ability: Illuminate / --- / No Guard
Typing: Ghost/Flying
Stats
: 40/110/30/70/30/145 (425)
Weight: 3.6 kg
Relevant Moves: Poltergeist, Drill Peck, Shadow Sneak, Shadow Bone, Trick
Flavor Moves: Acrobatics, Aerial Ace, Agility, Air Cutter, Air Slash, Ally Switch, Astonish, Calm Mind, Captivate, Confide, Confuse Ray, Curse, Dark Pulse, Destiny Bond, Disable, Double-Edge, Dream Eater, Embargo, Endure, Facade, Flash, Fly, Foul Play, Frustration, Giga Impact, Gust, Headbutt, Hex, Hurricane, Hyper Beam, Icy Wind, Imprison, Magic Coat, Mimic, Mud-Slap, Natural Gift, Night Shade, Ominous Wind, Pain Split, Payback, Phantom Force, Pluck, Protect, Psych Up, Rain Dance, Rest, Return, Roost, Round, Safeguard, Secret Power, Shadow Ball, Shadow Claw, Shock Wave, Skill Swap, Sky Attack, Sleep Talk, Snatch, Snore, Spite, Substitute, Sucker Punch, Sunny Day, Swagger, Swift, Tailwind, Taunt, Telekinesis, Thief, Toxic, Twister, Uproar, Will-o-Wisp, Wing Attack, Wonder Room, Work Up
Description: Poltergeist. This is a high-risk, high-reward cleaner whose whole goal is to click Banded Poltergeist after its teammates positioned it to win. It has Shadow Sneak to annoy priority, Drill Peck for some Dark-types and Normal-types even if I'm sure there's a Steel in this mod that will give it problems, Shadow Bone in case you like Knock Off and Trick for when it's not gonna be useful in a matchup. No Guard so you can land more Poltergeists. Please do not run Boots, this mon has worse bulk in both stats than Kartana has special bulk.

Name: Dolphena
Mod of Origin: Blindsided
Ability: Hydration / --- / Mythical Presence (special intimidate from clean slate)
Typing: Water/Dragon
Stats
: 79/60/95/125/100/81 (540)
Weight: don't remember honestly lmao
Relevant Moves: Maelstrom (70bp, 100% accurate, special Dragon Tail), Scald, Stealth Rock, Defog, Recover, Flip Turn, Thunder Wave
Full Movepool: Maelstrom, Draco Meteor, Dragon Pulse, Hydro Pump, Surf, Scald, Ice Beam, Hurricane, Dark Pulse, Flip Turn, Recover, Defog, Stealth Rock, Thunder Wave, Haze, Outrage, Dragon Tail, Dragon Rush, Dragon Breath, Breaking Swipe, Twister, Liquidation, Aqua Tail, Waterfall, Dive, Bubble Beam, Water Pulse, Brine, Muddy Water, Whirlpool, Water Gun, Blizzard, Ice Fang, Avalanche, Air Slash, Dual Wingbeat, Bounce, Crunch, Bite, Payback, Iron Head, Fire Fang, Thunder Fang, Weather Ball, Terrain Pulse, Hyper Beam, Thrash, Body Slam, Pound, Flail, Wrap, Coil, Dragon Dance, Light Screen, Safeguard, Tail Whip, Laser Focus, Focus Energy, Helping Hand, Amnesia, Mimic, Soak, Quick Guard, Mist, Swagger
Description: Pretty versatile, splashable, and fun Water. I didn't even know this thing got Recover until making this post despite having played Blindsided a lot, don't ask how that happened. Speaks for itself honestly, I'm just doing this + Fantom for filler subs so uh yeah hope you guys like them


can send sprites for either if they win just ping me on discord
 
Throwing in some random Breeding Variants because :wynaut:

:drampa:
Pokémon: Lapras-Angry
Mod of Origin: Breeding Variants
Stats: 130/85/80/110/90/60 (555 BST)
Type:

Abilities: Water Absorb, Berserk, Hydration
Movepool: Lapras moves, Draco Meteor, Flamethrower, Roost, Hurricane, Calm Mind
Overview: Functions like standard Berserk Drampa (or can run Water Absorb despite its quad resistance), but with Water STAB. (No Scald, though, unfortunately.)

:mudsdale:
Pokémon: Rapidash-Mule
Mod of Origin: Breeding Variants
Stats: 65/112/70/80/80/105 (512 BST)
Type:

Abilities: Flame Body, Flash Fire, Stamina
Movepool: Rapidash moves, Earthquake, Stealth Rock, Close Combat, Earth Power, Stone Edge
Overview: Rather low base stats are made up for with solid typing and the combination of Stamina and Morning Sun. Flash Fire is also a valid option for a secondary immunity and a possible source of power boosting, particularly with Swords Dance and EdgeQuake.
 

Magmajudis

Title pending
komorogne-1.png (1).png

Pokemon: Komodond
Mod of Origin: DLCmons
Stats: 79/137/109/131/103/11
Type:

Abilities: Beast Boost
Relevant Moves: Aqua Jet, Defog, Scald, Coil, Outrage, Hydro Pump, Recover, Focus Blast, Dragon Claw, Hidden Power, Taunt, Ice Beam, Thunderbolt, Sludge Bomb, Flamethrower, Fire Blast, Swords Dance, X-Scissor, Dragon Tail, Substitute, Wild Charge, Surf, Waterfall, Dragon Pulse, Draco Meteor, Stealth Rock, Earth Power, Gunk Shot, Superpower, Clanging Scales

Aqua Jet, Water Gun, Twister, Water Pulse, Dragon Breath, Defog, Whirlpool, Rain Dance, Scary Face, Scald, Dragon Pulse, Coil, Aqua Tail, Outrage, Hydro Pump, Recover, Focus Blast, Water Spout, Work Up, Dragon Claw, Toxic, Hail, Hidden Power, Taunt, Ice Beam, Blizzard, Hyper Beam, Protect, Rain Dance, Thunderbolt, Thunder, Return, Leech Life, Psychic, Double Team, Sludge Wave, Flamethrower, Sludge Bomb, Fire Blast, Torment, Facade, Flame Charge, Rest, Thief, Round, Overheat, Focus Blast, Scald, Payback, Giga Impact, Swords Dance, Frost Breath, X-Scissor, Dragon Tail, Poison Jab, Swagger, Sleep Talk, Substitute, Wild Charge, Surf, Waterfall, Confide, Snore, Icy Wind, Outrage, Draco Meteor, Uproar, Bind, Shock Wave, Snatch, Iron Tail, Giga Drain, Signal Beam, Stealth Rock, Tailwind, Endeavor, Zen Headbutt, Liquidation, Super Fang, Throat Chop, Earth Power, Gunk Shot, Dual Chop, Heat Wave, Hyper Voice, Superpower, Clanging Scales

Description: (included a lot of moves in the relevant moves section just to be sure since I don't know anything about the meta)
Water/Dragon wall that's also not passive at all
 

woo

You'll be UNDER MY WHEELS
is a Pre-Contributor
:swsh/torkoal:
Name: Torkoal-Pottery
Mod of Origin: Paleomons
Typing: Fire / Ground
Abilities: White Smoke / Water Compaction / Oblivious
Stats: 70/65/140/95/70/30 (470 BST)

New Moves (from torkoal): Scald, Flip Turn, Wish
Removed Moves (from torkoal): Ancient Power, Stone Edge, Superpower
Role: Physical Wall, Special Sweeper (Shell Smash)
Description: Wish Physical Wall, can pivot w flip and do smash shenanigans but mostly defense. Its torkoal but weaker to water but bulkier ig.
 
Oop, I completely forgot
Flying/Ghost: Matsuru (North & South), Oricolyph-Sensu (FERU), Torgeist (Restrictions)
Water/Dragon: Arcanine-Alola (Missing Links), Druddifini (FEUU), Kingdra (CFM)
Fire/Ground: Typhlosion (Joltemons), Anti-Tapu Koko (Doppelgangers), Landowak-Alola (FERU)
 

Samtendo09

Ability: Light Power
is a Pre-Contributor
Flying/Ghost: Matsuru (North & South), Mourhen (Generation X), Oricolyph-Sensu (FERU)
Water/Dragon: Dolphena (Blindsided), Dragonair (Micrometa Mafia), Lapras-Angry (Breeding Variants)
Fire/Ground: Typhlosion (Joltemons), Anti-Tapu Koko (Doppelgangers), Landowak-Alola (FERU)
 

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