Pokémon: Nepgear
Mod of Origin: Crossover Chaos
Stats: 100/90/80/60/70/100 (500 BST)
Type:
Ability: Technician
Custom Moves:
- Mirage Dance - Normal, Physical, 25 BP, 100% Acc, 20 PP | Hits 2-5 times. Dance move.
- Nepgeardam - Steel, Physical, 120 BP, 90% Acc, 5 PP
Other Moves: Return, Frustration, Sacred Sword, Night Slash, Brutal Swing, Psycho Cut, Heart Stamp, Slash, Double Hit, Secret Power, Smart Strike, Aerial Ace, Quick Attack, Gear Grind, Stone Edge, Fire Punch, Flamethrower, Ice Beam, Air Slash, Thunderbolt, Air Cutter, Iron Defense, Swords Dance, Recover, Wish, Heal Pulse, Teleport
Z-Move: EXE Drive: Celestial Severance - Normal, Physical, 180 BP | Prevents the target from fleeing or switching out. | Requires Mirage Dance and Nepgearium Z
Ultra Burst: Nepgear-Purple-Sister
Item: Purple Candidate Memory
Ability: Levitate
Z-Move: EXE Drive: Bits Combination - Steel, Physical, 210 BP | Requires Nepgeardam
Stats: 100/111/101/76/91/121 (600 BST)
Overview: Swords Dance attacker or Wishport cleric. Ultra Burst has better raw stats and some extra immunity alongside its obligatory one-time nuke, but base form has Technician to pair with Mirage Dance, Gear Grind, Quick Attack, and various coverage options in case Sacred Sword is not enough.
Pokémon: Kragg
Mod of Origin: Crossover Chaos
Stats: 100/120/99/55/85/76 (535 BST)
Type:
Abilities: Control Earth (terrain version of Cloud Nine), Mountaineer (from CAP)
Custom Moves:
- Wall Run (Rock-type U-turn)
- Earth Pillar - Rock, Physical, 100 BP, 95% Acc, 5 PP | Has a 50% chance to grant +1 to both defenses. Cannot be used under Gravity.
Notable Moves: Stone Edge, Rock Blast, Earthquake, Megahorn, First Impression, U-turn, Close Combat, Accelerock, Sucker Punch, Knock Off, Rapid Spin, Smart Strike, Circle Throw, Rock Tomb, Stealth Rock, Spikes, Shore Up
Other Moves: Rock Slide, Steamroller, High Jump Kick, Superpower, Low Kick, Rock Climb, Sky Uppercut, Body Press, Seismic Toss, Brick Break, Low Sweep, Bulldoze, Smack Down, Rock Throw, Rollout, Reversal, Fling, Ancient Power, Nature Power, Wide Guard
Overview: Physical tank with adequate coverage and utility. His typing is lukewarm defensively but respectable offensively. He may have middling Speed, but STAB priority and Rapid Spin help to compensate.
(Note: Unless more terrain users are inducted, I don't foresee Control Earth having much use beyond denying anti-priority from Lunatone-Apple.)
Pokémon: Shangrilush
Mod of Origin: Regional Evolutions
Stats: 105/70/110/75/110/55 (525 BST)
Type:
Abilities: Overgrow, Awakened Power (Pure Power but special)
Custom Move: Zen Trees - Psychic, 90 BP, 100% Acc, 15 PP | Inflicts Leech Seed.
Notable Moves: Psychic, Future Sight, Magic Coat, Trick Room, Energy Ball, Giga Drain, Leaf Storm, Earth Power, Nature Power, Hidden Power, Stealth Rock, Toxic, Synthesis, Roar, Rock Polish, Light Screen, Reflect
Other Moves: Torterra moves, Stored Power, Confusion, Psybeam, Expanding Force, Zen Headbutt, Psychic Fangs, Gravity, Cosmic Power, Imprison, Magic, Room, Psychic Terrain, Wonder Room
Overview: Special tank with base 199 equivalent SpA. It can use Trick Room or Rock Polish to make up for its low Speed, or just act as a simple bulky attacker / Stealth Rock setter with Synthesis.
Item: Lax Incense
Mod of Origin: Ubermons
Effect: If the holder moves after the target, its moves deal 1.2x damage.
Overview: Analytic-lite, particularly useful for tanky attackers that don't want to sacrifice their HP or lock themselves into a move.
Item: Bright Powder
Mod of Origin: Ubermons
Effect: Female only. Moves used against the holder have 0.8x power. Holder becomes immune to status.
Overview: Is the meta not fat enough? This might help.