First, let me say that this is my first post in smogon rate my team and my English is not very good but hey, I can try.
TEAM PREVIEW
-------------------------------------------------------------------------------------------------------------------
Teambuilding Process
I wanted to make a team with Medicham, because I wanted to see his full potential.
I decide to make a team that use Volt-Switch and U-Turn to get the momentum and put the things more easily to my Medicham. This Pokemon resists flying types and has Volt-Switch to give me the momentum
We need a specially defensive Pokemon, and my choice was Jirachi, because can stop the Lati twins and has U-Turn, Stealth Rock, and Healing Wish to support my team.
I need a defoger or a spinner in my team, and seeing the metagame the last few days, Mandibuzz is a great choice, because its one of the best counters of Hoopa. In addition, Mandibuzz is my knock off user and she has U-Turn to get the momentum and put the job more easy to Medicham.
Fairy types like Clefable or Mega-Sableye give me some problems so heatran is the Pokemon that i need on my team, can beat Clefable and Sableye one and one. After I explain the set.
This team is so weak to water types Pokemon. Finally I chose Serperior because can revenge kill Keldeo, Slowbro, Manaphy and this snake can clean up at the end of the game.
Ladder

Team in depth
.......................................................................................................................................
@Medichamite
Ability: Pure Power
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
Fake Out|
|
High Jump Kick|
|
Psycho Cut|
|
Bullet Punch|
|
This pokemon is almost always the win condition, I chose the best set for Medicham in my opinion. Fake out its amazing because does a lot of damage on a offensive Pokemon and bullet punch is the second priority move, medicham really needs it because its so slow for the ou metagame. High Jump Kick is the main stab attack, even if the opponent resists, does a lot of damage, an incredible damage. Psycho cut is my second stab, I prefer it over Zen Headbutt because is 100% accuracy and its not affected by the Rocky Helmet Chomp.
.......................................................................................................................................
@
Ability: Levitate
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
Volt Switch|
|
Hydro Pump|
|
Will-O-Wisp|
|
Pain Split|
|
Originality 0, this is the most standard Rotom-W set but it really works, is my physically defensive wall and my main Talonflame counter and can stop Excadrill Sand Rush. Has Volt switch for the momentum, Will-O-Wisp to burn something, Hydro Pump for stab and pain split to recover some health.
.......................................................................................................................................
@
Ability: Serene Grace
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
Stealth Rock|
|
Healing Wish|
|
U-turn|
|
Iron Head|
|
She is not the star of the team but anyways works really good, I chose the specially defensive set to stop the Lati twins and because she has a lot of moves and a lot of sets and the opponent doesn't know what is actually the set that I run. Has Stealth Rock to support the team, U-turn to win the momentum, Healing Wish is so useful to pass in to Medicham or Serp and finally has Iron Head to hit fairies and get some flinches.
.......................................................................................................................................
@
Ability: Overcoat
EVs: 248 HP / 108 Def / 152 SpD
Impish Nature
Defog|
|
Roost|
|
Foul Play|
|
U-turn|
|
¿Is she the Hoopa counter? Maybe, I chose Mandi for this reason, Hoopa is very used right now and this thing really works vs him. She is my defoger, and I chose the mixed defensive set because Hoopa is mixed. Roost to recover some Hp, Knock for remove some items and make a little bit of damage and finally U-turn to win momentum and destroy Hoopa LOL.
.......................................................................................................................................
@
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
Magma Storm|
|
Flash Cannon|
|
Earth Power|
|
Taunt|
|
Heatran is my Clefable and Sableye counter, and of course my Will-O-Wisp switching. First I chose the scarf set but it doesn't works good vs Clef and Sableye. So I chose the Magma storm+Air ballon set, with the Taun support can prevent the Rocks from Garchomp defensive and can trap defensive mons such as Clefable and beat them with Taunt + Flash Cannon. Of course can beat other Heatran and this is really good for my last Pokemon, Serperior.
.......................................................................................................................................
@
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
Leaf Storm|
|
Giga Drain|
|
Dragon Pulse|
|
Hidden Power Fire|
|
This thing is a God, is my late game sweeper and my water revenge killer(Keldeo,Manaphy). Leaf Storm is the main move to boost my special attack. I chose Giga Drain for the longevity, but Serp can run Glare to catch Torn-T or Talonflame on a switch. Dragon pulse to beat Dragon types and HP fire for coverage to beat Ferrothorn, scizor, Skarm, Metagross etc.
Threatlist
The main threat of my team is my own team, let me explain, High Jump kick, Magma Storm, Leaf Storm = MISS! That is annoying. If you miss some hits you can lose easily.
Apart from this, Electric Pokes like Manectric or Thundurs are a big Threats to my team. Keldeo Specs has no switchings and finally Gengar Life Orb and Weavile are a headache.
Some Replays
VS Manectric-Torn:http://replay.pokemonshowdown.com/ou-254127489
VS Rain:http://replay.pokemonshowdown.com/ou-254125615
Fake Out+BP:http://replay.pokemonshowdown.com/ou-254085390
TEAM PREVIEW






-------------------------------------------------------------------------------------------------------------------
Teambuilding Process
I wanted to make a team with Medicham, because I wanted to see his full potential.

I decide to make a team that use Volt-Switch and U-Turn to get the momentum and put the things more easily to my Medicham. This Pokemon resists flying types and has Volt-Switch to give me the momentum


We need a specially defensive Pokemon, and my choice was Jirachi, because can stop the Lati twins and has U-Turn, Stealth Rock, and Healing Wish to support my team.



I need a defoger or a spinner in my team, and seeing the metagame the last few days, Mandibuzz is a great choice, because its one of the best counters of Hoopa. In addition, Mandibuzz is my knock off user and she has U-Turn to get the momentum and put the job more easy to Medicham.




Fairy types like Clefable or Mega-Sableye give me some problems so heatran is the Pokemon that i need on my team, can beat Clefable and Sableye one and one. After I explain the set.





This team is so weak to water types Pokemon. Finally I chose Serperior because can revenge kill Keldeo, Slowbro, Manaphy and this snake can clean up at the end of the game.






Ladder

Team in depth
.......................................................................................................................................

Ability: Pure Power
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
Fake Out|

High Jump Kick|

Psycho Cut|

Bullet Punch|

This pokemon is almost always the win condition, I chose the best set for Medicham in my opinion. Fake out its amazing because does a lot of damage on a offensive Pokemon and bullet punch is the second priority move, medicham really needs it because its so slow for the ou metagame. High Jump Kick is the main stab attack, even if the opponent resists, does a lot of damage, an incredible damage. Psycho cut is my second stab, I prefer it over Zen Headbutt because is 100% accuracy and its not affected by the Rocky Helmet Chomp.
.......................................................................................................................................


Ability: Levitate
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
Volt Switch|

Hydro Pump|

Will-O-Wisp|

Pain Split|

Originality 0, this is the most standard Rotom-W set but it really works, is my physically defensive wall and my main Talonflame counter and can stop Excadrill Sand Rush. Has Volt switch for the momentum, Will-O-Wisp to burn something, Hydro Pump for stab and pain split to recover some health.
.......................................................................................................................................


Ability: Serene Grace
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
Stealth Rock|

Healing Wish|

U-turn|

Iron Head|

She is not the star of the team but anyways works really good, I chose the specially defensive set to stop the Lati twins and because she has a lot of moves and a lot of sets and the opponent doesn't know what is actually the set that I run. Has Stealth Rock to support the team, U-turn to win the momentum, Healing Wish is so useful to pass in to Medicham or Serp and finally has Iron Head to hit fairies and get some flinches.
.......................................................................................................................................


Ability: Overcoat
EVs: 248 HP / 108 Def / 152 SpD
Impish Nature
Defog|

Roost|

Foul Play|

U-turn|

¿Is she the Hoopa counter? Maybe, I chose Mandi for this reason, Hoopa is very used right now and this thing really works vs him. She is my defoger, and I chose the mixed defensive set because Hoopa is mixed. Roost to recover some Hp, Knock for remove some items and make a little bit of damage and finally U-turn to win momentum and destroy Hoopa LOL.
.......................................................................................................................................


Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
Magma Storm|

Flash Cannon|

Earth Power|

Taunt|

Heatran is my Clefable and Sableye counter, and of course my Will-O-Wisp switching. First I chose the scarf set but it doesn't works good vs Clef and Sableye. So I chose the Magma storm+Air ballon set, with the Taun support can prevent the Rocks from Garchomp defensive and can trap defensive mons such as Clefable and beat them with Taunt + Flash Cannon. Of course can beat other Heatran and this is really good for my last Pokemon, Serperior.
.......................................................................................................................................


Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
Leaf Storm|

Giga Drain|

Dragon Pulse|

Hidden Power Fire|

This thing is a God, is my late game sweeper and my water revenge killer(Keldeo,Manaphy). Leaf Storm is the main move to boost my special attack. I chose Giga Drain for the longevity, but Serp can run Glare to catch Torn-T or Talonflame on a switch. Dragon pulse to beat Dragon types and HP fire for coverage to beat Ferrothorn, scizor, Skarm, Metagross etc.
Threatlist
The main threat of my team is my own team, let me explain, High Jump kick, Magma Storm, Leaf Storm = MISS! That is annoying. If you miss some hits you can lose easily.
Apart from this, Electric Pokes like Manectric or Thundurs are a big Threats to my team. Keldeo Specs has no switchings and finally Gengar Life Orb and Weavile are a headache.
Some Replays
VS Manectric-Torn:http://replay.pokemonshowdown.com/ou-254127489
VS Rain:http://replay.pokemonshowdown.com/ou-254125615
Fake Out+BP:http://replay.pokemonshowdown.com/ou-254085390
Code:
Medicham (M) @ Medichamite
Ability: Pure Power
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Fake Out
- High Jump Kick
- Psycho Cut
- Bullet Punch
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Stealth Rock
- Healing Wish
- U-turn
- Iron Head
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
IVs: 0 Atk
- Will-O-Wisp
- Pain Split
- Volt Switch
- Hydro Pump
Mandibuzz @ Leftovers
Ability: Overcoat
EVs: 248 HP / 108 Def / 152 SpD
Impish Nature
- Defog
- Foul Play
- U-turn
- Roost
Serperior @ Life Orb
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Leaf Storm
- Hidden Power [Fire]
- Dragon Pulse
- Giga Drain
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Flash Cannon
- Taunt
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