Suprise Sweepage RMT

At a Glance:


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I'm having some problems with this team, I just can't break 1250 and it's getting really annoying. It had a great design at first but it's becoming harder and harder to pull off. It seems like as time goes on I get more and more predictable and where I could once surprise people I'm not, probably just me facing better opponents.

Basically I started with wanting to find a use for Slaking so I put him in and then put in omb since I felt they paired well

Starter:
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Spiritomb - Hanniball
252 hp 140 atk 116 spd
Careful
Leftovers

Pain Split
Taunt
Will o Wisp
Sucker Punch

Standard starter omb. Can mess with people pretty well but has a serious sleep/paralysis weakness.

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Miltank- MilkWasABadChoice
252 HP / 224 Def / 36 SDef
Thick Fat
Impish
Leftovers

Body Slam
Heal Bell
Milk Drink
Toxic (Poisoned Milk?)

Frustrated about a lack of back up plan I stumbled upon another option, Miltank is a Blissey with less HP and more speed and more def, also Heal Bell will take care of my Parafusion problem. It got to the point where too many people ran protect so unfortunately Slaking had to get shelved. Thick Fat provides a safe swap for Scizor when confronted with a hard hitting fire attacker and gives additional protection against CB Ice Sharders. Of course, she's crippled against Gengar but then I'd just switch to Omb.


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Rhyperior - Juggs
252 Attack 252 Speed 4 Hp
Leftovers
Adamant

Substitute
Earthquake
Stone Edge
Megahorn

I tried him out after a recommend from someone who beat me and was at least nice about it. Rhyperior + one agility can and has sweeped a whole team. Sub prevents status and gives him a turn to wreck a water/ice/grass switch in. Also the addition of a Stab 140 attack Stone Edge should take care of my Hail stall problem.

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Feraligator - Razor Gatr
Leftovers
Jolly
Hp 4 Atk 252 Speed 252

Swords Dance
Waterfall
EQ
Roar

I HATE Gyarados, I mean really fricking hate with the passion of 1000 suns. Most absurdly OU sweeper and it's about as disgusting as Garchomp or Blissey usage. Razor Gator has the advantage of Torrent, Swords Dance for quicker atk boost and not being 4x Electric Weak. Also Gator is pretty bulky and can be swapped in with a Baton Pass from Scizor fairly safely.

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Scizor - Metal Ninja
Impish
Swarm
Leftovers
Hp 4 Atk 252 Def 252

Agility
X-Scissor
Iron head
Baton Pass

Useful to setup on a bad switch of theirs, turns Feraligator into a beast or provides more speed for Slaking or Omb


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Gengar - Joygasm
4 hp Speed 252 SpA 252
Timid
Life Orb

Explosion
Thunderbolt
Shadow Ball
Focus Blast

HP Fighting because Focus Blast cost me too many games by missing. This guy works as a speedy sweeping option that can either revenge kill or explode if he's facing a special wall. I originally used Jolteon in here but switching him proved difficult, and then I tried Houndoom but he was just too slow.



OLD MEMBERS:

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Sceptile - Bladesong (He's on the list in case you think he's more valuable than someone else)
56 hp 200 d 252 speed
Jolly
Leftovers

Sub
Leech Seed
Focus Punch
Pursuit

A custom build I made when I noticed a lot of people would attempt to switch out on my first choice (Everyone's favorite platypus in a haystack, Ludicolo, didn't work out too well). Not only is Sceptile a solid fast option the option of Focus Punch despite his bad attack allows him to sweep a lot of tanks over time.
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Slaking - Burger King (Shelved)
Choice Band
Hp 4 Atk 252 Speed 252
Adamant

Thunder Punch
Return
Pursuit
EQ

Tpunch basically solely for killing Gyara they won't expect to get one shot by Slaking so they usually DD and then eat Tpunch, also works well against Skarm. EQ covers a lot of typage and Pursuit really surprises dark weak sweepers that attemtpt to run, and he'll get to use another pursuit if it kills what he chased down. (No idea if that's a bug or not)

Threat List:
Gengar Handled by Spiritomb mostly, I'll usually Taunt to avoid Hypnosis and then predict whether they'll switch or if they'll foolishly attempt to take down Omb, if they stay in Sucker Punch can finish them off.

Ninjask/BP Chains I usually set up fast enough to kill them on the switch in. The amount of force this team packs doesn't allow much time to setup.

Gyarados Handled in a myriad of ways, Gengar can one shot, Slaking can one shot, and Omb can burn to cripple, also Scizor isn't weak against any of the standard moves and can get a turn to setup Feraligator with more speed for sweepage.

Blissey Too much physical sweepage to worry about Blissey, it goes down fast no matter who it looks at.

Tyranitar Gengar will outspeed and one shot with HP Fight, Sceptile can FP, Gator wipes him out, burns are good, etc.


Real Problems
Ice Stall is obnoxious, usually Hail teams will pack protect, subs, and attempt to hail people to death. Once Gengar's dead Sceptile's going to eat Ice Shard and die, and nothing else will pack enough punch to go for the sweep. I try having Scizor sweep but they always have someone with HP fire that kills him.

I'm not entirely sold on Scizor, once he gets Agility off and a Swords Dance he's a good threat and he doesn't have a lot of weaknesses but it's still too easy to take him down.

Gengar is also something I've played with a lot, I felt the team had to have a Sub Seeder to get past threats that can't be beaten to death, but no special sweepers really fit well with the team. I can't find a flash fire type fast enough to work and when I tried Scarfed doom he always brought out their Heatran or something to eat FF.

Any help you can provide would be appreciated.

I've been trying for weeks to get a team that I felt confident enough using on Shoddy to go through the days of breeding and work it takes to make it for Wifi but so far I've been unsuccessful with team building. You may have noticed I'm not using any one per games, because I don't believe in cheating since it always takes the fun out of the game and if I can't breed it, I just don't see the point.
 
I can see a few problems here, but for the most part, it's good.

Anyways, props for using Feraligatr, but the main reason people use Gyarados is Taunt. If your Feraligatr doesn't have Taunt, skarmory will just phaze you away. And it'd really suck if you already used up your Salac Boost. Slap Taunt in there somewhere.

HP Fighting won't do as much as you think it will. Tyranitar has a shot at surviving Focus Blast from Timid Gengar (87.62% - 103.22%) and your Gengar will do 73.76% - 86.88% with HP Fighting. I would also consider Timid Nature to get the jump on Infernape, Garchomp and + nature base 100s.

On Scizor, Iron Head outdamages Metal Claw, even with the technician boost. Also consider only having one boosting move, as a smart opponent will probably only allow one turn to get a boost before Fire Blasting Scizor to death.
 
OK I made the changes you suggested on Scizor, ditching SD since I really want Agility on my team more than anything and Gator can Swords Dance for himself, Gator dropped Ice Punch for Roar, he should be faster than Skarm so a Roar Switch In will get kicked back out. (He can't learn Taunt)

Gengar got Focus Blast back, I guess I just have to hope it doesn't miss.

Also what can I do against OP Ape? Grass Knot pwns me

Also I've just noticed the lack of Ice Punch on Gatr is hurting him, can't take out grass anymore
 
Yeah, I used to use a Scizor with agility and swords dance, but I never got a chance to use both...



BTW, since your baton passing Agilities, why don't you try Porygon-Z somewhere... it could really do some damage... I don't know who is expendable though... it's just that I don't see many recievers on your team, save for Feraligatr.
 
Problem with Porygon Z would be fighting weakness, unless I ditched King my Infernape Weak would just get worse.

What if I put a dragon on here, a flying dragon could handle all of Ape's moves pretty well.
 
Just out of curiosity why jolly on scizor? I would personally make it impish so that it could take hits better while baton passing or make it adamant so that you could attempt a sweep after an agility. Jolly doesn't seem to really do anything.

Also if you do plan to attempt to pass agility then maybe lose the salac berry on Feraligator.

I like the idea of pursuit on King, but choice scarf doesn't seem to be what you need, every situation you outline in your description doesn't seem to really need scarf. I would run choice band. 'Dos probably can't KO you after a DD anyway and wouldn't be expecting thunderpunch.

Timid > modest on gengar. I don't think modest is ever recommended over timid unless you are running scarf. Which might not be a bad idea for a revenge killer if you change King to band over scarf.
 
skarmory can set up spikes up spikes on your whole team but gengar i would put a magenzone on it to trap skarm

My strategy for Skarm has usually been to get Omb in and Taunt, stopping the spikage and if it hangs around I can burn Split Punch it to death or after Taunt send out Scizor and setup for a sweeper.
 
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