Enjoyable: 5 - Again, highly subjective. But tired of Hazards.
Balanced: 5 - Deserves higher given all we've done, but can't give it higher when the entire game is lopsided into two playstyles.
Tiering: 6 - I like conservative positions in terms of bans and would love it to stay as it is today, but times are dire and this gen demands more aggresive action. Still not happy on the idea of aggresive bans in general, but if there's a time for them, it's now.
Gliscor: 5
Gholdengo: 5
Arguments have been made for over a month on how these things are problematic and I agree with almost all of those arguments. I disagree with the people that think that only either of them is bad. I'm on the "Gholdengo is the real problem" side, sure, but I don't care about my own side at this point; I just want them gone.
Manaphy: 2
Not seeing this as a problem. Takes too long to place itself in a dangerous position, is vulnerable to Encore which is everywhere this gen due to how many mons like to Set-up nowadays. I'm guessing it's a problem for slower and more defensive teams, maybe? But still don't think it's a problem for aggresive, bulky offensive and balance teams alike that have any way of applying offensive pressure or just fast Encore/Taunt and without setup, it's plain weak.
Waterpon: 3
I said it before and I'll say it again: Waterpon is where I draw my personal line of what is broken and what isn't in this meta and Gen 9 OU in general. She's right on said line, and for me, that's a no-ban. But would completely understand a suspect; in fact, it's hard to argue against it. Just not a ban, and definetely not before the scorpion-and-cheese in the room.
Sneasler: 4
Will become hell without Gholdengo to counter most of its sets without having to worry about Dire Claw, which is the real problem here.
Honestly, I'd like for the council to consider being more willing to ban exclusive moves on mons, specially since that seems to be the design direction that GF is going for. Mons that wouldn't be broken outside of some exclusive or nigh-exclusive move is something I think will become much more common in future generations and Sneasler may be a good point to reconsider.
But if Dire Claw doesn't go, then Sneasler does.
Kingambit: 3
Maybe it's habit, maybe it's over-preparation, but I don't think this thing is ban-worthy broken at this point. So many options to burn it, so many encore users to lock-it into SD or Sucker Punch. And so shallow movepool. The only unpredictable thing about it is Tera, and I don't think defensive Tera really changes much nowadays as again, attacking into it is rarely the best way to face it. And "burn" and "encore" are things that also work on Waterpon, or Sneasler, or most of our offensive mons. Wouldn't be against a re-suspect in the future, but for me, it's a low priority and could even wait until we decide Tera's fate.
Tera Blast: 1
Don't think this belongs anywhere right now. Seems to be a water-downed version of suspecting Tera, and not even it's most troublesome feature. Tera Blast forcing it's bearer to effectively be running 3 Moves unless it Teras is a huge cost that kind of demands the team to always tera the same mon, which greatly hurts its versatility. You don't want to run multiple mons with it on the same team cause, again, any mon with Tera Blast that doesn't Tera is just running one less move, and few mons can afford that.
Even outside of theoretics, how many mons commonly use Tera Blast in the current meta? Iron Moth relatively often, Kingambit very rarely... and then who? Thundurus-T? DD Dragapult? I really don't see a reason to talk about Tera Blast unless we're talking about Tera as a whole, which as the survey itself states, is still a ways ahead.
Other Things: Booster Energy
Don't think it's a priority by any means, but I do find interesting the idea of banning Booster Energy. It was not conclusive, but relevant for Flutter Mane and Iron Bundle; it was very important for Roaring Moon; and it's a staple for Iron Valiant and Iron Moth, the former being seen as "borderline problematic" since the beginning of the generation and the latter being refered to as "barely fine" repeatedly in the last weeks.
I don't think lackluster mons like Brute Bonnet, Iron Thorn or Iron Jugulis not being broken with it is an argument in its favor, or at least not a strong one. GF could make an item that increased Attack and Speed of a mon by 400% with no drawbacks and Shuckle and Chansey wouldn't be broken by it. Booster Energy adds a very significant "extra oomph" to a, in my opinion, sufficiently large amount of mons to be a problem in itself. I also have the personal experience of playing in Monotype, where Booster Energy is banned and even Flutter Mane feels manageable (granted, they also don't have Tera, and is just an overall different meta, but it's not entirely irrelevant). I think it would be good for the tier, and worth a debate, if not now, sometime in the future.