THis is my first time doing this, I usually play random battles on showdown, so i'm not that great at building teams. If any feedback is given i would read gladly.
Meowscarada @ Focus Sash
Ability: Overgrow
Tera Type: Rock
EVs: 252 HP / 252 Spe / 4 Atk.
Jolly Nature
- Spikes
- U-turn
- Knock Off
- Sucker Punch
Meowscarada lead to set up spikes, holding focus sash to get at least one set of spikes up.
U-turn to pivot out of Meowscarada to switch into another pokemon to start setting up or just keep it healthy, as this Meowscarada is also Knock Off, which provides valuable utility for my team, and somewhat of a revenge killer with Sucker Punch. Max Speed with Jolly Nature makes sure Meowscarada is as fast as possible without use of a Choice item, Max Hp to give it as much bulk as possible without defense investments, and the 4 Atk is just to do slightly more damage to its physical attack. Rock Tera Type is just a random Tera Type: Tera Grass or Dark seemed too obvious. Rock resists flying and fire, which is an added benefit with this Tear Type.
Iron Treads @ Booster Energy
Ability: Quark Drive
EVs: 202 Atk / 54 HP / 252 Spe
Tera Type: Flying
Jolly Nature
- Earthquake
- Iron Head
- Knock Off
- Rapid Spin
Iron Treads is a Rapid Spinner, with Booster Energy and Jolly Nature to boost its 109 speed stat. IT’s another mon with Knock Off, with Tera Flying to dodge Ground type attacks, such as Garchomp’s Earthquake. Earthquake and Iron Head are its main STAB moves, but provide coverage that counter all Flying type weaknesses.
Toxapex @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 152 SpD / 104 Def
Tera Type: Steel
Timid Nature
- Haze
- Scald
- Protect
- Toxic
The main Tank of this team: EV spread makes it as bulky as possible. I didn’t want to go with the RegenVest Toxapex set, because it can’t use Haze or Protect or Toxic. Regenerator to keep it healthy when it switches out. Scald is used to fish for burns on opposing physical attackers. Toxic and Protect to stall out and wear down Pokemon that can be poisoned. Haze clears all boosts that pokemon hit Toxapex With, such as Donsugiri, Swords dance sets of Baxcalibur or Ceruledge.Tera Steel is the best defensive type, prevents it from being poisoned. It’s still weak to ground attacks from pokemon like Garchomp or Great Tusk.
Gholdengo @ CHoice Specs
Ability: Good as Gold
EVs: 100 SpA / 70 Def / 70 SpD / 16 Spe / 252 HP
Tera Type: Steel
Modest Nature
- Make it Rain
- Shadow Ball
- Steel Beam
- Trick
Main purpose is to dish as much Make It Rains as possible while being bulky to survive as long as possible.. Tera Steel to boost Make it Rain damage. Shadow Ball is Gholdengo’s other STAB move, which hits Pokemon that are resistant to Make it Rain. Trick who unsuspecting pokemon who start setting up on Gholdengo who it comes in. The EV Spread is random, if somebody can recommend one i will be glad to use it.
Roaring Moon @ Choice Band
Ability: Protosynthesis
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Steel
Adamant Nature
- Iron Head
- Crunch
- Earthquake
- U-turn
Not much to say about this set. CHoice Band Roaring Moon as a fast and hard hitting mon that can tear holes in teams. Tera Steel to negate its Fairy and Ice Weakness. All Moves are Used to deal as much damage as possible, U turn can switch Roaring Moon out if you need it if it’s not locked in yet, and Max Speed and ATk to sweep.
Kingambit @ Leftovers
Ability: Defiant
EVs: 212 HP / 252 Atk / 44 Spe
Tera Type: Fairy
Adamant Nature
- Swords Dance
- Iron Head
- Kowtow Cleave
- Low Kick / Substitute / Sucker Punch
Regular KIngambit set, moveset is straightforward, Ev SPread makes it so it outspeeds other Kingambit. Low Kick to Counter other Kingambit. I also used Substitute to make it a good set up pokemon, I kind of alternate between them. Tera Fairy to resist Fighting.
Meowscarada @ Focus Sash
Ability: Overgrow
Tera Type: Rock
EVs: 252 HP / 252 Spe / 4 Atk.
Jolly Nature
- Spikes
- U-turn
- Knock Off
- Sucker Punch
Meowscarada lead to set up spikes, holding focus sash to get at least one set of spikes up.
U-turn to pivot out of Meowscarada to switch into another pokemon to start setting up or just keep it healthy, as this Meowscarada is also Knock Off, which provides valuable utility for my team, and somewhat of a revenge killer with Sucker Punch. Max Speed with Jolly Nature makes sure Meowscarada is as fast as possible without use of a Choice item, Max Hp to give it as much bulk as possible without defense investments, and the 4 Atk is just to do slightly more damage to its physical attack. Rock Tera Type is just a random Tera Type: Tera Grass or Dark seemed too obvious. Rock resists flying and fire, which is an added benefit with this Tear Type.
Iron Treads @ Booster Energy
Ability: Quark Drive
EVs: 202 Atk / 54 HP / 252 Spe
Tera Type: Flying
Jolly Nature
- Earthquake
- Iron Head
- Knock Off
- Rapid Spin
Iron Treads is a Rapid Spinner, with Booster Energy and Jolly Nature to boost its 109 speed stat. IT’s another mon with Knock Off, with Tera Flying to dodge Ground type attacks, such as Garchomp’s Earthquake. Earthquake and Iron Head are its main STAB moves, but provide coverage that counter all Flying type weaknesses.
Toxapex @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 152 SpD / 104 Def
Tera Type: Steel
Timid Nature
- Haze
- Scald
- Protect
- Toxic
The main Tank of this team: EV spread makes it as bulky as possible. I didn’t want to go with the RegenVest Toxapex set, because it can’t use Haze or Protect or Toxic. Regenerator to keep it healthy when it switches out. Scald is used to fish for burns on opposing physical attackers. Toxic and Protect to stall out and wear down Pokemon that can be poisoned. Haze clears all boosts that pokemon hit Toxapex With, such as Donsugiri, Swords dance sets of Baxcalibur or Ceruledge.Tera Steel is the best defensive type, prevents it from being poisoned. It’s still weak to ground attacks from pokemon like Garchomp or Great Tusk.
Gholdengo @ CHoice Specs
Ability: Good as Gold
EVs: 100 SpA / 70 Def / 70 SpD / 16 Spe / 252 HP
Tera Type: Steel
Modest Nature
- Make it Rain
- Shadow Ball
- Steel Beam
- Trick
Main purpose is to dish as much Make It Rains as possible while being bulky to survive as long as possible.. Tera Steel to boost Make it Rain damage. Shadow Ball is Gholdengo’s other STAB move, which hits Pokemon that are resistant to Make it Rain. Trick who unsuspecting pokemon who start setting up on Gholdengo who it comes in. The EV Spread is random, if somebody can recommend one i will be glad to use it.
Roaring Moon @ Choice Band
Ability: Protosynthesis
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Steel
Adamant Nature
- Iron Head
- Crunch
- Earthquake
- U-turn
Not much to say about this set. CHoice Band Roaring Moon as a fast and hard hitting mon that can tear holes in teams. Tera Steel to negate its Fairy and Ice Weakness. All Moves are Used to deal as much damage as possible, U turn can switch Roaring Moon out if you need it if it’s not locked in yet, and Max Speed and ATk to sweep.
Kingambit @ Leftovers
Ability: Defiant
EVs: 212 HP / 252 Atk / 44 Spe
Tera Type: Fairy
Adamant Nature
- Swords Dance
- Iron Head
- Kowtow Cleave
- Low Kick / Substitute / Sucker Punch
Regular KIngambit set, moveset is straightforward, Ev SPread makes it so it outspeeds other Kingambit. Low Kick to Counter other Kingambit. I also used Substitute to make it a good set up pokemon, I kind of alternate between them. Tera Fairy to resist Fighting.