MILOTIC + MIXED HECID BALANCED STACK H
https://pokepast.es/1fa00eda31de05cc

Team around Milotic in stack hazards. This team is pretty cool, Hecidueye and Koff Spamers can weaken fats and bulky teams. And i love Mixed Hecid, Leaf Storm can touch physical walls like Palossand and Milotic (best Pokémon in this tier). Milo can help him vs K9 and Firebull. Ambi and Bombirdier can koff the HDB users like Rotom-Heat. This team is easy to get to grips with!

Versatile tank (especially in special) of the team and status absorber, thanks to its ability. Quite simply the best Pokémon of the tier. The Pokémon I wanted to build on. I chose Scald in STAB to of course burn and to hit the type that cannot be burned, namely the Fire type. Alluring Voice is a coverage to hit Tatsugiri and Malamar for example. Haze is there to counter the setups of Alcremie for example. Recover has an obvious role, without it it would be less strong. The odd HP are there to heal slightly more and the 8 in Speed are there to win most of Milotic duels. The Grass Terastal is used to cover its Electric and Grass weaknesses, and Win vs Wo-Chien.
CALCS:
252 SpA Tatsugiri Draco Meteor vs. 252 HP / 4 SpD Milotic: 166-196 (42.1 - 49.7%) -- guaranteed 3HKO//0 SpA Milotic Scald vs. 248 HP / 252+ SpD Coalossal: 268-316 (63.3 - 74.7%) -- guaranteed 2HKO//0 SpA Milotic Scald vs. 248 HP / 8 SpD Coalossal: 372-444 (87.9 - 104.9%) -- 31.3% chance to OHKO//0 SpA Milotic Scald vs. 0 HP / 4 SpD Tauros-Paldea-Blaze: 230-272 (79 - 93.4%) -- 37.5% chance to OHKO after Stealth Rock//0 SpA Milotic Scald vs. 0 HP / 0 SpD Arcanine: 206-246 (64.1 - 76.6%) -- guaranteed 2HKO//252 SpA Electrode-Hisui Leaf Storm vs. 252 HP / 0 SpD Milotic: 254-300 (64.4 - 76.1%) -- guaranteed 2HKO//0 SpA Rotom-Heat Volt Switch vs. 252 HP / 0 SpD Milotic: 132-156 (33.5 - 39.5%) -- guaranteed 3HKO//+1 252 Atk Tauros-Paldea-Blaze Close Combat vs. 248 HP / 252+ Def Milotic: 219-258 (55.7 - 65.6%) -- guaranteed 2HKO

Ambipom has a pivot and speed control role. Fake Out, STAB is mainly there for cheaping. Knock Off is there to remove Heavy-Duty Boots or Evolite Rock from Tinkatuff or Rhydon. Triple Axel is there to hit Rhydon or Venusaur. U-Turn will be used to pivot and threaten Malamar and Wo-Chien. His Ability Technician gives him a boost to Fake Out and Triple Axel. Normal Terastal is used to boost Fake Out.
CALCS: 252 Atk Technician Ambipom Triple Axel (120 BP) (3 hits) vs. 252 HP / 0 Def Eviolite Rhydon: 192-228 (46.3 - 55%) -- 63.8% chance to 2HKO//252 Atk Technician Ambipom Triple Axel (120 BP) (3 hits) vs. 252 HP / 0 Def Rhydon: 282-336 (68.1 - 81.1%) -- guaranteed 2HKO//252 Atk Technician Ambipom Triple Axel (120 BP) (3 hits) vs. 0 HP / 0 Def Golurk: 398-470 (124.7 - 147.3%) -- guaranteed OHKO//252 Atk Ambipom U-turn vs. 252 HP / 0 Def Malamar: 284-336 (75.5 - 89.3%) -- guaranteed 2HKO after Leftovers recovery//252 Atk Technician Ambipom Fake Out vs. 0 HP / 4 Def Electrode-Hisui: 109-130 (41.7 - 49.8%) -- guaranteed 3HKO

Another pivot, more offensive than Ambipom. It has a STAB Knock Off that allows it to do more damage. U-Turn is of course used to pivot. Knock Off for the same reason as Ambipom. Brave Bird is chosen as a STAB to hit Firebull for example. Sucker Punch, another STAB, is chosen as a priority to counter Frosmoth (weakened) and Braviary-Hisui boosted in Speed. The Dark Terastal is used to boost Knock Off and Low Sucker Punch and thus better clean.
CALCS: 252 Atk Bombirdier Brave Bird vs. 0 HP / 0 Def Tatsugiri: 253-298 (91.3 - 107.5%) -- 50% chance to OHKO//252 Atk Bombirdier Brave Bird vs. 252 HP / 252+ Def Tablets of Ruin Wo-Chien: 182-216 (48.6 - 57.7%) -- 48% chance to 2HKO after Leftovers recovery//252 Atk Bombirdier Brave Bird vs. 252 HP / 4 Def Tablets of Ruin Wo-Chien: 252-296 (67.3 - 79.1%) -- guaranteed 2HKO after Leftovers recovery//252 Atk Bombirdier Brave Bird vs. 252 HP / 248+ Def Milotic: 141-166 (35.7 - 42.1%) -- guaranteed 3HKO//252 Atk Bombirdier Knock Off vs. +1,252 HP / 0 Def Espeon: 186-218 (55.6 - 65.2%) -- guaranteed 2HKO

Alolan Sandslash is our Spikes setter and spinner, I chose it because the Steel type is important in my team: Poison resist, Fairy resist, Grass resist. Knock off, no need to explain. Spikes too. Rapid Spin is used to remove hazards, and also increase its Speed (280 precisely). I chose Ice-Spinner as STAB to counter Terrains and thus hit Bombirdier. Ghost Terastal is used to prevent spins and become immune to Fighting type. The investment in Speed is used to overtake Florges without Speed.
CALCS: +3 252 SpA Espeon Psyshock vs. 252 HP / 0 Def Sandslash-Alola: 140-165 (39.5 - 46.6%) -- guaranteed 3HKO after Leftovers recovery//0 Atk Sandslash-Alola Ice Spinner vs. 0 HP / 4 Def Thwackey: 230-272 (81.8 - 96.7%) -- guaranteed 2HKO after Grassy Terrain recovery//0 Atk Sandslash-Alola Ice Spinner vs. 0 HP / 4 Def Bombirdier: 198-234 (70.4 - 83.2%) -- guaranteed 2HKO//0 Atk Sandslash-Alola Ice Spinner vs. 0 HP / 4 Def Decidueye-Hisui: 206-246 (64.9 - 77.6%) -- guaranteed 2HKO//0 Atk Sandslash-Alola Ice Spinner vs. 0 HP / 4 Def Goodra: 230-272 (71.6 - 84.7%) -- guaranteed 2HKO//252 SpA Goodra Draco Meteor vs. 252 HP / 172+ SpD Sandslash-Alola: 97-115 (27.4 - 32.4%) -- 66.5% chance to 4HKO after Leftovers recovery

The Stealth Rock setter and physical tank. Recent appearance of shifts. I chose it for an antispin, a PDR setter and an Electric resist. Scorching Sands is preferable to Earth Power for its burn ability, Shadow Ball will be used to hit Galarian-Articuno and Braviary-Hisui, impossible to hit with its Ground STAB. Shore Up is of course used to heal. It has no item because we prefer to absorb Golurk's Poltergeist take less damage from Knock Off. Its Ability named Sand Compaction is used to become more bulky on the physical each time it is hit by a Water-type attack. Its investment in Speed is used to outpace Mudsdale. Its Terastal is used to resist Water-type moves, as well as being neutral to the remaining types and to counter Rotom-Heat and Salazzle.
CALCS: 252 Atk Iron Fist Pawmot Ice Punch vs. 248 HP / 252+ Def Palossand: 124-146 (33.2 - 39.1%) -- 99.8% chance to 3HKO//252 Atk Pawmot Knock Off vs. 248 HP / 252+ Def Palossand: 90-106 (24.1 - 28.4%) -- 94.9% chance to 4HKO//252+ Atk Choice Band Golurk Earthquake vs. 248 HP / 252+ Def Palossand: 177-208 (47.4 - 55.7%) -- 78.5% chance to 2HKO//0 SpA Palossand Shadow Ball vs. 0 HP / 4 SpD Golurk: 206-246 (64.5 - 77.1%) -- guaranteed 2HKO//0 SpA Palossand Shadow Ball vs. 248 HP / 0 SpD Articuno-Galar: 174-206 (45.4 - 53.7%) -- 41.4% chance to 2HKO

Setup sweeper, this is the Pokémon we'll want to use to Terastalize most often. It benefits greatly from stack hazarding. We play it mixed to allow us to hit a multitude of Pokémon, like Mudsdale and Qwilfish for example. Bulk Up is used to set up while boosting our Defense, which is lowered due to our Nature. Our Fighting STAB Triple Arrow is used to flinch, crit, or drop the opponent's Defense. We use Sucker Punch to hit Hoopa but also to have an interesting priority that compensates for its Speed. Its investment in Special Attack allows us to KO Mudsdale after two rows of Spikes thanks to Leaf Storm. Its Terastal is used to resist Florges, Frosmoth and Poison-type Pokémon such as Skuntank for example.
CALCS: 88- SpA Decidueye-Hisui Leaf Storm vs. 252 HP / 4 SpD Mudsdale: 302-356 (74.7 - 88.1%) -- guaranteed 2HKO after Leftovers recovery//168+ Atk Decidueye-Hisui Triple Arrows vs. 248 HP / 0 Def Rotom-Heat: 129-153 (42.5 - 50.4%) -- 1.2% chance to 2HKO//168+ Atk Decidueye-Hisui Sucker Punch vs. 248 HP / 0 Def Rotom-Heat: 68-80 (22.4 - 26.4%) -- 14.8% chance to 4HKO//168+ Atk Decidueye-Hisui Triple Arrows vs. 0 HP / 4 Def Skuntank: 187-222 (53.8 - 63.9%) -- guaranteed 2HKO//88- SpA Decidueye-Hisui Leaf Storm vs. 252 HP / 0 SpD Qwilfish: 213-252 (63.7 - 75.4%) -- guaranteed 2HKO
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ENJOY!!