Hello,
I came here for help in creating teams during Sun and Moon and everyone was really helpful. I got Violet and I'm hoping to do the same now. I have 4 that I really like and 2 that I am iffy about. Here they are, please be gentle :).
My goal was to create 2 cores that synergized with each other and created confusion as to which pokemon I might start off with. I also wanted to use "anti-meta" pokemon to defeat common threats like Annihilape. Essentially creating unpredictability in my team and using less common Pokemon that are just as effective. With that in mind, here is what I thought of:
Core
Espeon - Choice Specs - Tera Fairy
Timid - Magic Bounce
Hp 62 : Sp.A 252 : Sp 196
Psychic
Psyshock
Dazzling Gleam
Power Gem
Using it as a mixed sweeper with psyshock/psychic. Power Gem to deal with Bug threats and Fairy to change the dark weakness and increase the power of Dazzling Gleam. I am so sorry, I don't remember why I specifically chose 196 EV into speed. I specifically wanted to outspeed a particular pokemon that threatens Espeon but I can't remember who right now. I've also seen Dark as an option to tera into. Magic Bounce is chosen to prevent entry hazard setup. Ceruledge helps it against ghost and bug types as well.
Ceruledge - Life Orb - Tera Ghost
Jolly - Flash Fire
4HP : Att 252 : Sp 252
Bitter Blade
Shadow Claw
Close Combat
Sword Dance
Ceruledge is my wall breaker. It should also be able to 0KO Annihilape with Shadow Claw after 1 sword dance or if I tera. I can also survive rage punch pre-stacked or pre bulk and I do outspeed Annihilape. Flash Fire also covers for Corviknight's fire weakness.
Pawmot - Punching Glove - Tera Fight
Jolly - Iron Fist
Att 252 : 4 Def : Sp 252
Mach Punch
Thunder Punch
Ice Punch
Revival Blessing
I chose Pawmot for Revival Blessing. So essential it would come later in the battle to get a quick kill with mach punch and then use revival blessing. It's a bit of a "support sweeper" role, or at least that was the idea. It is also a great swap to protect Corviknight from electric threats. Ice punch helps against ground threats. I am open to a volt absorb set as well to better support the team defensively.
Corviknight - Rocky Helmet - Tera Dragon
Impish - Mirror Armor
HP 252 : Att 20 : Def 42 : Sp.D 148: Spe 36
Brave Bird
Iron Head
Roost
Bulk Up
This is my bulky attacker. It can swap in to Pawmot's ground threats and should be able to also break through walls with bulk up. The EV spread I took from a youtube video (
).
I think these 4 have great synergy and protect from each others weaknesses well.
Supportive
Toedscruel - Heavy Duty Boots - Tera Water
Timid - Mycelium Might
Hp 102 : Sp.A 252 : Sp 156
Energy Ball
Earth Power
Toxic
Rapid Spin
Again, I don't remember what I was trying to outspeed unfortunately, but it was by 1 speed point if that helps (sorry again). Mostly used as a switch in to electrics to protect Corviknight. Rapid spin to remove entry hazards. Toxic as a good way to whittle away at enemies and good offensive ground and grass moves. Like Pawmot, it's a bit of a "supportive sweeper."
Slowking - Light Clay - Tera Fairy
Calm - Regenerator
HP 196 : Def 252 : Sp.D 62
Surf
Reflect
Light Screen
Yawn
Slowking is my bulky defense and should be able to set up screens or neutralize threats with yawn for an easy switch in, which also helps him with Regenerator. I don't think I'll be terastelizing him, but if I do, I have fairy type to remove his psychic weaknesses mostly. Surf is just a nice offensive move.
I'm a bit iffy about Slowking, Toedscruel and to a lesser extent, Espeon.
Looking forward to some interesting responses and unique strategies to make it competitive.
I came here for help in creating teams during Sun and Moon and everyone was really helpful. I got Violet and I'm hoping to do the same now. I have 4 that I really like and 2 that I am iffy about. Here they are, please be gentle :).
My goal was to create 2 cores that synergized with each other and created confusion as to which pokemon I might start off with. I also wanted to use "anti-meta" pokemon to defeat common threats like Annihilape. Essentially creating unpredictability in my team and using less common Pokemon that are just as effective. With that in mind, here is what I thought of:
Core
Espeon - Choice Specs - Tera Fairy
Timid - Magic Bounce
Hp 62 : Sp.A 252 : Sp 196
Psychic
Psyshock
Dazzling Gleam
Power Gem
Using it as a mixed sweeper with psyshock/psychic. Power Gem to deal with Bug threats and Fairy to change the dark weakness and increase the power of Dazzling Gleam. I am so sorry, I don't remember why I specifically chose 196 EV into speed. I specifically wanted to outspeed a particular pokemon that threatens Espeon but I can't remember who right now. I've also seen Dark as an option to tera into. Magic Bounce is chosen to prevent entry hazard setup. Ceruledge helps it against ghost and bug types as well.
Ceruledge - Life Orb - Tera Ghost
Jolly - Flash Fire
4HP : Att 252 : Sp 252
Bitter Blade
Shadow Claw
Close Combat
Sword Dance
Ceruledge is my wall breaker. It should also be able to 0KO Annihilape with Shadow Claw after 1 sword dance or if I tera. I can also survive rage punch pre-stacked or pre bulk and I do outspeed Annihilape. Flash Fire also covers for Corviknight's fire weakness.
Pawmot - Punching Glove - Tera Fight
Jolly - Iron Fist
Att 252 : 4 Def : Sp 252
Mach Punch
Thunder Punch
Ice Punch
Revival Blessing
I chose Pawmot for Revival Blessing. So essential it would come later in the battle to get a quick kill with mach punch and then use revival blessing. It's a bit of a "support sweeper" role, or at least that was the idea. It is also a great swap to protect Corviknight from electric threats. Ice punch helps against ground threats. I am open to a volt absorb set as well to better support the team defensively.
Corviknight - Rocky Helmet - Tera Dragon
Impish - Mirror Armor
HP 252 : Att 20 : Def 42 : Sp.D 148: Spe 36
Brave Bird
Iron Head
Roost
Bulk Up
This is my bulky attacker. It can swap in to Pawmot's ground threats and should be able to also break through walls with bulk up. The EV spread I took from a youtube video (
I think these 4 have great synergy and protect from each others weaknesses well.
Supportive
Toedscruel - Heavy Duty Boots - Tera Water
Timid - Mycelium Might
Hp 102 : Sp.A 252 : Sp 156
Energy Ball
Earth Power
Toxic
Rapid Spin
Again, I don't remember what I was trying to outspeed unfortunately, but it was by 1 speed point if that helps (sorry again). Mostly used as a switch in to electrics to protect Corviknight. Rapid spin to remove entry hazards. Toxic as a good way to whittle away at enemies and good offensive ground and grass moves. Like Pawmot, it's a bit of a "supportive sweeper."
Slowking - Light Clay - Tera Fairy
Calm - Regenerator
HP 196 : Def 252 : Sp.D 62
Surf
Reflect
Light Screen
Yawn
Slowking is my bulky defense and should be able to set up screens or neutralize threats with yawn for an easy switch in, which also helps him with Regenerator. I don't think I'll be terastelizing him, but if I do, I have fairy type to remove his psychic weaknesses mostly. Surf is just a nice offensive move.
I'm a bit iffy about Slowking, Toedscruel and to a lesser extent, Espeon.
Looking forward to some interesting responses and unique strategies to make it competitive.