Resource SV Ubers Set Compendium

Denial

formerly Lunala
is a Past WCoP Champion
approved by Ubers mod team
op based on last gens thread


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Welcome to the SV Ubers Set Compendium! The purpose of this thread is to list many (but not all) of the common sets. It will also allow players to find out what is more or less viable in the current metagame, and build a reliable team around. The order of the Pokemon is based on the actual Viability Ranking (please do not post changes about the VR, it's not the right thread to do it). Proposals or suggestions are also sought in order to expand the list of sets.

Posting guidelines:
  • Do not post sets you haven't tested.
  • Please explain the EVs spread.
  • Do a short description of the set; two or three lines are enough.

S Rank

Choice Band
Koraidon @ Choice Band
Ability: Orichalcum Pulse
Tera Type: Fire / Steel / Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Outrage
- Flare Blitz / Heavy Slam
- U-turn

Swords Dance + Flame Charge
Koraidon @ Leftovers
Ability: Orichalcum Pulse
Tera Type: Fire / Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Dragon Claw
- Flame Charge

Swords Dance
Koraidon @ Life Orb
Ability: Orichalcum Pulse
Tera Type: Fire / Steel / Fairy
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Collision Course
- Flare Blitz
- Stomping Tantrum

Choice Scarf
Koraidon @ Choice Scarf
Ability: Orichalcum Pulse
Tera Type: Fire / Steel
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- U-turn
- Collision Course
- Dragon Claw / Heavy Slam
- Flare Blitz

Choice Item
Miraidon @ Choice Specs / Choice Scarf
Ability: Hadron Engine
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Electro Drift
- Draco Meteor
- Overheat
- Volt Switch / U-turn / Dazzling Gleam

Boots Pivot
Miraidon @ Heavy-Duty Boots
Ability: Hadron Engine
Tera Type: Electric
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Electro Drift
- Draco Meteor
- Overheat
- U-turn

Calm Mind
Miraidon @ Leftovers
Ability: Hadron Engine
Tera Type: Fairy / Ice
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Electro Drift
- Taunt
- Dazzling Gleam / Tera Blast / Dragon Pulse

Double Dance
Miraidon @ Leftovers
Ability: Hadron Engine
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Calm Mind
- Agility
- Parabolic Charge
- Dazzling Gleam / Dragon Pulse

A Rank

A+
Choice Specs
Flutter Mane @ Choice Specs
Ability: Protosynthesis
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Moonblast
- Mystical Fire
- Thunderbolt / Psyshock

Taunt
Flutter Mane @ Life Orb
Ability: Protosynthesis
Tera Type: Ghost / Normal
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Moonblast
- Taunt
- Psyshock

Calm Mind
Flutter Mane @ Life Orb
Ability: Protosynthesis
Tera Type: Fairy / Steel / Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Moonblast
- Calm Mind
- Thunderbolt / Psyshock / Mystical Fire / Taunt / Substitute

Choice Specs
Iron Bundle @ Choice Specs
Ability: Quark Drive
Tera Type: Ice
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Freeze-Dry
- Hydro Pump
- Ice Beam
- Flip Turn

Boots Pivot
Iron Bundle @ Heavy-Duty Boots
Ability: Quark Drive
Tera Type: Ice
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Freeze-Dry
- Hydro Pump
- Taunt / Ice Beam / Encore
- Flip Turn

Choice Band
Chien-Pao @ Choice Band
Ability: Sword of Ruin
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Crunch
- Ice Spinner
- Sacred Sword
- Ice Shard

Swords Dance
Chien-Pao @ Life Orb / Heavy-Duty Boots
Ability: Sword of Ruin
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly / Adamant Nature
- Swords Dance
- Icicle Crash
- Crunch
- Ice Shard / Sucker Punch / Sacred Sword

Rapid Spin
Great Tusk @ Leftovers
Ability: Protosynthesis
Tera Type: Steel / Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Rapid Spin / Stealth Rock
- Headlong Rush
- Close Combat
- Stealth Rock / Play Rough / Knock Off

Choice Item
Great Tusk @ Choice Band / Choice Scarf
Ability: Protosynthesis
Tera Type: Ground / Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
- Headlong Rush
- Close Combat
- Knock Off / Play Rough
- Rapid Spin

Bulk Up
Great Tusk @ Leftovers
Ability: Protosynthesis
Tera Type: Ground / Fairy
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Rapid Spin
- Headlong Rush
- Close Combat
- Bulk Up

Defensive
Ting-Lu @ Leftovers
Ability: Vessel of Ruin
Tera Type: Steel
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Spikes / Stealth Rocks
- Ruination / Stealth Rocks
- Earthquake
- Protect / Whirlwind

180 EVs in Speed can also be used with Taunt in order to stop Corviknight from Defogging.

A
Choice Item
Chi-Yu @ Choice Specs / Scarf
Ability: Beads of Ruin
Tera Type: Fire / Dark
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Overheat
- Dark Pulse
- Flamethrower
- Fire Blast / Memento

Defensive Defog
Corviknight @ Rocky Helmet
Ability: Pressure
Tera Type: Water
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Brave Bird
- U-turn
- Defog
- Roost

Choice Scarf
Gholdengo @ Choice Scarf
Ability: Good as Gold
Tera Type: Fighting / Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Make It Rain
- Shadow Ball
- Trick
- Focus Blast / Nasty Plot / Recover

Air Balloon
Gholdengo @ Air Balloon
Ability: Good as Gold
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Make It Rain
- Shadow Ball
- Nasty Plot
- Recover

Defensive
Skeledirge @ Heavy-Duty Boots
Ability: Unaware
Tera Type: Fairy
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Torch Song
- Will-O-Wisp
- Hex
- Slack Off

A-
Rapid Spin Pivot
Iron Treads @ Leftovers
Ability: Quark Drive
Tera Type: Fairy / Ghost
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Knock Off
- Rapid Spin
- Volt Switch

Defensive Pivot
Iron Treads @ Leftovers
Ability: Quark Drive
Tera Type: Fairy / Ghost
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Knock Off
- Stealth Rock
- Volt Switch

Lead
Glimmora @ Focus Sash
Ability: Toxic Debris
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Stealth Rock / Spikes
- Mortal Spin / Spikes
- Earth Power / Dazzling Gleam
- Power Gem / Memento

B Rank
B+
Bulk Up
Annihilape @ Leftovers
Ability: Defiant
Tera Type: Fairy
EVs: 252 HP / 4 Def / 252 SpD or EVs: 252 HP / 252 Def / 4 SpD
Careful Nature
- Bulk Up
- Taunt
- Drain Punch
- Rage Fist

Defensive
Dondozo @ Heavy-Duty Boots / Leftovers
Ability: Unaware
Tera Type: Grass
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Liquidation / Wave Crash
- Body Press
- Rest
- Sleep Talk / Yawn

Curse
Dondozo @ Leftovers / Heavy-Duty Boots
Ability: Unaware
Tera Type: Grass
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Curse
- Liquidation / Wave Crash
- Body Press / Sleep Talk
- Rest

Defensive
Garganacl @ Leftovers
Ability: Purifying Salt
Tera Type: Steel / Fairy
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Salt Cure
- Body Press
- Iron Defense
- Recover

Dual Screen
Grimmsnarl @ Light Clay
Ability: Prankster
Tera Type: Steel
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Light Screen
- Reflect
- Taunt
- Parting Shot / Spirit Break

Calm Mind
Iron Valiant @ Booster Energy
Ability: Quark Drive
Tera Type: Electric / Fairy
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Moonblast
- Thunderbolt
- Psyshock / Shadow Ball / Focus Blast
- Calm Mind

Choice Specs
Iron Valiant @ Choice Specs
Ability: Quark Drive
Tera Type: Fairy
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Moonblast
- Thunderbolt
- Shadow Ball
- Psyshock

Swords Dance
Iron Valiant @ Booster Energy
Ability: Quark Drive
Tera Type: Fairy / Steel
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Spirit Break
- Close Combat
- Knock Off / Zen Headbutt

Mixed
Iron Valiant @ Booster Energy
Ability: Quark Drive
Tera Type: Fairy
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Moonblast
- Close Combat
- Thunderbolt
- Psyshock

Defensive
Toxapex @ Black Sludge / Rocky Helmet
Ability: Regenerator
Tera Type: Fairy
EVs: 252 HP / 192 Def / 64 SpD
Bold Nature
- Toxic Spikes
- Recover
- Sludge Bomb / Toxic
- Haze

Defensive
Blissey @ Heavy-Duty Boots
Ability: Natural Cure
Tera Type: Fairy
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Stealth Rock / Thunder Wave
- Soft-Boiled
- Seismic Toss
- Shadow Ball

Calm Mind
Blissey @ Heavy-Duty Boots
Ability: Natural Cure
Tera Type: Fairy
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Calm Mind
- Soft-Boiled
- Ice Beam
- Shadow Ball

Choice Scarf Trapper
Dugtrio @ Choice Scarf
Ability: Arena Trap
Tera Type: Fairy
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Earthquake
- Tera Blast
- Stone Edge
- Final Gambit

Calm Mind
Espathra @ Leftovers
Ability: Speed Boost
Tera Type: Fairy
EVs: 144 HP / 252 Def / 112 Spe
Bold Nature
- Calm Mind
- Stored Power
- Dazzling Gleam
- Roost / Substitute

B
Choice Band Sand Sweeper
Houndstone @ Choice Band
Ability: Sand Rush
Tera Type: Ghost / Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Last Respects
- Shadow Sneak
- Body Press
- Trick


Choice Band
Palafin @ Choice Band
Ability: Zero To Hero
Tera Type: Water
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Jet Punch
- Flip Turn
- Zen Headbutt
- Ice Punch / Wave Crash


Defensive
Clodsire @ Heavy-Duty Boots / Black Sludge
Ability: Unaware / Water Absorb
Tera Type: Fairy
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Stealth Rock / Spikes
- Earthquake
- Toxic
- Recover

Agility
Iron Moth @ Booster Energy
Ability: Quark Drive
Tera Type: Grass
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Agility
- Fiery Dance
- Psychic
- Energy Ball

Choice Scarf Trapper
Gothitelle @ Choice Scarf
Ability: Shadow Tag
Tera Type: Fairy
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Trick
- Rest
- Taunt / Calm Mind

Calm Mind Trapper
Gothitelle @ Leftovers
Ability: Shadow Tag
Tera Type: Fairy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Psychic
- Rest
- Sleep Talk

PP Stall Trapper
Gothitelle @ Leftovers
Ability: Shadow Tag
Tera Type: Fairy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Charm
- Rest
- Taunt

Defensive
Scream Tail @ Leftovers / Heavy-Duty Boots
Ability: Protosynthesis
Tera Type: Steel
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Dazzling Gleam
- Wish
- Protect
- Stealth Rock / Encore

B-
Dragon Dance
Roaring Moon @ Booster Energy
Ability: Protosynthesis
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Acrobatics
- Crunch / Taunt
- Earthquake / Dragon Claw

Revival Blessing
Pawmot @ Leppa Berry / Choice Scarf
Ability: Iron Fist
Tera Type: Electric
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Double Shock
- Ice Punch
- Close Combat
- Revival Blessing

Defensive Pivot
Pelipper @ Heavy-Duty Boots
Ability: Drizzle
Tera Type: Ground
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Hurricane
- Knock Off / Surf
- U-turn
- Roost

C Rank

C+
Dragon Dance
Baxcalibur @ Heavy-Duty Boots
Ability: Thermal Exchange
Tera Type: Dragon / Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Icicle Crash
- Earthquake
- Glaive Rush

Pivot
Cyclizar @ Heavy-Duty Boots
Ability: Regenerator
Tera Type: Steel / Ghost
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
- Shed Tail
- Rapid Spin
- Knock Off
- Draco Meteor / U-turn

Choice Scarf
Cyclizar @ Choice Scarf
Ability: Regenerator
Tera Type: Steel / Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shed Tail
- Rapid Spin
- Draco Meteor
- U-turn

Defensive
Garchomp @ Rocky Helmet
Ability: Rough Skin
Tera Type: Fairy
EVs: 252 HP / 16 Def / 240 Spe
Jolly Nature
- Stealth Rock
- Spikes
- Earthquake
- Dragon Tail

Defensive
Alomomola @ Leftovers / Rocky Helmet / Heavy-Duty Boots
Ability: Regenerator
Tera Type: Fairy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Whirlpool
- Wish
- Protect
- Play Rough

Shell Smash
Cloyster @ Focus Sash
Ability: Skill Link
Tera Type: Ice
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Shell Smash
- Icicle Spear
- Rock Blast
- Spikes / Liquidation

Defensive
Dachsbun @ Leftovers
Ability: Well-Baked Body
Tera Type: Steel
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Play Rough
- Wish
- Protect
- Body Press / Roar

Defensive
Hippowdon @ Leftovers
Ability: Sand Stream
Tera Type: Fairy
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Earthquake
- Stealth Rock
- Slack Off
- Whirlwind

Choice Band
Slither Wing @ Choice Band
Ability: Protosynthesis
Tera Type: Bug
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- First Impression
- U-turn
- Close Combat
- Earthquake / Wild Charge

C
Bulk Up
Ceruledge @ Heavy-Duty Boots
Ability: Flash Fire
Tera Type: Fairy / Grass
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Bulk Up
- Bitter Blade
- Shadow Sneak
- Flame Charge

Choice Scarf Imposter
Ditto @ Choice Scarf
Ability: Imposter
Tera Type: Normal
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
IVs: 30 Atk
- Transform

Choice Specs
Dragapult @ Choice Specs
Ability: Infiltrator
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Draco Meteor
- Thunderbolt
- U-turn

Choice Band
Dragapult @ Choice Band
Ability: Clear Body
Tera Type: Ghost
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Darts
- U-turn
- Tera Blast
- Phantom Force / Sucker Punch

Dragon Dance
Dragonite @ Heavy-Duty Boots
Ability: Multiscale
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Extreme Speed
- Dragon Dance
- Ice Spinner / Roost
- Earthquake

Swords Dance
Iron Hands @ Leftovers
Ability: Quark Drive
Tera Type: Fairy
EVs: 252 Atk / 116 SpD / 140 Spe
Adamant Nature
- Swords Dance
- Drain Punch
- Earthquake
- Thunder Punch

Choice Band
Scizor @ Choice Band
Ability: Technician
Tera Type: Steel
EVs: 236 HP / 252 Atk / 20 Spe
Adamant Nature
- Bullet Punch
- Close Combat
- U-turn
- Quick Attack

Belly Drum
Azumarill @ Sitrus Berry
Ability: Huge Power
Tera Type: Water
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Liquidation

Glare
Dudunsparce @ Leftovers
Ability: Serene Grace
Tera Type: Fairy
EVs: 92 HP / 180 SpD / 236 Spe
Careful Nature
- Headbutt
- Glare
- Coil / Bite
- Roost

Lead
Froslass @ Focus Sash
Ability: Cursed Body
Tera Type: Steel
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
- Spikes
- Taunt
- Icy Wind
- Destiny Bond

Dragon Dance
Gyarados @ Heavy-Duty Boots
Ability: Intimidate
Tera Type: Flying
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Dragon Dance
- Waterfall
- Earthquake
- Tera Blast

Calm Mind
Hatterene @ Leftovers
Ability: Magic Bounce
Shiny: Yes
Tera Type: Steel
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Psyshock
- Draining Kiss
- Mystical Fire / Nuzzle

Lead
Masquerain @ Focus Sash
Ability: Intimidate
Tera Type: Ghost
EVs: 252 HP / 4 Def / 252 Spe
Jolly Nature
- Sticky Web
- Tailwind
- Whirlwind
- U-turn

Sun Sweeper
Scovillain @ Life Orb
Ability: Chlorophyll
Tera Type: Ice
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Flamethrower
- Solar Beam
- Tera Blast
- Overheat

Defensive Pivot
Slowking @ Heavy-Duty Boots
Ability: Regenerator
Tera Type: Steel
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Atk
- Future Sight
- Chilly Reception
- Slack Off
- Psychic / Yawn

Defensive
Chansey @ Eviolite
Ability: Natural Cure
Tera Type: Fairy
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
IVs: 0 Atk
- Stealth Rock / Thunder Wave
- Seismic Toss
- Soft-Boiled
- Shadow Ball

C-
Tidy Up
Maushold @ Wide Lens
Ability: Technician
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Tidy Up
- Population Bomb
- Bite
- Low Kick / Encore

Defensive
Tyranitar @ Smooth Rock
Ability: Sand Stream
Tera Type: Fairy
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Stealth Rock
- Rock Blast
- Tera Blast / Thunder Wave
- Foul Play

Defensive
Arboliva @ Leftovers
Ability: Seed Sower
Tera Type: Fairy
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Leech Seed
- Protect
- Strength Sap
- Giga Drain

Offensive Spore
Brute Bonnet @ Life Orb / Heavy-Duty Boots
Ability: Protosynthesis
Tera Type: Fighting
EVs: 156 HP / 252 Atk / 100 Spe
Adamant Nature
- Spore
- Seed Bomb
- Sucker Punch
- Close Combat

Belly Drum
Cetitan @ Sitrus Berry
Ability: Slush Rush
Tera Type: Ice
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Belly Drum
- Icicle Crash
- Ice Shard
- Earthquake

Defensive
Slowbro @ Rocky Helmet / Heavy-Duty Boots
Ability: Regenerator
Tera Type: Steel
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Future Sight
- Psychic
- Slack Off
- Yawn

Tinkaton (F) @ Leftovers
Ability: Mold Breaker
Tera Type: Ground
EVs: 252 HP / 80 Atk / 176 SpD
Adamant Nature
- Stealth Rock
- Knock Off
- Gigaton Hammer
- Play Rough

Umbreon @ Leftovers
Ability: Inner Focus
Tera Type: Dark
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Foul Play
- Wish
- Protect
- Thunder Wave
 
Last edited:

McGrrr

Facetious
is a Contributor Alumnus
Getting choice locked in this metagame is a liability, but Life Orb just does too much residual damage to Flutter Mane; it needs that HP to take a hit, namely from Iron Bundle. The solution is Expert Belt:

Flutter Mane @ Expert Belt
Ability: Protosynthesis
Tera Type: Fairy / Ghost
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Shadow Ball
- Mystical Fire
- Thunderbolt / Psyshock

252 SpA Expert Belt Flutter Mane Moonblast vs. 4 HP / 0 SpD Miraidon: 341-403 (99.7 - 117.8%) -- 93.8% chance to OHKO
252 SpA Expert Belt Flutter Mane Moonblast vs. 252 HP / 0 SpD Assault Vest Great Tusk: 427-504 (98.3 - 116.1%) -- 87.5% chance to OHKO
252 SpA Expert Belt Flutter Mane Shadow Ball vs. 4 HP / 0 SpD Flutter Mane: 252-298 (100 - 118.2%) -- guaranteed OHKO
252 SpA Expert Belt Flutter Mane Shadow Ball vs. 4 HP / 0 SpD Gholdengo: 348-413 (110.1 - 130.6%) -- guaranteed OHKO
252 SpA Expert Belt Flutter Mane Mystical Fire vs. 252 HP / 32 SpD Iron Treads in Sun: 391-461 (101.8 - 120%) -- guaranteed OHKO
252 SpA Expert Belt Flutter Mane Thunderbolt vs. 252 HP / 40 SpD Corviknight in Electric Terrain: 343-406 (85.7 - 101.5%) -- 12.5% chance to OHKO
252 SpA Expert Belt Flutter Mane Psyshock vs. 252 HP / 4 Def Clodsire: 324-382 (69.8 - 82.3%) -- guaranteed 2HKO

Etc.

With at least Rocks up, Expert Belt packs plenty enough power.
 
Last edited:
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McGrrr

Facetious
is a Contributor Alumnus
Tera Fairy AV Miraidon is busted and straight up 6-0s many builds.

It comfortably beats Flutter/Bundle 1v1, recovering almost everything back against the latter if it Tera's Fairy that turn. Parabolic Charge is ridiculous in terrain and recovers too much vs anything neutral (Blissey is a buffet). Meanwhile, Dazzling Gleam/Overheat is perfect coverage for Tusk/Ting/Treads.

Miraidon @ Assault Vest
Ability: Hadron Engine
Tera Type: Fairy
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Electro Drift
- Dazzling Gleam
- Parabolic Charge
- Overheat
 
Last edited:
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I don't understand why both Terablast (Tera type ghost) and Phantom Force on Dragapult?
I mean it's much better to use either one of them and then run Sucker Punch as Sucker Punch is very very useful against Houndstone(s) and other creatures. But. I guess it's bad to be Choice locked into Sucker punch, tho
 

LouisIX

is a Tiering Contributor
UPL Champion
Annihilape can run both spdef or def for different role.

Sp def bulk up is a slow breaker, its main role is to trade hp to heads especially against HO with mane or bundle, can stand against non specs miraidon too, but some speed ev would also be appreciated for taunt set. ie 248 hp 240 spd 20 speed This set also works well in web ho, although it might need more speed investment which cuts its bulk quite a bit. Ie 224 speed for outspeeding 135s with webs.

Physical def Set is a good spin blocker. It takes iron treads, can 1v1 non band/non tera tusk most of the time, punish Defog and at the same time remains potent against Stall. Again some speed evs is appreciated. ie 248 hp 240 def 20 speed

Scarf gambit is ok especially when the abovementioned sets are actually both useful and gambit can give suprise instant kill and may change the momentum completely.


Chesto rest set has much less use in ubers due to electric terrain, unfortunately.
 
Last edited:
suggesting
EVs: 244 HP / 252 SpD / 12 Spe
Careful Nature
IVs: 16 Def
for iron treads as it gets a spdef boost under electric terrain allowing it to be more reliable versus cm miraidon/flutter mane and can check overheat miraidon in a pinch, especially if under rain. 12 speed evs allow it to outspeed cyclizar after a rapid spin.

Wild charge as a slash on band koraidon is useful for pelipper/doing huge chip to pex/ohkoing it after some prior damage.
252 Atk Choice Band Koraidon Wild Charge vs. 252 HP / 252+ Def Pelipper: 436-516 (134.5 - 159.2%) -- guaranteed OHKO
252 Atk Choice Band Orichalcum Pulse Koraidon Wild Charge vs. 252 HP / 252+ Def Toxapex: 214-254 (70.3 - 83.5%) -- guaranteed 2HKO after Black Sludge recovery

Code:
Iron Hands @ Leftovers 
Ability: Quark Drive 
Tera Type: Fairy 
EVs: 140 HP / 252 Def / 116 SpD 
Impish Nature 
- Swords Dance 
- Drain Punch 
- Wild Charge 
- Iron Defense
I've been using this iron hands and I have really appreciated iron defense. Evs allow it to check/revenge bundle in a pinch (lives x2 hdb bundle hydros after rocks) though its main purpose it to clean up late game once special attackers are gone. Its typing gives it a good edge versus every wall but clodsire so it often has chances to set up. Under electric terrain, it gets a defense boost and with iron defense it laughs off even banded koraidon/great tusk.

252 Atk Choice Band Great Tusk Headlong Rush vs. +2 140 HP / 252+ Def Quark Drive Iron Hands: 156-186 (32.2 - 38.4%) -- 1.4% chance to 3HKO after Leftovers recovery
252 SpA Iron Bundle Hydro Pump vs. 140 HP / 116 SpD Iron Hands: 204-241 (42.1 - 49.7%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery
 
Yeah hello I'd like to submit the funny offence killer Koraidon set:
koraidon.png

Koraidon @ Leftovers
Ability: Orichalcum Pulse
Tera Type: Fighting
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Drain Punch
- Dragon Claw
- Iron Head / Heavy Slam
- Substitute

This set is funny because against offence you can basically kill like 3 things on the opponents team after getting a single substitute up.
It kills things like Iron Treads, Miraidon, Flutter Mane, Chien Pao and Bundle really easily while staying healthy behind a sub super easily which is funny because it pisses off Hyper Offence players.
I've gotten to 1400+ on the ladder with 80% GXE like 3 times with this set anchoring an anti-offence team.

Iron Head is the preferred Flutter Mane coverage because it doesn't kill you like Flare Blitz, Heavy Slam can be used to ensure an OHKO on Flutter Mane behind screens which is cool.
Drain Punch is there to be a permanent thorn in your opponents side and Dragon Claw is there because it has "Dragon" in the name and dragons are fl*pping (flipping) awesome.
It really takes advantage of how fast offence games are and how many switches Koraidon forces against offence teams with very little defensive backbone.
This set cries when it sees Skeledirge, Dondozo or that defensive Tusk set that I INVENTED.

But also this set makes Chien Pao, Iron Bundle, Miraidon, Koraidon, Flutter Mane, Clodsire, Glimmora and Iron Treads cry.

Funny set I rate it broken marriage out of 10.

Good partners are things that beat the ever living cr*p (crap) out of defensive pokemon, such as Choiced Specs Miraidon and Iron Santa Claus.


Edited:
I rember the other thing that beats Sub Koraidon, it's my super cool defensive Great Tusk set and you can see proof I inventeded it here:
https://www.smogon.com/forums/threads/great-tusk.3711059/post-9403442
 
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Tera Fairy AV Miraidon is busted and straight up 6-0s many builds.

It comfortably beats Flutter/Bundle 1v1, recovering almost everything back against the latter if it Tera's Fairy that turn. Parabolic Charge is ridiculous in terrain and recovers too much vs anything neutral (Blissey is a buffet). Meanwhile, Dazzling Gleam/Overheat is perfect coverage for Tusk/Ting/Treads.

Miraidon @ Assault Vest
Ability: Hadron Engine
Tera Type: Fairy
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Electro Drift
- Dazzling Gleam
- Parabolic Charge
- Overheat
Dear God I hate this thing.
This is actually evil.
 

McGrrr

Facetious
is a Contributor Alumnus
Will this thread ever be updated?

If you've used AV Treads, then you've switched it into Miraidon's Overheat sooner or later, so this is an alternative to the standard Tera Ground 252/252, which at the very least survives Timid Overheat from full:

Iron Treads @ Assault Vest
Ability: Quark Drive
Tera Type: Dark
EVs: 56 Atk / 200 SpD / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Knock Off
- Rapid Spin

The Attack EVs are necessary for consistency vs Tera Fairy Double Dance Miraidon. Higher ladder sometimes uses Tera Bug though, but you can't account for everything.

56 Atk Iron Treads Iron Head vs. 252 HP / 0 Def Tera Fairy Miraidon: 204-240 (50.4 - 59.4%) -- 75.4% chance to 2HKO after Leftovers recovery (~99% KO from Rapid Spin to outspeed +2 Miraidon into 2 Iron Heads, 100% if Miraidon has 20+ Speed EVs)

56 Atk Iron Treads Iron Head vs. 144 HP / 252+ Def Tera Fairy Espathra: 198-234 (53.9 - 63.7%) -- guaranteed 2HKO after Leftovers recovery
56 Atk Tera Dark Iron Treads Knock Off (97.5 BP) vs. 144 HP / 252+ Def Espathra: 240-284 (65.3 - 77.3%)
56 Atk Tera Dark Iron Treads Knock Off vs. 144 HP / 252+ Def Espathra: 162-192 (44.1 - 52.3%)

Defensive calcs:

252 SpA Hadron Engine Miraidon Overheat vs. 0 HP / 200 SpD Assault Vest Iron Treads: 272-320 (84.7 - 99.6%)
+1 252+ SpA Hadron Engine Miraidon Dragon Pulse vs. 0 HP / 200 SpD Assault Vest Iron Treads: 109-129 (33.9 - 40.1%)
+1 252+ SpA Hadron Engine Tera Fairy Miraidon Dazzling Gleam vs. 0 HP / 200 SpD Assault Vest Iron Treads: 102-121 (31.7 - 37.6%)

252 SpA Choice Specs Flutter Mane Mystical Fire vs. 0 HP / 200 SpD Assault Vest Iron Treads in Sun: 264-312 (82.2 - 97.1%)
252 SpA Choice Specs Flutter Mane Shadow Ball vs. 0 HP / 200 SpD Assault Vest Iron Treads: 141-166 (43.9 - 51.7%) -- 9.8% chance to 2HKO
+1 252 SpA Life Orb Tera Ghost Flutter Mane Shadow Ball vs. 0 HP / 200 SpD Assault Vest Iron Treads: 244-289 (76 - 90%)

252 SpA Iron Bundle Hydro Pump vs. 0 HP / 200 SpD Assault Vest Iron Treads: 242-288 (75.3 - 89.7%)
252 SpA Choice Specs Iron Bundle Ice Beam vs. 0 HP / 200 SpD Assault Vest Iron Treads: 148-175 (46.1 - 54.5%) -- 56.3% chance to 2HKO

+3 0 SpA Espathra Stored Power (260 BP) vs. 0 HP / 200 SpD Assault Vest Iron Treads: 245-288 (76.3 - 89.7%)
+2 0 SpA Tera Fairy Espathra Dazzling Gleam vs. 0 HP / 200 SpD Assault Vest Tera Dark Iron Treads: 242-288 (75.3 - 89.7%)
 
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