Resource SV Ubers Tera Type Index (Post-Miraidon)

OreoSpeedruns

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This thread will list all viable Tera Types for every single viable Pokemon in Ubers, sorted from most to least common. All Pokemon on the viability rankings, excluding any D-ranks, will be listed.

This thread will be updated if new Pokemon are added.

:koraidon:Koraidon:koraidon:: Fire / Ghost / Fighting
:zacian-crowned:Zacian-C:zacian-crowned:: Fighting / Flying / Fire / Electric / Steel
:ho-oh: Ho-Oh:ho-oh:: Fairy / Flying / Dark
:arceus-fairy:Arceus-Fairy:arceus-fairy:: Water / Poison
:arceus-ground:Arceus-Ground:arceus-ground:: Ground / Fire / Fairy
:kyogre:Kyogre:kyogre:: Fairy / Poison / Water / Ghost
:eternatus:Eternatus:eternatus:: Fire / Dragon / Fairy
:necrozma-dusk-mane:Necrozma-Dusk-Mane:necrozma-dusk-mane:: Fire / Psychic / Water
:landorus-therian:Landorus-Therian:landorus-therian:: Fairy / Water / Ground
:arceus:Arceus:arceus:: Fire / Ghost / Normal
:arceus-water:Arceus-Water:arceus-water:: Fairy / Poison
:lunala:Lunala:lunala:: Fairy / Ghost
:gliscor:Gliscor:gliscor:: Water
:calyrex-ice:Calyrex-Ice:calyrex-ice:: Fire
:kingambit:Kingambit:kingambit:: Dark / Fire
:arceus-ghost:Arceus-Ghost:arceus-ghost:: Water / Ghost / Poison
:giratina-origin:Giratina-Origin:giratina-origin:: Ghost / Steel
:kyurem-black:Kyurem-Black:kyurem-black:: Fire / Electric
:mewtwo:Mewtwo:mewtwo:: Fire / Steel
:ribombee:Ribombee:ribombee:: Steel
:ting-lu:Ting-Lu:ting-lu:: Poison / Water
 
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:chien-pao:Chien-Pao:chien-pao:: Dark / Ice
:deoxys-attack:Deoxys-Attack:deoxys-attack:: Ghost
:deoxys-speed:Deoxys-Speed:deoxys-speed:: Ghost
:flutter mane:Flutter Mane:flutter mane:: Fairy / Stellar
:glimmora:Glimmora:glimmora:: Ghost
:grimmsnarl:Grimmsnarl:grimmsnarl:: Ghost
:rayquaza:Rayquaza:rayquaza:: Flying / Normal
:skeledirge:Skeledirge:skeledirge::
:arceus-electric:Arceus-Electric:arceus-electric:: Poison
:blissey:Blissey:blissey:: Water / Grass
:alomomola:Alomomola:alomomola:: Fairy
:arceus-dark:Arceus-Dark:arceus-dark:: Fairy / Poison
:arceus-flying:Arceus-Flying:arceus-flying:: Water / Poison
:ditto:Ditto:ditto:: Fairy
:dondozo:Dondozo:dondozo:: Fairy
:groudon:Groudon:groudon:: Fire
:necrozma-dawn-wings:Necrozma-Dawn-Wings:necrozma-dawn-wings:: Ghost / Water
:arceus-poison:Arceus-Poison:arceus-poison:: Water
:chi-yu:Chi-Yu:chi-yu:: Fire
:clodsire:Clodsire:clodsire:: Steel / Dark
:garganacl:Garganacl:garganacl:: Water / Fairy
:hatterene:Hatterene:hatterene:: Water
:iron bundle:Iron Bundle:iron bundle:: Ghost
:orthworm:Orthworm:orthworm:: Water
:skarmory:Skarmory:skarmory:: Water
:smeargle:Smeargle:smeargle:: Fairy
:tyranitar:Tyranitar:tyranitar:: Flying
:zamazenta-crowned:Zamazenta-Crowned:zamazenta-crowned:: Fire / Water
:zekrom:Zekrom:zekrom:: Electric / Flying / Fairy
:corviknight:Corviknight:corviknight:: Water
:dachsbun:Dachsbun:dachsbun:: Water
:iron treads:Iron Treads:iron treads: Ghost
:toxapex:Toxapex:toxapex:: Fairy
 
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I don't intend to elaborate much on christmas day, so you'll just get some throwaway ones I think are self-explanatory.

Eternatus should have fire, its excellent on offensive sets.
Zacian-Crowned should have Steel as an option, helps alot w boosting blade and resisting opposing zacians blade
Arceus-Dark and Arc-Ghost should have poison, reasons are fairly explanatory.
Kyu-B and Zekrom should have Fairy
Deoxys-Attack and Flutter Mane should have stellar, Chien Pao probably can as well but thats more niche
Arc-Ground should have fairy.
Koraidon can honestly have tera normal, its specific but it has the same justifications as Tera Ghost, just being an emergency check to Lunala and Arc-Ghost
Mewtwo can do tera fire
Kingambit can have ghost
 
Zacian-Crowned should have Stellar Tera too, aside from boosting it's main STABs it may come in handy to boost its coverage options when necessary

Dondozo does not need to Tera often, but when it does, Tera electric is useful handling physical Rayquaza, Kyurem-Black, and stronger Ho Oh sets

With psychic attacks more common, Clodsire should also have Tera dark as an option, also improving its matchup against Lunala especially without gaining too much weaknesses in what other things its supposed to check

Alomomola and Dachsbun should have Tera ghost, they do not eat a stronger Close Combat from Koraidon even with a resist, and with their teammates still active at least, one extra turn of Wish will make a difference (and Tera water on Dachsbun would be redundant especially when it's usually paired with a Water teammate anyway)

Zamazenta-Crowned could use Tera Water, Fire, and Fairy more than Fighting, it's main goal is to outlive to KO opponents, but Tera fighting just means it becomes more vulnerable to Fairy, psychics, and your regulars like burns, or just being overwhelmed by Ogre or Etern
 
Ghost on Ribombee is pretty self explanatory
Iron Bundle can use water to improve its relatively weak hydro pump and ice for freeze dry
 
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