(Format inspired by Togkey's SV NU Role Compendium)
Offensive Roles
Wallbreakers
Choice Attackers:
Choice Band






Choice Specs










All-Out Attackers:
Physical:










Special:






Mixed:

Setup Sweepers:
Acid Armor / Iron Defense:


Agility / Rock Polish:

Bulk Up:



Calm Mind:

Coil:

Contrary:

Curse:

Fillet Away:
Growth:



Nasty Plot:







Quiver Dance:


Shell Smash:
Swords Dance:









Tailwind:
Trailblaze:
Speed Control
Choice Scarf:















Priority:
Accelrock:
Aqua Jet:


Bullet Punch:


Ice Shard:

Mach Punch:

Quick Attack:
Prankster:

Shadow Sneak:
Sucker Punch:



Particularly Fast Attackers:
















Defensive Roles
Physical Walls










Special Walls














Immunities:
Fire:


Electric:




Grass:
Ground:










Normal/Fighting:




Toxic:






Water:


Anti-Setup
Dragon Tail:


Encore:




Haze:


Roar:
Taunt:





Cleric
Healing Wish:




Wish:

Others
Hazards
Setters:
Stealth Rock:







Spikes:



Sticky Web:
Toxic Spikes:

Removal:
Defog:




Magic Bounce:
Rapid Spin:






Grounded Poison:


Removal Deterrent:
Defiant:

Spinblocker:




Status
Burn:






Paralysis:






Poison:

Pivots
Offensive:










Defensive:




Item Removal
Knock Off:
















Switcheroo / Trick:








Sticky Hold:

Other Archetypes
Trick Room
Setters:





Abusers:







Weather
Sun Setters:


Sun Abusers:





Sand Setters:

Sand Abusers:



Snow Setters:
Snow Abusers:
Offensive Roles
Wallbreakers
Choice Attackers:
Choice Band






Choice Specs










All-Out Attackers:
Physical:











Special:







Mixed:


Setup Sweepers:
Acid Armor / Iron Defense:



Agility / Rock Polish:


Bulk Up:




Calm Mind:


Coil:


Contrary:


Curse:


Fillet Away:

Growth:




Nasty Plot:








Quiver Dance:



Shell Smash:

Swords Dance:










Tailwind:

Trailblaze:

Speed Control
Choice Scarf:















Priority:
Accelrock:

Aqua Jet:



Bullet Punch:



Ice Shard:


Mach Punch:


Quick Attack:

Prankster:


Shadow Sneak:

Sucker Punch:




Particularly Fast Attackers:
















Defensive Roles
Physical Walls










Special Walls














Immunities:
Fire:



Electric:





Grass:

Ground:











Normal/Fighting:





Toxic:







Water:



Anti-Setup
Dragon Tail:



Encore:





Haze:



Roar:

Taunt:






Cleric
Healing Wish:





Wish:


Others
Hazards
Setters:
Stealth Rock:








Spikes:




Sticky Web:

Toxic Spikes:


Removal:
Defog:





Magic Bounce:

Rapid Spin:







Grounded Poison:



Removal Deterrent:
Defiant:


Spinblocker:





Status
Burn:







Paralysis:







Poison:


Pivots
Offensive:











Defensive:





Item Removal
Knock Off:

















Switcheroo / Trick:









Sticky Hold:


Other Archetypes
Trick Room
Setters:






Abusers:








Weather
Sun Setters:



Sun Abusers:






Sand Setters:


Sand Abusers:




Snow Setters:

Snow Abusers:

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