ZUPL teams i built. Some of the older weeks are outdated now, but go ahead and grab ideas. I think the zu builder is criminally underexplored in favor of "safe" teams that are about as mu fishy as cheese or weird. EVs aren't the same as real team but should give an idea.
w1
vs havocknight (W, W):
- Dipplincuno. Very good team with speed, power, a lot of bulk, wincon and double phasing. Designed to withstand all kinds of cheese and not be passive which I think I succeeded at here. Hitmonchan def the weak link. Also used by Havock in w2 to win vs SK.
Mada vs asa (L)
- Primeape spikes. Not sure why I thought this was ok to be brought, it was one of the "sample teams" I posted so my team had sth to test with but the team is pretty bad. Especially for that meta where scarf brux just outsped scarf rotom. Might be ok now but I still find defensive slash to be worthless garbage.
w2
Mada vs sufys (W):
- Broken trio. Idea was simply that bruxish, zard and hecid are all broken so why not make a team with all 3 of them. I should've done this in more slots more often.
vs Danny (W):
- Double dance Qwil. Danny haxes a lot so covert cloak on dudun, double dance qwil worked perfectly in game and brux was broken. Lurantis was a neat pick, I like it over physdef hecid as removal.
w3
vs Nunes (L, W, W):
- Sky attack brav webs. I lost cause I had the wrong paste and couldn't kill sneasel with lugg LOL... I think this team is great and i got reqs with it with 1 loss and Nunes would later steal this and win 2 ZUPL games with it.
Baddy vs Leni (L):
- just a generic spin on sun.
w4
vs Beraldo (L):
- fsight farig. A cool team I built 5mins before my game. I was outplaying and would've won until all my momentum stopped when Decid was revealed to be wrong ability.
Baddy vs Avarice (L):
- Diabolical paraflinch team. Sawsbuck can catch teams foregoing a normal immunity, which aren't always the most appealing builder choice. The team lost to specs typhlosion cause tera dragon was never clicked.
w5
Baddy vs ima (W):
- Meteor beam ampha+throat spray dudun+eeveeto cramorant. This is one of my favorite teams I built. 4/6 mons have unconventional sets yet the team always worked wonders in test, and in game lead ampha killed 3 mons and left 2 crippled. Sand spit+endure is a bit tough but I found the sand chip is usually helpful.
Hiko vs Tuthur (W):
- offensive cuno bird/normal spam voltturn. I found the cuno+dodrio core really deadly and easy to bring in and out. Copycat grafaiai worked out too and chips stuff for dodrio. The team is weak to Toxicroak/Sneasel-h to the point where I think tera poison might be right on cuno. However in game grafaiai was able to kill croak.
w6
Hiko vs Lax (W):
- Triple hisui. Lugg+p2 are kinda like a skarmbliss core and blanket most of the meta. Fun team structure to build and unexplored by virtually any other team before this. Got lucky dodging scarf qwil gunk t1 in the game.
Baddy vs Bouff (L):
- Same team as above but oriented towards hazard stacking. Baddy had sth else built for him but felt more comfortable with this. It kinda got farmed by fairy glastrier. Big lugg needs to be tera ghost or something.
w7
avarice vs Danny (W):
- CB thwackey. It's a real threat. Most of the guys here appreciate a lil grassy terrain healing, wether it be to help with set up, or boost eruption or something. Still hate slash but with helmet+healing it's salvageable.
Baddy vs Taka (W):
- Glast balance. Learned from w6 that fairy glast is broken and this team was pretty good into most things. Vika gave it some trouble in the game but from then on was smooth sailing as long as moves hit.
Hiko vs tko (W):
- Catfish hazards offense. This team is pretty cool cause while it's offense it's much sturdier than a typical offense. Catfish is useful now without trode, although passive so red card is necessary, that item pairs nicely with stack anyway tho. Passi is the defog punish+knocker, zard is broken and bello is a neat wincon and water resist.
Mada vs Bloodace (W):
- Originally specs venomoth>whims. I built this team in under 20 seconds because I didn't want havocknight to wait long between test games. But this did well in test vs multiple ppl. I thought whims would be a good call into bace but it ran into zard+orthworm. The game was rly goofy and I changed the sanda to a rhydon post games to have a real fire switch in.
ty for reading