Sweeperella the Pinsir and his Team (Rank 1754)

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Sweeperella (Pinsir) (M) @ Pinsirite
Ability: Hyper Cutter
Shiny: Yes
EVs: 252 Atk / 252 Spd
Jolly Nature
- Return
- Earthquake
- Quick Attack
- Swords Dance

This is Sweeperella, he wants to go to the castle ball and find his prince charming. But his evil stepfather and brothers are like "Nope. Your bitch ass is gonna stay home and sweep, Sweeperella." Anyway, as you can guess, late game sweeping is what Sweeperella does best. He enjoys singing and dancing before cleaning up.

On a more serious note, Pinsir is one of my favorite Pokemon and it's awesome that he's a top tier threat in this generation. I have little trouble with Megasaur or fighting types because of him.

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YOLO (Aerodactyl) @ Focus Sash
Ability: Pressure
EVs: 252 Spd / 252 Atk / 4 Def
Jolly Nature
- Stealth Rock
- Taunt
- Earthquake
- Stone Edge

This is Sweeperella's beloved pet. He's a poverty-tier Deoxys-S lead but who cares? Aerodactyl gets Stealth Rock up 90% of the time and gains a ton of early-game momentum. He also allows me to scout my opponent's items. If something outspeeds Aerodactyl without priority then it's obviously scarfed. Taunt is there to prevent others from setting up. Edgequake is for coverage for before dying. I know everything that Dactyl does can better be performed by Deoxys-S but I like how Aero looks. Also, he sometimes functions as a back-up talonflame check. Finally, Aero deals with Mandibuzz pretty well with Stone Miss.

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Bisharp (M) @ Leftovers
Ability: Defiant
EVs: 252 Atk / 252 Spd
Adamant Nature
- Sucker Punch
- Swords Dance
- Substitute
- Iron Head

This is Sweeperella's evil stepbrother. He's really ugly...so he hides behinds substitutes. On a more serious note, Bisharp is an amazing pokemon this generation. His mere presence maintains offensive momentum by deterring defoggers and intimidators. The plan is relatively simple, I substitute on a predicted switch and proceed to damage the opposing team as much as possible. Although substituting negates further defiant boosts, I can deal heavy damage with Sucker Punch and occasionally induce flinch hax with iron head. Also, Bisharp gives aegislash major trouble.

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Conkeldurr @ Assault Vest
Ability: Guts
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Mach Punch
- Drain Punch
- Ice Punch
- Knock Off

This is Sweeperella's other evil stepbrother who is super ugly. However, he's really strong and doesn't mind absorbing status as long as it isn't sleep. Ice Punch is particularly effective against dragons, gliscor and landorus. Knock Off is there because it's such an amazing move that hits ghosts/psychics hard. Mach is for priority, and Drain is to retain health. Conkeldurr is walled by Mega Venusaur unfortunately.

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Excadrill @ Air Balloon
Ability: Mold Breaker
EVs: 252 Spd / 252 Atk
Adamant Nature
- Earthquake
- Rapid Spin
- Rock Slide
- Swords Dance

This is Sweeperella's pet rat mole who helps keeps hazards off the field. He's also is good at killing the ever-present rotom-w and chipping away at slower opponents. I went with the offensive variant of excadrill due this being a "Hyper Offense" Team lol.


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Thundurus (M) @ Life Orb
Ability: Prankster
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunder Wave
- Thunderbolt
- Taunt
- Hidden Power [Ice]

Finally, we have Sweeperella's evil stepfather who wants him to do nothing but stay at home and sweep. The set is standard prankster to act as a counter lead to Deoxys-S and to be a nuisance over all. Also Thundurus is good at chipping Rotom and blasting Skarmory and stuff...

***
Okay, enough with this crap lol.

Honestly, I'm a stall player, and this is my first Hyper Offense team that I made in 2 minutes and I have no freaking idea how it ended up at an above average rank. There's no defensive/offensive synergy and it's very weak to fire. On top that, coverage is lame, and the team as a whole is not powerful enough to be considered Hyper Offense in the first place. Suicide dactyl is so Gen 4 and I'm surprised that it's even working. God, this team is such ass, yet it wins for some reason...and that sorta pisses me off.

Anyway, can someone help me turn this into a less cringeworthy HO team?
 
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hey this isnt a bad team, don't be so hard on yourself!

It seems you realize that deo-s fills the role of a suicide lead much better than aero. I'd at least try a dual spikes deoxys set, as a HO team like this functions best with both stealth rock and spikes down. for bisharp, i'd give a set of knock off / sd / ihead / sucker @ life orb a chance. bisharp has tons of power and a great neutral stab in knock off, i think its kind of a waste to not take advantage of it. I'd run nasty plot over taunt on thundurus, as you're gonna want to be leading with deo-s as much as possible if you use it. nasty plot is a great move on thundy to take advantage of all the switches it forces with prio thunder wave. Finally, to alleviate your fire weakness, i'd suggest using keldeo over conkledurr. You lose conkledurr's great special bulk, but in exchange you get a lot more power and coverage, as well as a fire and water resist which are always important. I'd try a specs set.

gl!
 
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