hello guys and gals,this is yet another offensive Team.and im hoping to change my style of play. but for now,i present to you a nicely baked,fresh,OU team:
Sweepin down the hill
this team has led me to some great success,the team doesnt really have to worry about entry hazards much(although stealth rock is a thorn on Zapdos)the synergy each pokemon provides is great.most of my packs alot of power too(although it doesnt matter that much)
of coruse,this team has its flaws.but they all have one important role that makes up to these flaws.and thats obviously why there here in the first place.
now after the not so short intro,heres my team close up.
------
Jirachi@Choice scarf
Evs:4 HP/252 Atk/252 Spd
Nature:Jolly
-U-turn
-Thunderpunch
-Iron head
-Stealth rock
================
big props to Tab for suggesting this.
jirachi solves the problem of my gyarados and salamence weakness.and as such is certainly one of the most important members of the team,the reason why trick isnt listed here is because jirachi should keep the scarf to handle DD gyarados and DDmence.Iron head is jirachis main STAB move.Thunderpunch deals with gyarados and other bulky waters who can switch in on iron head.Like Vaporeon,and finally U-turn is there for scouting.
Synergy:Fire goes to Suicune and latias,Ground goes to latias and Zapdos.
======================
Latias@Life Orb
Evs:4 HP/252 SpAtk/252 Spd
Nature:Timid
-Draco meteor
-Thunderbolt
-Surf
-Roost
===========
Now comes the All-Out attacker.Life Orb Latias combines the Sheer force of the choice specs variants and can use Moves freely,Draco meteor is its main STAB move.Doing major damage to anything not named Bilssey or Snorlax.Thunderbolt allows it to defeat gyarados and Empoleon,it also does some good damage to vaporeon.Surf allows it To hit Scizor and Tyranitar who otherwise threatens to KO latias.i really dont see the difference between Roost and Recover on latias, Roost Allows latias to heal Life Orb Recoil.
Synergy:Ice goes to Suicune and Metagross.Dragon Goes to Metagross.
=====================
Suicune@Leftovers
Evs:252 HP/252 Def/4 Spd
Nature:Bold
-Surf
-Rest
-Sleep Talk
-Calm Mind
=======
Everyone knows how dangerous Crocune is.After a few Calm Minds,it can be a massive threat.taking pity from most special moves while recovering all status thanks to Rest.Surf is Suicunes main STAB attack which can pretty much dent anything after a few Calm Minds.Rest is suicunes only form of recovery,and can heal status that would otherwise put a major dent on suicune.Calm mind is what makes this Suicune so special.boosting its already high special defense while boosting its rather modest Sp.attack.
Synergy:Electric goes to Latias.Grass goes to Zapdos,latias and metagross,
===================
Zapdos@Leftovers
Evs:248 HP/228 Def/32 Spd
Nature:Bold
-Thunderbolt
-Heat wave
-Roost
-Roar
=====
Its quite odd to see a physicaly defensive Zapdos on an offensive Team.But its my only Lucario check.It takes physical hits pretty well.Thunderbolt is its basic STAB attack.Heat wave allows it to defeat scizor and other Steel types.roar is there to stop baton pass chains and also stops a sweep from sunch threats like SD lucario.roost is Zapdos auto recovery and is important on a zapdos like this(well every zapdos that is.....)
sorry for the rather short paragraphs on the next 3.
Bold is required for a physicaly defensive Zapdos to let zapdos takes physical hits at its fullest.
Synergy:Ice goes to Suicune and Metagross.Rock goes to Machamp and Metagross
====================
Tyranitar@Choice Band
Evs:176 HP/252 Atk/80 Spd
Nature:Adamant
-Crunch
-Pursuit
-Stone Edge
-Aqua Tail
===
This big T-rex is our check to Rotom who threatens my team.its also a nice check to many electric types like Zapdos and Jolteon.Crunch and Stone Edge takes advantage of its Dual STABs.pursuit is to catch fleeing psychics and ghost(celebi,this means you.)Aqua Tail allows it to Hit opposing Tyranitar and can also hit Heatran hard.the Evs and natures are pretty straight forward.Adamant allows tyranitar to use its attack to the fullest.the EVs are here to reflect this.
Synergy:Fighting goes to Latias.Ground goes to latias and zapdos.grass and water goes to latias and suicune(for water that is)
================
Machamp@Leftovers
Ability:No Guard
Evs:252 HP/252 Atk/4 Spd
Nature:Adamant
-Stone Edge
-Dynamic punch
-Rest
-Sleep Talk
===
This machamp has been growing on me.the Synergy it provides is just right for this team.Anyway,Dynamic Punch is greatly annoying for the foe.taking a good chunk out of their HP and confusing them.Stone Edge allows it to beat gyarados,Salamence,and Zapdos.Rest is machamps only form of recovery(see suicune)it is also what makes this machamp so special.with rest it can switch in on Rotoms Will-O-Wisp and can heal it while restoring its HP.
Synergy:Psychic goes to Latias,Tyranitar and Metagross.Flying goes to Zapdos,Tyranitar, and Metagross
==========
and thats the team,sweeping,supporting...you get the idea.but first lets go down to the team building process shall we?
==========
i always wanted to use trick scarf metagross as a lead.its rarity just makes its job better too,thinking that metagross is holding a Lum berry or an Occa berry.
ok so we have the lead,now its time to find a pokemon that pairs well with metagross when it comes to taking attacks.Latias was a perfect pokemon for this case as its bulk combined with its sheer power and speed made it the right choice
after that i decided to add even more synergy to both metagross and latias.seeing as how Crocune rips the metagame.it was a good choice to the team.
i just noticed how a lucario can destroy my team with crunch and close combat.nethier of them can murder nor wall lucario.choosing between zapdos and gilscor seemed like a hard choice.but after noticing that zapdos can check gyarados and grass types,zapdos seemed the superior option
after zapdos,it gets hard.noticing that i dont have a good check to ghosts and psychics,i decided to put Tyranitar.
the team was almost finished but now i need to find a check to opposing tyranitar,bilssey and snorlax.ive always used machamp due to this.
however,after looking over Tabs suggestions with replacing jirachi with metagross to revenge kill gyarados and other threats.I decided to replace metagross with jirachi.
---
and thus the team was complete!
why cant i make a RMT without a threat list?
Sweepin down the hill






this team has led me to some great success,the team doesnt really have to worry about entry hazards much(although stealth rock is a thorn on Zapdos)the synergy each pokemon provides is great.most of my packs alot of power too(although it doesnt matter that much)
of coruse,this team has its flaws.but they all have one important role that makes up to these flaws.and thats obviously why there here in the first place.
now after the not so short intro,heres my team close up.
------

Jirachi@Choice scarf
Evs:4 HP/252 Atk/252 Spd
Nature:Jolly
-U-turn
-Thunderpunch
-Iron head
-Stealth rock
================
big props to Tab for suggesting this.
jirachi solves the problem of my gyarados and salamence weakness.and as such is certainly one of the most important members of the team,the reason why trick isnt listed here is because jirachi should keep the scarf to handle DD gyarados and DDmence.Iron head is jirachis main STAB move.Thunderpunch deals with gyarados and other bulky waters who can switch in on iron head.Like Vaporeon,and finally U-turn is there for scouting.
Synergy:Fire goes to Suicune and latias,Ground goes to latias and Zapdos.
======================

Latias@Life Orb
Evs:4 HP/252 SpAtk/252 Spd
Nature:Timid
-Draco meteor
-Thunderbolt
-Surf
-Roost
===========
Now comes the All-Out attacker.Life Orb Latias combines the Sheer force of the choice specs variants and can use Moves freely,Draco meteor is its main STAB move.Doing major damage to anything not named Bilssey or Snorlax.Thunderbolt allows it to defeat gyarados and Empoleon,it also does some good damage to vaporeon.Surf allows it To hit Scizor and Tyranitar who otherwise threatens to KO latias.i really dont see the difference between Roost and Recover on latias, Roost Allows latias to heal Life Orb Recoil.
Synergy:Ice goes to Suicune and Metagross.Dragon Goes to Metagross.
=====================

Suicune@Leftovers
Evs:252 HP/252 Def/4 Spd
Nature:Bold
-Surf
-Rest
-Sleep Talk
-Calm Mind
=======
Everyone knows how dangerous Crocune is.After a few Calm Minds,it can be a massive threat.taking pity from most special moves while recovering all status thanks to Rest.Surf is Suicunes main STAB attack which can pretty much dent anything after a few Calm Minds.Rest is suicunes only form of recovery,and can heal status that would otherwise put a major dent on suicune.Calm mind is what makes this Suicune so special.boosting its already high special defense while boosting its rather modest Sp.attack.
Synergy:Electric goes to Latias.Grass goes to Zapdos,latias and metagross,
===================

Zapdos@Leftovers
Evs:248 HP/228 Def/32 Spd
Nature:Bold
-Thunderbolt
-Heat wave
-Roost
-Roar
=====
Its quite odd to see a physicaly defensive Zapdos on an offensive Team.But its my only Lucario check.It takes physical hits pretty well.Thunderbolt is its basic STAB attack.Heat wave allows it to defeat scizor and other Steel types.roar is there to stop baton pass chains and also stops a sweep from sunch threats like SD lucario.roost is Zapdos auto recovery and is important on a zapdos like this(well every zapdos that is.....)
sorry for the rather short paragraphs on the next 3.
Bold is required for a physicaly defensive Zapdos to let zapdos takes physical hits at its fullest.
Synergy:Ice goes to Suicune and Metagross.Rock goes to Machamp and Metagross
====================

Tyranitar@Choice Band
Evs:176 HP/252 Atk/80 Spd
Nature:Adamant
-Crunch
-Pursuit
-Stone Edge
-Aqua Tail
===
This big T-rex is our check to Rotom who threatens my team.its also a nice check to many electric types like Zapdos and Jolteon.Crunch and Stone Edge takes advantage of its Dual STABs.pursuit is to catch fleeing psychics and ghost(celebi,this means you.)Aqua Tail allows it to Hit opposing Tyranitar and can also hit Heatran hard.the Evs and natures are pretty straight forward.Adamant allows tyranitar to use its attack to the fullest.the EVs are here to reflect this.
Synergy:Fighting goes to Latias.Ground goes to latias and zapdos.grass and water goes to latias and suicune(for water that is)
================

Machamp@Leftovers
Ability:No Guard
Evs:252 HP/252 Atk/4 Spd
Nature:Adamant
-Stone Edge
-Dynamic punch
-Rest
-Sleep Talk
===
This machamp has been growing on me.the Synergy it provides is just right for this team.Anyway,Dynamic Punch is greatly annoying for the foe.taking a good chunk out of their HP and confusing them.Stone Edge allows it to beat gyarados,Salamence,and Zapdos.Rest is machamps only form of recovery(see suicune)it is also what makes this machamp so special.with rest it can switch in on Rotoms Will-O-Wisp and can heal it while restoring its HP.
Synergy:Psychic goes to Latias,Tyranitar and Metagross.Flying goes to Zapdos,Tyranitar, and Metagross
==========
and thats the team,sweeping,supporting...you get the idea.but first lets go down to the team building process shall we?
==========
i always wanted to use trick scarf metagross as a lead.its rarity just makes its job better too,thinking that metagross is holding a Lum berry or an Occa berry.

ok so we have the lead,now its time to find a pokemon that pairs well with metagross when it comes to taking attacks.Latias was a perfect pokemon for this case as its bulk combined with its sheer power and speed made it the right choice


after that i decided to add even more synergy to both metagross and latias.seeing as how Crocune rips the metagame.it was a good choice to the team.



i just noticed how a lucario can destroy my team with crunch and close combat.nethier of them can murder nor wall lucario.choosing between zapdos and gilscor seemed like a hard choice.but after noticing that zapdos can check gyarados and grass types,zapdos seemed the superior option




after zapdos,it gets hard.noticing that i dont have a good check to ghosts and psychics,i decided to put Tyranitar.





the team was almost finished but now i need to find a check to opposing tyranitar,bilssey and snorlax.ive always used machamp due to this.






however,after looking over Tabs suggestions with replacing jirachi with metagross to revenge kill gyarados and other threats.I decided to replace metagross with jirachi.






---
and thus the team was complete!
why cant i make a RMT without a threat list?