Swinging from the chandelure..

well the title is a little misleading.

Choice scarf is a fantastic little item that allows slower threats to rampage on faster pokemon.. Love that. I love surprises.
Especially when my team has two Scarfers..

It all started with this pokemon here:
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with that massive 145 base special attack which is huge even by Ubers standards, i wanted to use it to punch holes in pokemon of UU.
Now with weakness to SR i needed a spinner. I Love all the water starters. Blastoise is a great spinner in UU so i went with it simply for my fond memories in yellow version and its great rapid spinning capabilities.

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then i asked myself who was going to lay down rocks for me? Well seeing that i love water starters.. and chandelure needs every opportunity to switch in it can get..

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great now my electric weakness is covered..... now that i had two physical walls and a special attacker i needed a special wall that could take hits from high powered special grass attacks as well as an immunity to ground(which is always useful) and a pokemon to deal damage to water pokemon.

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good thing i already have a rapid spinner.. Zapados even specially defensive can still take unboosted physical hits quite well. now that my defensive core for the most part had been handled i was looking for a bulky sweeper.. I love mind games. At the team preview Zoroark had this affect and would probably fit on this team but one of the most diverse pokemon alive was the route i went with
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I love mew. Always have and always will. now i needed a physical attacker. i need a fighting type that can handle dark and grass. Ive read how devastating Heracross can be and i decided to try it.


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so seems kind of a random team(to me at least) but it plays together quite well. Ill get to that in a moment in the individual break down of each pokemon.

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Chandelure.aka[OutofNames]
Flash fire
Modest@Choice Scarf
Evs 252 /spatk 252 sped/4 hp
Overheat
Flamethrower
Shadow ball
Energy Ball

Now depending on how good chandelure does usually decides if im going to win the game or not. There have been times when i overestimated its bulk or underestimated my opponents attack power and chandelure is completely wiped out. Overheat is mainly for power. even without choice specs overheat does serious damage even resisted. Overheat is simply used to dent switch ins. Flamethrower is my main fire move here. Shadowball hurts if it hits for neutral and with a scarf its gotten me many kos on weakened pokemon and against faster frailer threats that thought i would switch. Energy ball is for those bulky waters as well as ground and rock


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Blastoise.aka(ShattedOn>.<)
Torrent
Bold@Leftovers
252 hp/ 252 def/4 spdef
Rapid spin
Scald
Dragon Tail
Toxic

Rapid spin for spinning away hazards. Scald a good water move especially for a physical wall. Dragon tail for phasing. Toxic for walls. nothing to out of the ordinary about this blastoise. Unoriginal but effective.

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Swampert.aka(I-Pert)
Torrent
Relaxed@Leftovers
252 Hp/ 100 atk/ 156 def
Stealth rock
scald
Ice punch
Earthquake

The Ev spread lets swampert still hit pretty hard after rocks are up. Ice punch hurts Grass types that are always hurrying in to get an easy KO. Scald to burn and stab. also scald hits physical tanks harder. Earthquake for power as well as team coverage.

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Zapados.aka(BAsince96)
Pressure
Calm@leftovers
248 hp/ 236 spdef/ 24 speed
Heat wave
Thunderbolt
Roar
Roost

Zapados does work. Period. Roost helps zapados take many hits as well as stall out low pp moves with pressure. Thunder bolt and heat wave to threaten what its walling and such. roar to phase.

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Mew.aka(OldSchool)
Synchronize
Timid@leftovers
4 hp 252 spatk 252 sped
Nastyplot
psyshock
aura pulse
Giga drain

Leftovers adds survivability and has allowed my mew to beat other mew with a similar set with life orb. theres no fire move seeing that zapados and chandelure are both packing fire moves. psyshock does damage to special walls, aurapulse for coverage, and giga drain for survivability during the sweep.


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Heracross.aka[Nutshot='(]
Guts
Jolly@choice scarf
4 hp 252 atk 252 sped
Megahorn
Close Combat
Shadow claw
Stone edge

Megahorn and close combat are normal heracross. Shadow claw simply because i didnt feel like going to the move relearner and its the same thing as night slash. stone edge simply because my team lacks rock moves and is good for fire/flying types.

Mainly this team uses stealth rock and bulky hard hitting walls to wear down opponents. choice specs on chandelure failed massively due to its frailness and its multitude of weaknesses. The scarf works quite well on it. Depending on the team either chandelure or heracross punch holes while the other is used for revenge killing. Swampert and chandelure let the team down but mainly due to my error. If i play and predict right, everything seems to run smooth. IF not i find myself sweeping with zapados... Mew plays mind games during the team preview as well as sweeping late game and seeing that is so bulky it takes hits and can restore hp with giga drain and leftovers, Nasty plot on the switch and sweep. Blastoise deserves a special mention as it takes hits from all physical attacks well and dragon tailing switch ins is my past time :D Heracross handles dark types which is a shared weakness. i feel escavilier would fill the role a bit better for this team but id miss heracross's revenge killing/hole punching power which i love so much. with my walls wearing down many pokemon my two "revenge killers" can do work against a team. though only one survives the "hole punching" process.

This team struggles with survivability. bulky sweepers give this team trouble. I feel like wish support could work well but i dont know what to change. Ive ran into machamp spamming dynamic punch while running specs on chandelure. chandelure switched in for the rescue and was outsped and... was OHKO by stone edge and its been scarf ever since. Mew's set doesnt always seem to flow with the team yet it still does work often taking out 1-3 of my opponents pokemon or weakening several which is why i didnt change it to a support set.
not finding a safe switch against grass types hurts a lot.

Thank you in advance for rates! :D
 
This is a pretty cool team.

I can't see any big weaknesses currently, so it would be a good idea to put up a threat list so I know immediately what pokemon you have trouble with.
 
thanks ill post a threat list from my experience:
Zapados-special sweeper sets with LO and HP grass are a pain to deal with. actually i dont have a reliable counter for it at all. Zapados is the biggest threat to my team.

Pursuit users in general give this team trouble especially Krookidile. Krook out runs mew and chandelure is usually locked into a bad move to deal with it. its a 2hko if i dont switch with chande and a OHKO if i do..

Machamp spamming dynamic punch also has given this team trouble in the past but ive made adjustments since then and i dont think it would be much of a problem now.

status also plagues this team. with two bulky waters toxic wears them down and zapados doesnt like any form of status.

Other than those pokemon i havent had any problems. ive played with this team maybe 15 matches so far and ive battle against a LO zapados 3 times and a Krook 4 times.
 
This team is pretty solid the only thing's I can think of ruining this team, you already stated
"Krookidile. Krook out runs mew and chandelure is usually locked into a bad move to deal with it. its a 2hko if i dont switch with chande and a OHKO if i do.." But a Sub NP Mismagius might hurt your team even a beast Special Wall Like Zapdos doesn't enjoy a +2 Shadow ball from Mismagius (2-3HKO depending on your luck) and if it's behind it's sub Chandelure can only break the sub. It will outspeed your Mew if it is which most usually is, timid, and as you said before your team is Hazards weak Mismagius is a Spin blocker.
 
This team is pretty solid the only thing's I can think of ruining this team, you already stated
"Krookidile. Krook out runs mew and chandelure is usually locked into a bad move to deal with it. its a 2hko if i dont switch with chande and a OHKO if i do.." But a Sub NP Mismagius might hurt your team even a beast Special Wall Like Zapdos doesn't enjoy a +2 Shadow ball from Mismagius (2-3HKO depending on your luck) and if it's behind it's sub Chandelure can only break the sub. It will outspeed your Mew if it is which most usually is, timid, and as you said before your team is Hazards weak Mismagius is a Spin blocker.
thanks for the rate!
zapados can phase it out. if it gets poisoned by blastiose it cant stay in very long(also blastoise can phase but only if its not behind a sub)

i havent ran into one yet but hopefully i play it right and dont allow it any safe switch its not going to like a hit from any of my pokemon. if it comes on zapados i cant roar, swampert can ice punch(it has weak defence so ice punch would be able to break the sub or do massive damage while it nasty plots), blastoise phase, and chandelure and heracross will both out speed it. just got to hope i dont mispredict and play wrong ;(
 
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