Alright, Ive revamped my Synergy team. The last slot was very debated. Also, Heatrans set was changed.
INTRO
My team was lacking several things:
- I needed a defensive wall/physical attacker to keep my team balanced
- I lacked fight resistance, which although arent very prominent, attacks like Focus Blast, Superpower and Brick Break could dent my team.
- No grass attacks. For pokemon so common like Swampert, I really needed this covered.
- Ability to set up Stealth Rock
In the beginning I used Forretress. It worked for a while, but its inability to explode when I needed it was a turn off. I needed something with a bit more speed that could still wall.
My next option was Zapdos. Its a great wall and eliminates many threats like Scizor. Now the problem with Physically Def. Zappy was he unbalanced my team. With 4 Sp. users at my disposal, the fat bitch Blissey could severely wall my team, as Gyara at +2 Waterfall can only 2-3ko it, and Scizors Superpower can be predicted by any skilled player. I also didnt want to have to reveal Scizors presence, as the object was to use Heatran to eliminate its counters, and the others to eliminate Heatran counters.
My choice was now between Metagross and Dusknoir. Both of them appealed to me in there own ways.
Metagross
- provided physical walling and attacking
- could set up rocks
- had the ability to learn Grass Knot, which will ohko Swampert w/o investment.
- worked well with Vaporeon and the rest of the team by setting up Light Screen
Dusknoir
- provided Fighting Resist
- was a great wall in both aspects
- decent Attack power
- awesome Blissey counter
It was a tough choice, but Meta seemed like the better option. Please feel free to offer your opinions and anything I might have overlooked.
My only Weaknesses not covered are Fighting.
So, now onto the team....
The Synergistic Six
GYARADOS @ Leftovers
Adamant
Intimidate
156 HP / 108 Atk / 100 Def / 144 Spe
- Dragon Dance
- Taunt
- Waterfall
- Earthquake
I use this as my lead mainly because I love Tauntrados. Its bulkiness allows it to DD on anything which doesnt hit it with Electric (It can actually survive a Machamps Tpunch even with a Tpunch, assuming Intimidate, but just barely). As this is a bulky set its meant for longevity, which is why EQ is used over SE. I also dont really like the meh accuracy. DD'd Waterfalls are just plain scary. This counters leads like Hippo, Bronzong (the now less popular Ape) and anything just slow. Dragon Dance is a great thing, period. Metagross can take Stone Edges aimed at my Water Kraken.
But alas, Jolteon, Porygon2 etc etc beat this thing into the ground. So, I needed something that could take the Electric shit. Sup Jolteon.
Statik (Jolteon) @ Choice Specs
Timid
Volt Absorb
4 Def / 252 SpA / 252 Spe
- Thunderbolt
- HP Ice
- Shadow Ball
- Baton Pass
I bring this in to absorb and save Gyarados. Jolteon strikes fear into any opponent with its Thunderbolt. This leads me to almost always predict the switch, and if Im feeling ballzy Ill go HP Ice, honestly I dont know why but it works. Otherwise Ill take the easy way out and Pass it back to Gyarados. It normally will be coming out early game so it wont recieve any HP benefits from VA, but a free switch in is much appreciated. Ive had immense success using this thing, including sweeps. It has great coverage and is my favorite Special Sweeper. Levitate of Gyara takes care of any unwanted EP's or EQ's
Next in the developement I wanted a Physical Sweeper.
LOL O HAY SCIZOR
O-Z Slide (Scizor) @ Choice Band
Adamant
Technician
248 HP / 252 Atk / 8 Spe
- Bullet Punch
- U-Turn
- Pursuit
- Superpower
Yeah, the #1 OU threat. Ive tried alot of sets, and Banded normally works. It his everything hard, and is a really great scouter. It can also force the switch, which is why I have Pursuit. Bullet Punch pretty selfexplanatory. Tech Stab and Band boost are gonna blast through everything. Superpower for most normal walls (Bliss P2 blah blah) U-turn for scouting and Celebi. This thing sweeps, hands down. But its 4x Fire Weakness kills.
Solution? Heatran.
Vulcan (Heatran) @ Leftovers
Timid
Flash Fire
4 HP / 252 SpA / 252 Spe
- Fire Blast
- Earth Power
- Substitute
- Explosion/Toxic
Man this thing works well. Ill almost always get the sub up. Usually Ill come in on a Fire move so Ill also be provided a boost. If not the Timid and 252 Speed EVs allows me to get it up quickly enough. It takes grass attacks aimed at Vaporeon also. Its STAB Fire Blast is a force to be reckoned with, and Earth Power is for great coverage. If I find myself walled or in a tough spot, I explode to take out any counter aimed at hurting my Scizor
I needed a wall. Especially one that can jell with the team. Vaporeon is great for walling, benefits from water attacks aimed at Heatran, and has both weaknesses covered for by Heatran and Jolteon.
VAPOREON @ Leftovers
Bold
Water Absorb
188 HP / 252 Def / 68 Spe
- Baton Pass
- Wish
- HP Electric
- Surf
Wish support. Goes great for Walling and taking out things that want to come in on Heatran. Its stabed surf is great for taking out other Heatrans, among popular Fires Ground, etc. Skarm is kept at bay. Wish is to heal up anything that was damaged in the game and is for late support. With Metagross, its allowed to work well with Light Screen Support and will be able to take alot of Sp. Wish to heal up Meta if Im not ready to explode.
Dektronik (Metagross) @ Leftovers
Impish
252 HP / 244 Def / 12 Spe
Light Screen
Explosion/ Toxic
Stealth Rock
Meteor Mash
My Defensive Wall. Set up light screen and build up my defenses. If something Special based comes in I go to Vaporeon, whom at this point is able to shrug off alot. Spam Meteor Mash on things that dont resist it for the Att boost. Grass Knot is for Swamperts and Rhyperiors who will be 1ko-2kod. Explode when anything I dont like comes in.
The 12 Speed Evs allow me to outspeed some Ttar varients.
So, Rate away!
I dont have a Threat List :/
- I needed a defensive wall/physical attacker to keep my team balanced
- I lacked fight resistance, which although arent very prominent, attacks like Focus Blast, Superpower and Brick Break could dent my team.
- No grass attacks. For pokemon so common like Swampert, I really needed this covered.
- Ability to set up Stealth Rock
In the beginning I used Forretress. It worked for a while, but its inability to explode when I needed it was a turn off. I needed something with a bit more speed that could still wall.
My next option was Zapdos. Its a great wall and eliminates many threats like Scizor. Now the problem with Physically Def. Zappy was he unbalanced my team. With 4 Sp. users at my disposal, the fat bitch Blissey could severely wall my team, as Gyara at +2 Waterfall can only 2-3ko it, and Scizors Superpower can be predicted by any skilled player. I also didnt want to have to reveal Scizors presence, as the object was to use Heatran to eliminate its counters, and the others to eliminate Heatran counters.
My choice was now between Metagross and Dusknoir. Both of them appealed to me in there own ways.
Metagross
- provided physical walling and attacking
- could set up rocks
- had the ability to learn Grass Knot, which will ohko Swampert w/o investment.
- worked well with Vaporeon and the rest of the team by setting up Light Screen
Dusknoir
- provided Fighting Resist
- was a great wall in both aspects
- decent Attack power
- awesome Blissey counter
It was a tough choice, but Meta seemed like the better option. Please feel free to offer your opinions and anything I might have overlooked.

My only Weaknesses not covered are Fighting.
So, now onto the team....
The Synergistic Six







GYARADOS @ Leftovers
Adamant
Intimidate
156 HP / 108 Atk / 100 Def / 144 Spe
- Dragon Dance
- Taunt
- Waterfall
- Earthquake
I use this as my lead mainly because I love Tauntrados. Its bulkiness allows it to DD on anything which doesnt hit it with Electric (It can actually survive a Machamps Tpunch even with a Tpunch, assuming Intimidate, but just barely). As this is a bulky set its meant for longevity, which is why EQ is used over SE. I also dont really like the meh accuracy. DD'd Waterfalls are just plain scary. This counters leads like Hippo, Bronzong (the now less popular Ape) and anything just slow. Dragon Dance is a great thing, period. Metagross can take Stone Edges aimed at my Water Kraken.
But alas, Jolteon, Porygon2 etc etc beat this thing into the ground. So, I needed something that could take the Electric shit. Sup Jolteon.

Statik (Jolteon) @ Choice Specs
Timid
Volt Absorb
4 Def / 252 SpA / 252 Spe
- Thunderbolt
- HP Ice
- Shadow Ball
- Baton Pass
I bring this in to absorb and save Gyarados. Jolteon strikes fear into any opponent with its Thunderbolt. This leads me to almost always predict the switch, and if Im feeling ballzy Ill go HP Ice, honestly I dont know why but it works. Otherwise Ill take the easy way out and Pass it back to Gyarados. It normally will be coming out early game so it wont recieve any HP benefits from VA, but a free switch in is much appreciated. Ive had immense success using this thing, including sweeps. It has great coverage and is my favorite Special Sweeper. Levitate of Gyara takes care of any unwanted EP's or EQ's
Next in the developement I wanted a Physical Sweeper.
LOL O HAY SCIZOR

O-Z Slide (Scizor) @ Choice Band
Adamant
Technician
248 HP / 252 Atk / 8 Spe
- Bullet Punch
- U-Turn
- Pursuit
- Superpower
Yeah, the #1 OU threat. Ive tried alot of sets, and Banded normally works. It his everything hard, and is a really great scouter. It can also force the switch, which is why I have Pursuit. Bullet Punch pretty selfexplanatory. Tech Stab and Band boost are gonna blast through everything. Superpower for most normal walls (Bliss P2 blah blah) U-turn for scouting and Celebi. This thing sweeps, hands down. But its 4x Fire Weakness kills.
Solution? Heatran.

Vulcan (Heatran) @ Leftovers
Timid
Flash Fire
4 HP / 252 SpA / 252 Spe
- Fire Blast
- Earth Power
- Substitute
- Explosion/Toxic
Man this thing works well. Ill almost always get the sub up. Usually Ill come in on a Fire move so Ill also be provided a boost. If not the Timid and 252 Speed EVs allows me to get it up quickly enough. It takes grass attacks aimed at Vaporeon also. Its STAB Fire Blast is a force to be reckoned with, and Earth Power is for great coverage. If I find myself walled or in a tough spot, I explode to take out any counter aimed at hurting my Scizor
I needed a wall. Especially one that can jell with the team. Vaporeon is great for walling, benefits from water attacks aimed at Heatran, and has both weaknesses covered for by Heatran and Jolteon.

VAPOREON @ Leftovers
Bold
Water Absorb
188 HP / 252 Def / 68 Spe
- Baton Pass
- Wish
- HP Electric
- Surf
Wish support. Goes great for Walling and taking out things that want to come in on Heatran. Its stabed surf is great for taking out other Heatrans, among popular Fires Ground, etc. Skarm is kept at bay. Wish is to heal up anything that was damaged in the game and is for late support. With Metagross, its allowed to work well with Light Screen Support and will be able to take alot of Sp. Wish to heal up Meta if Im not ready to explode.

Dektronik (Metagross) @ Leftovers
Impish
252 HP / 244 Def / 12 Spe
Light Screen
Explosion/ Toxic
Stealth Rock
Meteor Mash
My Defensive Wall. Set up light screen and build up my defenses. If something Special based comes in I go to Vaporeon, whom at this point is able to shrug off alot. Spam Meteor Mash on things that dont resist it for the Att boost. Grass Knot is for Swamperts and Rhyperiors who will be 1ko-2kod. Explode when anything I dont like comes in.
The 12 Speed Evs allow me to outspeed some Ttar varients.
So, Rate away!
I dont have a Threat List :/