Synergy is Key

Shurtugal

The Enterpriser.
is a Tiering Contributor
Introduction:

This is a team that I created as a "fun" team, and I wanted to abuse Xatu as a defensive wall as I like the idea of a defensive magic bouncer, in my opinion, Espeon sucks compared to Xatu. Espeon in my opinion can't function as a proper sweeper, even its dual-screener set is out classed by Xatu here. Let me get into my team:

The Process:

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I wanted to test out this lovely core, Latios + Scizor. They have such nice synergy, and I really wanted to put it to the test. There power together can demolish a bunch of threats both wall wise and offensive threats. Latios's majestic speed is just so incredible, along with the power of a demon, I just had to use it. Scizor can come in on the most common threats to Latios can proceed to take them down. I wanted to base the team around this core.

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This is the "glue" for this core. To patch up any remaining weaknesses between the two. Bulky Waters, Steel Types, Blisseys, Ect. love to threaten this core. Not to mention Ferrothorn, so by adding Breloom, I can easily remove these threats away from the team, allowing me to attempt any kind of sweep with my core, and adding Breloom, I create the Latios/Scizor/Breloom core, which is quite effective between the Psychic/Fighting types between Breloom and Latios, and to top it off, a bug type. I just love this new core, and I just want to take the time to thank the raters who helped me come up with this awesome combonation!

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I put Slowbro and Xatu here to wall my opponent. Xatu bounces hazards back at my opponent, and FeatherDance is a great way to start walling. With Breloom and Latios, electric type attacks aren't too much of a problem for me. Slowbro and Xatu have nice synergy, but share a weakness in ghost/dark, although Breloom can come in on dark type attacks, I know the final Pokemon in my team should address this issue. They both can help me with some walling, and work fairly well together.

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He can take a few electric attacks with its nice bulk. Sets up rocks, and Breloom helps it lead against threat leads, and Team Preview helps with that. Without further ado, lets get to the team:
The Team:
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heatran.png


Heatran @ Leftovers
Trait: Flash Fire
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Stealth Rock
- Roar
- Lava Plume
- Protect

Heatran is an important member to my team. SR and Roar help me phaze and gaurantee hazards. I need SR, as every team in my opinion does otherwise, pokemon like Dragonite and Volcarona wouldn't be in OU if it wasn't for rocks. Lava Plume is choice STAB, and protect just helps me nab lefties/scout my opponent. I really want a lead that can resist ghost though, but I cannot find any good leads to do that, so 'tran will have to do. It has nice synergy with Breloom/Scizor as they provide fire type baiting.

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Scizor @ Iron Plate
Trait: Technician
EVs: 252 HP / 96 Atk / 160 SDef
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Swords Dance
- Roost

Scizor is just a beat. Making #2 most used Pokemon at the moment! And for good reason. Iron Plate + Technician + Bullet Punch is quite the power house. I was running Super Power over SD, but, Breloom can abuse fighting better than Scizor and I hate the -1 attack drop, so I switched for SD. Roost abuses its defense investments, which enable me to set up SD. Bullet Punch is my signitaure move on Scizor, and U-turn may seem weird, but it works. The spread works perfectly in order for me to sweep. It acts as fire bait, and can eat Draco Meteors aimed at my Latios.

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Latios (M) @ Choice Specs
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Surf
- Dragon Pulse
- Psyshock

Latios on specs is just beast. Draco can OHKO anything with no resist, it can even hit Cress for about 48%. Surf is to abuse opponents rain, to for perfect coverage. Dragon Pulse is for late-game sweep, as I can handle Bliss/Ferro easily with my Breloom. Psyshock are mainly for CM'ers, that think they can set up all over me [Suicune...].

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Breloom (M) @ Toxic Orb
Trait: Poison Heal
EVs: 236 HP / 204 SDef / 68 Spd
Careful Nature (+SDef, -SAtk)
- Spore
- Bulk Up
- Drain Punch
- Seed Bomb

Breloom is a must for this core. With it on, my core is a threat not to be messed with! Seed Bomb gives me a huge STAB, and Drain Punch also helps me fuck up opponents all day and gain help back. The Drain Punch is perfect for abusing Bulk Up. Spore is just awesome, putting the biggest threats to sleep. This bulky set can take special hits too combined with the poison heal. I was running a Sub set, but, sub breaks too easily, so I perfer this set much more <3

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Slowbro (M) @ Leftovers
Trait: Regenerator
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature (+Def, -Atk)
- Slack Off
- Scald
- Flamethrower
- Ice Beam

Regenerator makes this thing a solid threat. Slack Off just makes it beast, Scald hits everything with a powerful STAB. Flamethrower is really stadard on Slowbro, allowing him to be one of the only water types to abuse a water/fire move coverage. Ice Beam is really the last filler move, hitting Dragonites all day hard, although toxic seems like a good idea as well...


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Xatu (F) @ Leftovers
Trait: Magic Bounce
EVs: 252 HP / 184 Def / 72 Spd
Bold Nature (+Def, -Atk)
- Psychic
- FeatherDance
- Roost
- Hidden Power [Fire]

Xatu, the best Magic Bouncer in the game. It makes physical sweepers cry in their slumber, and one must not forget that Roost is such a bitch. HP [Fire] just hits Ferrothorn harder, and even though I have Breloom, I hate setting up while it gets free hazards. Psychic is a must, its STAB, and it majorly helps against Terrakion.



Please give me a fair rate, thanks for reading :)

~ Anthonias
 
Quick nitpick. I recommend Earth Power over Protect on Heatran to defeat opposing Heatrans. The EVs should be like this: 248 HP | 252 SAtk | 252 Spe
I'll add more to this rate later.
 
I want heatran bulky for lead position, but I will test the suggestion out. Bump, any more suggestions?
 
Cool team man!

First thing is a small change, switch Earth Power for Earthquake on Gastrodon. This will help you better deal with CM Jirachi; you will also not be losing too much as you've not invested into Gastrodon's SpAtk so Earthquake will be doing pretty much the same damage other all. With that change I recommend running a Sassy Nature on Gastrodon, as to not lower Earthquake's power.

Next thing that seems to be a threat is the infamous Scizor-Rotom Switch-Turn core. Luckily enough though you have the perfect pokemon waiting to take them on. I suggest replacing your current Breloom with a SpDef Bulk-up Set. The set I suggest is:

Breloom @ Toxic Orb
Trait: Poison Heal
EVs: 236 HP / 204 SpDef / 68 Spe
Careful Nature
- Spore
- Bulk Up
- Drain Punch
- Seed Bomb

This set is awesome! First off it dismantles common cores like Scizor/Rotom and even Ferrothorn/Jellicent. This lil guy is also a huge pain for rain-stall teams(watch out for Dragonites :). I really believe that this Breloom will perform a lot better than your current set. The plan is to come in on a resist and begin setting up Bulk Ups. The SpDef actually allows Breloom to take a plethora of Special hits, coupled with HP EVs and Poison Heal.

You might want to try Thunderwave over HP Fire on Xatu. Theres really not much Ferrothorn can do to Xatu anyway so you pretty much have that battle won; plus the above BU Breloom loves setting up all over the spiky plant. Eh kind of against this now, as it makes Scizor harder to deal with :)

I also suggest running Scizor over Weavile. The set I suggest is:

Scizor (F) @ Iron Plate
Trait: Technician
EVs: 252 HP / 96 Atk / 160 SDef
Nature: Adamant (+Atk, -SAtk)
Moveset:
- Bullet Punch
- U-Turn
- Superpower
- Roost

This is an interesting Scizor set, I took the EVs from Mostwanted's Scizor spread and then changed the Moveset a little. Bullet is there for obvious priority, U-Turn for the scouting ability/to deal with Reuniclus, and Superpower is there to deal with Heatrans. Scizor also forms an even better pair with Latios; as they both resist all of each others weaknesses. Iron Plate is there to insure the KO on Terrakion and add some extra power. Roost also provides reliable recovery(always key imo in today's metagame) and lets Scizor set up easier. Scizor provides key resistances and brings that crucial priority. Though be wary, while I believe this change is definitely better in most scenarios, it will make you weaker to Dragonite, as Scizor needs Dragonite to have taken some prior damage to revenge kill.

Hope you try the changes out, and let me know how they go :)

Good Luck!
 
Cool team man!

First thing is a small change, switch Earth Power for Earthquake on Gastrodon. This will help you better deal with CM Jirachi; you will also not be losing too much as you've not invested into Gastrodon's SpAtk so Earthquake will be doing pretty much the same damage other all. With that change I recommend running a Sassy Nature on Gastrodon, as to not lower Earthquake's power.

Next thing that seems to be a threat is the infamous Scizor-Rotom Switch-Turn core. Luckily enough though you have the perfect pokemon waiting to take them on. I suggest replacing your current Breloom with a SpDef Bulk-up Set. The set I suggest is:

Breloom @ Toxic Orb
Trait: Poison Heal
EVs: 236 HP / 204 SpDef / 68 Spe
Careful Nature
- Spore
- Bulk Up
- Drain Punch
- Seed Bomb

This set is awesome! First off it dismantles common cores like Scizor/Rotom and even Ferrothorn/Jellicent. This lil guy is also a huge pain for rain-stall teams(watch out for Dragonites :). I really believe that this Breloom will perform a lot better than your current set. The plan is to come in on a resist and begin setting up Bulk Ups. The SpDef actually allows Breloom to take a plethora of Special hits, coupled with HP EVs and Poison Heal.

You might want to try Thunderwave over HP Fire on Xatu. Theres really not much Ferrothorn can do to Xatu anyway so you pretty much have that battle won; plus the above BU Breloom loves setting up all over the spiky plant. Eh kind of against this now, as it makes Scizor harder to deal with :)

I also suggest running Scizor over Weavile. The set I suggest is:

Scizor (F) @ Iron Plate
Trait: Technician
EVs: 252 HP / 96 Atk / 160 SDef
Nature: Adamant (+Atk, -SAtk)
Moveset:
- Bullet Punch
- U-Turn
- Superpower
- Roost

This is an interesting Scizor set, I took the EVs from Mostwanted's Scizor spread and then changed the Moveset a little. Bullet is there for obvious priority, U-Turn for the scouting ability/to deal with Reuniclus, and Superpower is there to deal with Heatrans. Scizor also forms an even better pair with Latios; as they both resist all of each others weaknesses. Iron Plate is there to insure the KO on Terrakion and add some extra power. Roost also provides reliable recovery(always key imo in today's metagame) and lets Scizor set up easier. Scizor provides key resistances and brings that crucial priority. Though be wary, while I believe this change is definitely better in most scenarios, it will make you weaker to Dragonite, as Scizor needs Dragonite to have taken some prior damage to revenge kill.

Hope you try the changes out, and let me know how they go :)

Good Luck!


I will make these changes, thanks! Thanks for your input, and I will update my post later. :)
 
first off, let me say that i really like both of joeyboy's suggestions. i suggest that you implement both of them. you also said yourself above that you were going to make those changes. so with that in consideration, im going to make this rate with the mindset that your team carries both bulk up breloom and iron plate scizor.

the team looks pretty good, but it seems like two very dangerous physical sweepers could give you an extremely tough time: swords dance lucario and rock polish terrakion. SD luke can set up on a choice-locked latios and proceed to OHKO everything on your team with close combat, extremespeed, or ice punch while meeting no resistance. RP terra is less of a threat because you have scizor, but if scizor gets taken out by magnezone (hardly an uncommon situation) or isnt around in the late-game, you pretty much have no chance at taking down terrakion, especially seeing as your team is probably already gonna be weakened and unable to put up a fight. to patch up both these weaknesses, you may wanna try an unorthodox solution: physically defensive slowbro. slowbro can counter both luke and terra extremely well, making him a solid choice for your team. use a set of scald / flamethrower / ice beam / slack off, an ev spread of 252 HP / 252 Def / 4 SpA, and a bold nature with the item leftovers and the ability regenerator. i would say stick slowbro over gastrodon because you dont really need gastro to deal with rain if you run bulk up breloom.

as for smaller things, why not try out dragon pulse over trick on latios? this will give you a way to clean up late-game when the opponent's steel resists are all gone and you dont feel like dealing with draco meteor's shitty -2 special attack drop. it's not like you need trick to fuck with blissey anyway seeing as breloom is pretty much the best blissey check one could ask for (and youre running psyshock too lol). finally, i see you have thunder wave slashed with featherdance on xatu. i would say to just go with featherdance all the time, as xatu is hardly bulky, so being able to cripple physical attackers is far more valuable than a little paralysis support imo.

replace gastrodon with a physically defensive slowbro
on latios, replace trick with dragon pulse
on xatu, always use featherdance over thunder wave

cool team, and good luck dude!
 
Thanks, I will inplant those changes. Thanks ^_^

Bump, I will make changes above, and will edit this post when finished.


EDIT: Finished, I am very worried that Slowbro/Xatu give me a ghost/dark weakness...
 
I suggest on Xatu going full 252 in SPE, and dropping the Def evs. If (part of) the point of Xatu is to feather dance, and therefore get ride of ATK sweepers ablilty to sweep, then you shouldn't need the evs in DEF because the -2 attack will make it so any attacks don't hurt anyways! And while Xatua isn't slow, he needs all the SPE he can get to outrun the physical sweepers, who also tend to be extremely fast, and get out a feather dance before they attack. And change the nature to something that bens SPE or SPA, not DEF, for the bove reasoning.

Secondly why is Xatu better then espeon? Espeon has better stats overall, with higher SPD , SPA, and SPE, I think he's a great magic bouncer. The only thing I see going for Xatu are the fact that it has feather dance (which reflect can easily be a replacement for on espeon), and that it has slightly more ATK, and DEF(which won't matter since Espeon if you use reflect). And reflect is a better way to cripple Physical sweepers I beleive. Why? I'll explain my reasoning. W/ light clay you have 7 turns where EVERY poke on your team has it's defence doubled, and w/o it it still has a good five turns. The only way they can stop this is by sending in a poke and using brick break, which still won't even hurt espeon much since it's a fighting attack, giving you time to switch while they're forced on the defensive. If you feather dance, all that needs be done is to switch out, then switch to either another, faster then Xatu, physical sweeper and proceed to sweep, while reflect holds them at bay (yes not as well as feather dance but still) for 5-7 turns. (Yes I know your Xatu has heavy investment in def, and a benificial nature for that to but strong choiced sweepers, or just powerful sweepers will still plow through it even w/ this). And Esepon will hit harder with it's stab and HP fire if you deem to give it that. W/ Xatu their is no possibility of a sweep but a CM espeon w/ the attack =CM, Psychic, HP fire, Reflect= fullfills your needs that XAtu does w/ reflect, and w/ cm can provide you another way to sweep! (yes you lose roost, but neither Xatu nor epseon are bulky enough to justfiy a healing move IMO, because if they roost to full health they still don't have enough health to survive extremely powerful hits).

One last quirky suggestion thats more of an idea. Perhaps you could put a scarfer on your team? Terrakion maybe, or Dnite? It's just an idea, but a scarfer can provide incredible speed and pressure to the other team, and if it's the likes of landrous can u-turn back and forth w/ scizor, and the opponent (once it knows it's scarfed) may be scared into switching out more and racking up SR damage. Eh, I also like one choice band/specs, on my team, and one scarf, then 1-2 pokes on my teams, so when I see teams w/o this balance I get bothered XD. But it's just an idea to mull over. I think you could most easily replace Xatu (or espeon if you switch to him) Because you already have a greatttt way of dealing w/ physical threats through slowbro. (it's funny I suggest to replace xatu/espeon since the above two comments were about them XD.

Suggestions: Either change Xatus nature/ evs or (prefferably) switch Xatu to espeon
-Maybe put a scarfer in here

Overall: Overall it's a good team, seems solid to me besides what I've said. But also as I look more at your team scizor doesn't seem necessary to me. He doesn't provide a physical sweeper really his BP even w/ iron plate/tech/stab still won't do overwhelming damage and yes SD will bring it up a lot but it seems silly to have a sweeper w/ one move that is in itself weak, and the dragon resist is good, but at the same time he can't really hit back... Can you plz explain his use/ importance in more detail? Maybe some battle logs of him whooping ass or being whooped? Thanks :D
 
I am testing the Espeon, and it does well, thanks!

As for a scarfer,

I replaced U-turn for Bug Bite on Scizor, to hopefully make it work better. It works wonders, it allows me to set up a SD on something like choiced Latios, and allows me to sweep.
 
I'm glad Espee is doing well for you!

And "As for a scarfer," what do you mean?

And I'm glad BB is working for you, but could you still list off reasons why scizor is helpful to your team? Especially as a Phys sweeper? (in more detail that is)
 
Sure will:

The best Scarf atm is Terrakion. Breloom can do that better. On the side not, priority is much more apprieciated. I have error with my logs and saving them, but, Scizor has helped me sweep many team Mklo14. Scizor also is there for synergy with Latios. No Scarfer can do that.

However, note that I could run Latios scarfed, but, its Dragon Pulse would be very weak.

Thanks though :)

BUMP, any more suggesitons?
 
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