(T)(E)(A)(M) SS-Power
Gotta kill 'em all!
Hi! This is my first team. I am from Germany, so I'm not good at English, but I try to do what I can.
(F) @ Leftovers
Ability: Sand Stream
EVs: 252 HP/4 Atk/252 Def
Impish nature (+Def, -SAtk)
- Ice Fang
- Earthquake
- Slack Off
- Stealth Rock
--->It is a nice starter and it counters lots of starters. It has Stealth Rocks and it makes a nice Sandstorm to support my team. I like it's Ice Fang to kill most Dragon and Flying types, like Salamence or Tyranitar. EQ is a powerful STAB against Ice types. Nevertheless is Hippo very slow...
---
(F) @ Shed Shell
Ability: Keen Eye
EVs: 252 HP/252 Def/4 Spd
Impish nature (+Def, -SAtk)
- Drill Peck
- Whirlwind
- Roost
- Spikes
--->Oh, yeah. My physical wall. It counters Psychic types like Uxie, it is good for switching into EQ or Bullet Punch. Shed Shell is for Magnezone or trap moves. It puts the Spikes and then I can Whirl all the boosts (Curse, Nasty Plot) and Substitutes away. No luck for Ninjask... Drill Peck is a STAB move.
---
@ Choice Band
Ability: Clear Body
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Earthquake
- Explosion
- Thunderpunch
- Meteor Mash
--->OK. Here comes my physical cleaner. It has a genial Attack and defeats with EQ: Muk, Tentacruel, Elevoltek and many more; with Explosion: Blissey; with Thunderpunch: most Water and Flying types; and MM is a nice STAB against Weavile or Mamoswine, Gengar and Bliss, of course.
---
(F) @ Black Sludge
Ability: Clear Body
EVs: 252 HP/4 SAtk/252 SDef
Careful nature (+SDef, -SAtk)
- Toxic Spikes
- Rapid Spin
- Hidden Power [Electric]
- Surf
--->My special wall is coming with the third spike move, Toxic Spikes. HP is for Gyarados and Pelipper. If my opponent's Nape doesn't have Thunderpunch, it doesn't live more long. It's nce to switch in a Life Orber because Tantacruel doesn't take much damage. Rapid Spin is a good support for me. There isn't any team without Stealth Rock today... Unfortunately Tentacruel doesn't have anithing against Swampert... So I can't decide: HP [Electric] or [Grass]...
---
(F) @ Choice Specs
Ability: Intimidate
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Fire Blast
- Hydro Pump
- Draco Meteor
- Dragon Pulse
--->I first thought that Wide Lense was a nice Item but then I decided for the Specs. Is HP [Psychic] a good alternative for Dragon Pulse? Fire Blast is for Grass types, Hydro Pump for Steel. Draco Meteor is a finish move to kill all the rest. It counters almost all Pokémon who are slower than it. But it has a Nape and a Lucario Weak.
---
(M) @ Salac Berry
Ability: Inner Focus
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Endure
- Reversal
- Swords Dance
- Bullet Punch
Yes, that was my idea. It's so strong! It even kills Infernape. Metagross gets 95% damage. Life Orb Metagross goes KO, then. It kills all other Reversaler. But you can't switch it because of Stealth Rock. If Extremespeed Pokémons come, you only can do Bullet Punch... Ice Shard weak...
---
Please rate my team!
yours,
Mari
Gotta kill 'em all!
Hi! This is my first team. I am from Germany, so I'm not good at English, but I try to do what I can.

Ability: Sand Stream
EVs: 252 HP/4 Atk/252 Def
Impish nature (+Def, -SAtk)
- Ice Fang
- Earthquake
- Slack Off
- Stealth Rock
--->It is a nice starter and it counters lots of starters. It has Stealth Rocks and it makes a nice Sandstorm to support my team. I like it's Ice Fang to kill most Dragon and Flying types, like Salamence or Tyranitar. EQ is a powerful STAB against Ice types. Nevertheless is Hippo very slow...
---

Ability: Keen Eye
EVs: 252 HP/252 Def/4 Spd
Impish nature (+Def, -SAtk)
- Drill Peck
- Whirlwind
- Roost
- Spikes
--->Oh, yeah. My physical wall. It counters Psychic types like Uxie, it is good for switching into EQ or Bullet Punch. Shed Shell is for Magnezone or trap moves. It puts the Spikes and then I can Whirl all the boosts (Curse, Nasty Plot) and Substitutes away. No luck for Ninjask... Drill Peck is a STAB move.
---

Ability: Clear Body
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Earthquake
- Explosion
- Thunderpunch
- Meteor Mash
--->OK. Here comes my physical cleaner. It has a genial Attack and defeats with EQ: Muk, Tentacruel, Elevoltek and many more; with Explosion: Blissey; with Thunderpunch: most Water and Flying types; and MM is a nice STAB against Weavile or Mamoswine, Gengar and Bliss, of course.
---

Ability: Clear Body
EVs: 252 HP/4 SAtk/252 SDef
Careful nature (+SDef, -SAtk)
- Toxic Spikes
- Rapid Spin
- Hidden Power [Electric]
- Surf
--->My special wall is coming with the third spike move, Toxic Spikes. HP is for Gyarados and Pelipper. If my opponent's Nape doesn't have Thunderpunch, it doesn't live more long. It's nce to switch in a Life Orber because Tantacruel doesn't take much damage. Rapid Spin is a good support for me. There isn't any team without Stealth Rock today... Unfortunately Tentacruel doesn't have anithing against Swampert... So I can't decide: HP [Electric] or [Grass]...
---

Ability: Intimidate
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Fire Blast
- Hydro Pump
- Draco Meteor
- Dragon Pulse
--->I first thought that Wide Lense was a nice Item but then I decided for the Specs. Is HP [Psychic] a good alternative for Dragon Pulse? Fire Blast is for Grass types, Hydro Pump for Steel. Draco Meteor is a finish move to kill all the rest. It counters almost all Pokémon who are slower than it. But it has a Nape and a Lucario Weak.
---

Ability: Inner Focus
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Endure
- Reversal
- Swords Dance
- Bullet Punch
Yes, that was my idea. It's so strong! It even kills Infernape. Metagross gets 95% damage. Life Orb Metagross goes KO, then. It kills all other Reversaler. But you can't switch it because of Stealth Rock. If Extremespeed Pokémons come, you only can do Bullet Punch... Ice Shard weak...
---
Please rate my team!
yours,
Mari