Tag Team Battle extravaganza

4v4 TAG TEAM LC Doubles (Each player plays 2 Mons each)
72 Hour DQ
2 subs
3 APR
All Abilities
Training Items
5 Chills / 2 Recovers
ASB Arena


After Bisharp threw down the gauntlet originally, his buddy awesomec comes up behind him, and the two make a marvelous JoJo pose. Yoshi and Vanillish both arise and argue over who gets to battle first, so they agree to fight as a team.


They were originally all drawing swords and walking around in circles quickly moving their swords up left and right, but one of them decided that they should maybe just have a pokemon battle instead. The three others agreed and they all tossed their swords down. They were all bluffing with silver nerf swords anyways, so you can tell how serious these folks are.

Anyways, here are the teams that we expect to see duke it out
Bisharp's pokemon

cubone.gif

Cubone [M] [Momma, Why?]
Nature: Brave
Type: Ground

[Abilities]
Rock Head (Passive)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.

Lightningrod (Passive)
These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric-type attack, they transfer the energy into their body, using it to increase their Special Attack (and adjust the natural stage) by one (1) stage, unless the user has a type immunity to Electric-type attacks.

Battle Armor (Passive) [Unlocked]
This Pokemon's thick armor prevents it from taking critical hits.
[Stats]
HP: 90
Atk: 3+
Def: 3
SpA: 2
SpD: 2
Spe: 30-
-10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 13​

[Counters]
EC: 3/6
MC: 0
AC: 5/5​

[Moves] [20|103]
LEVEL UP
Bone Club
Growl
Tail Whip
Heabutt
Leer
Focus Energy
Bonemerang
Rage
Double Edge

EGG MOVES
Double Kick
Endure
Iron Head
Perish Song
Skull Bash

TM/HM
Earthquake
Protect
Brutal Swing
Rock Slide
Flamethrower
Brick Break​
bounsweet.gif

Dianne [F] [Bounsweet]
Nature: Adamant (+ Atk, -SpA)
Type: Grass

[Abilities]
Leaf Guard
Oblivious
Sweet Veil (L)
[Stats]
HP: 90
Atk: 3 (+)
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 32
Size Class: 1
Weight Class: 1
Base Rank Total: 12​

EC: 3/9
MC: 0
AC: 1/5

[Moves] [19|x]

LEVEL UP
Splash
Play Nice
Rapid Spin
Razor Leaf
Sweet Scent
Magical Leaf
Teeter Dance
Flail
Aromatic Mist

EGG MOVES
Play Rough
Synthesis
Grass Whistle
Charm
Feint

TM/HM MOVES
Protect
Substitute
Attract
Double Team
Toxic
makuhita.gif

E.Honda [M] [Makuhita]
Nature: Brave
Type: Fighting

[Abilities]
Thick Fat (Passive)
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Guts (Passive)
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by three (3). Pokemon with Guts ignore the attack drop from burn.

Sheer Force (Toggle) [Hidden]
By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
[Stats]
HP: 100
Atk: 3+
Def: 2
SpA: 1
SpD: 2
Spe: 21-
-10% Evasion
Size Class: 2
Weight Class: 4
Base Rank Total: 11​

[Counters]
EC: 1/6
MC: 3
AC: 1/5​

[Moves] [21|92]

LEVEL UP
Tackle
Focus Energy
Sand Attack
Arm Thrust
Vital Throw
Fake Out
Force Palm
Whirlwind
Knock Off
Smelling Salts
Belly Drum

EGG
Bullet Punch
Cross Chop
Counter
Feint Attack
Wide Guard

TM/HM
Substitute
Protect
Rock Slide
Earthquake
Double Team​

Awesomec's team
dratini.gif

Dratini [F] [Pearl]
Nature: Modest
Type: Dragon

[Abilities]
Shed Skin (Passive)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Marvel Scale (Passive) [Hidden]
This Pokemon's coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
[Stats]
HP: 90
Atk: 2-
Def: 2
SpA: 3+
SpD: 2
Spe: 50
Size Class: 2
Weight Class: 1
Base Rank Total: 13

[Counters]
EC:
0/9
MC: 0
AC: 0/5

[Moves] [17|121]

Level Up:
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility

Egg:
Extreme Speed
Dragon Dance
Dragon Pulse
Water Pulse
Iron Tail

TM:
Protect
Substitute
Fire Blast
Thunderbolt
Double Team
ralts.gif

Ralts [F] [Rin]
Nature: Timid
Type: Psychic/Fairy

[Abilities]
Synchronize (Passive)
Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.

Trace (Trigger)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.

Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.

Telepathy (Passive) [Hidden]
This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
[Stats]
HP: 90
Atk: 0-
Def: 1
SpA: 2
SpD: 2
Spe: 46+
+7% Accuracy
Size Class: 1
Weight Class: 1
Base Rank Total: 10

[Counters]
EC:
0/9
MC: 0
AC: 0/5

[Moves] [20|102]

Level Up:
Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind

Egg:
Confuse Ray
Disable
Encore
Destiny Bond
Mean Look

TM:
Protect
Substitute
Dazzling Gleam
Taunt
Psyshock


Yoshi's Team
typenull.gif

Type: Null [Genderless] [code_zero.exe]
Types: Normal
Abilities:: Battle Armor
Nature: Naughty (+1 Atk, -1 SpDef)
Stats:
HP: 100
Atk: 4 (+1)
Def: 3
SpA: 3
SpD: 2 (-1)
Spe: 59
Size Class: 4
Weight Class: 5
Base Rank Total: 17
EC: 4/6 MC: 1
Attacks:
Level Up
Tackle
Rage
Pursuit
Imprison
Aerial Ace
Crush Claw
Double-Edge
Air Slash
Tri Attack
Iron Head

TM/HM
Protect
Substitute
Toxic
Frustration
U-Turn
Shadow Claw
Rest
Sleep Talk
Rock Slide
Flame Charge
Double Team
26639aa6ea6c5a858805176aa7611554.png

Volkritter [Female] [Spicy Sushi]
Types: Fire/Water
Abilities:: Anticipation / Infiltrator / Unnerve (H)
Nature: Timid (+15% Speed, +15% Accuracy, -1 Atk)
Stats:
HP: 90
Atk: 1 (-1)
Def: 2
SpA: 3
SpD: 2
Spe: 81 (70 * 1.15)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 4/6 MC: 0 AC: 3/5
Attacks:
Level Up
Constrict
Flash
Bite
Leech Life
Reflect
Ember
Water Gun
Whirlpool
Fire Spin
Flame Burst
Scald
Hyrdo Pump
Aqua Ring
Heat Wave

Egg
Aqua Jet
Clear Smog
Water Pulse
Scary Face
Assurance

TM/HM
Protect
Substitute
Dive
Will-O-Wisp
Fire Blast
U-Turn
Surf
Torment
Tutor
Pain Split

Vanillish's team
skitty.gif

Skitty Male Ryuka
Types: Normal/None
"Ryuka will do anything without question for a piece of smoked salmon. Because of this, he is a wanted criminal in 27 regions."

Abilities:
Cute Charm / Normalize / Wonder Skin (H)

Nature: Adamant, +Atk, -SpA

Stats:
HP: 90
Atk: 3(+)
Def: 2
SpA: 1(-)
SpD: 2
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Attacks:

Level Up
Assist
Attract
Charm
Copycat
Disarming Voice
Double Slap
Fake Out
Feint Attack
Foresight
Growl
Sing
Tackle
Tail Whip

TM/HM
Grass Knot
Frustration
Protect
Return
Substitute

Egg
Baton Pass
Simple Beam
Sucker Punch
Wish
Zen Headbutt

Tutor
timburr.gif

Timburr Male Carno
Types: Fighting/None
"Carno used to be a strongmon at a carnival. He was always scared of the dinosaur-themed rides, and this phobia has only worsened. He is terrified of Dragon-types, especially Tyrantrum."

Abilities:
Guts / Sheer Force / Iron Fist (H)

Nature: Adamant, +Atk, -SpA

Stats:
HP: 100
Atk: 4(+)
Def: 2
SpA: 0(-)
SpD: 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 1/9
MC: 0
AC: 2/5

Attacks:

Level Up
Bide
Chip Away
Focus Energy
Focus Punch
Hammer Arm
Leer
Low Kick
Pound
Rock Throw
Wake-Up Slap

TM/HM
Poison Jab
Sleep Talk
Rock Slide
Taunt
Toxic

Egg
Counter
Detect
Drain Punch
Endure
Mach Punch

Tutor

TheBisharpKing and awesomec424 send out
Vanillish Wafer and Yoshiblaze send out
Vanillish Wafer and Yoshiblaze order
awesomec424 and Bisharp order
I ref
Toon approves
 
skitty.gif
"There's a lot of people here. Do you think any of them are carrying salmon?"

timburr.gif
"Why would anyone here be carrying salmon?"

skitty.gif
"Because they want to feed the adorable little cat! Come on Carno, you need to think!"

timburr.gif
"I still don't think anyone here is carrying salmon."

skitty.gif
"We'll see about that! I'll slap the salmon out of their hands. Hey youngster, send out that Type:Null!"

skitty.gif
Ryuka #Amulet Coin
IN!
 
I was a little confused on where we order, but we'll settle that later(?)

GWknc75.png
"Alright, so the Skitty just told me to send out a Type: Null... but do I really listen to a Skitty, of all things?... Yes, actually"
typenull.gif
code_zero.exe the Type: Null @ Amulet Coin is in!
 
skitty.gif
"Mew! Let's get the Cubone!"
[Normalize: ON]
Zen Headbutt (Cubone) > Return (Cubone) > Zen Headbutt (Cubone)
IF Cubone is under the effects of a P/E move THEN redirect to Dratini
 
Last edited:
@Vanilish Wafer It's 3APR, according to the first post
GWknc75.png
"Good idea! ...Too bad that's a bulky little Cubone, but we'll be fine"
typenull.gif

Crush Claw (Cubone) | Double-Edge (Cubone) | Double Edge (Cubone)
IF Cubone is under the effects of P/E, THEN redirect to Dratini
IF Dratini AND Cubone are under the effects of P/E, THEN Double Team (2 clones) and push back actions
 
Xqi95ga.png

Gotta tank them hits this round but lets see what we can do about that Skitty, shall we?

cubone.gif

Momma, Why? @ Lucky Egg
Skull Bash (Skitty) > Brick Break (Skitty) > Skull Bash (Skitty)
 
N1fRECn.png

"Man so harsh on my boy TBK, well I know I'm safe."
dratini.gif

Pearl @ Lucky Egg
Dragon Pulse (Skitty) > Fire Blast (Skitty) > Dragon Pulse (Skitty)
 
skitty.gif

HP: 90
EN: 100
Atk: 3(+)
Def: 2
SpA: 1(-)
SpD: 2
Spe: 50
Size Class: 1
Weight Class: 2

and

typenull.gif

HP: 100
EN: 100
Atk: 4 (+1)
Def: 3
SpA: 3
SpD: 2 (-1)
Spe: 59
Size Class: 4
Weight Class: 5

vs.

cubone.gif

HP: 90
EN: 100
Atk: 3+
Def: 3
SpA: 2
SpD: 2
Spe: 30-
-10% Evasion
Size Class: 1
Weight Class: 1

and

dratini.gif

HP: 90
EN: 100
Atk: 2-
Def: 2
SpA: 3+
SpD: 2
Spe: 50
Size Class: 2
Weight Class: 1

Speed list:
Type: Null
Skitty/Dratini
Cubone

Action 1

Cubone is readying it's skull
+1 Def stage

Type: Null used Crush Claw(Cubone)
Crit: 132
Def drop: 9387
((8 + 3 + 3 + 6 - 4.5) * 1) - 2 = 13.5 damage
-5 EN



Skitty used Zen headbutt(Cubone)
Crit: 7920
Flinch: 8092
((8 + 3 + 4.5 - 4.5) * 1) - 2 = 9 damage
-5 EN

Dratini used Dragon Pulse(Skitty)
Crit: 1486
((9 + 3 + 4.5 - 3) * 1) = 13.5 damage
-6 EN

Cubone used Skull Bash(Skitty)
Crit: 4379
((13 + 4.5 - 3) * 1) = 14.5 damage
-8 EN

Action 2

Type Null used Double-Edge(Cubone)
Crit: 5099
((14 + 3 + 6 - 4.5) * 1) - 2 = 16.5 damage, 5.5 recoil
-7 EN

Skitty used Return(Cubone)
Crit: 3190
((14 + 3 + 4.5 - 4.5) * 1) - 2 = 15 damage
-6 EN

Dratini used Fire Blast(Skitty)
Hit: 103
Crit: 5537
Effect: 8954
((11 + 4.5 - 3) * 1) = 12.5 damage
-8 EN

Cubone used Brick Break(Skitty)
Crit: 9958
((8 + 4.5 - 3) * 1.5) = 14.25 damage
-6 EN

Action 3

Cubone is readying it's skull
+1 Def stage

Type Null used Double-Edge(Cubone)
Crit: 5099
((14 + 3 + 6 - 4.5) * 1) - 4 = 14.5 damage, 4.83 recoil
-11 EN

Skitty used Zen headbutt(Cubone)
Crit: 7920
Flinch: 8092
((8 + 3 + 4.5 - 4.5) * 1) - 4 = 7 damage
-5 EN

Dratini used Dragon Pulse(Skitty)
Crit: 1486
((9 + 3 + 4.5 - 3) * 1) = 13.5 damage
-6 EN

Cubone used Skull Bash(Skitty)
Crit: 4379
((13 + 4.5 - 3) * 1) = 14.5 damage
-8 EN

Summery:
TypeNull: -10 HP, -23 EN
Skitty: -83 HP, -16 EN
Dratini: -20EN
Cubone: -75.5 HP, -22 EN

skitty.gif

HP: 7
EN: 84
Atk: 3(+)
Def: 2
SpA: 1(-)
SpD: 2
Spe: 50
Size Class: 1
Weight Class: 2

and

typenull.gif

HP: 90
EN: 77
Atk: 4 (+1)
Def: 3
SpA: 3
SpD: 2 (-1)
Spe: 59
Size Class: 4
Weight Class: 5

vs.

cubone.gif

HP: 14
EN: 78
Atk: 3+
Def: 3
SpA: 2
SpD: 2
Spe: 30-
-10% Evasion
Size Class: 1
Weight Class: 1
+2 def stages
and

dratini.gif

HP: 90
EN: 80
Atk: 2-
Def: 2
SpA: 3+
SpD: 2
Spe: 50
Size Class: 2
Weight Class: 1

awesomec424 and TheBisharpKing order
Vanillish Wafer and Yoshiblaze order
I ref
 
Last edited:
dratini.gif

Pearl @ Lucky Egg
Extreme Speed(Skitty) > Extreme Speed (Skitty) > Extreme Speed (Skitty)

IF Skitty gets knocked out, THEN use Fire Blast on Type: Null for the remainder of the round.
 
Last edited:
cubone.gif

Momma, Why? @ Lucky Egg
Skull Bash (Skitty) > Skull Bash (Skitty) > Skull Bash (Skitty)
IF Skitty is successfully under the effects of P/E when you would act, redirect your action to Type:Null
IF Skitty is KO'ed when you act, redirect your actions to Type:Null
 
GWknc75.png

"Oh, this is no good. Well, if you want to take down Skitty, I'll take one of you down, too!"
typenull.gif

Tri Attack (Cubone) | Tri Attack (Cubone) | Tri Attack (Cubone)
[Once] IF Cubone is KO'd, THEN initiate action string Double-Edge (Dratini) > Crush Claw (Dratini) > Double-Edge (Dratini)
 
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