I've been running this team for a while now on showdown, and, while I haven't won all of them, I've won most of them but I know there are some areas of improvement that you guys can point out. Let's get started.
THE TEAM AT A GLANCE:
Keldeo @Choice Scarf Choice Specs
Ability: Justified
EVs: 252 SAtk / 4 SDef / 252 Spe
Timid Nature
- Hydro Pump
- Secret Sword
-Surf Scald
- Icy Wind
This little guy is a terrific late game sweeper and can also handle pokemon such as Garchomp that seriously threaten a good portion of my team such as Mega-Pinsir. With 108 base speed and powerful stab moves he can pretty much clean up whatever is left of the opposing team. His coverage moves take out some very dangerous threats to my team such as fire, rock, and flying types. Icy Wind OHKO's powerful threats like Garchomp (as stated before) and Dragonite. Secret Sword allows Keldeo to deal some major damage to typical Special Walls like Blissey or Chansey, while not having to waste some attack evs that could be spent towards Keldeo's special sweeping abilities.
Deoxys-Defense @ Red Card
Ability: Pressure
EVs: 252 HP / 4 Def / 252 Spe
Calm Timid Nature
- Spikes
- Stealth Rock
- Taunt
-Thunder Wave Magic Coat
Deoxys-Defense serves as my main lead being arguably the most reliable hazard setter in the game with passable speed and great defenses. Also, if I don't decide to let him die he can switch in to almost any move the opposing team has to offer to scout out their thinking. Taunt completely shuts down supports such as Klefki, and magic coat prevents pokemon like Sableye from shutting down Deoxys-Defense, and shutting them down in return. A U-Turn from a Talonflame or other pokemon is probably the most common move people use on my Deoxys-Defense I have seen. This is the reason why my Deoxys carries red card. It disables to opponent from switching in a preferred pokemon, instead it switches in a totally random pokemon that might not be able to do anything to Deoxys, forcing them to switch enabling me to get up free hazards/taunt/thunder wave.
Bisharp @Life Orb Blackglasses
Ability: Defiant
EVs: 4 SpD / 252 Atk / 252 Spe
Jolly Adamant Nature
-Swords Dance Pursuit
- Sucker Punch
- Iron Head
- Knock Off
With 97 base attack, Bisharp serves as a physical sweeper/wallbreaker. Knock Off allows him to cripple walls such as Eviolite Chansey that could possibly prevent himself or Mega Pinsir from sweeping with their powerful attack stats, while still hitting extremely hard because Knock Off is boosted to a 95 Base power along with it being STAB. His 4x weakness to fighting is easily taken care of by none other than Mega-Pinsir with Keldeo taking care of his ground and fire weakness. Because Bisharp isn't too fast, he greatly appreciates the thunder wave support from both Thundurus and Deoxys-D. And of course it form the DeoSharp combo, but it just isn't too focused upon in this team.
Pinsir-Mega @ Pinsirite
Ability: Hyper Cutter
EVs: 4 SpD / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
-Return Frustration
-Close Combat Earthquake
- Quick Attack
Here he is, the core of the team. Pinsir serves as my main sweeper. I can't tell you how many times he's taken over the game and OHKO 3-5 opposing pokemon. Quick Attack gets rid of potential threats like a Mach Punch from Conkeldurr that destroys pokemon on my team namely Bisharp. Earthquake allows Mega-Pinsir to hit pokemon like Aegislash. Excadrill just makes the job of him sweeping even easier so he doesn't have to take the speed drop or 50% damage from SR, along with taking care of Pinsirs electric weakness. Keldeo is a great Mega-Pinsir teamate as he takes care of rock, fire, and flying types.
Excadrill @Air Balloon Choice Scarf
Ability: Mold Breaker
EVs: 252 Spe / 252 Atk / 4 HP
Adamant Nature
- Earthquake
- Swords Dance
- Rapid Spin
- Rock Slide
Man, this guy is on almost every team out there right now, but I have way to many stealth rock weaknesses to leave this guy out. It is a pretty standard set but it really packs a punch while still getting rid of hazards. If I want my Mega-Pinsir or my Thundurus to sweep, I can't have them having their speed dropped from sticky web or them to take 25%-50% damage from SR. It also serves as a great switch in to those pesky electric types that could damage my team quite a bit.
Thundurus (M) @ Life Orb
Ability: Prankster
EVs: 4 Def / 252 SAtk / 252 Spe
Timid Nature
- Thunderbolt
- Thunder Wave
- Focus Blast
- Hidden Power [Flying]
Thundurus forms a great core with Mega-Pinsir as they seriously threaten both physical and special walls. His prankster thunder wave support is greatly appreciated by several pokemon on the team, namely Bisharp, and with Hidden Power Flying Thundurus takes care of many fighting types. Focus Blast allows him to hit many pokemon that people typically try to switch in to Thundurus. If this opposing team tries to fight fire with fire by having pokemon such as Keldeo and Mega-Pinsir, Thundurus can also take care of them. With a significant weakness to SR, Excadrill gets rid of them allowing Thundurus to switch in.
Hope you guys can give constructive criticism and point out flaws in my team that need fixing. I would greatly appreciate it. Keep in mind that this is my first gen competitive battling like so many others so I might be making a rookie mistake here. Thanks for reading.
*EDIT* Added more info
THE TEAM AT A GLANCE:







Keldeo @
Ability: Justified
EVs: 252 SAtk / 4 SDef / 252 Spe
Timid Nature
- Hydro Pump
- Secret Sword
-
- Icy Wind
This little guy is a terrific late game sweeper and can also handle pokemon such as Garchomp that seriously threaten a good portion of my team such as Mega-Pinsir. With 108 base speed and powerful stab moves he can pretty much clean up whatever is left of the opposing team. His coverage moves take out some very dangerous threats to my team such as fire, rock, and flying types. Icy Wind OHKO's powerful threats like Garchomp (as stated before) and Dragonite. Secret Sword allows Keldeo to deal some major damage to typical Special Walls like Blissey or Chansey, while not having to waste some attack evs that could be spent towards Keldeo's special sweeping abilities.

Deoxys-Defense @ Red Card
Ability: Pressure
EVs: 252 HP / 4 Def / 252 Spe
- Spikes
- Stealth Rock
- Taunt
-
Deoxys-Defense serves as my main lead being arguably the most reliable hazard setter in the game with passable speed and great defenses. Also, if I don't decide to let him die he can switch in to almost any move the opposing team has to offer to scout out their thinking. Taunt completely shuts down supports such as Klefki, and magic coat prevents pokemon like Sableye from shutting down Deoxys-Defense, and shutting them down in return. A U-Turn from a Talonflame or other pokemon is probably the most common move people use on my Deoxys-Defense I have seen. This is the reason why my Deoxys carries red card. It disables to opponent from switching in a preferred pokemon, instead it switches in a totally random pokemon that might not be able to do anything to Deoxys, forcing them to switch enabling me to get up free hazards/taunt/thunder wave.

Bisharp @
Ability: Defiant
EVs: 4 SpD / 252 Atk / 252 Spe
-
- Sucker Punch
- Iron Head
- Knock Off
With 97 base attack, Bisharp serves as a physical sweeper/wallbreaker. Knock Off allows him to cripple walls such as Eviolite Chansey that could possibly prevent himself or Mega Pinsir from sweeping with their powerful attack stats, while still hitting extremely hard because Knock Off is boosted to a 95 Base power along with it being STAB. His 4x weakness to fighting is easily taken care of by none other than Mega-Pinsir with Keldeo taking care of his ground and fire weakness. Because Bisharp isn't too fast, he greatly appreciates the thunder wave support from both Thundurus and Deoxys-D. And of course it form the DeoSharp combo, but it just isn't too focused upon in this team.

Pinsir-Mega @ Pinsirite
Ability: Hyper Cutter
EVs: 4 SpD / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
-
-
- Quick Attack
Here he is, the core of the team. Pinsir serves as my main sweeper. I can't tell you how many times he's taken over the game and OHKO 3-5 opposing pokemon. Quick Attack gets rid of potential threats like a Mach Punch from Conkeldurr that destroys pokemon on my team namely Bisharp. Earthquake allows Mega-Pinsir to hit pokemon like Aegislash. Excadrill just makes the job of him sweeping even easier so he doesn't have to take the speed drop or 50% damage from SR, along with taking care of Pinsirs electric weakness. Keldeo is a great Mega-Pinsir teamate as he takes care of rock, fire, and flying types.

Excadrill @
Ability: Mold Breaker
EVs: 252 Spe / 252 Atk / 4 HP
Adamant Nature
- Earthquake
- Swords Dance
- Rapid Spin
- Rock Slide
Man, this guy is on almost every team out there right now, but I have way to many stealth rock weaknesses to leave this guy out. It is a pretty standard set but it really packs a punch while still getting rid of hazards. If I want my Mega-Pinsir or my Thundurus to sweep, I can't have them having their speed dropped from sticky web or them to take 25%-50% damage from SR. It also serves as a great switch in to those pesky electric types that could damage my team quite a bit.

Thundurus (M) @ Life Orb
Ability: Prankster
EVs: 4 Def / 252 SAtk / 252 Spe
Timid Nature
- Thunderbolt
- Thunder Wave
- Focus Blast
- Hidden Power [Flying]
Thundurus forms a great core with Mega-Pinsir as they seriously threaten both physical and special walls. His prankster thunder wave support is greatly appreciated by several pokemon on the team, namely Bisharp, and with Hidden Power Flying Thundurus takes care of many fighting types. Focus Blast allows him to hit many pokemon that people typically try to switch in to Thundurus. If this opposing team tries to fight fire with fire by having pokemon such as Keldeo and Mega-Pinsir, Thundurus can also take care of them. With a significant weakness to SR, Excadrill gets rid of them allowing Thundurus to switch in.
Hope you guys can give constructive criticism and point out flaws in my team that need fixing. I would greatly appreciate it. Keep in mind that this is my first gen competitive battling like so many others so I might be making a rookie mistake here. Thanks for reading.
*EDIT* Added more info
Last edited: