Hai guys ^^ I decided I needed too make a new team scince my old one was 4 months old and not adapt too todays metagame. I tried too make a team that takes this new metagame and tries too counter the commonly used pokemon, and try too make my pokemon look like they have a commonly used moveset (Tyranitar) and use that as a chance too get in a sweep, without further adue here is the team.
Machamp (M) @ Lum Berry
Ability: No Guard
EVs: 104 HP/252 Atk/50 Spd/104 SDef
Adamant nature (+Atk, -SAtk)
- Dynamicpunch
- Bullet Punch
- Payback
- Ice Punch
This is my own Machamp set, I think substitute is useless on it because people predict it anyway, and this set gives me priority and more coverage, I used this on my last team anyway, before it became popular, it destroys most leads, but if you have a better anti-lead with priority that works then I'm okay with it. o.O
Tyranitar (M) @ Babiri Berry
Ability: Sand Stream
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Stone Edge
- Crunch
- Earthquake
This thing is awesome, every single person expects a scarf and I get a free Dragon dance, I sweep a lot with this Barbiri berry is for those pesky steels that think they can kill me, but fail, and I have magnezone for that, I prefer Earthquake over Fire Fang because you only need fire fang for scizor, and I have a barbiri berry anyway.
Rotom-c @ Leftovers
Ability: Levitate
EVs: 252 HP/68 Def/188 Spd
Timid nature (+Spd, -Atk)
- Substitute
- Will-o-wisp
- Thunderbolt
- Pain Split
My own rotom set I made ^^ It works quite well at walling and cripples a lot of things, Will-o-Wisp is for physical attackers, substitute is good for getting a free attack or a substitute if you have the chance, pain split is for recovering health and Thunderbolt is for STAB, it works quite well and walls.
Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Iron Head
- Fire Punch
- Stealth Rock
- Thunderpunch
The usual scarfrachi with Three punches for coverage, thunder punch over Zen headbut for gyarados, I'm surprised no one uses this little fella anymore, it works so well and in this metagame of steel types and tyranitar, it's one of the best pokemon in it. I took away ice punch, which I had for stealth rocks, because they would help Tyranitar immencely.
Magnezone @ Leftovers
Ability: Magnet Pull
EVs: 40 Atk/216 Spd/252 SAtk
Mild nature (+SAtk, -Def)
- Explosion
- Hidden Power [Grass]
- Thunderbolt
- Substitute
I have no clue why this thing dropped in usage.... With tyranitar being so popular and it being weak too steel, it's obvious that more Steel types will show up, and that makes Magnezone even MORE usefull then it was before, it works very well with my tyranitar, I take it out too scout, then in comes a Scarfrachi or Banded scizor for instance, I go into magnezone and it goes bye-bye, and makes my Tyranitar sweep ever so easiar, It works like a charm, I set up a substitute while the opponent does nothing too me, kill him off and I can get a hit on what comes in, or if it's a bad threat, explode. I have hidden power grass too lure swampert in and kill it, because it won't help my tyranitar sweep at all.
Kingdra (M) @ Choice Specs
Ability: Swift Swim
EVs: 4 Def/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Draco Meteor
- Dragon Pulse
- Hydro Pump
- Signal Beam
This is my own version of specs kingdra, coming back in this team like all my others, and this time by a suggestion ^^ The only time I don't use it it comes too me anyway. Draco meteor and hydro pump make a dual stab coverage. Dragon Pulse is for STAB when I don't want too lose sp. atk. and Signal beam is too outspeed and OHKO defencive celebi, With STAB on Water-type moves, I can open a whole other dimension of power compared to Salamence and Latias. Dragon and Water have near perfect coverage so there's no need for any other move. Kingdra can also act as a pseudo check to Infernape and Gyarados, should the need arise. Latias might be better but I realy don't want too spend the whole game trying too kill that tyranitar so Latias can come in freely and losing because of it.
Well, that's it ^^ I hope you enjoyed my RMT, any suggestions for my team are welcome, I'm not the best team builder. Thanks ^^







Machamp (M) @ Lum Berry
Ability: No Guard
EVs: 104 HP/252 Atk/50 Spd/104 SDef
Adamant nature (+Atk, -SAtk)
- Dynamicpunch
- Bullet Punch
- Payback
- Ice Punch
This is my own Machamp set, I think substitute is useless on it because people predict it anyway, and this set gives me priority and more coverage, I used this on my last team anyway, before it became popular, it destroys most leads, but if you have a better anti-lead with priority that works then I'm okay with it. o.O

Tyranitar (M) @ Babiri Berry
Ability: Sand Stream
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Stone Edge
- Crunch
- Earthquake
This thing is awesome, every single person expects a scarf and I get a free Dragon dance, I sweep a lot with this Barbiri berry is for those pesky steels that think they can kill me, but fail, and I have magnezone for that, I prefer Earthquake over Fire Fang because you only need fire fang for scizor, and I have a barbiri berry anyway.

Rotom-c @ Leftovers
Ability: Levitate
EVs: 252 HP/68 Def/188 Spd
Timid nature (+Spd, -Atk)
- Substitute
- Will-o-wisp
- Thunderbolt
- Pain Split
My own rotom set I made ^^ It works quite well at walling and cripples a lot of things, Will-o-Wisp is for physical attackers, substitute is good for getting a free attack or a substitute if you have the chance, pain split is for recovering health and Thunderbolt is for STAB, it works quite well and walls.

Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Iron Head
- Fire Punch
- Stealth Rock
- Thunderpunch
The usual scarfrachi with Three punches for coverage, thunder punch over Zen headbut for gyarados, I'm surprised no one uses this little fella anymore, it works so well and in this metagame of steel types and tyranitar, it's one of the best pokemon in it. I took away ice punch, which I had for stealth rocks, because they would help Tyranitar immencely.

Magnezone @ Leftovers
Ability: Magnet Pull
EVs: 40 Atk/216 Spd/252 SAtk
Mild nature (+SAtk, -Def)
- Explosion
- Hidden Power [Grass]
- Thunderbolt
- Substitute
I have no clue why this thing dropped in usage.... With tyranitar being so popular and it being weak too steel, it's obvious that more Steel types will show up, and that makes Magnezone even MORE usefull then it was before, it works very well with my tyranitar, I take it out too scout, then in comes a Scarfrachi or Banded scizor for instance, I go into magnezone and it goes bye-bye, and makes my Tyranitar sweep ever so easiar, It works like a charm, I set up a substitute while the opponent does nothing too me, kill him off and I can get a hit on what comes in, or if it's a bad threat, explode. I have hidden power grass too lure swampert in and kill it, because it won't help my tyranitar sweep at all.

Kingdra (M) @ Choice Specs
Ability: Swift Swim
EVs: 4 Def/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Draco Meteor
- Dragon Pulse
- Hydro Pump
- Signal Beam
This is my own version of specs kingdra, coming back in this team like all my others, and this time by a suggestion ^^ The only time I don't use it it comes too me anyway. Draco meteor and hydro pump make a dual stab coverage. Dragon Pulse is for STAB when I don't want too lose sp. atk. and Signal beam is too outspeed and OHKO defencive celebi, With STAB on Water-type moves, I can open a whole other dimension of power compared to Salamence and Latias. Dragon and Water have near perfect coverage so there's no need for any other move. Kingdra can also act as a pseudo check to Infernape and Gyarados, should the need arise. Latias might be better but I realy don't want too spend the whole game trying too kill that tyranitar so Latias can come in freely and losing because of it.
Well, that's it ^^ I hope you enjoyed my RMT, any suggestions for my team are welcome, I'm not the best team builder. Thanks ^^