
Hello Smogon, the Team 'Tanith First and Only' is a Balance-Team centered around the sweep of Sub Calm Mind Celebi and Mixed Flygon with the support of Spikes from Skarmory.I built the team some days ago after I read through some old teams on Smogon and got stuck by fatty's Calm Mind Celebi team which really inspired me when I started building the team.
The team works very well but the team of course has some weaks and I think that the potential of the team can increase.

Team at a Glance
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Mad Larkin (Skarmory) @ Leftovers
Ability: Sturdy
Nature: Impish (+Def ; -SAtk)
EVs: 252 HP | 252 SDef | 4 Def
- Brave Bird
- Stealth Rock
- Spikes
- Roost
Skarmory and Tyranitar are working perfectly together because nearly all leads that are not handeld by Skarmory and kept in check by Tyranitar (Heatran and Infernape for example).Also, this two Pokémon are nearly resisting all weaknesses of the other one which is quite helpful.Skarmory also keeps the top threats of OU in check like the popular Rest Chesto Kingdra, Bulky Dragonite and Choice Band Scizor, just to name a few and provides the hazard support for the rest of team.Its unique typing and good defensive states also allow Skarmory to come back later in the game and get out spikes or wall a physical threat.
Why this set:
Special defensive Skarmory has become the standard set for Skarmory since it allows me to get out spikes against specially based Pokémon and take their hits better.Brave Bird ist mostly for the annoying Machamp leads and bulky Grasstypes like Shaymin and Celebi and it's quite helpful against this threats.Spikes and Stealth Rock are self-explanority, just there to support Celebi and Flygon and deal some more damage.Roost is for recovery and more durability.

"Try Again" Bragg (Tyranitar) @ Choice Scarf
Ability: Sand Stream
Nature: Jolly (+Spe ; -SAtk)
EVs: 4 Def | 252 Atk | 252 Spe
- Stone Edge
- Crunch
- Pursuit
- Earthquake
Tyranitar is the second part of the lead combination of Skarmory and Tyranitar and it takes care of the leads that Skarmory can't deal with, which are Starmie, Heatran and Infernape.I just have to be aware of Starmie because I don't want to switch into a Hydro Pump so i usually go to Celebi first and then to Tyranitar.Scarf Tyranitar also makes a efficent Revengekiller later on and it can easily pick off Rotom locked into Shadow Ball, Gengar or Lucario.
Why this set:
As I said before, Scarf Tyranitar's role is to pick off annoying Rotom, Gengar and Lucario and the Choice Scarf is necessary for that.The scarf is also important for the rare Infernape lead, which can cause problems.Stone Edge + Crunch are STAB Moves and work well together while Pursuit picks off weakend Gengar or locked Rotoms which are forced to switch.I chose Earthquake instead of Superpower because without it, I can't get the OHKO on Infernape which is quite annoying.

Colm Corbec (Rotom-W) @ Leftovers
Ability: Levitate
Nature: Bold (+Def ; -Atk)
EVs: 252 HP | 168 Def | 88 Spe
- Thunderbolt
- Hydro Pump
- Subsitute
- Will-O-Wisp
Rotom-W gives me the important resistances to Fighting and Normal-type attacks, which is important with Dynamic Punch Machamp and Lucario everywhere.Rotom also blocks Rapid Spin and is able to take on the common Spinner like Foretress and defensive Starmie with Will-O-Wisp and Thunderbolt.It also benefits from the Spikes and functions as a check to Taunt Gyarados, Sword Dance Lucario without Crunch and Scizor if Skarmory was taken out.
Why this set:
I didn't want to use Scarf Rotom since it lacked the bulk I needed for a Spinblocker and it could easily be picked off by Pursuit and I so I tried out a defensive Rotom with Subsitute and it works quite well.The advantage of Subsitute is, that is blocks annoying Puruits and status moves like Thunderwave, Toxic or Leech Seed.Will-O-Wisp cripples the common Tyranitar Switch_in , Thunderbolt hits Bulky Waters like Gyarados and Suicune and Hydro Pump scares away Heatran, which is a plus for the Washform.

Elim Rawne (Suicune) @ Leftovers
Ability: Pressure
Nature: Bold (+Def ; -Atk)
EVs: 252 HP | 192 Def | 64 Spe
- Hydro Pump
- Ice Beam
- Calm Mind
- Roar
Suicune is the Bulky Water of the team, that is nowadays in nearly every team and it works as a check to Infernape, Dragonite and Tyranitar to an extand.Suicune acts as a Phazer with Roar to deal more damage through Spikes and Stealth Rock, it acts as a tank and it is also able to sweep in the endgame when all counters are heavily damaged through hazards and the other team members.Suicune's variability is probably its strength and in the most battles Suicune has been the MVP.
Why this set:
I used an offensive Suicune but i hate beeing walled by Blissey and so I tested Roar Suicune.Suicune with Roar doesn't beat Blissey without hazards support but with Spikes up Blissey and other counters can't switch in without getting heavily damaged.Hydro Pump is the obvious STAB move and deals heavy damage even without a boost from Calm Mind.Ice Beam hits the common Switch-Ins like Celebi and Shaymin and the common Dragonite.

Brin Milo (Flygon) @ Life Orb
Ability: Levitate
Nature: Naive (-SDef ; + Spe)
EVs: 80 Atk | 252 SAtk | 176 Spe
- Draco Meteor
- Earthquake
- Fire Blast
- Roost
I needed a Pokémon that could resist Electric and Groundmoves and something that could easily break stal and so I came to Mixed Flygon which wrecks havoc on most teams in combination with hazards.Mixed Flygon is also a great Stall Breaker because it is able to 2hko nearly every member of a stall team with the support of Spikes and Stealth Rock.In the first version of the team I used a Mixed Dragonite because it has more Bulk and much more power but Mixed Flygon conviced me with its typing, resistance to Stealth Rock, more Speed and the surprising effect.
Why this set:
In contrast to the Scarfset, Mixed Flygon has a great surprising effect because everybods expects the popular Choiceset and that causes at least one surprise kill per match which is quite helpful.Mixed Flygon is also surpringly strong, just for exapmle a Draco Meteor deals 58.4% - 68.9% to Bulky Gyarados and Fire Blast deals 66.5% - 78.4% to a specially defensive Skarmory while Earthquake deals 38.7% - 45.5% to the standard Blissey.Roost gives me recovery which is really important.

Ibram Gaunt (Celebi) @ Leftovers
Ability: Natural Cure
Nature: Bold (+Def ; -Atk)
EVs:252 HP | 84 Def | 172 Spe
- Psychic
- Earth Power
- Calm Mind
- Subsitute
Why this Pokémon:
Celebi was the first Pokemon I chosebecause it should be the core of this team and so it is clear why Celebi is on the team.Celebi keeps the problematic Bulky waters like Swampert in check, profits from the hazards support and can easily sweep in the endgame after the counters have been weakend or removed by the other team members.Celebi works as a counter to Breloom, Gyarados and other Bulky Waters to an extand.
Why this set:
Celebi with Calm Mind + Subsitute is damn awesome.I mean, 101 HP SUb, which isn't broken by Seismic Stoss from Blissey, great bulk and wiith Psychic + Earth Power Celebi hast great coverage only resisted by Skarmory, Cresselia and Celebi in OU.Energy Ball is of course an option over Psychic but I really need the coverage and Psychic did pretty well for me.Max HP is for a 101 HP Sub, 172 Spe EVs let me outspeed Timit Heatran by one point and the rest is just put into the physical bulk.This thing also profits from the hazard support and I can just recommend this set !
End Notes:
This team did pretty well for me but I think that the potential can increase , I thought of changing Rotom to an offensive or defensive Sub Split Rotom Set and changing Suicune to Gyarados.
The biggest I noticed is Nasty Plot Infernape with Vaccum Wave, which can easily 6-0 me so I hope for ratings x)
Final Glance
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Celebi was the first Pokemon I chosebecause it should be the core of this team and so it is clear why Celebi is on the team.Celebi keeps the problematic Bulky waters like Swampert in check, profits from the hazards support and can easily sweep in the endgame after the counters have been weakend or removed by the other team members.Celebi works as a counter to Breloom, Gyarados and other Bulky Waters to an extand.
Why this set:
Celebi with Calm Mind + Subsitute is damn awesome.I mean, 101 HP SUb, which isn't broken by Seismic Stoss from Blissey, great bulk and wiith Psychic + Earth Power Celebi hast great coverage only resisted by Skarmory, Cresselia and Celebi in OU.Energy Ball is of course an option over Psychic but I really need the coverage and Psychic did pretty well for me.Max HP is for a 101 HP Sub, 172 Spe EVs let me outspeed Timit Heatran by one point and the rest is just put into the physical bulk.This thing also profits from the hazard support and I can just recommend this set !
End Notes:
This team did pretty well for me but I think that the potential can increase , I thought of changing Rotom to an offensive or defensive Sub Split Rotom Set and changing Suicune to Gyarados.
The biggest I noticed is Nasty Plot Infernape with Vaccum Wave, which can easily 6-0 me so I hope for ratings x)

Final Glance
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