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Champions TankChomp [QC 2/2] [GP 1/1]

Sami

formerly S0A0M0I0
is a Top Community Contributoris a Top Metagame Resource Contributoris a Top Contributor
[SET]
TankChomp (Garchomp) @ Leftovers / Rocky Helmet / Sitrus Berry
Ability: Rough Skin
SPs: 32 HP / 32 Def / 2 SpD or 32 HP / 2 Def / 32 SpD
Impish / Careful Nature
- Stealth Rock
- Earthquake
- Dragon Tail
- Spikes / Protect / Endure / Stone Edge

[SET COMMENTS]
Garchomp's good typing and solid bulk allow it to check a wide range of foes, such as Ceruledge and Mega Delphox, while also being a consistent entry hazard setter for the tier due to its good matchup against Excadrill and Glimmora. Unlike other defensive Pokemon, Garchomp is significantly less passive due to its naturally strong Earthquake alongside access to Dragon Tail, preventing foes such as Annihilape and Mega Staraptor from using it as setup fodder. Dragon Tail also synergizes well with Garchomp's own hazards, allowing it to repeatedly wear down foes for teammates, especially if using Spikes to break past Hippowdon, Aegislash, and opposing Garchomp faster. Protect is another option that allows Garchomp to gain additional health from Leftovers as well as scout moves from Choice-locked foes such as Meowscarada and Hisuian Samurott. Endure allows Garchomp to gain additional Rough Skin chip damage on contact users such as Mega Absol Z and Mega Golisopod before fainting. Stone Edge can be used to threaten Mega Delphox, Volcarona, and Mega Clefable, while Poison Jab is a more niche option that hits the last alongside Hatterene, Mega Meganium, and Mega Floette, with a high chance to spread poison. The first SP spread maximizes physical bulk, notably preventing +2 Sneasler's Close Combat from OHKOing after Stealth Rock. The second SP spread maximizes special bulk, minimizing the chances that Mega Raichu Y's Alluring Voice 2HKOes after Stealth Rock. Leftovers lets Garchomp recover health from Stealth Rock damage or weak moves such as Mega Lopunny's Fake Out. Rocky Helmet synergizes well with Rough Skin, allowing Garchomp to rack up damage against Pokemon using weak contact moves such as Mega Golisopod using Aqua Jet and Meowscarada using U-turn. Sitrus Berry can be used to prevent Adamant Blaziken's Close Combat from 2HKOing physically defensive Garchomp as well as +1 Modest Volcarona's Bug Buzz from 2HKOing specially defensive Garchomp. Haban Berry is a niche option to allow Garchomp to check Mega Charizard X and Mega Dragalge more easily, while Yache Berry can be used for Mega Metagross's Ice Punch. All berries can be consumed, which is useful for denying Swords Dance Aegislash and Ceruledge from using Poltergeist, although no item can be used to check these two more easily.

Garchomp is a very reliable defensive piece for almost every archetype, ranging from balance to offense structures, that wants to capitalize on its entry hazard-setting capabilities. However, it notably struggles against Corviknight and, depending on its last moveslot, other foes such as Mega Clefable, Hatterene, and Mega Meganium. The last three are major issues, since they can deny progress made by setting hazards via Defog or Magic Bounce. Therefore, teammates that are able to threaten all of these are heavily appreciated. Ceruledge is a standout partner on more offensive structures, appreciating the hazards Garchomp can set for it to wallbreak and sweep more easily. In return, it not only punishes Corviknight and Mega Clefable lacking Thunder Wave but can also block Rapid Spin from Excadrill if using a Shuca Berry. Annihilape can do a similar thing but with Defiant discouraging Corviknight from using Defog against it. Hisuian Samurott is a very potent Spike setter, allowing Garchomp to run other moves such as Poison Jab and help overwhelm shared checks such as Clefable and Mega Meganium. Its access to Taunt can deny Corviknight's Defog, and Swords Dance variants will appreciate Stealth Rock support from Garchomp wearing down Toxapex and Primarina. Other offensive teammates such as Mega Floette, Mega Charizard X, and Mega Raichu Y all appreciate Garchomp threatening their own checks, such as Galarian Slowking, Toxapex, and Mega Dragalge, while maintaining offensive pressure with hazards and Dragon Tail. On more balanced structures, the aforementioned Galarian Slowking is a fantastic partner to handle Fairy-types such as Mega Floette and Mega Meganium, while Garchomp punishes Excadrill and Aegislash attempting to set up on it. Fairy- and Steel-types such as Hatterene, Corviknight, and Mega Scizor are appreciated to handle other offensive Dragon-types such as Hydreigon. In return, Garchomp handles Fire-types like Volcarona and Ceruledge. Corviknight in particular can remove Grassy Terrain from Rillaboom with Defog, ensuring that Garchomp's Earthquake is not weakened versus bulky Mega Floette and Mega Metagross.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sami.604820/
Quality checked by:
https://www.smogon.com/forums/members/swordisbored.489963/
https://www.smogon.com/forums/members/acezsz.725104/
Grammar checked by:
https://www.smogon.com/forums/members/xonks.649184/
https://www.smogon.com/forums/members/wisteriapurple.664887/
 
Last edited:
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[SET]
TankChomp (Garchomp) @ Leftovers / Sitrus Berry / Haban Berry
Ability: Rough Skin
SPs: 32 HP / 32 Def / 2 SpD or 32 HP / 2 Def / 32 SpD
Impish or Careful Nature
- Stealth Rock
- Earthquake
- Dragon Tail
- Spikes / Poison Jab / Protect / Stone Edge (I'd put Poison Jab in the move set as it is by far the most common and best option imo besides Spikes. Make sure in Set Comments to put details about Poison Jab before Protect and Stone Edge.)

[SET COMMENTS]
Garchomp's good typing and solid bulk allows it to check a wide range of foes, such as Ceruledge and Mega Delphox, while also being a consistent hazard setter for the tier, due to its good matchup into Excadrill and Glimmora. Unlike other defensive Pokemon, Garchomp is significantly less passive due to its naturally strong Earthquake, alongside access to Dragon Tail, preventing foes such as Annihilape and Mega Staraptor from using it as setup fodder. It also synergises well with Garchomp's own hazards, allowing it to repeatedly wear down foes for teammates, especially if using Spikes to break past Hippowdon, Aegislash, and opposing Garchomp faster. Protect is another option that allows Garchomp to gain additional health from Leftovers, as well as scout moves from choice-locked foes such as Meowscarada and Hisuian Samurott. Stone Edge can be used to threaten Mega Delphox, Volcarona, and Mega Clefable, while Poison Jab hits the latter alongside Hatterene, Mega Meganium, and Mega Floette with a high chance to spread Poison. The first SP spread maximises physical bulk, notably preventing +2 Sneasler's Close Combat from OHKOing after Stealth Rock. The second SP spread maximises special bulk, minimizing the chances that Mega Raichu Y's Alluring Voice 2HKOes after Stealth Rock. Leftovers lets Garchomp recover health from Stealth Rock damage or weak moves such as Mega Lopunny's Fake Out. Sitrus Berry prevents Adamant Blaziken's Close Combat from 2HKOing physically defensive Garchomp, as well as preventing +1 Modest Volcarona's Bug Buzz from 2HKOing specially defensive Garchomp. Haban Berry can be used for Garchomp to check Mega Charizard X and Mega Dragalge more easily, while Yache Berry can be used for Mega Metagross's Ice Punch. All berries can be consumed which is useful for denying Swords Dance Aegislash and Ceruledge from using Poltergeist, although no item can be used to check these two more easily.

Garchomp is a very reliable defensive piece for almost every archetype, ranging from fat balance to offense structures, that want to capitalise on its hazard setting capabilities. However, it notably struggles into Corviknight, and depending on its last moveslot, other foes such as Mega Clefable, Hatterene, and Mega Meganium. The former three are major issues since they can deny progress made by setting hazards via Defog and Magic Bounce respectively. Therefore, teammates who are able to threaten all of these are heavily appreciated. Ceruledge is a stand-out partner on more offensive structures, appreciating the hazards Garchomp can set, to wallbreak and sweep more easily. In return, it not only punishes Corviknight and Mega Clefable lacking Thunder Wave, but can block Rapid Spin from Excadrill if using a Shuca Berry. Annihilape can do a similar thing, but with Defiant discouraging Corviknight from using Defog against it. Hisuian Samurott is a very potent Spike setter, allowing Garchomp to run other moves, while they both overwhelm shared checks in Clefable and Mega Meganium. (I'd say you should specify that Garchomp has Poison Jab here as otherwise it isn't helping overwhelm Clefable or Mega Meganium in the slightest.) Access to Taunt can deny Corviknight's Defog, and Swords Dance variants will appreciate Stealth Rock support from Garchomp wearing down Toxapex and Primarina. Other offensive teammates such as Mega Floette, Mega Charizard X, and Mega Raichu Y, all appreciate Garchomp to threaten their own checks, such as Galarian Slowking, Toxapex, and Mega Dragalge, while maintaining offensive pressure with hazards and Dragon Tail. On more balanced structures, the aforementioned Galarian Slowking is a fantastic partner to handle Fairy-types such as Mega Floette and Mega Meganium, while Garchomp punishes Excadrill and Aegislash attempting to setup on it. Fairy- and Steel-types such as Hatterene, Corviknight, and Mega Scizor, are appreciated to handle other offensive Dragon-types such as Hydreigon. In return, Garchomp handles Fire-types like Volcarona and Ceruledge,

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sami.604820/
Quality checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
Looks pretty good to me!
 
Not much to say QC 2/2

add remove comment

[SET]
TankChomp (Garchomp) @ Leftovers / Rocky Helmet / Sitrus Berry
Ability: Rough Skin
SPs: 32 HP / 32 Def / 2 SpD or 32 HP / 2 Def / 32 SpD
Impish or Careful Nature
- Stealth Rock
- Earthquake
- Dragon Tail
- Spikes / Poison Jab / Protect Protect/ Endure / Stone Edge Endure is better now that Meganium isn't as popular

[SET COMMENTS]
Garchomp's good typing and solid bulk allows it to check a wide range of foes, such as Ceruledge and Mega Delphox, while also being a consistent hazard setter for the tier, due to its good matchup into Excadrill and Glimmora. Unlike other defensive Pokemon, Garchomp is significantly less passive due to its naturally strong Earthquake, alongside access to Dragon Tail, preventing foes such as Annihilape and Mega Staraptor from using it as setup fodder. It also synergises well with Garchomp's own hazards, allowing it to repeatedly wear down foes for teammates, especially if using Spikes to break past Hippowdon, Aegislash, and opposing Garchomp faster. Protect is another option that allows Garchomp to gain additional health from Leftovers, as well as scout moves from choice-locked foes such as Meowscarada and Hisuian Samurott. say that Endure works well with Rocky Helm to stack contact damage on foes like Mega Abzol Z, Meowscarada, and Sneasler. Stone Edge can be used to threaten Mega Delphox, Volcarona, and Mega Clefable, while Poison Jab is a more niche option that hits the latter alongside Hatterene, Mega Meganium, and Mega Floette with a high chance to spread Poison. The first SP spread maximises physical bulk, notably preventing +2 Sneasler's Close Combat from OHKOing after Stealth Rock. The second SP spread maximises special bulk, minimizing the chances that Mega Raichu Y's Alluring Voice 2HKOes after Stealth Rock. Leftovers lets Garchomp recover health from Stealth Rock damage or weak moves such as Mega Lopunny's Fake Out. Rocky Helmet synergises well with Rough Skin, allowing Garchomp to rack up damage against weak contact moves such as Mega Golisopod's Aqua Jet and Meowscarada's U-turn. Sitrus Berry can be used to prevent Adamant Blaziken's Close Combat from 2HKOing physically defensive Garchomp, as well as preventing +1 Modest Volcarona's Bug Buzz from 2HKOing specially defensive Garchomp. Haban Berry is a niche option to allow for Garchomp to check Mega Charizard X and Mega Dragalge more easily, while Yache Berry can be used for Mega Metagross's Ice Punch. All berries can be consumed which is useful for denying Swords Dance Aegislash and Ceruledge from using Poltergeist, although no item can be used to check these two more easily.

Garchomp is a very reliable defensive piece for almost every archetype, ranging from fat balance to offense structures, that want to capitalise on its hazard setting capabilities. However, it notably struggles into Corviknight, and depending on its last moveslot, other foes such as Mega Clefable, Hatterene, and Mega Meganium. The former three are major issues since they can deny progress made by setting hazards via Defog and Magic Bounce respectively. Therefore, teammates who are able to threaten all of these are heavily appreciated. Ceruledge is a stand-out partner on more offensive structures, appreciating the hazards Garchomp can set, to wallbreak and sweep more easily. In return, it not only punishes Corviknight and Mega Clefable lacking Thunder Wave, but can block Rapid Spin from Excadrill if using a Shuca Berry. Annihilape can do a similar thing, but with Defiant discouraging Corviknight from using Defog against it. Hisuian Samurott is a very potent Spike setter, allowing Garchomp to run other moves such as Poison Jab, which allows it to help overwhelm shared checks with Hisuian Samurott such as Clefable and Mega Meganium. Access to Taunt can deny Corviknight's Defog, and Swords Dance variants will appreciate Stealth Rock support from Garchomp wearing down Toxapex and Primarina. Other offensive teammates such as Mega Floette, Mega Charizard X, and Mega Raichu Y, all appreciate Garchomp to threaten their own checks, such as Galarian Slowking, Toxapex, and Mega Dragalge, while maintaining offensive pressure with hazards and Dragon Tail. On more balanced structures, the aforementioned Galarian Slowking is a fantastic partner to handle Fairy-types such as Mega Floette and Mega Meganium, while Garchomp punishes Excadrill and Aegislash attempting to setup on it. Fairy- and Steel-types such as Hatterene, Corviknight, and Mega Scizor, are appreciated to handle other offensive Dragon-types such as Hydreigon. In return, Garchomp handles Fire-types like Volcarona and Ceruledge (RC). (AP) You could mention that Garchomp can struggle against Grassy terrain teams (specifically rilla) and emphasize how Corv can deal with Rilla while Chomp can phase out Sneasler and Blaziken with Dtail
 
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[SET]
TankChomp (Garchomp) @ Leftovers / Rocky Helmet / Sitrus Berry
Ability: Rough Skin
SPs: 32 HP / 32 Def / 2 SpD or 32 HP / 2 Def / 32 SpD
Impish or / Careful Nature
- Stealth Rock
- Earthquake
- Dragon Tail
- Spikes / Protect / Endure / Stone Edge

[SET COMMENTS]
Garchomp's good typing and solid bulk allows allow it to check a wide range of foes, such as Ceruledge and Mega Delphox, while also being a consistent hazard setter for the tier (RC) due to its good matchup into against Excadrill and Glimmora. Unlike other defensive Pokemon, Garchomp is significantly less passive due to its naturally strong Earthquake (RC) alongside access to Dragon Tail, preventing foes such as Annihilape and Mega Staraptor from using it as setup fodder. It also synergises synergizes well with Garchomp's own entry hazards, allowing it to repeatedly wear down foes for teammates, especially if using Spikes to break past Hippowdon, Aegislash, and opposing Garchomp faster. Protect is another option that allows Garchomp to gain additional health from Leftovers (RC) as well as scout moves from Choice-locked foes such as Meowscarada and Hisuian Samurott. Endure allows Garchomp to gain additional Rough Skin chip damage on contact users such as Mega Absol Z and Mega Golisopod before fainting thanks to Rough Skin. wanted to connect rough skin --> chip earlier Stone Edge can be used to threaten Mega Delphox, Volcarona, and Mega Clefable, while Poison Jab is a more niche option that hits the latter last alongside Hatterene, Mega Meganium, and Mega Floette, (AC) with a high chance to spread poison. The first SP spread maximises maximizes physical bulk, notably preventing +2 Sneasler's Close Combat from OHKOing after Stealth Rock. The second SP spread maximises maximizes special bulk, minimizing the chances that Mega Raichu Y's Alluring Voice 2HKOes after Stealth Rock. Leftovers lets let Garchomp recover health from Stealth Rock damage or and weak moves such as Mega Lopunny's Fake Out. Rocky Helmet synergises synergizes well with Rough Skin, allowing Garchomp to rack up damage against weak contact moves such as Mega Golisopod's Aqua Jet and Meowscarada's U-turn. Sitrus Berry can be used to prevent Adamant Blaziken's Close Combat from 2HKOing physically defensive Garchomp (RC) as well as preventing +1 Modest Volcarona's Bug Buzz from 2HKOing specially defensive Garchomp. Haban Berry is a niche option to allow for Garchomp to check Mega Charizard X and Mega Dragalge more easily, while Yache Berry can be used for Mega Metagross's Ice Punch. All berries can be consumed, (AC) which is useful for denying Swords Dance Aegislash and Ceruledge from using Poltergeist, although no item can be used to check these two more easily.

Garchomp is a very reliable defensive piece for almost every archetype, ranging from fat balance to offense structures, that want wants to capitalise capitalize on its hazard setting hazard-setting capabilities. However, it notably struggles into against Corviknight (RC) and, (AC) depending on its last moveslot, other foes such as Mega Clefable, Hatterene, and Mega Meganium. The former last three are major issues, (AC) since they can deny progress made by setting entry hazards via Defog and or Magic Bounce respectively. i think for respectively the sentence would need to be defog, defog, and magic bounce Therefore, teammates who are able to threaten all of these are heavily appreciated. Ceruledge is a stand-out standout partner on more offensive structures, appreciating the hazards Garchomp can set (RC) to wallbreak and sweep more easily. In return, it not only punishes Corviknight and Mega Clefable lacking that lack Thunder Wave (RC) but also can block Rapid Spin from Excadrill if using a Shuca Berry. Annihilape can do a similar thing (RC) but with Defiant discouraging Corviknight from using Defog against it. Hisuian Samurott is a very potent Spike setter, allowing Garchomp to run other moves such as Poison Jab, which allows it to help overwhelm shared checks with Hisuian Samurott such as Clefable and Mega Meganium. Access to Taunt can deny Corviknight's Defog, and Swords Dance variants will appreciate Stealth Rock support from Garchomp wearing down Toxapex and Primarina. Other offensive teammates such as Mega Floette, Mega Charizard X, and Mega Raichu Y (RC) all appreciate Garchomp to threaten threatening their own checks, such as Galarian Slowking, Toxapex, and Mega Dragalge, while maintaining offensive pressure with hazards and Dragon Tail. On more balanced structures, the aforementioned Galarian Slowking is a fantastic partner to handle Fairy-types such as Mega Floette and Mega Meganium, while Garchomp punishes Excadrill and Aegislash attempting to setup set up on it. Fairy- and Steel-types such as Hatterene, Corviknight, and Mega Scizor (RC) are appreciated to handle other offensive Dragon-types such as Hydreigon. In return, Garchomp handles Fire-types like Volcarona and Ceruledge. Corviknight in particular can remove Grassy Terrain from Rillaboom with Defog, ensuring that Garchomp Garchomp's Earthquake is not weakened versus bulky Mega Floette and Mega Metagross.
 
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1/1 GP Team done :garchomp:
credit both of us tyvm!
[SET]
TankChomp (Garchomp) @ Leftovers / Rocky Helmet / Sitrus Berry
Ability: Rough Skin
SPs: 32 HP / 32 Def / 2 SpD or 32 HP / 2 Def / 32 SpD
Impish or / Careful Nature
- Stealth Rock
- Earthquake
- Dragon Tail
- Spikes / Protect / Endure / Stone Edge

[SET COMMENTS]
Garchomp's good typing and solid bulk allows allow it to check a wide range of foes, such as Ceruledge and Mega Delphox, while also being a consistent entry hazard setter for the tier (RC) due to its good matchup into against Excadrill and Glimmora. Unlike other defensive Pokemon, Garchomp is significantly less passive due to its naturally strong Earthquake (RC) alongside access to Dragon Tail, preventing foes such as Annihilape and Mega Staraptor from using it as setup fodder. It Dragon Tail also synergises synergizes well with Garchomp's own hazards, allowing it to repeatedly wear down foes for teammates, especially if using Spikes to break past Hippowdon, Aegislash, and opposing Garchomp faster. Protect is another option that allows Garchomp to gain additional health from Leftovers (RC) as well as scout moves from Choice-locked foes such as Meowscarada and Hisuian Samurott. Endure allows Garchomp to gain additional Rough Skin chip damage on contact users such as Mega Absol Z and Mega Golisopod before fainting thanks to Rough Skin. wanted to connect rough skin --> chip earlier Stone Edge can be used to threaten Mega Delphox, Volcarona, and Mega Clefable, while Poison Jab is a more niche option that hits the latter last alongside Hatterene, Mega Meganium, and Mega Floette, (AC) with a high chance to spread poison. The first SP spread maximises maximizes physical bulk, notably preventing +2 Sneasler's Close Combat from OHKOing after Stealth Rock. The second SP spread maximises maximizes special bulk, minimizing the chances that Mega Raichu Y's Alluring Voice 2HKOes after Stealth Rock. Leftovers lets Garchomp recover health from Stealth Rock damage or weak moves such as Mega Lopunny's Fake Out. Rocky Helmet synergises synergizes well with Rough Skin, allowing Garchomp to rack up damage against Pokemon using weak contact moves such as Mega Golisopod's Golisopod using Aqua Jet and Meowscarada's Meowscarada using U-turn. Sitrus Berry can be used to prevent Adamant Blaziken's Close Combat from 2HKOing physically defensive Garchomp (RC) as well as preventing +1 Modest Volcarona's Bug Buzz from 2HKOing specially defensive Garchomp. Haban Berry is a niche option to allow for Garchomp to check Mega Charizard X and Mega Dragalge more easily, while Yache Berry can be used for Mega Metagross's Ice Punch. All berries can be consumed, (AC) which is useful for denying Swords Dance Aegislash and Ceruledge from using Poltergeist, although no item can be used to check these two more easily.

Garchomp is a very reliable defensive piece for almost every archetype, ranging from fat balance to offense structures, that want wants to capitalise capitalize on its hazard setting entry hazard-setting capabilities. However, it notably struggles into against Corviknight (RC) and, (AC) depending on its last moveslot, other foes such as Mega Clefable, Hatterene, and Mega Meganium. The former last three are major issues, (AC) since they can deny progress made by setting hazards via Defog and or Magic Bounce respectively. i think for respectively the sentence would need to be defog, defog, and magic bounce (to add on to this, you can only use "respectively" if item 1 in list 1 applies to item 1 in list 2, item 2 in list 1 applies to item 2 in list 2, etc. so both lists should have the same number of items as a baseline.) Therefore, teammates who that are able to threaten all of these are heavily appreciated. Ceruledge is a stand-out standout partner on more offensive structures, appreciating the hazards Garchomp can set (RC) for it to wallbreak and sweep more easily. In return, it not only punishes Corviknight and Mega Clefable lacking Thunder Wave (RC) but can also block Rapid Spin from Excadrill if using a Shuca Berry. Annihilape can do a similar thing (RC) but with Defiant discouraging Corviknight from using Defog against it. Hisuian Samurott is a very potent Spike setter, allowing Garchomp to run other moves such as Poison Jab (RC) which allows it to and help overwhelm shared checks with Hisuian Samurott such as Clefable and Mega Meganium. Its access to Taunt can deny Corviknight's Defog, and Swords Dance variants will appreciate Stealth Rock support from Garchomp wearing down Toxapex and Primarina. Other offensive teammates such as Mega Floette, Mega Charizard X, and Mega Raichu Y (RC) all appreciate Garchomp to threaten threatening their own checks, such as Galarian Slowking, Toxapex, and Mega Dragalge, while maintaining offensive pressure with hazards and Dragon Tail. On more balanced structures, the aforementioned Galarian Slowking is a fantastic partner to handle Fairy-types such as Mega Floette and Mega Meganium, while Garchomp punishes Excadrill and Aegislash attempting to setup set up on it. Fairy- and Steel-types such as Hatterene, Corviknight, and Mega Scizor (RC) are appreciated to handle other offensive Dragon-types such as Hydreigon. In return, Garchomp handles Fire-types like Volcarona and Ceruledge. Corviknight in particular can remove Grassy Terrain from Rillaboom with Defog, ensuring that Garchomp Garchomp's Earthquake is not weakened versus bulky Mega Floette and Mega Metagross.
 
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