Before I get told off, know that I'm pretty new with competitive battling. "Inexperienced" would be a better word, and I don't have enough knowledge about it to make huge, 5-6 line assessments about each Pokemon. I'm looking to learn, and help would be appreciated. With that said, I've seen your format closely and I think I kept to it (apart from the explanations being tiny).
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Nature: Relaxed
-Stealth Rock
-Leech Seed
-Power Whip
-Thunder Wave
Reason: Obvious set up and stall. The team was built around Ferrothorn.
Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 212 HP / 44 Atk / 252 Def
Adamant Nature
- Earthquake
- Stone Edge
- Ice Punch
- Stealth Rock / Fire Punch
Reason: To check birds, especially Charizard and Talonflame.
Blissey Leftovers
Ability: Natural Cure
252 HP/4 Def/252 SpD
Nature: Calm
-Protect
-Soft Boiled
-Toxic
-Seismic Toss
Reason: Special wall and scout.
Gourgeist (Small) Leftovers
Ability: Frisk
EVs: 252 HP/208 Def/48 Spd
Nature: Calm
-Leech Seed
-Substitute
-Fire Blast
-Will O Wisp
Reason: To take out/check rapid spinners. Decent wall.
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 4 HP / 252 Atk / 252 SpD
Adamant Nature
-Knock Off
-Drain Punch
-Ice Punch
-Mach Punch
Reason: Threat to Magnezone, to save Ferrothorn’s ass. Makes for some offense in a tanky team.
Charizard Charizardite X
Ability: Blaze
144 HP/252 Atk/112 Spe
Nature: Adamant
-Dragon Dance
-Dragon Claw
-Flare Blitz
-Roost
Reason: Set up, sweep.
What flaws do you see? Which Pokemon could be serious threats to my team? Could I make some changes, or is the entire team garbage? Thanks!
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Nature: Relaxed
-Stealth Rock
-Leech Seed
-Power Whip
-Thunder Wave
Reason: Obvious set up and stall. The team was built around Ferrothorn.
Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 212 HP / 44 Atk / 252 Def
Adamant Nature
- Earthquake
- Stone Edge
- Ice Punch
- Stealth Rock / Fire Punch
Reason: To check birds, especially Charizard and Talonflame.
Blissey Leftovers
Ability: Natural Cure
252 HP/4 Def/252 SpD
Nature: Calm
-Protect
-Soft Boiled
-Toxic
-Seismic Toss
Reason: Special wall and scout.
Gourgeist (Small) Leftovers
Ability: Frisk
EVs: 252 HP/208 Def/48 Spd
Nature: Calm
-Leech Seed
-Substitute
-Fire Blast
-Will O Wisp
Reason: To take out/check rapid spinners. Decent wall.
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 4 HP / 252 Atk / 252 SpD
Adamant Nature
-Knock Off
-Drain Punch
-Ice Punch
-Mach Punch
Reason: Threat to Magnezone, to save Ferrothorn’s ass. Makes for some offense in a tanky team.
Charizard Charizardite X
Ability: Blaze
144 HP/252 Atk/112 Spe
Nature: Adamant
-Dragon Dance
-Dragon Claw
-Flare Blitz
-Roost
Reason: Set up, sweep.
What flaws do you see? Which Pokemon could be serious threats to my team? Could I make some changes, or is the entire team garbage? Thanks!