SS OU Tapu Koko + Hawlucha extreme combo! Help needed though!

Hey there! This is my first time making a post on here so I was looking for some feedback and suggestions for my team

Landorus-Therian (M) @ Focus Sash
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Explosion
- Knock Off
- Earthquake

Always my lead, and I always setup stealth rocks to counter any future focus sashes or sturdy. It also has knock off and earthquake to deal some damage to other leads, and explosion to sacrifice itself and hopefully take out one of the opponents mons. Focus sash is to ensure that I can setup stealth rocks, and ev spread is just so that it can outspeed to setup rocks, and to deal some damage while at it

Tapu Koko @ Light Clay
Ability: Electric Surge
EVs: 248 HP / 8 SpD / 252 Spe
Jolly Nature
- Taunt
- Light Screen
- U-turn
- Reflect

This right here is the main setter of the team. Not many people expect a koko to setup, so it makes some people switch out to watch out for high damage. High speed means that it can quickly setup reflect + light screen, and taunt is to stop any defoggers. U-turn is to switch into another mon while dealing slight damage aswell. Ev spread is just to ensure that koko can outspeed most mons, and has enough health to tank atleast 1 earthquake or powerful hit.

Hawlucha @ Electric Seed
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- Acrobatics
- Stone Edge
- Swords Dance

Main powerhouse of the team. Hawlucha swapped in after koko with light screen + reflect + electric terrain is hella scary. Since it has reflect and light screen up it can get a swords dance up, which makes the damage on this thing insane. Close combat is just a stab move that hits hard, and since electric seed is used when swapping into electric terrain, unburden makes hawlucha twice as fast. Acrobatics without an item (Consumed electric seed) does 110 damage, not including stab. This does incredible damage and can sweep a large number of teams.

Slowking-Galar @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Flamethrower
- Ice Beam
- Future Sight
- Sludge Wave

Slowking-Galar is a good special defenser, and is easy to swap into so it can setup a future sight, and switch out because regenerator is op. Easy to swap in, hits hard, and is an overall good mon. However, I am looking for some replacements for this mon, or the next 2 mons im going to talk abt.

Nidoking (M) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sludge Wave
- Earth Power
- Ice Beam
- Flamethrower

Nidoking is my only special attacker, which I thought would be needed to counter any rocky helmet mons. It does a lot of damage with life orb + Sheer force, and the selection of moves is just to cover its weaknesses aswell as taking out the most common rocky helmets. (Corviknight, landorus etc.) I need feedback if this is a good choice on my team though

Dragapult @ Focus Sash
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Darts
- Sucker Punch
- Phantom Force
Final mon on the team is honestly not solidified, so I need some serious feedback and help as to what I can replace this Dragapult with, or if its fine on the team. Otherwise its just pretty strong, and uses focus sash so that it can get atleast 1 dragon dance in. Then it can deal a lot of damage with sucker punch and dragon darts, and uturn is just a move that I thought could be used to get out if necessary.

THIS IS MY TEAM AS OF NOW!! PLEASE HELP ME OUT
 
Honestly, not bad at all! Just a few improvements to make:

1)
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Seeing as to how this is a hyper offensive team, Volcarona is just much more at home here than Nidoking, being a special sweeper that can boost its stats to become nigh-unstoppable while taking advantage of Screens to set up more comfortably without falling immediately to stronger moves. You could run either the Offensive variant or the Defensive one; it's up to you but I lean a bit more to the bulkier one with Roost nowadays. Offensive loves the defense boosts from Screens though so I'll leave both in the imports. You play around and see what you like.

2)
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Slowking-G just doesn't fit here; it's a slow wall on a team meant to set up and sweep as quickly as possible. In light of the current OLT flooding the ladder with Slowbro-G cheese, I thought of hopping on that train to keep a Galarian Slow-twin on your team! The spread will be in the importable.

3)
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Focus Sash is pretty redundant with Screens; an item that works much better is Weakness Policy. It lets you absorb a weaker super-effective hit to gain a massive power boost and sweep. Speaking again of meta trends, Buzzwole has been a rising check to HO teams lately, which is why I love Weakness Policy + Fire Blast on this; it lets you bait in Buzzwole and other targets like Ferrrothorn and eat them alive.

4)
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(Set)

252+ Atk / 132 SpD / 124 Spe. That's the current standard Hawlucha spread, it lets you outspeed Excadrill under Sand and maximises attacking power while putting the rest in SpD to better take attacks like Clefable's Moonblast.

(OPTIONAL):

1.1)
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Speaking yet again of trendy meta picks, Screens HO typically struggles a ton with opposing Dragapult, as its Infiltrator ability lets it bowl over teams that rely on Screens to protect their frail sweepers. Grimmsnarl has the unique distinction of beating Dragapult 1v1, which makes it invaluable for this kind of team. Besides that, it achieves the same role of setting up Screens to facilitate your sweepers, while packing a nifty Prankster Taunt to prevent any hazards or anything funny from your opponents.

2.1)
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With Koko's departure, Hawlucha can't be used, so that leaves a gaping hole in the team. One of my favorite braindead HO sweepers to slap onto a team is Cloyster, which can pull you out of a sticky situation by flinching a troublesome opponent down with its King's Rock.

3.1)
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Here's a fun thing to try with the second team structure; you could forgo hazards entirely to run a Double Dance Landorus set which very often catches people off-guard and can end a game in a few turns sometimes. You definitely don't have to do this, but it can be quite exhilarating to pull off a sweep with it.

(Importable):

Version 1:

Version 2:

Hope you like the teams! If you have any questions about them, feel free to ask!
 
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Thanks so much! I tried out a game already with the first version of the team you recommended, dragapult was a beautiful check for ferrothorn with fire blast, and volcarona was also hella helpful with taking out some mons before i switched in my hawlucha, which absolutely sweeped the opponents team.
 
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