S1nn0hC0nfirm3d
aka Ho3nConfirm3d
[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Draco Meteor
move 3: Surf
move 4: Rapid Spin
item: Heavy-Duty Boots / Eject Pack
ability: Storm Drain
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe
tera type: Fairy / Ghost / Normal
[SET COMMENTS]
Tatsugiri is a Nasty Plot sweeper that compresses offensive utility in its access to both Rapid Spin and Storm Drain. The former is not only a valid option for entry hazard removal, but also one way that Tatsugiri may clean late-game when setting up on more passive foes like Bronzong and Coalossal. That being said, Tatsugiri is very frail, which limits its potential to set up both Nasty Plot and Rapid Spin, making it easier to revenge kill with priority and waters down its ability Storm Drain when Water-types like Paldean Taurus-W and Bruxish can OHKO it with their stronger coverage. Eject Pack is ran over Heavy-Duty Boots on some offensive VoltTurn teams, as the sacrifice to Tatsugiri’s bulk and consistency in removing entry hazards could be worth it to preserve momentum and bring in a wallbreaker after using Draco Meteor. A Timid nature ensures Tatsugiri may revenge kill Adamant Skuntank and Bombirdier, but on teams where its revenge killing purposes are not as necessary, Tatsugiri may opt for a Modest nature, which enjoys some extra liberties like 2HKOing Decidueye with Draco Meteor. Tatsugiri’s Tera typings are defensive, as they offer the strongest sweeping chances by limiting its revenge killers; Tera Fairy is generally the best, allowing Tatsugiri to wall the mirror matchup, resist Sucker Punch, and wall Paldean Tauros-W. Tera Ghost is another option to wall Paldean Tauros-W, and it also allows Tastugiri to reliably revenge kill—or prevent the revenge kill from—Curse Arcanine. Lastly, Tera Normal is a niche option to avoid relevant Ghost-type attacks like Decidueye’s Shadow Sneak and Choice Scarf Hoopha's Shadow Ball, with the minor benefit of buffing Rapid Spin.
Tatsugiri may easily fit on a variety of teams due to its offensive utility, with a predilection for offensive structures, but it ultimately always needs careful positioning for it to get on the field due to its frailty. It will best offensively check entry hazard users like Mudsdale, Gligar, and Coalossal, so pivots like Staraptor, Scyther, and Killowattral are great at getting Tatsugiri in safely against these walls. Arcanine and Skuntank may lure these walls in as well, making for a riskier albeit just as rewarding positioning plays for Tatsugiri to double switch, or simply come in on their Stealth Rock and Spikes. In return, these two offensive teammates put pressure on some of the specially defensive walls that Tatsugiri struggles with, like Florges and Copperajah. Fire- and Ground-types such as Paldean Tauros-F and Golurk will enjoy Tatsugiri's ability to deter Water-type attacks from walls and revenge killers alike, such as Milotic, Gastrodon, and Choice Scarf Paldean Tauros-W; use these matchups as setup opportunities for Tatsugiri. More defensive cores with walls such as Mudsdale, Galarian Slowbro, and Copperajah are good to rely on when Tatsugiri is forced out by faster revenge killers like Staraptor and Choice Scarf Florges. With Eject Pack, Tatsugiri will have a one-time switch-out on special walls like Copperajah and Gastrodon, so physical wallbreakers that enjoy the free switch-in like Flame Orb Heracross and Choice Band Paldean Tauros-F will make the most out of this interaction.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/s1nn0hc0nfirm3d.231074/
Quality checked by:
https://www.smogon.com/forums/members/asa.400292/
https://www.smogon.com/forums/members/bella.567483/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
name: Nasty Plot
move 1: Nasty Plot
move 2: Draco Meteor
move 3: Surf
move 4: Rapid Spin
item: Heavy-Duty Boots / Eject Pack
ability: Storm Drain
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe
tera type: Fairy / Ghost / Normal
[SET COMMENTS]
Tatsugiri is a Nasty Plot sweeper that compresses offensive utility in its access to both Rapid Spin and Storm Drain. The former is not only a valid option for entry hazard removal, but also one way that Tatsugiri may clean late-game when setting up on more passive foes like Bronzong and Coalossal. That being said, Tatsugiri is very frail, which limits its potential to set up both Nasty Plot and Rapid Spin, making it easier to revenge kill with priority and waters down its ability Storm Drain when Water-types like Paldean Taurus-W and Bruxish can OHKO it with their stronger coverage. Eject Pack is ran over Heavy-Duty Boots on some offensive VoltTurn teams, as the sacrifice to Tatsugiri’s bulk and consistency in removing entry hazards could be worth it to preserve momentum and bring in a wallbreaker after using Draco Meteor. A Timid nature ensures Tatsugiri may revenge kill Adamant Skuntank and Bombirdier, but on teams where its revenge killing purposes are not as necessary, Tatsugiri may opt for a Modest nature, which enjoys some extra liberties like 2HKOing Decidueye with Draco Meteor. Tatsugiri’s Tera typings are defensive, as they offer the strongest sweeping chances by limiting its revenge killers; Tera Fairy is generally the best, allowing Tatsugiri to wall the mirror matchup, resist Sucker Punch, and wall Paldean Tauros-W. Tera Ghost is another option to wall Paldean Tauros-W, and it also allows Tastugiri to reliably revenge kill—or prevent the revenge kill from—Curse Arcanine. Lastly, Tera Normal is a niche option to avoid relevant Ghost-type attacks like Decidueye’s Shadow Sneak and Choice Scarf Hoopha's Shadow Ball, with the minor benefit of buffing Rapid Spin.
Tatsugiri may easily fit on a variety of teams due to its offensive utility, with a predilection for offensive structures, but it ultimately always needs careful positioning for it to get on the field due to its frailty. It will best offensively check entry hazard users like Mudsdale, Gligar, and Coalossal, so pivots like Staraptor, Scyther, and Killowattral are great at getting Tatsugiri in safely against these walls. Arcanine and Skuntank may lure these walls in as well, making for a riskier albeit just as rewarding positioning plays for Tatsugiri to double switch, or simply come in on their Stealth Rock and Spikes. In return, these two offensive teammates put pressure on some of the specially defensive walls that Tatsugiri struggles with, like Florges and Copperajah. Fire- and Ground-types such as Paldean Tauros-F and Golurk will enjoy Tatsugiri's ability to deter Water-type attacks from walls and revenge killers alike, such as Milotic, Gastrodon, and Choice Scarf Paldean Tauros-W; use these matchups as setup opportunities for Tatsugiri. More defensive cores with walls such as Mudsdale, Galarian Slowbro, and Copperajah are good to rely on when Tatsugiri is forced out by faster revenge killers like Staraptor and Choice Scarf Florges. With Eject Pack, Tatsugiri will have a one-time switch-out on special walls like Copperajah and Gastrodon, so physical wallbreakers that enjoy the free switch-in like Flame Orb Heracross and Choice Band Paldean Tauros-F will make the most out of this interaction.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/s1nn0hc0nfirm3d.231074/
Quality checked by:
https://www.smogon.com/forums/members/asa.400292/
https://www.smogon.com/forums/members/bella.567483/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
Last edited: