Gen 1 Tauros (Stadium OU Mini) [QC 2/2] [GP 1/1]

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[OVERVIEW]

Tauros is the most powerful physical sweeper in the Stadium OU metagame. It has solid offensive stats backed up by a vast attacking movepool that contains Body Slam, Stomp, and coverage options in Blizzard, Earthquake, and Thunderbolt. In addition, its superb base 110 Speed lets it outpace most Pokemon in the metagame and grants it a noteworthy critical hit rate of 18%. However, Tauros has to avoid status at all costs to remain a threat. The reduced viability of Hyper Beam compared to standard RBY does it no favors either, as it now has more difficulty breaking through staples like Snorlax, Exeggutor, and Chansey, as well as knocking out status inducers before they can cripple it. Tauros can run Substitute to avoid status, but this drops Tauros's HP to the point of putting it in 2HKO range of many common threats. Despite these shortcomings, Tauros is a great pick for most Stadium OU teams.

[SET]
name: Standard
move 1: Body Slam
move 2: Blizzard
move 3: Substitute / Double-Edge
move 4: Stomp / Double-Edge / Earthquake / Thunderbolt

[SET COMMENTS]

Body Slam is Tauros's main attacking option; its paralysis chance on most Pokemon makes switching into it difficult. Blizzard 2HKOes Rhydon and Golem and has a 32.1% chance to 3HKO Exeggutor. It also carries a small freeze chance, which gives Tauros the option to fish for an effective KO in a desperate situation. Substitute protects Tauros from status and critical hits and is a useful tool for sweeping. Double-Edge can be used instead; it is guaranteed to 2HKO Alakazam, and its greater power than Body Slam gives Tauros more room to finish off foes before they can threaten it. It comes at the cost of recoil damage, although this can be avoided if Tauros scores a KO or destroys a Substitute. There are a few moves that can fit in the last moveslot. Stomp's flinch chance allows Tauros to put threats in range of its other moves without taking damage. It is especially effective against paralyzed foes, as they will only have a 52.5% chance to move, and it is also safer if Tauros is behind a Substitute, as it won't risk paralysis or damage. Earthquake usually KOes Jolteon after a Body Slam and 2HKOes the rare Gengar, which walls Tauros otherwise. Furthermore, it hits Rhydon and the uncommon Golem and Kabutops for super effective damage while dealing decent damage to Chansey, should it switch in predicting Blizzard. Tauros can use it to avoid Counter from Chansey, though Counter sees little use. Alternatively, Thunderbolt 3HKOes Starmie, Slowbro, and the uncommon Cloyster and Kabutops. Cloyster is notably able to wall Tauros if it lacks Thunderbolt.

Tauros wants to avoid damage and status whenever it can to best use its offensive abilities and avoid being disadvantaged in a potential mirror matchup. Thus, using Tauros means having it active whenever possible while keeping it as healthy as possible. A good way to get mileage out of it while keeping it safe is to switch it in on sleeping or frozen Pokemon, a predicted Rest, or a predicted switch. Another, slightly riskier option is to switch into a predicted Recover or Soft-Boiled from a paralyzed Pokemon; if they get paralyzed when trying to recover, Tauros can finish them off. Substitute should generally be saved for the late-game, as using it once puts Tauros in 2HKO range of common threats like Rhydon, Exeggutor, Jolteon, Zapdos, Alakazam, and Starmie. Besides the listed options, very few other moves are worth considering on Tauros. Hyper Beam is still incredibly powerful and will allow it to reliably break through Chansey and Exeggutor, but it's much less appealing because it always forces a recharge turn, even if it misses. However, it can work if Tauros is behind a Substitute to protect it from paralysis on the following turn. Fire Blast has a high burn chance, which can be useful against enemy Tauros and Snorlax, but it's a weaker choice in Stadium, as the latter can wipe off the Attack loss with Rest.

[CREDITS]
- Written by: [[Mikon, 535276]]
- Quality checked by: [[Ctown6, 509438], [Oiseau Bleu, 431020]]
- Grammar checked by: [[Finland, 517429]]
 
Last edited:
Not QC but I thought I'd give some feedback. Mostly grammar alterations to make life easier for GP later.
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This is really good overall, nice work!

[OVERVIEW]

Tauros remains the most powerful physical sweeper in the Stadium OU metagame. It has solid offensive stats that is backed up by a vast attacking movepool that contains Body Slam for paralysis support, Stomp to bring opponents foes (opponent = player, foes = pokemon) into range of its other moves without retaliation, as well as coverage options in Blizzard, Earthquake, and Thunderbolt to prevent itself from being walled. In addition, its superb base 110 Base Speed lets it outpace most common Pokemon in the metagame and grants it a noteworthy critical hit rate of 18.2%. (maybe pop in a few examples and reword accordingly?) Tauros also benefits from the Substitute mechanics in Stadium protecting it from status and critical hits. However, Tauros has to avoid status at all costs to remain a threat to the opposing team. The reduced viability of Hyper Beam does it no favours (smogon used american spelling, burger oppression sadge) either, as it means that it has more difficulty breaking through meta staples like Snorlax, Exeggutor, and Chansey, and as well as knocking out status inducers before they can cripple it. The safety awarded by Substitute doesn't come without a cost, as it drops Tauros's HP to the point of putting it in 2HKO range of many common threats for the rest of the game. Despite these shortcomings, Tauros is a recommended pick for most Stadium OU teams.

[SET]
name: Standard
move 1: Body Slam
move 2: Blizzard
move 3: Substitute / Double-Edge
move 4: Stomp / Double-Edge / Earthquake / Thunderbolt

[SET COMMENTS]

Body Slam is Tauros's main STAB move of choice and carries a 30% chance to inflict paralysis on any Pokemon that isn't Normal-type. Blizzard 2HKOes Rhydon and Golem and has a 32.1% chance to 3HKO Exeggutor. It also carries a small freeze chance that can render a threat useless. (this is just something someone can see while mousing over Blizzard, maybe say something like "which gives it utility as a last-ditch attempt to effectively KO a Pokemon" to make it less like that) Substitute protects Tauros from status and critical hits at the cost of some HP and is a useful tool in aiding a sweep. There are a few moves that can fit in the last slot. Stomp's flinch chance allows Tauros to put threats in range of its other moves without taking damage. It is especially effective against paralyzed Pokemon, as the opponent opposing Pokemon will only have a 52.5% chance to move, and it also works better if Tauros is behind a Substitute. Double-Edge is another STAB option that hits harder than Body Slam and can be used either in the fourth moveslot or over Substitute. It comes at the cost of some recoil damage, although this can be avoided if Tauros scores a KO, making it a good tool for finishing opposing Pokemon off. Earthquake usually OHKOes Jolteon after a Body Slam and also 2HKOes the rare Gengar, which walls Tauros otherwise. It also Furthermore, it (reducing whiplash on "also") hits Rhydon and the uncommon Golem and Kabutops for super-effective damage while dealing decent damage to Chansey, should it switch in predicting Blizzard. Finally, Tauros can also use it to avoid Counter from Chansey, though Counter sees little use. Lastly, Alternatively, Thunderbolt 3HKOes Starmie, Slowbro, and the uncommon Cloyster and Kabutops. Cloyster is notably able to wall Tauros if it chooses not to run it.

I remember chuva going on about how Double-Edge gives zero advantage in the Tauros mirror, perhaps note this somewhere?

Tauros wants to stay away from damage and status whenever it can so it can get the most out of its offensive abilities and avoid being disadvantaged in a potential mirror. Thus, using Tauros comes down to having it active whenever possible while staying as healthy. (I think it's important to emphasise this fundamental in a plain english sense like this) A good way to get mileage out of it while keeping it safe is to switch it in on sleeping or frozen Pokemon, (AC) or a predicted Rest, (AC) or switch. It can then use whatever move is best in the current situation. Substitute should generally be saved for the lategame, though, as using it once puts Tauros in 2HKO range of common threats like Rhydon, Exeggutor, Jolteon, Zapdos, Alakazam, and Starmie. Some decent opportunities to set it up would be on a predicted switch, status move, or against a sleeping or frozen Pokemon, though it should be ascertained that a sleeping Pokemon will not be able to wake up and destroy the Substitute before Tauros can KO it. Unfortunately, very few other moves are worth considering on Tauros. Hyper Beam is still incredibly powerful and will allow it to reliably break through Chansey and Exeggutor, but it's a much less appealing option overall as it always forces a recharge turn, even if it misses. However, it can work if Tauros is behind a Substitute to protect it from paralysis or damage (subjective: "punishment" would compress this, but specifically mentioning paralysis may be better) on the following turn. Fire Blast has a high burn chance, which can be useful against enemy Tauros and Snorlax. It's a weaker choice in Stadium, however, as the latter can wipe off the Attack loss with Rest.

If using Double-Edge, switching in on a paralyzed Pokemon using Recover isn't a bad choice; if they FP they're normally fucked from then on. It's a bit riskier than other switch-in opportunities, though.

[CREDITS]
- Written by: [[Mikon, 535276]]
- Quality checked by: [[name, id], [name, id]]
- Grammar checked by: [[name, id]]
 
Not QC but I thought I'd give some feedback. Mostly grammar alterations to make life easier for GP later.
Add
Remove
Comments


This is really good overall, nice work!

[OVERVIEW]

Tauros remains the most powerful physical sweeper in the Stadium OU metagame. It has solid offensive stats that is backed up by a vast attacking movepool that contains Body Slam for paralysis support, Stomp to bring opponents foes (opponent = player, foes = pokemon) into range of its other moves without retaliation, as well as coverage options in Blizzard, Earthquake, and Thunderbolt to prevent itself from being walled. In addition, its superb base 110 Base Speed lets it outpace most common Pokemon in the metagame and grants it a noteworthy critical hit rate of 18.2%. (maybe pop in a few examples and reword accordingly?) Tauros also benefits from the Substitute mechanics in Stadium protecting it from status and critical hits. However, Tauros has to avoid status at all costs to remain a threat to the opposing team. The reduced viability of Hyper Beam does it no favours (smogon used american spelling, burger oppression sadge) either, as it means that it has more difficulty breaking through meta staples like Snorlax, Exeggutor, and Chansey, and as well as knocking out status inducers before they can cripple it. The safety awarded by Substitute doesn't come without a cost, as it drops Tauros's HP to the point of putting it in 2HKO range of many common threats for the rest of the game. Despite these shortcomings, Tauros is a recommended pick for most Stadium OU teams.

[SET]
name: Standard
move 1: Body Slam
move 2: Blizzard
move 3: Substitute / Double-Edge
move 4: Stomp / Double-Edge / Earthquake / Thunderbolt

[SET COMMENTS]

Body Slam is Tauros's main STAB move of choice and carries a 30% chance to inflict paralysis on any Pokemon that isn't Normal-type. Blizzard 2HKOes Rhydon and Golem and has a 32.1% chance to 3HKO Exeggutor. It also carries a small freeze chance that can render a threat useless. (this is just something someone can see while mousing over Blizzard, maybe say something like "which gives it utility as a last-ditch attempt to effectively KO a Pokemon" to make it less like that) Substitute protects Tauros from status and critical hits at the cost of some HP and is a useful tool in aiding a sweep. There are a few moves that can fit in the last slot. Stomp's flinch chance allows Tauros to put threats in range of its other moves without taking damage. It is especially effective against paralyzed Pokemon, as the opponent opposing Pokemon will only have a 52.5% chance to move, and it also works better if Tauros is behind a Substitute. Double-Edge is another STAB option that hits harder than Body Slam and can be used either in the fourth moveslot or over Substitute. It comes at the cost of some recoil damage, although this can be avoided if Tauros scores a KO, making it a good tool for finishing opposing Pokemon off. Earthquake usually OHKOes Jolteon after a Body Slam and also 2HKOes the rare Gengar, which walls Tauros otherwise. It also Furthermore, it (reducing whiplash on "also") hits Rhydon and the uncommon Golem and Kabutops for super-effective damage while dealing decent damage to Chansey, should it switch in predicting Blizzard. Finally, Tauros can also use it to avoid Counter from Chansey, though Counter sees little use. Lastly, Alternatively, Thunderbolt 3HKOes Starmie, Slowbro, and the uncommon Cloyster and Kabutops. Cloyster is notably able to wall Tauros if it chooses not to run it.

I remember chuva going on about how Double-Edge gives zero advantage in the Tauros mirror, perhaps note this somewhere?

Tauros wants to stay away from damage and status whenever it can so it can get the most out of its offensive abilities and avoid being disadvantaged in a potential mirror. Thus, using Tauros comes down to having it active whenever possible while staying as healthy. (I think it's important to emphasise this fundamental in a plain english sense like this) A good way to get mileage out of it while keeping it safe is to switch it in on sleeping or frozen Pokemon, (AC) or a predicted Rest, (AC) or switch. It can then use whatever move is best in the current situation. Substitute should generally be saved for the lategame, though, as using it once puts Tauros in 2HKO range of common threats like Rhydon, Exeggutor, Jolteon, Zapdos, Alakazam, and Starmie. Some decent opportunities to set it up would be on a predicted switch, status move, or against a sleeping or frozen Pokemon, though it should be ascertained that a sleeping Pokemon will not be able to wake up and destroy the Substitute before Tauros can KO it. Unfortunately, very few other moves are worth considering on Tauros. Hyper Beam is still incredibly powerful and will allow it to reliably break through Chansey and Exeggutor, but it's a much less appealing option overall as it always forces a recharge turn, even if it misses. However, it can work if Tauros is behind a Substitute to protect it from paralysis or damage (subjective: "punishment" would compress this, but specifically mentioning paralysis may be better) on the following turn. Fire Blast has a high burn chance, which can be useful against enemy Tauros and Snorlax. It's a weaker choice in Stadium, however, as the latter can wipe off the Attack loss with Rest.

If using Double-Edge, switching in on a paralyzed Pokemon using Recover isn't a bad choice; if they FP they're normally fucked from then on. It's a bit riskier than other switch-in opportunities, though.

[CREDITS]
- Written by: [[Mikon, 535276]]
- Quality checked by: [[name, id], [name, id]]
- Grammar checked by: [[name, id]]
Implemented the majority of these
 
and it also works better if Tauros is behind a Substitute.
The wording here is a little off, I would change it too something like “and it is also safer if Tauros is behind a Substitue, as it can fish for a full paralysis or a flinch without risking status or damage”

“works” pretty much just implies the above but explaining why I think is important. Doesn’t have to be exactly what I put either

Double-Edge is another STAB option that hits harder than Body Slam

Add a little more here about why edge is actually viable, for instance it guarantees a 2HKO on on Zam or ohko with a crit (body slam can’t do either of these guaranteed) Also it can act as a pseudo hyper beam in some cases, KOing Starmie with a crit Edge after Slam and has a good chance to take down Snorlax with a crit Edge after 2 Slams.(these calcs are just examples but some mention of Edges notable damage


Tauros scores a KO,
also, it doesn’t take recoil while hitting a sub and should be added


I think that’s it, good Job!

implement and qc 1/2
 
The wording here is a little off, I would change it too something like “and it is also safer if Tauros is behind a Substitue, as it can fish for a full paralysis or a flinch without risking status or damage”

“works” pretty much just implies the above but explaining why I think is important. Doesn’t have to be exactly what I put either



Add a little more here about why edge is actually viable, for instance it guarantees a 2HKO on on Zam or ohko with a crit (body slam can’t do either of these guaranteed) Also it can act as a pseudo hyper beam in some cases, KOing Starmie with a crit Edge after Slam and has a good chance to take down Snorlax with a crit Edge after 2 Slams.(these calcs are just examples but some mention of Edges notable damage



also, it doesn’t take recoil while hitting a sub and should be added


I think that’s it, good Job!

implement and qc 1/2
Implemented, thank you.
 
AM GP Check
red = delete
blue = add
green = comments

[OVERVIEW]

Tauros remains is the most powerful physical sweeper in the Stadium OU metagame. It has solid offensive stats backed up by a vast attacking movepool that contains Body Slam for paralysis support, Stomp to bring foes into range of its other moves without retaliation, as well as and (you don't need to explain what the moves do) coverage options in Blizzard, Earthquake, and Thunderbolt to prevent itself from being walled. In addition, its superb base 110 Speed lets it outpace most common Pokemon in the metagame and grants it a noteworthy critical hit rate of 18%. Tauros also benefits from the Substitute mechanics in Stadium protecting it from status and critical hits (moving this to later in the paragraph would help with the overall flow. also, how are the sub mechanics different in gen 1?). However, Tauros has to avoid status at all costs to remain a threat to the opposing team. The reduced viability of Hyper Beam does it no favors either, as it means that it now has more difficulty breaking through staples like Snorlax, Exeggutor, and Chansey, (remove comma) and knocking out status inducers before they can cripple it before they can status it. The safety awarded by Substitute doesn't come without a cost, as it Tauros can run Substitute to avoid status, but this drops Tauros's HP to the point of putting it in 2HKO range of many common threats (like what? would be good to include an example or two here) for the rest of the game. Despite these shortcomings, Tauros is a recommended great pick for most Stadium OU teams.

[SET]
name: Standard
move 1: Body Slam
move 2: Blizzard
move 3: Substitute / Double-Edge
move 4: Stomp / Double-Edge / Earthquake / Thunderbolt

[SET COMMENTS]

Body Slam is Tauros's main STAB move of choice and main attacking option and carries a 30% chance to inflict paralysis on any Pokemon that isn't Normal-type. Blizzard 2HKOes Rhydon and Golem and has a 32.1% chance to 3HKO Exeggutor. It also carries a small freeze chance, which gives Tauros the option to fish for an effective KO in a desperate situation. Substitute protects Tauros from status and critical hits at the cost of some HP and is a useful tool in aiding a sweep. Double-Edge can be used instead to 2HKO Alakazam and KO Starmie and Snorlax after some chip damage. It comes at the cost of recoil damage, although this can be avoided if Tauros scores a KO or destroys a Substitute. There are a few moves that can fit in the last slot. Stomp's flinch chance allows Tauros to put threats in range of its other moves without taking damage. It is especially effective against paralyzed foes, as they will only have a 52.5% chance to move, and it is also safer if Tauros is behind a Substitute, as it won't risk paralysis or damage. Double-Edge is another STAB option that hits harder than Body Slam and can be used either in the fourth moveslot or over Substitute. Unlike Body Slam, it is guaranteed to 2HKO Alakazam or OHKO it with a critical hit, and it KOes Starmie and Snorlax with a critical hit as well after one and two Body Slams respectively. It comes at the cost of some recoil damage, although this can be avoided if Tauros scores a KO or destroys a Substitute, making it a good tool for finishing opposing Pokemon off. Additionally, despite Double Edge's higher BP, it grants no advantage in a Tauros mirror. Earthquake usually OHKOes Jolteon after a Body Slam and also 2HKOes the rare Gengar, which walls Tauros otherwise. Furthermore, it hits Rhydon and the uncommon Golem and Kabutops for super-effective damage while dealing decent damage to Chansey, should it switch in predicting Blizzard. Finally, Tauros can use it to avoid Counter from Chansey, though Counter sees little use. Alternatively, Thunderbolt 3HKOes Starmie, Slowbro, and the uncommon Cloyster and Kabutops. Cloyster is notably able to wall Tauros if it chooses not to run it Thunderbolt.

Tauros wants to stay away from avoid damage and status whenever it can so it can get the most out of its offensive abilities and avoid being disadvantaged in a potential mirror. Thus, using Tauros comes down to having it active whenever possible while staying as healthy as possible. A good way to get mileage out of it while keeping it safe is to switch it in on sleeping or frozen Pokemon, a predicted Rest, or switch. Another, slightly riskier option is to switch into a predicted Recover or Soft-Boiled from a paralyzed Pokemon; if they fail to heal get paralyzed, Tauros can finish them off. After Tauros switches in, it can use whatever move is best in the current situation. Substitute should generally be saved for the late-game (add hyphen), though, as using it once puts Tauros in 2HKO range of common threats like Rhydon, Exeggutor, Jolteon, Zapdos, Alakazam, and Starmie. Some decent opportunities to set it up would be on a predicted switch, status move, or against a sleeping or frozen Pokemon, though it should be ascertained that a sleeping Pokemon will not be able to wake up and destroy the Substitute before Tauros can KO it. (I don't think this sentence really adds anything, this is just how sub works) Unfortunately, very few other moves are worth considering on Tauros. Hyper Beam is still incredibly powerful and will allow it to reliably break through Chansey and Exeggutor, but it's a much less appealing option overall as it always forces a recharge turn, even if it misses. However, it can work if Tauros is behind a Substitute to protect it from paralysis on the following turn. Fire Blast has a high burn chance, which can be useful against enemy Tauros and Snorlax, but it's a weaker choice in Stadium as the latter can wipe off the Attack loss heal itself with Rest.

[CREDITS]
- Written by: [[Mikon, 535276]]
- Quality checked by: [[Ctown6, 509438], [Oiseau Bleu, 431020]]
- Grammar checked by: [[name, id]]
 
am gp check
Done
Tauros also benefits from the Substitute mechanics in Stadium protecting it from status and critical hits (moving this to later in the paragraph would help with the overall flow. also, how are the sub mechanics different in gen 1?).
Substitute doesn't block paralysis or sleep in RBY. It does block poison and some status moves that aren't generally relevant in competitive play.
Fire Blast has a high burn chance, which can be useful against enemy Tauros and Snorlax, but it's a weaker choice in Stadium as the latter can wipe off the Attack loss heal itself with Rest.
In RBY, using Rest does not remove the speed/attack drop from being paralyzed/burned. Also, Snorlax runs Rest in RBY as well anyway.

I'd rather keep these mechanic differences from RBY in, even if they are now identical to later generations, as I would imagine most people who get into Stadium would play RBY first and assume they are the same.
 
I'd rather keep these mechanic differences from RBY in, even if they are now identical to later generations, as I would imagine most people who get into Stadium would play RBY first and assume they are the same.
To add to this, I wouldn't define it as "dex info" from a GP perspective as the dex doesn't actually show Stadium mechanics at this time. While they should be explained with context, I would be more liberal in respect to Stadium.
 
Done

Substitute doesn't block paralysis or sleep in RBY. It does block poison and some status moves that aren't generally relevant in competitive play.

In RBY, using Rest does not remove the speed/attack drop from being paralyzed/burned. Also, Snorlax runs Rest in RBY as well anyway.

I'd rather keep these mechanic differences from RBY in, even if they are now identical to later generations, as I would imagine most people who get into Stadium would play RBY first and assume they are the same.
ah i see, then yeah those changes are moot. i was going off the dex entries for the moves which dont mention that
 
Add/Fix Remove Comment
[OVERVIEW]

Tauros is the most powerful physical sweeper in the Stadium OU metagame. It has solid offensive stats backed up by a vast attacking movepool that contains Body Slam, Stomp, and coverage options in Blizzard, Earthquake, and Thunderbolt. In addition, its superb base 110 Speed lets it outpace most Pokemon in the metagame and grants it a noteworthy critical hit rate of 18%. However, Tauros has to avoid status at all costs to remain a threat to the opposing team. The reduced viability of Hyper Beam compared to standard RBY does it no favors either, as it now has more difficulty breaking through staples like Snorlax, Exeggutor, and Chansey, and as well as knocking out status inducers before they can cripple it. Tauros can run Substitute to avoid status, but this drops Tauros's HP to the point of putting it in 2HKO range of many common threats. Despite these shortcomings, Tauros is a great pick for most Stadium OU teams.

[SET]
name: Standard
move 1: Body Slam
move 2: Blizzard
move 3: Substitute / Double-Edge
move 4: Stomp / Double-Edge / Earthquake / Thunderbolt

[SET COMMENTS]

Body Slam is Tauros's main attacking option and carries a 30% chance to inflict paralysis on any Pokemon that isn't Normal-type. Blizzard 2HKOes Rhydon and Golem and has a 32.1% chance to 3HKO Exeggutor. It also carries a small freeze chance, which gives Tauros the option to fish for an effective KO in a desperate situation. Substitute protects Tauros from status and critical hits at the cost of some HP and is a useful tool in aiding a sweep. for sweeping. Double-Edge can be used instead; it is guaranteed to 2HKO Alakazam, and its greater power than Body Slam gives Tauros more room to finish off foes before they can threaten it. It comes at the cost of recoil damage, although this can be avoided if Tauros scores a KO or destroys a Substitute. There are a few moves that can fit in the last moveslot. Stomp's flinch chance allows Tauros to put threats in range of its other moves without taking damage. It is especially effective against paralyzed foes, as they will only have a 52.5% chance to move, and it is also safer if Tauros is behind a Substitute, as it won't risk paralysis or damage. Earthquake usually KOes Jolteon after a Body Slam and 2HKOes the rare Gengar, which walls Tauros otherwise. Furthermore, it hits Rhydon and the uncommon Golem and Kabutops for super effective (removed hyphen) damage while dealing decent damage to Chansey, should it switch in predicting Blizzard. Finally, Tauros can use it to avoid Counter from Chansey, though Counter sees little use. Alternatively, Thunderbolt 3HKOes Starmie, Slowbro, and the uncommon Cloyster and Kabutops. Cloyster is notably able to wall Tauros if it chooses not to run lacks Thunderbolt.

Tauros wants to avoid damage and status whenever it can so it can get the most out of to best use its offensive abilities and avoid being disadvantaged in a potential mirror matchup. Thus, using Tauros comes down to means having it active whenever possible while staying keeping it as healthy as possible. A good way to get mileage out of it while keeping it safe is to switch it in on sleeping or frozen Pokemon, a predicted Rest, or a predicted (I imagine?) switch. Another, slightly riskier option is to switch into a predicted Recover or Soft-Boiled from a paralyzed Pokemon; if they get paralyzed when trying to recover, (talked on discord) Tauros can finish them off. Substitute should generally be saved for the late-game, though, (talked on discord) as using it once puts Tauros in 2HKO range of common threats like Rhydon, Exeggutor, Jolteon, Zapdos, Alakazam, and Starmie. Unfortunately, Besides the listed options, very few other moves are worth considering on Tauros. Hyper Beam is still incredibly powerful and will allow it to reliably break through Chansey and Exeggutor, but it's a much less appealing option overall as much less appealing beacuse it always forces a recharge turn, even if it misses. However, it can work if Tauros is behind a Substitute to protect it from paralysis on the following turn. Fire Blast has a high burn chance, which can be useful against enemy Tauros and Snorlax, but it's a weaker choice in Stadium, (AC) as the latter can wipe off the Attack loss with Rest.

[CREDITS]
- Written by: [[Mikon, 535276]]
- Quality checked by: [[Ctown6, 509438], [Oiseau Bleu, 431020]]
- Grammar checked by: [[Finland, 517429]]
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