Acronym Production, Particulary At Lavish Level, Is No Good.
Yeah, I'm back. After about 2 months of crap teams, I got fed up of being scraped off the floor after I got pwned by DDMences. To win in this tough meta, you really need a power behing your team. This teams current wins/losses ratio is 26/4, and it had a 14 win streak.


This is my second team. My first team was a fun team, promoting a hax Togekiss sweep. It gave me many great battles, but I never got very high up on the ratings. Thats when I decided that I wasn't battling right, and I saw the errors of my ways. From my countless hours of ShoddyBattling, I visualised the things needing countering. with lots of practice and change, I have near perfected my offensive core on a Bulky Offense team, and even made a special Latias Set, which I highly reccommend on any team, and a special Metagross set, designed to counter the leads which threaten the team. At the moment, my CRE is 1138, my record. Latias is the MvP, as SubPetaya Empoleon is on the rise, having both a 'nape check and a pokemon to set up on Empoleon is a great, invaluable asset to any team. Instead of trying to avoid getting hit by using Sub, my Latias takes hits with her massive defensives, whilst building them too. At +6 SAtk/Def, she only fears Choice Specs Critical hits, and most teams don't even carry a Choice Specs user. She can come in on any special attack, and she has almost perfect resistances for her purpose. I even like her Ice weakness, as against Empoleon, Swampert or pretty much all Ice Beam users, Ice Beam does around 50%, so I can alternate between CM and Recover to get massive SAtk, so she doesn't take the recoil from Draco Meteor so harshly. My teams goal is to whittle down anything that could pose a threat to Latias. Even if the opponent isn't using Empoleon, Suicune, Starmie or Swampert, Latias can still set up on many different pokes, it's not even funny. Here is the team :-
At A Glance...
0 Affected by TSpikes, 0 Weak to Stealth Rock, 2 Immune to Spikes
All 6 are in the Shoddy top ten :/
I wish I could paste in one of those marriland D/P team builder pages, but alas I canny, so all I can say is that my team doesn't have a big weakness to one type, on the team builder, nothing is bright red.
Metagross @ Lum Berry
Clear Body / Adamant
-Earthquake
-Stealth Rock
-Bullet Punch
-Meteor Mash
252 HP / 224 Atk / 32 Spe






0 Affected by TSpikes, 0 Weak to Stealth Rock, 2 Immune to Spikes
All 6 are in the Shoddy top ten :/
I wish I could paste in one of those marriland D/P team builder pages, but alas I canny, so all I can say is that my team doesn't have a big weakness to one type, on the team builder, nothing is bright red.
The Lead

Metagross @ Lum Berry
Clear Body / Adamant
-Earthquake
-Stealth Rock
-Bullet Punch
-Meteor Mash
252 HP / 224 Atk / 32 Spe
Classic LeadGross with a twist, Shuca Berry. Seeming as more and more leads run Earthquake, and Infernape isn't as common as EQ leads, Shuca Berry adds a nice twist, as you may be able to see in the Lead Threat List. It also allows him to come in on a ground attack in the lategame too, as well as allowing me to set up that vital SR. In addition, It means I can counter a non-scarfed Gyara (Explosion) and a Heatran (Earthquake) later on.
ReyScarface's idea for MM>Explosion works, so it is here to stay.
Some of these lead plans may be incorrest due to berry change from shuca to lum.
























Fire: Heatran, Latias
Ground: Latias, Rotom
Offensive Core 1: The First Physical Threat
Lucario @ Life Orb
Inner Focus / Jolly
-Close Combat
-Swords Dance
-Crunch
-Extremespeed
252 Atk / 4 Def / 252 Spe
This thing is teh bomm. I normally send him in at the endgame. He outspeeds most vital things, and OHKO's them. He even takes chunks out of his 'Counters' apart from Gliscor, who the rest of the team lures out and kills. If I net a kill, in the lategame where your opponent won't generally get to send in what they want, he can really shine. Extremespeed can kill Faster pokemon that are forced out, whilst neutral Close Combat takes massive chunks out of anything. Here are some +2 damage calcs using Metalkids calc, completely free of charge ^_^:Jolly really helps against Zapdos.
Ground: Latias, Rotom
Offensive Core 1: The First Physical Threat

Lucario @ Life Orb
Inner Focus / Jolly
-Close Combat
-Swords Dance
-Crunch
-Extremespeed
252 Atk / 4 Def / 252 Spe
This thing is teh bomm. I normally send him in at the endgame. He outspeeds most vital things, and OHKO's them. He even takes chunks out of his 'Counters' apart from Gliscor, who the rest of the team lures out and kills. If I net a kill, in the lategame where your opponent won't generally get to send in what they want, he can really shine. Extremespeed can kill Faster pokemon that are forced out, whilst neutral Close Combat takes massive chunks out of anything. Here are some +2 damage calcs using Metalkids calc, completely free of charge ^_^:Jolly really helps against Zapdos.
Damage calcs may not be valid due to nature change!
+2 CloseCombat vs:







+2 Crunch vs



Fire: Heatran, Latias
Ground: Latias, Rotom
Defensive Core 1: The Special Setup Wall
Latias @ Leftovers
Levitate / Timid
-Calm Mind
-Recover
-Thunderbolt
-Dragon Pulse
This is the MvP. I chose Latias because of its superior stats, and many resistances. It sets up on Bulky Waters and SubPetaya Empoleon, or in general, Pokemon carrying Ice Beam. Whilst they use Ice Beam, I use Calm Mind, then Recover. I alternate until I'm on +6 SAtk SDef, then use Surf to kill the Ice beamer, and unleash Dragon Pulse 3-4 Times, killing their whole team. Many times has this trick been used to great success. If this is gone, I'm not always screwed, as the rest of the team is a secondary win condition. I've written absolutely loads about the above 2 pokemon, and I explained this set in the Wall-o-text, so all I'm going to write for this one is try it out, you'll be impressed! The Draco Meteor recoil had also proved to be sweep-ending, so I changed it. Thunderbolt over surf is working too. It helps me deal with Empo, in return for switching out on TTar. Timid to outspeed positive base 100s.
Dragon: Heatran, Scizor, Metagross, Lucario
Ice: Heatran, Metagross, Lucario
Offensive Core 2: The Second Physical Threat
Scizor @ Choice Band
Technician / Adamant
-Bullet Punch
-Pursuit
-Superpower
-U-Turn
252 Atk / 244 HP / 8 Spe
This is a classic, boring CBScizor. I tried SDScizor, but I found that I lacked the power off the bat, as the point of Scizor IMO isn't to set up, but to finish off a pokemon on about 50% health with priority, then bugger off to his pokeball. Priority sweepers are the way forward, I use 2 ^_^. He also has great synergy with Heatran. This is the second player closest to the MvP award, as many times, he has finished off a team with his powerful Bullet Punch. This one is a very powerful team player, and is the poke I'm least willing to sac.Added more Bulk, at the expense of speed.
Fire: Heatran, Latias
Revenge Killer / Offfensive Core 3 / Defensive Core 2
Heatran @ Choice Scarf
Flash Fire / Naive
-Explosion
-Fire Blast
-HP Ice
-Earth Power
4 Def / 252 SAtk / 252 Spe
This set of Heatran has snuck in on every one of my teams and for good reason. With so many fire-weak pokemon on my team, Heatran is a godsend. He has saved the puny lives of Scizor, Metagross and even Lucario many times, and eliminated the force responsible. When there is a double KO, I normally send in Heatran, as he is incredibly likely to get in a KO in a prediction situation. Not much else to say, this poke is pretty self-explainatory.
Ground: Rotom, Latias
Fighting: Rotom, Latias
Water: Latias, Rotom
L33t P00nz0rzzz
Rotom-Frost @ Leftovers
Levitate / Timid
-Charge Beam
-Substitute
-HP Fighting
-Shadow Ball
64 HP / 232 SAtk / 212 Spe
This is Broken. Product of the Menstrual Cycle (Period). As if 1 defensive set-up sweeper wasn't enough, I have 2. He can come in with relative impunity on Gyarados, Choiced Ground and Choiced Normal attacks and Sub up on the switch. Also, he can utilise his 2 immunities to greater effect. Blissey is a common switch in to Rotom, and if the opponent makes the mistake of sending her in, I proceed to blast her with Charge Beams until I'm on rather quite a high SAtk level. Then I use the lengendary, unresisted 'Fighting Ghost' attack combo to unleash hell on my opponents. Its simple as that. This rotom can also act as a spin blocker, as SR is integral to my team. It's as simple as that.
Conclusion
This team is my centerpiece. It isn’t as efffective as it once was though. Why bother with innovation or creativity on your team when DDMence is as creative as competitive pokemon gets. DO NOT SUGGEST DDMENCE FOR THIS TEAM! That blue dragon has destroyed me many times, and I plan for it to end now. I'd feel too guilty destroying others with it. Thanks for reading! ^_^
Changes in Bold
Threat List
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Ground: Latias, Rotom
Defensive Core 1: The Special Setup Wall

Latias @ Leftovers
Levitate / Timid
-Calm Mind
-Recover
-Thunderbolt
-Dragon Pulse
This is the MvP. I chose Latias because of its superior stats, and many resistances. It sets up on Bulky Waters and SubPetaya Empoleon, or in general, Pokemon carrying Ice Beam. Whilst they use Ice Beam, I use Calm Mind, then Recover. I alternate until I'm on +6 SAtk SDef, then use Surf to kill the Ice beamer, and unleash Dragon Pulse 3-4 Times, killing their whole team. Many times has this trick been used to great success. If this is gone, I'm not always screwed, as the rest of the team is a secondary win condition. I've written absolutely loads about the above 2 pokemon, and I explained this set in the Wall-o-text, so all I'm going to write for this one is try it out, you'll be impressed! The Draco Meteor recoil had also proved to be sweep-ending, so I changed it. Thunderbolt over surf is working too. It helps me deal with Empo, in return for switching out on TTar. Timid to outspeed positive base 100s.
Dragon: Heatran, Scizor, Metagross, Lucario
Ice: Heatran, Metagross, Lucario
Offensive Core 2: The Second Physical Threat

Scizor @ Choice Band
Technician / Adamant
-Bullet Punch
-Pursuit
-Superpower
-U-Turn
252 Atk / 244 HP / 8 Spe
This is a classic, boring CBScizor. I tried SDScizor, but I found that I lacked the power off the bat, as the point of Scizor IMO isn't to set up, but to finish off a pokemon on about 50% health with priority, then bugger off to his pokeball. Priority sweepers are the way forward, I use 2 ^_^. He also has great synergy with Heatran. This is the second player closest to the MvP award, as many times, he has finished off a team with his powerful Bullet Punch. This one is a very powerful team player, and is the poke I'm least willing to sac.Added more Bulk, at the expense of speed.
Fire: Heatran, Latias
Revenge Killer / Offfensive Core 3 / Defensive Core 2

Heatran @ Choice Scarf
Flash Fire / Naive
-Explosion
-Fire Blast
-HP Ice
-Earth Power
4 Def / 252 SAtk / 252 Spe
This set of Heatran has snuck in on every one of my teams and for good reason. With so many fire-weak pokemon on my team, Heatran is a godsend. He has saved the puny lives of Scizor, Metagross and even Lucario many times, and eliminated the force responsible. When there is a double KO, I normally send in Heatran, as he is incredibly likely to get in a KO in a prediction situation. Not much else to say, this poke is pretty self-explainatory.
Ground: Rotom, Latias
Fighting: Rotom, Latias
Water: Latias, Rotom
L33t P00nz0rzzz

Rotom-Frost @ Leftovers
Levitate / Timid
-Charge Beam
-Substitute
-HP Fighting
-Shadow Ball
64 HP / 232 SAtk / 212 Spe
This is Broken. Product of the Menstrual Cycle (Period). As if 1 defensive set-up sweeper wasn't enough, I have 2. He can come in with relative impunity on Gyarados, Choiced Ground and Choiced Normal attacks and Sub up on the switch. Also, he can utilise his 2 immunities to greater effect. Blissey is a common switch in to Rotom, and if the opponent makes the mistake of sending her in, I proceed to blast her with Charge Beams until I'm on rather quite a high SAtk level. Then I use the lengendary, unresisted 'Fighting Ghost' attack combo to unleash hell on my opponents. Its simple as that. This rotom can also act as a spin blocker, as SR is integral to my team. It's as simple as that.
Conclusion
This team is my centerpiece. It isn’t as efffective as it once was though. Why bother with innovation or creativity on your team when DDMence is as creative as competitive pokemon gets. DO NOT SUGGEST DDMENCE FOR THIS TEAM! That blue dragon has destroyed me many times, and I plan for it to end now. I'd feel too guilty destroying others with it. Thanks for reading! ^_^
Changes in Bold
Threat List
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