At A Glance






Weakness And Resistance
![URL]](http://[URL]http://i449.photobucket.com/albums/qq218/El_Randomo/2.jpg[/URL])
I'm not too sure if the image loaded or not.
But anyway, it shows that I have several weakness, and fire is at x3 Pokemon.
I think that any types that are super effective on Shedinja should be taken off, because they are the only moves that can attack him.
So, let's take a good look at this team.
In Depth
The Lead

Roserade @ Focus Sash
Timid
4 HP / 252 SpA / 252 Spe
Timid
4 HP / 252 SpA / 252 Spe
Sleep Powder
Toxic Spikes
Grass Knot
Shadow Ball
Toxic Spikes
Grass Knot
Shadow Ball
I understand that the last move in this set should be HP Fire, but I spent several hours breeding Roselia just to get it to be a Timid nature. I haven't checked it's HP yet, but if it's fire then great.
I made Roserade the Lead, because I found her to be reall good in the past. It's a pretty basic set-up. Start with Sleep Powder, then Toxic Spikes, and the use ether Grass Knot or Shadow Ball. I still understand that HP Fire would be better for Metagross and Jirachi, but a lot of people that a play still use an Azelf lead.
Grass Knot has been a good move in OU, considering there are few Pokemon in OU that don't weigh much that Grass Knot is super-effective against. Also, I didn't want to lose stats when I use Leaf Storm.
The Wall

Shuckle @ Leftovers
Impish
252 HP / 208 Def / 48 SpD
Impish
252 HP / 208 Def / 48 SpD
Encore / Sleep Talk
Toxic
Rest
Knock Off
Toxic
Rest
Knock Off
Again, A set from smogon (Thanks).
Basically, Toxic the opposition, then use Knock Off to help take out pokemon that may be holding Leftovers, or the Choice Set to stop pokemon from winning. Then, if my health gets too low, use rest to annoy everyone and heal up.
Basically, Toxic the opposition, then use Knock Off to help take out pokemon that may be holding Leftovers, or the Choice Set to stop pokemon from winning. Then, if my health gets too low, use rest to annoy everyone and heal up.
As for the first move, i'm not too sure, but i'm thinking Sleep Talk. I know that Shuckle has really bad Attack, but I think that being able to attack while asleep can prove handy. Why would I use encore if they could be using something like Curse, which they would probable be using again anyway?
The Sweeper #1

Empoleon @ Life Orb
Modest
24 HP / 252 SpA / 232 Spe
Modest
24 HP / 252 SpA / 232 Spe
Surf
Ice Beam
Grass Knot
Agility
Ice Beam
Grass Knot
Agility
Really good moveset here. I would have gone with the SubPetya moveset, but I haven't got a SRer (Unless I go with Shuckle's SR instead of Sleep Talk). I'm a big fan of Empoleon, because he has 11 types that are not very effective on him (Or so i've heard). Surf is for the Fire / Rock / Ground / Steel. Ice Beam for Grass / Flying / Dragon (This move is one of my anti-salamances) And Gras Knot for everything else when I see fit.
And Agility when I can, to ensure that I have enough speed to get a good hit on Salamance.
The Electric Support

Ampharos @ Leftovers (If Item Clause then Shell Bell)
Modest
208 HP / 252 SpA / 48 Spe
Modest
208 HP / 252 SpA / 48 Spe
Substitute
Thunderbolt
Focus Blast
Thunder Wave
Thunderbolt
Focus Blast
Thunder Wave
I'm a big fan of Status moves. I went with Thunder Wave over Toxic because I need to reduce opponents speed.
Basically, I Sub + Thunder Wave and then go with either Thunderbolt or Focus Blast. The reason i went with Focus Blast over Focus Punch, is because Focus Blast is a "Special" move, where Focus Punch is "Physical". Again, I went with a status move because the odd's of me getting the HP I want + Nature I want aren't very good.
The Pain

Shedinja @ Foucs Sash
Adamant
Adamant
Swords Dance
X-Scissor
Shadow Sneak
Will-O-Wisp
X-Scissor
Shadow Sneak
Will-O-Wisp
The Standard Focus Sash Shedinja. I really like this set. Basically, come in with Swords Dance (Unless they have low health, then i'll just Will-O-Wisp, so I don't have to attack, in case they Sucker punch me.) Then Will-O-Wisp to gradually reduce health and the attack wth either X-Scissor or Shadow Sneak (Priority).
So, yeah.
The Sweeper #2

Mamoswine @ Life Orb
Jolly
252 Atk / 4 Def / 252 Spe
Jolly
252 Atk / 4 Def / 252 Spe
Earthquake
Ice Shard
Stone Edge
SuperPower
Ice Shard
Stone Edge
SuperPower
Quickly, I think i'm going to go with Jolly Nature, because Mamoswine doesn't have great speed, and I need the best I can get. And. i'm not a fan of Choice Items.
Ok, so for the move-set.
EQ does awesome damage to anything it hits, and with (hopefully) Toxic in play, not much is going to get through.
Ice Shard is for Salamance, as well as Stone Edge.
Ice Shard (40) x 1.5 x 4 will already do heaps of damage, let alone Life Orb.
Then SuperPower for Bronzong and Metagross (With Magnet Rise) and stuff.
EQ does awesome damage to anything it hits, and with (hopefully) Toxic in play, not much is going to get through.
Ice Shard is for Salamance, as well as Stone Edge.
Ice Shard (40) x 1.5 x 4 will already do heaps of damage, let alone Life Orb.
Then SuperPower for Bronzong and Metagross (With Magnet Rise) and stuff.
Next Post has the Threat List