Team Awesomely Bad [UU]

Ok, so, I made a new team because the other one was OK, but I thought that it wasn't really that good. And now I made another team. I already played with it, but I lose many of the battles, and I don't know what's wrong with it. It looks good in my eyes (that doesn't say anything). So I want you raters, to help my team getting better. Here it goes:

At a first glance:
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rbspr106.png
rbspr123.png
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In-depth look:

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@Shucca Berry
Careful
Rock Head
252HP/252SpD/4Atk
-Metal Burst
-Stealth Rock
-Earthquake
-Head Smash

I chose Aggron as a lead because it's rarely seen, and I wanted to be different. It can also set up SR so the other members (hopefully) have an easier time sweeping. Head Smash for many leads, I quote:
Cuiv said:
It destroys Froslass and Moltres leads as well as leaving a huge dent in everything else. It still hits Cloyster for supereffective damage, yet it also has STAB, higher base power and comes from a higher stat (Aggron's Attack being much higher than its Special Attack).
and I quote some more from:
PK Gaming said:
You can survive all Fire blasts from Moltres and OHKO back with Headsmash. Aggron's already high Defense makes him a physical juggernaut and you can stil abuse that to it's fullest. Shuca Berry is for the multitudes of Earthquakers and can be a NASTY surprise for Dugtrio. (Headsmash OHKO's even while it resists and Metal Burst still OHKO's)
I trust him, because he's an Aggron lover ;)
Its nose looks kinda strange, or that point above his nose... I don't know...

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@Leftovers
Rash
Poison Point
4HP/252Atk/252SpA
-Sucker Punch
-Thunderbolt
-Earthquake
-Ice Beam

Nidoking, I like the Pokémon so much. Sucker Punch is for to hit faster Pokémon and avoid being revenge killed by Dugtrio. Thunderbolt so I can hit Bulky Water Pokémon really hard so frequently switch in on Nidoking. Earthquake for Electric type Pokémon and Ground etc. and ice beam for the (if I survive it) water Pokémon, and the bug Pokémon. Nidoking looks wicked with his purple body, and his great muscles, this one and Hitmonlee are keepers in my team ;)

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@Leftovers
Bold
Torrent
252HP/252Def/4SpD
-Toxic
-Surf
-Ice Beam
-Rapid Spin

I first had Slowbro in this place (see old members) but after IronBullet93 said that Slowbro and Scyther were SR weak (which is a big problem lately) he said that I needed to use Blastoise, it has good Defence and also good Sp. Defence. AND it can learn Rapid Spin so I can 'shoot away' the Stealth Rock who were place by the opponent, which save my Scyther 50% of his lifes! Also, I changed Foresight to Toxic, since I had a fight against someone who used Slowbro, and he sweeped 4 of my Pokémon! So now I use Toxic so it at least slowly loses health, also to deal with Bulky Water Pokémon.

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@Life Orb
Jolly
Limber
4HP/252Atk/252Spe
-Sucker Punch
-Mach Punch
-Stone Edge
-Close Combat

Another lovely Pokémon. Close Combat because it has the same Base Power as SP but Hitmonlee doesn't mind the SpD drop ;). Sucker Punch for hitting Ghost-types who stay in because of the Fighting-type from Hitmonlee ;) Bullet Punch is switched for Mach Punch because of STAB. Stone Edge is in place of Earthquake to also hit Moltres, who I rarely see the past few days... I really like Hitmonlee because it looks really cool, and if used right (I probably don't use it right) it's really powerful!

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@Life Orb
Jolly
Swarm
252Atk/252Spe/4Def
-Swords Dance
-Aerial Ace
-Bug Bite
-Brick Break

Aah Scyther, the Pokémon who is utterly weak against SR -.-'
I use Swords Dance just to boost his Attack a little bit more, because it dies so fast! Aerial Ace for other Bug typers where I fight against, Bug Bite for Pokémon who are Bug-weak, Brick Break for Pokémon who are fight weak. I really like Scyther, it's just sad that it takes 50% damages from the SR :(

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@Life Orb
Adamant
Flash Fire
4HP/252Atk/252Spe
-ExtremeSpeed
-Flare Blitz
-Morning Sun
-Thunder Fang

Arcanine, just like in my other team, I really like it, is pretty powerful and a speedy! I use ExtremeSpeed to just hit the opponent fast if it's almost down. I use Flare Blitz of course for Grass, Bug, Steel etc. I use Morning Sun to keep Arcanine alive, just as in my other team. And I use Thunder Fang if I don't feel like switching out, and the opponents Ground/Rock or Water-type Pokémon is already almost fainted.

Old Members:
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Feel free to rate my team, and rate it good. Don't hold yourself back, I want a really good team!
There's just one exception, Nidoking and Hitmonlee won't leave my team. You may change Natures/Abilities/EV's/Moves but they won't leave my team!
BTW, I don't want to use Legendary Pokémon... it's just not fun. That's why I don't play Ubers/OU just because I don't want to fight Legendaries. Also, Changes are in
BOLD, normal bold, what I'm typing in right now ;)

That's all, please rate my team, and see you guys later! :toast:
 
Not giving a full rate, but just some things I noticed:

Remove Air Slash on Scyther; as it is a Special Attack and Adamant makes its Special Attack lower; maybe replace it with the likes of Aerial Ace. Replace Agility with Swords Dance, Adamant with Jolly and Steel Wing with Brick Break. Scyther is fairly fast so it does not really need to improve it's Speed; so Swords Dance is better. The moves/nature I recommended are slightly better. Change the spread to 252 Atk/ 252 Speed/ 4 Def/Sp.D/whatever except HP, and give it Life Orb. Leftovers is not great for Scyther; as it will not be lasting long anyway. As it will not be lasting long, just pump its Attack and Speed.

For Slowbro, I agree that you should change Double Edge to a Water move; like Surf, as Bold -'s Attack anyway, and Double Edge is not a great move for Slowbro to have. I also recommend you maybe make it more defensive; somewhat like this set here:
http://www.smogon.com/dp/pokemon/slowbro

(the one under the title "Bulky Water")

Slowbro is much more fitted to being a wall then a Special Attacker; and it seems you don't have many walls as it is

I may look into it more but that's all I have time for atm so sorry about that xD

Regards
 
Head Smash >>> Thunderbolt on Aggron. It destroys Froslass and Moltres leads as well as leaving a huge dent in everything else. It still hits Cloyster for supereffective damage, yet it also has STAB, higher base power and comes from a higher stat (Aggron's Attack being much higher than its Special Attack).
 
Aggron does not destroy Moltres. If Fire blast hits it could potentially OHKO you due to your poor special defense. It's a decent lead, but I recommend making it more defensive:

Aggron @ Shuca Berry
EVs: 252 Hp / 252 SpD / 4 Atk
Nature: Careful
-Metal burst
-Head Smash
-Stealth Rock
-Filler

You can survive all Fire blasts from Moltres and OHKO back with Headsmash. Aggron's already high Defense makes him a physical juggernaut and you can stil abuse that to it's fullest. Shuca Berry is for the multitudes of Earthquakers and can be a NASTY surprise for Dugtrio. (Headsmash OHKO's even while it resists and Metal Burst still OHKO's)
 
Hi,
Your Hitmonlee's moveset needs to change. First of all, use Close Combat. It has the same base power as Superpower and Hitmonlee doesn't mind the defense drops. Drop Brick Break for Sucker Punch, which helps you hit the Ghost-types who switch into Hitmonlee's Fighting moves. Bullet Punch is really weak without STAB, henc I suggest running Mach Punch. Earthquake is fine, although I'd use Stone Edge as it allows you to hit Moltres.
Secondly, two of your pokemon are SR weak. Hence I suggest running a Blastoise over Slowbro. Blastoise has Rapid Spin while still sporting good defense, as well as better Sp. Def than Slowbro:

Blastoise@Leftovers
252 HP/ 252 Def
Bold
- Surf
- Ice Beam/ Yawn
- Foresight
- Rapid Spin

For Nidoking, run Thunderbolt over Body Slam. It allows you to hit the Bully Waters that frequently switch into it. Aqua Tail can be replaced with Sucker Punch to hit faster pokes and avoid being revenge killed by Dugtrio, but that's up to you.

Good luck!!
 
A major problem for your team is Slowbro. With Thunder Wave, Surf and Psychic, it can really cause your team problems, as you learnt. Maybe you could run Toxic on Blastoise over Foresight, to deal with Slowbro and other bulky waters.
 
A major problem for your team is Slowbro. With Thunder Wave, Surf and Psychic, it can really cause your team problems, as you learnt. Maybe you could run Toxic on Blastoise over Foresight, to deal with Slowbro and other bulky waters.
Ya, I know, was that you I fought to and you sweeped 4 of my Pokémon? If so, I'm still amazed :P That's why I actually had Slowbro over Blastoise... but since Blastoise is better overall I changed it. But I'll change Foresight to Toxic.
 
IronBullet93 said that Slowbro and Scyther were SR weak


He lied. Only Scyther is.

I'm noticing a massive rain weakness. You have one water resist, two neutralities, and three weaknesses. Ludicolo, a common UU rain sweeper, kill blastoise with a base 120 STAB grass knot.

I suggest replacing hitmonlee with sub punch toxicroak, who will survive any of ludicolo/kabutops' attacks and kill with cross chop.

it's
toxicroak
@ leftovers
adamant
4 HP / 252 Atk / 252 Spe
~ Substitute
~ Focus Punch
~ Sucker Punch
~ Stone Edge / Ice Punch

I recommend stone edge, which is still for moltres.

good luck and stuff.
 
He lied. Only Scyther is.

I'm noticing a massive rain weakness. You have one water resist, two neutralities, and three weaknesses. Ludicolo, a common UU rain sweeper, kill blastoise with a base 120 STAB grass knot.

I suggest replacing hitmonlee with sub punch toxicroak, who will survive any of ludicolo/kabutops' attacks and kill with cross chop.

it's
toxicroak
@ leftovers
adamant
4 HP / 252 Atk / 252 Spe
~ Substitute
~ Focus Punch
~ Sucker Punch
~ Stone Edge / Ice Punch

I recommend stone edge, which is still for moltres.

good luck and stuff.
Thanks, I'll think about it. Because I'm not sure if I want Hitmonlee leaving my team. I'll so what I do this evening.
 
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