Hello everybody this is my first RMT, made with pokes with bad face... and Shaymin.
Yanmega@ Focus Sash
Ability: Speed Boost
EVs: 104 Def / 152 Spd / 252 SpA
Modest Nature (+SAtk, -Atk)
- Protect
- Bug Buzz
- Air Slash
- Hidden Power [Ground]
Why Yanmega?
When the battle begins the first thing I think is to kill the lead on my opponent, and try to damage the next pokemon or just switch to a counter, so air slash and bug buzz for STAB, HP Ground to take care of the Steel and finally Protect to outspeed any lead Attacking or just watch the first move of my opponent and make a reliable switch and save Yanmega for later.
Tentacruel @ Leftovers
Ability: Liquid Ooze
EVs: 252 HP / 120 Def / 136 SDef
Calm Nature (+SDef, -Atk)
- Toxic Spikes
- Rapid Spin
- Hidden Power [Electric]
- Surf
Why Tentacruel?
This guy spinnes away entry hazards and try to put mines, also is one of the best Infernape counters, a safe switch-in into a fire, water, ice and fighting moves(Also Draco Meteor ^^). Water pokes are not safe with the HP Electric bar Swampert.
Scizor @ Life Orb
Ability: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Adamant (+Atk, -SpA)
- Bullet Punch
- Brick Break
- Sword Dance
- Roost
Why Scizor?
Because is my favorite pokemon since G/S, very powerful and acces to a priority move. After a fews SD Scizor hits and hits hard, and when the HP is running low Roost makes Scizor healty again even Magnezone and Heatran can be KO'ed with good prediction.
Why Heatran?
Sinergy with Scizor, with good prediction this guy can come in, activate the Fire Flash and trap a pokemon with Magma Storm to be removed with their respective counter or taunt it . It sounds crazy but this pokemon is my principal counter for Swampert(HP Grass^^). Sometimes I use Earth Power at random when I see another Heatran come.
Zapdos @ Life Orb
Ability: Pressure
EVs: 4 Def / 252 Spd / 252 SpA
Modest Nature (+SpA, -Atk)
- Thunderbolt
- Heat Wave
- Hidden Power [Grass]
- Roost
Why Zapdos?
Because i need a special sweeper, Zapdos can switch into a EQ and destroy alot of weak pokemons with thunderbolt and heat waves, and when a ground or rock pokemon its switched Zapdos have the opportunity to use Roost (to neutralize the LO recoil), then remove the threat with HP Grass.
Shaymin @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 220 Def / 36 Spd
Bold Nature (+Def, -Atk)
- Seed Flare
- Hidden Power [Fire]
- Rest
- Aromatherapy
Why Shaymin?
First, because i need a status absorber my pokemons hates paralysis and burn, second, the idea of absorb status with rest (or Aromatherapy) and then switch Shaymin to neutralize rest with my HP full is great. With Shaymin i can kill unaware steel, ice, bug and grass pokes(the last 3 Shaymin's weakness bar flying), first let then set up while you removes status then HP Fire to burn'em all.
Team:
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Ability: Speed Boost
EVs: 104 Def / 152 Spd / 252 SpA
Modest Nature (+SAtk, -Atk)
- Protect
- Bug Buzz
- Air Slash
- Hidden Power [Ground]

When the battle begins the first thing I think is to kill the lead on my opponent, and try to damage the next pokemon or just switch to a counter, so air slash and bug buzz for STAB, HP Ground to take care of the Steel and finally Protect to outspeed any lead Attacking or just watch the first move of my opponent and make a reliable switch and save Yanmega for later.
**********

Tentacruel @ Leftovers
Ability: Liquid Ooze
EVs: 252 HP / 120 Def / 136 SDef
Calm Nature (+SDef, -Atk)
- Toxic Spikes
- Rapid Spin
- Hidden Power [Electric]
- Surf

This guy spinnes away entry hazards and try to put mines, also is one of the best Infernape counters, a safe switch-in into a fire, water, ice and fighting moves(Also Draco Meteor ^^). Water pokes are not safe with the HP Electric bar Swampert.
**********

Scizor @ Life Orb
Ability: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Adamant (+Atk, -SpA)
- Bullet Punch
- Brick Break
- Sword Dance
- Roost

Because is my favorite pokemon since G/S, very powerful and acces to a priority move. After a fews SD Scizor hits and hits hard, and when the HP is running low Roost makes Scizor healty again even Magnezone and Heatran can be KO'ed with good prediction.
**********
Heatran @ Shuca Berry
Ability: Flash Fire
EVs: 128 HP / 168 Spd / 212 SpA
Modest Nature (+SpA, -Atk)
- Magma Storm
- Hidden Power [Grass]
- Earth Power
- Taunt

Heatran @ Shuca Berry
Ability: Flash Fire
EVs: 128 HP / 168 Spd / 212 SpA
Modest Nature (+SpA, -Atk)
- Magma Storm
- Hidden Power [Grass]
- Earth Power
- Taunt

Sinergy with Scizor, with good prediction this guy can come in, activate the Fire Flash and trap a pokemon with Magma Storm to be removed with their respective counter or taunt it . It sounds crazy but this pokemon is my principal counter for Swampert(HP Grass^^). Sometimes I use Earth Power at random when I see another Heatran come.
**********

Zapdos @ Life Orb
Ability: Pressure
EVs: 4 Def / 252 Spd / 252 SpA
Modest Nature (+SpA, -Atk)
- Thunderbolt
- Heat Wave
- Hidden Power [Grass]
- Roost

Because i need a special sweeper, Zapdos can switch into a EQ and destroy alot of weak pokemons with thunderbolt and heat waves, and when a ground or rock pokemon its switched Zapdos have the opportunity to use Roost (to neutralize the LO recoil), then remove the threat with HP Grass.
**********

Shaymin @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 220 Def / 36 Spd
Bold Nature (+Def, -Atk)
- Seed Flare
- Hidden Power [Fire]
- Rest
- Aromatherapy

First, because i need a status absorber my pokemons hates paralysis and burn, second, the idea of absorb status with rest (or Aromatherapy) and then switch Shaymin to neutralize rest with my HP full is great. With Shaymin i can kill unaware steel, ice, bug and grass pokes(the last 3 Shaymin's weakness bar flying), first let then set up while you removes status then HP Fire to burn'em all.
**********
That's all, comments and suggestions are accepted.
That's all, comments and suggestions are accepted.