Team Blur [Prototype]

~INTRODUCTION~
This team was generated, to hopefully be used as a successful "Offensive Sweeper". Utilizing such combos such as: Dragon Dance Salamence, and Lead Aerodactyle, a hope of successful tearing through most mix-up and wall / tank-based teams is the hypothesis.

Name:
Team Blur V.1.0

Type:
Offensive Sweep

[LEAD]
Aerodactyle
EV's: 252 Speed, 4 HP, 252 Attack
Nature: Jolly
Ability: Pressure
Item: Focus Sash
Moves: Stealth Rock, Crunch, Earthquake, and Taunt
Purpose: To take care of most leads (Azelf, Swampert, etc.) by utilizing Taunt, followed by Stealth Rock. Soon, finishing with Earthquake. If battling a Azelf, utilizing a Taunt first; finishing it off Crunch. Then, utilizing Stealth Rock.

[Scouter]
Scizor
EV's: 248 HP, 252 Attack, 8 Speed
Nature: Adamant
Ability: Technician
Item: Choice Band
Moves: Pursuit, Bullet Punch, Super Power, U-Turn
Purpose: This "CB Scizor" (Choice Band Scizor) is designed to play as the trademark "Revenge Killer", while also scouting the opponent's team with U-Turn. Not to mention those Weaviles. It essentially speaks for itself. Not too much out of the ordinary.

[Starting Wave]
Latias
EV's: 4 HP, 252 Speed, 252 Spc. Attack
Nature: Timid
Ability: Levitate
Item: Life Orb
Moves: Draco Meteor, Recover, Surf, Thunderbolt
Purpose: This Latias, was used to be as a means of starting up the sweep or "Vortex" as I'll get into later. This is used to get rid of all my possible problems for the "Dynamic Duo" in the late / mid-game. With Scizor's scouting, hopefully Latias will be able to come in -- and give the "business" to all potential problems that need to be handled A.S.A.P. to ensure over a 70% chance of success for the "Dynamic Duo".

[Tank]
Suicune
EV's: 4 HP, 252 Speed, 252 Spc. Attack
Nature: Timid
Ability: Pressure
Item: Leftovers
Moves: Surf, Hidden Power (Electric), Calm Mind, and Ice Beam
Purpose: This offensive Suicune, was generated to take care of those pesky dragons, ice, fire, rock, and others that need to be dealt with. With the boost on speed, it makes a rather amazing hole on most teams that's came into contact with; doing so easily.

[Dynamic Duo #1]
Lucario
EV's: 252 Speed, 4 Defense, 252 Attack
Nature: Adamant
Ability: Inner focus
Item: Life Orb
Moves: Swords Dance, Close Combat, Extreme Speed, and Crunch
Purpose: Wow, where to begin? Let's begin with the basics. It's obviously a power-up sweeper. The "SD" (Swords Dance) enables it's attack to rocket up, and allow near perfect OHKO's with Extreme Speed, Close Combat, and Crunch. However! It gets better. There have been times, where as though against say a defensive team -- I've been able to score as much as 2 SD's in. Mmmm! And, once that has been attained -- it's just a road to glory. Extreme Speed for the win, really. I can't even begin to speak of how many times, I've had Extreme Speed sweeping win me the match. It's just epic.

[Dynamic Duo #2]
Salamence
EV's: 232 Attack, 252 Speed, 24 Spc. Attack
Nature: Naive
Ability: Intimidate
Item: Life Orb
Moves: Dragon Dance, Outrage, Earthquake, and Fire Blast
Purpose: Again, where to begin? Lulz. This is a favorite, for so many more reasons than one. But, I'll simply talk of the obvious and bits n' tricks. Well, for one -- it's "Wall-Breaker". It makes EXTREMELY quick work of Blissey, Skarmory, etc. It's just filled with win! And, with the boosted Outrage at times up against even types that it just gets a normal hit off of? It's pretty much good-game.

~CONCLUSION~

Well as you can see, this team is made specifically for being offensive and a set of sweepers. Interestingly enough, I've had a 7 / 10 win to lose ratio with this team. For every 7 matches out of 10, I tend to win. Losing in particular out of luck (E.g. losing against a Lucario against my Lucario with us both using Extreme Speed, even though my Lucario had 252 Speed EV's and probably they did theirs. Or, losing STRICTLY because CB Scizor's Super Power missed.). Overall, I'm genuinely pleased. However! I do STILL have speculations, that this team could be modified for the better. It's lacking in a few areas, which I'm not too pleased about. In particular, against Jirachi-based teams; a few others.

~CLOSING WORDS~
Thanks a lot in advance, for any and or all comments / feedback.
 
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