ORAS OU Team Built around Hazards

Status
Not open for further replies.
The idea: I attempted to create a team based completely around setting hazards, stalling and blocking hazards coming in (I also really wanted to use Cofagrigus as it is one of my favorite Pokemon.)


My Team:

1) Cofagrigus

Cofagrigus @ Leftovers

Ability: Mummy

EVs: 252 HP / 252 Def / 4 SpD

Bold Nature

IVs: 0 Atk

- Toxic Spikes

- Pain Split

- Hex / Shadow ball

- Substitute


First, I want to build a team around Cofagrigus. It is not only a spin blocker but it also lays toxic spikes, has a hex stab and can substitute based on what the opponent switches into.


2) Skarmory

Skarmory @ Rocky Helmet

Ability: Sturdy

EVs: 252 HP / 252 Def / 4 SpD

Impish Nature

- Roost

- Spikes

- Brave Bird

- Whirlwind


My second monster physical wall, this lays down spikes and can whirlwind stall effectively.


3) Shuckle

Shuckle @ Mental Herb

Ability: Sturdy

EVs: 252 HP / 4 Def / 252 SpD

Calm Nature

IVs: 0 Atk

- Sticky Web

- Stealth Rock

- Encore

- Infestation


Lays down the remaining two entry hazards as well as can encore and can break possible sweep set ups.


4) Starmie

Starmie @ Leftovers

Ability: Natural Cure

EVs: 252 HP / 4 SpA / 252 Spe

Timid Nature

- Scald

- Rapid Spin

- Recover

- Psyshock


My mixed wall as well as rapid spinner.


5) Bisharp

Bisharp @ Life Orb

Ability: Defiant

EVs: 4 HP / 252 Atk / 252 Spe

Adamant Nature

- Pursuit

- Knock Off

- Sucker Punch

- Iron Head


This is my switch in when I predict a defog coming as its defiant ability gives it 2x attack, it traps and kills many psychic common defoggers like latias/latios, mew. If the defoggers are not likely to be damaged much with a pursuit (Crobat, Skarmory, Scizor), 2x knock off hits like a truck to whatever switches in.


6) Charizard Mega-Y

Charizard-Mega-Y @ Charizardite Y

Ability: Solar Power

EVs: 252 SpA / 8 SpD / 248 Spe

Modest Nature

IVs: 0 Atk

- Fire Blast

- Solar Beam

- Focus Blast

- Roost


Charizard is my lead, wall breaker, and basically all out attacker on the team. With the aid of sticky web, spikes and stealth rock switching into it is nearly impossible.


This team is nowhere near perfect there are a lot of holes and threats that hurt it but so far I have been pretty successful and had a lot of funning using this team, winning 8/10 games I played. Any help or ideas would be greatly appreciated thank you in advance!!


*Below are a couple of replays of this team in action*

http://replay.pokemonshowdown.com/ou-377924497

http://replay.pokemonshowdown.com/ou-377968298

http://replay.pokemonshowdown.com/ou-377961626
 
Hello Ok God , and welcome to Smogon!

Unfortunately, this RMT is currently not following the rules which can be found in the RMT Resource Thread; specifically, this thread violates rule #4, because you lack sufficient descriptions for each Pokemon on your team. As such, I am afraid that I will have to lock this thread for the time being. If you would like this thread to be reopened, feel free to PM me with your updated RMT, and I would be happy to reopen this thread for you. If you need help making an RMT up to the required standards, I recommend that you carefully read the RMT Resource Thread and check out other RMTs from the Team Showcase and RMT Archive for some examples.

Good luck with your team, and have a nice day!
 
Status
Not open for further replies.
Back
Top