Team Cunning Stunts

Yes, my title is a play on words. Onto the team:

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Deoxys-e @ Focus Sash
Hasty: 4 Atk, 252 Spe, 252 SAtk
Thunderbolt
Ice Beam
Stealth Rock
Superpower

A good pokemon to start out with. Everyone assumes double screens now, so a 3 Attack+SR Deo-e usually does it's job. It can come back later to revenge kill pokemon (like Skymin) and just work well.

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Mamoswine @ Life Orb
Naughty: 252 Atk, 252 Spe, 6 SpAtk
Ice Shard
Earthquake
Stone Edge
Hidden Power [Fire]

Ahh Mamoswine. Ice shard beats so many pokemon, and it packs a very powerful EQ. Stone Edge is for coverage, and Hidden Power Fire helps sooo much. When Scizor comes in and tries to SD on the switch, I HP Fire and then Ice shard for the KO. Almost everyone tries to set up w/ scizor against mamo, so it works well.

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Scizor @ Life Orb
Adamant: 252 Atk, 232 HP, 20 SpDef, 6 Spe
Swords Dance
Bullet Punch
Quick Attack
Brick Break / X Scissor

SD Scizor with 2 priorities. It has decent coverage, and can sweep unprepared or weakened teams. Currently using Brick Break, but X scissor is always an option. Opinions on that?

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Heatran @ Choice Scarf
Rash: 252 SpAtk, 252 Spe, 6 Atk
Fire Blast
Earth Power
Hidden Power [Ice]
Explosion

Heatran makes a good scarfer. Decent speed, and hits very hard. I use it as a scizor counter mainly, and it does a damn good job at that. Used to have a specs, and I am thinking about going back. Opinions on this?

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Dugtrio @ Choice Scarf
Adamant: 252 Atk, 252 Spe, 6 HP
Earthquake
Stone Edge
Night Slash
Aerial Ace

Scarftrio may not pack much of a punch, but it is good for taking out specific threats. Heatran is OHKO'd, and it picks off weakened pokemon. It is expendable, but it works very well and I wouldn't like to get rid of it.

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Skymin @ Leftovers
Timid: 252 Spe, 252 SpAtk, 6 HP
Seed Flare
Air Slash
Earth Power
Substitute

Sub Skymin. Switch in on easy kills, and sub when they switch. It's speed is very good, and it hits hard too. Provides a good ground immunity, and it's weaknesses are covered by heatran. It's awesome!

So please RMT, I want to win even more!
 
You may find yourself benefiting from Superpower/Roost a great deal more than Quick Attack. The reason being Dugtrio can revenge-kill Infernape, who happens to be one of Quick Attack's only targets that it hits harder than Bullet Punch. Realize that Infernape is easily revenge-killed by Dugtrio, so Infernape hardly poses a threat and cannot deal notible damage to your team.

Steel and Rock resist both Normal and Steel, so Fire-types and Water-types are your only targets to aim for with Quick Attack before Bullet Punch, otherwise you may as well use Bullet Punch because it has more Base Power. Most Water-types rely on STAB Surfs to deal any notable damage to their opponents; Surfs that rarely ever 2HKO. X-Scizzor, when boosted with Swords Dance, will grant you with prominent attacking-power to hit opposing Water-types extremely hard; and I guarantee greater than Quick Attack.

To summarize my review, I suggest Roost or X-Scizzor over Quick Attack.
 
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