Team Desert Storm

This is my first Sandstorm Team so i need to know if i made it correctly and what i should change. and i will be useing this on Wifi mostly so i hope that helps.​

Team At A Glance​

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Bronzong @ Iron Ball
Ability: Levitate
Evs: 252 HP / 84 Atk / 80 Def / 92 SpD
Sassy Nature (+SpD, -Spe)
-Stealth rock
-Gyro ball
-Explosion
-Trick

This guy is my lead he dose so many things for me he sets up SR Tricks flying pokemon and levitaters and makes them useless with Iron Ball and Gyro Ball takes care of Azelf and Aerodactyl leads which i commonly face. Then Explode when finished.

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Tyranitar @ Choice Band
176 HP / 252 Atk / 80 Spe
Nature Adamant
- Crunch
- Earthquake
- Aqua Tail
- Pursuit

This guy sets up the Sandstorm i Choice Banded him because when banded his attack is insane apperently it goes to 1600 Crunch for Darks Aqua Tail for other Tars and other Sandstorm teams and pursuit for sashers or when i think they will switch.



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Cacturne @ Life Orb
Ability Sand Veil
Evs 252 Atk/ 252 Spd/ 6 Def/
Nature Adamant
~ Swords Dance
~ Sucker Punch
~ Substitute
~ Focus Punch

I am trying this guy out i have never used one before and am trying something new first sub then SD then Sucker Punch or Focus Punch

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Magnezone @ Choice Scarf Nickname 343 Guilty Spark
Ability Magnet Pull
Evs 252 SPATK/ 252 Spd 6 HP/
Nature Modest
~ Thunderbolt
~ Hidden Power Fire
~ Charge Beam
~ Explosion

This guy traps steels like Skarm Foretress and Scizor and Lucario and hits them with HP Fire and he also covers my Suicune weakness.

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Porygon-2 @ Leftovers
Ability Trace
Bold (+Def, -Atk)
252HP, 216 Def, 40 SpA

- Ice Beam
- Thunderbolt
- Thunder Wave
- Recover

This guy is amazing and with trace i can trace Volt absorb and Flash Fire and Arena Trap and anything else my opponent has and i gave it the standerd BoltBeam combo recover when low on Hp and thunderwave for status.


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Heatran @ Life Orb
Ability Flash Fire
Evs 252 SPATK/ 252 Spd/ 6 Atk/
Naive Nature
~ Dragon Pulse
~ Flamethrower
~ Earthpower
~ Explosion

This guy can take fire attacks that would have been aimed at Bronzong and Magnezone and activate Flash Fire Dragon Pulse for Kingdra i have seen a raise in them Earthpower for other Heatran and Explode when done​
 
I am new to RMT but just by looking at your team at a glance thing, I can tell it is very weak defensively. Given the two x4 and one x2 weaknesses to ground, the three x2 weaknesses to fire and the fact there is only one poke on your team that doesn't take SE damage from fighting. And lets face it, earthquake, flamethrower, and close combat are used quite a bit. Besides that, I would change levitate to heatproof on Zong. Even if tricking is your first move. Bronzong isn't going to be outspeeding Azelf or Heatran anytime soon.
 
I see a massive Ground Weakness. Once Bronzong is gone, everything but Cacturne and Porygon2 is hit super-effective with Earthquake. Fighting attacks are also pretty dangerous for you. I suggest you use a flying type pokemon. Defensive Gliscor would be an option as it resist Fighting and allows for Earthquake immunity.

I suggest Brightpowder > Life Orb on Cacturne. It is going to want all that HP for the use of Substitute. Swords Dance is a solid boost and that added evasion can help.

I think the odd ball is Porygon2. If you use Gliscor, Bronzong and Heatran can come in on the Ice Attacks. With Sand Veil, it can abuse the Sandstorm. With Hyper Cutter, it can Stone Edge on Salamence/Gyarados without an Atk Drop on the switch.

Skarmory could be an option as it could be used as Fire Blast bait for your Heatran while also serving as a means to dodge EQ. Neutral to Fighting though.

Porygon2 just seems to add a fighting weakness. If you are looking for ParaSupport, Zapdos or Togekiss could work.

If you ever use this team on Shoddy, Heat Rotom would go perfectly as a means to get that Ground/Fighting resist as well as provide ParaSupport.
 
Massive Ground, Water and especially Fighting weakness. Tell me, what do you switch into a Choice Scarf Heracross exactly? A fast sweeper with Close Combat will absolutely decimate your team, and we need to fix that. First things first, get rid of Cacturne and replace with a Celebi, helping your Ground, Fighting and Water weaks at the same time. 252 HP, 220 Def, 36 Spe with Leech Seed, Recover, Grass Knot, Thunder Wave. First three moves are obvious, and Thunder Wave helps your slow Tyranitar and Heatran sweep.

Speaking of Tyranitar, where is Stone Edge? No Stone Edge on a CB Ttar is worse than no Bullet Punch on a SD Scizor. The reason the CB set is so feared is because of that one ridiculously powerful attack. Get rid of Earthquake, you won't need it with Aqua Tail.

Replace Charge Beam on Magnezone with Flash Cannon. You will never use Charge Beam. Ever. Make Magnezone Naive so as to outspeed opposing Gengar and most Starmie. Also, on your Bronzong, change the EV spread to 252 HP, 128 Def, 128 Atk with a Relaxed nature, since you already have most special attackers covered between your other pokemon. I also think on a team like yours, Toxic and Discharge over Thunder Wave and Thunderbolt on P2 could be of use to you.

Even with these changes, you are still horrifically Ground and Fighting weak. Get a flying type in there somewhere - Gyarados or Salamence would both work really well, and have decent synergy with both Magnezone and Tyranitar. To be perfectly honest with you, once you add Celebi, you no longer need Porygon2. Celebi handles Gyarados and Vaporeon very well, and get an opposing Salamence to Outrage into one of your 3 steels. Heatran can take opposing Heatran's Fire Blasts so p2's Trace is of little use there, and Tyranitar can switch into Jolteon with ease. So I think get rid of p2 and replace with either Gyarados or Salamence, your call.

LR.
 
Celebi still gets assfucked by Heracross, I don't see how it will solve it. I would suggest replacing Cacturne with a Rotom Appliance, you can't afford to switch a Choice Scarf to something that will benefit from it, which can happen more than usual here due to the bad weakness to the Pokemon that will take advantage of that, so I would run a standard Rotom Appliance. Which one? I would probably go Rotom-C, the one that is able to scare Swampert with Leaf Storm. You don't need to have Leaf Storm, you can play mind games with Swampert, because as far as I know mind games aren't banned in Pokemon, though I won't really suggest going without it because its your only way out of Swampert, so its your desicion. I would suggest going 252 HP / 88 Spe / 168 Def @ Modest, 88 Speed EVs so you outspeed Tyranitar and Will-O-Wisp it or Thunder Wave it, and it outspeeds Scizor as well. You can run Rotom-H if Scizor and Lucario, Heracross bother you, its another good option over Cacturne if you think you can handle Swampert. Appliance Rotom will fix your Ground and Fighting weaknesses without fearing of Tyranitar or Weavile, as Bronzong works magic there.
 
ScarfChamp runs allover this team with Dynamic Punch. All of these pokes are Fight weak bar Zong, who can sure be extinguished by the opponents other Pokemon. I'd make that Magnezone Timid and remove Cacturne from the team completely. I recommend Claydol as a solvent: #1. Helps with Ground weakness, #2 helps with Fight weakness, and #3 has many options and is unpredictable, especially in an OU match.
 
I agree with Venom about adding a Rotom Appliance in there over Cacturne. And I agree with LR about using Discharge and Toxic over Thunderbolt and Thunder Wave. This is only a short step in solving your Water weak, as Toxic basically marks Vaporeon's death, not to mention its Trace ability, Tracing Water Absorb, being able to switch into Surf with immunity. But that doesn't solve it completely.

I don't see any synergy with Magnezone at all considering you have Heatran to take on Scizor and basically every Steel except Lucario, although Magnezone assures the quicker way of getting rid of those Steels. I'd just slap on a Choice Scarf on Heatran to make up for lost speed if letting Magnezone go, which should be your best choice.

There are absolutely no sweepers on your team. Simply because you would want to be more on the offensive in this metagame, consider making your Tyranitar either DD Tar or Boah. DD Tar can increase its Speed to form a possible sweep, and Boah can just wreck through Stall. As for your Water resist, the only things that come to mind are Crocune and Bulky DD Salamence. With Porygon-2 throwing Toxic, along with Suicune's ability Pressure, it's beating Vaporeon anyway. And also with Paralysis thrown around, it makes it Speed worthy as well.
 
I suggest replacing either bronzong or tyrannitar with hippodwon, freeing up a spot for a sweeper. Agiligross with a shuca berry is reccomended, but cbgross is nice too.
 
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