Hai everyone. This is my team called Team Duality. It’s named as such because the team intends to win through two means: A SD Luke sweep or stalling with Sub-Roost Zapdos, Crocune and sandstorm. So far it’s doing pretty well, but at around 1200 rating, I’m having quite a bit of trouble with Baton Pass teams and stat-up sweepers (like Jirachi >.<).
The Lead
Celebi @ Occa Berry
Ability: Natural Cure
EVs: 80 HP/180 Spd/248 SAtk
Timid nature (+Spd, -Atk)
- Stealth Rock
- Hidden Power [Fire]
- Grass Knot
- Earth Power
I’m using a modified lead Celebi. When I used the one on Celebi’s page, I found that earth power provided very little coverage, so I threw on HP Fire. I’ve surprised lots of people with OHKO’s on Scizor and Forretress. Grass knot > leaf storm because I don’t like getting forced out after the Sp Atk drop, and recover gives it some more staying power after I get rocks up. The EV’s are to outspeed Roserade and hit it with HP Fire. Dropped recover for earth power for more coverage.
The Awesome Sweeper
Lucario (M) @ Life Orb
Ability: Inner Focus
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Close Combat
- Extremespeed
- Ice Punch
Lucario is a beast of a sweeper, as everyone knows already. I’m running jolly over adamant because of the residual damage T-tar provides with sandstorm. I usually bring him out pretty late when I want something dead, or something is walling Suicune. He can also revenge kill some stuff if I need him to. Ice punch is just sorta on there, as T-tar can usually take care of the ghosts. Changed him to adamant for more power, and I'm currently testing bullet punch over ice punch to hit the T-tars everywhere (it OHKO's scarf-tar after stealth rock).
The Revenge Killer
Tyranitar (M) @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk/252 Spd/4 SDef
Jolly nature (+Spd, -SAtk)
- Pursuit
- Superpower / Earthquake
- Stone Edge
- Crunch
Yeah, scarf T-tar. He absorbs trick, pursuits Latias, Rotom and the like. He also sets up sandstorm to help Zapdos and Suicune stall, or nets Lucario some more KO’s. Unfortunately, he lets Jirachi get a free switch in. And even without much EV investment, this thing can absorb special attacks. Testing earthquake over superpower to hit Jirachi.
The Wall Breaker
Flygon (M) @ Life Orb
Ability: Levitate
EVs: 76 Atk/180 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Roost
- Fire Blast
- Draco Meteor
- Earthquake
Mixed Flygon is my wall-breaker and lure. I’m using him over Mixmence because of his synergy with the rest of the team. He resists rock attacks and SR, is immune to sandstorm and can lure out pokes like Gliscor and draco meteor in their face. Earthquake is STAB and fire blast fries steels. The EV's are standard on the analysis.
Staller #1
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP/176 Spd/84 SDef
Timid nature (+Spd, -Atk)
- Substitute
- Roost
- Thunderbolt
- Toxic / Roar
The first part of my pressure duo: Zapdos. While it can’t take hits like Suicune, this thing can still stall. Switch into a bulky water, sub on the switch, roost back to full health, toxic and proceed to stall. Steel types, especially Heatran, are annoying but Suicune can <usually> beat them. The EV's in speed are to outspeed neutral speed base 90's. I'm undecided between toxic and roar. I'm currently using roar, but Zapdos would get owned by a set up sweeper before I can do much.
Staller #2
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/244 Def/12 Spd
Bold nature (+Def, -Atk)
- Surf
- Calm Mind
- Rest
- Sleep Talk / Ice Beam
My final pokemon is Crocune! The extra EV’s in speed allow me to outspeed Rotom forms who don’t invest any EV’s in speed (I’m paranoid). This thing is bulky as hell. A Heatran once blew up on this thing and it only took 55% damage. Just watch out for Vaporeon, who walls this set entirely. Am trying ice beam over sleep talk to hit Salamence.
Threat List
Vaporeon walls Suicune and is very hard to take down.
Jirachi can be very annoying and Sub-CM can beat Suicune 1 on 1.
The Team






The Lead

Celebi @ Occa Berry
Ability: Natural Cure
EVs: 80 HP/180 Spd/248 SAtk
Timid nature (+Spd, -Atk)
- Stealth Rock
- Hidden Power [Fire]
- Grass Knot
- Earth Power
I’m using a modified lead Celebi. When I used the one on Celebi’s page, I found that earth power provided very little coverage, so I threw on HP Fire. I’ve surprised lots of people with OHKO’s on Scizor and Forretress. Grass knot > leaf storm because I don’t like getting forced out after the Sp Atk drop, and recover gives it some more staying power after I get rocks up. The EV’s are to outspeed Roserade and hit it with HP Fire. Dropped recover for earth power for more coverage.
The Awesome Sweeper

Lucario (M) @ Life Orb
Ability: Inner Focus
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Close Combat
- Extremespeed
- Ice Punch
Lucario is a beast of a sweeper, as everyone knows already. I’m running jolly over adamant because of the residual damage T-tar provides with sandstorm. I usually bring him out pretty late when I want something dead, or something is walling Suicune. He can also revenge kill some stuff if I need him to. Ice punch is just sorta on there, as T-tar can usually take care of the ghosts. Changed him to adamant for more power, and I'm currently testing bullet punch over ice punch to hit the T-tars everywhere (it OHKO's scarf-tar after stealth rock).
The Revenge Killer

Tyranitar (M) @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk/252 Spd/4 SDef
Jolly nature (+Spd, -SAtk)
- Pursuit
- Superpower / Earthquake
- Stone Edge
- Crunch
Yeah, scarf T-tar. He absorbs trick, pursuits Latias, Rotom and the like. He also sets up sandstorm to help Zapdos and Suicune stall, or nets Lucario some more KO’s. Unfortunately, he lets Jirachi get a free switch in. And even without much EV investment, this thing can absorb special attacks. Testing earthquake over superpower to hit Jirachi.
The Wall Breaker

Flygon (M) @ Life Orb
Ability: Levitate
EVs: 76 Atk/180 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Roost
- Fire Blast
- Draco Meteor
- Earthquake
Mixed Flygon is my wall-breaker and lure. I’m using him over Mixmence because of his synergy with the rest of the team. He resists rock attacks and SR, is immune to sandstorm and can lure out pokes like Gliscor and draco meteor in their face. Earthquake is STAB and fire blast fries steels. The EV's are standard on the analysis.
Staller #1

Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP/176 Spd/84 SDef
Timid nature (+Spd, -Atk)
- Substitute
- Roost
- Thunderbolt
- Toxic / Roar
The first part of my pressure duo: Zapdos. While it can’t take hits like Suicune, this thing can still stall. Switch into a bulky water, sub on the switch, roost back to full health, toxic and proceed to stall. Steel types, especially Heatran, are annoying but Suicune can <usually> beat them. The EV's in speed are to outspeed neutral speed base 90's. I'm undecided between toxic and roar. I'm currently using roar, but Zapdos would get owned by a set up sweeper before I can do much.
Staller #2

Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/244 Def/12 Spd
Bold nature (+Def, -Atk)
- Surf
- Calm Mind
- Rest
- Sleep Talk / Ice Beam
My final pokemon is Crocune! The extra EV’s in speed allow me to outspeed Rotom forms who don’t invest any EV’s in speed (I’m paranoid). This thing is bulky as hell. A Heatran once blew up on this thing and it only took 55% damage. Just watch out for Vaporeon, who walls this set entirely. Am trying ice beam over sleep talk to hit Salamence.
Threat List
Vaporeon walls Suicune and is very hard to take down.
Jirachi can be very annoying and Sub-CM can beat Suicune 1 on 1.