OK guys. This is my first real team, so i guess i might as well ask you to help me rate it. I will be using this team for Wi-Fi just in case you were wondering. I was trying to make a team centered around my Gyrados (who has 31 ivs in speed and attack). Remember! I am new at this whole battling thing so i need your constructive comments. I have attempted to create a team with a lack of weaknesses and I am willing to change or add new pokes.
Changes in BOLD
The Lead:
Bronzong @ Lum Berry w/ Leviate
Nature: Sassy
EVs: 252 HP/ 128 Att/ 128 SpDef
-Gyro Ball
-Stealth Rocks
-Hypnosis
-Explosion?/EQ
Standard Bronzong lead. Set up stealth rocks or hypnosis early. Counters many leads. I do not know what I should put in for the last slot. Explosion when im at low health maybe? Also need help with the EV spread.
Gengar @ Life Orb/ Wide Lens
Nature: Timid
EVs:4 HP/ 252 SpAtt/ 252 Spe
-Destiny Bond/ Hypnosis/HP Dragon
-T-Bolt
-Shadow Ball
-Foucs Blast
Special Sweeper. Takes care of Gyrados, T-tar, etc. Wide Lens gives more accurracy to hypnosis and focus blast, which help this frail sweeper a chance to sweep entire teams hopefully. HP draagon for those annyoing dragons but its power is 49.... should i use??
Infernape @Life Orb
Nature: Naive
EVs: 24 Atk/ 252 SpAtt/234 Spe?
-Flamethrower
-Nasty Plot
-Close Combat
-Grass Knot
Standard MixNape here. Worried about Nasty Plot though... Infernape cannot take a hit very well. 24 att to hit Bliss i think? Grass Knot for pesky bulky waters and some grounds/rocks. If Sand storm is in play Close Combat can be used for T tar and other rocks.
Moltres @ Leftovers
Nature: Bold
EVs: 248 HP, 152 defense, 108 speed
-Flamethrower
-Roost
-Substitue
-Toxic
StallTres!!!! I cant believe that i found one but hey here it is. This may seem weird to have on the same team as an infernape but it could work. It literelly PP stall many pokes. Toxic + Roost+ Substitute will annoy the hell out of many pokes. With this def evs an Adamant Swords Danced Life Orb Lucario Close Combat will 2HKO, as will a Swords Danced Life Orb Jolly Weavile Ice Punch and a Swords Danced Life Orb Technician Scizor Quick Attack will 3HKO. Should i add to my team??
Donphan@ Leftovers
Nature: Impish
EVs:252 HP / 6 Atk / 252 Def
-Rapid Spin
-Ice Shard
-Roar
-EQ
Decided to get rid of Swampert. Donphan gets Rapid Spin which allows easy switch ins for Moltres and Gyarados. EQ on Donphan is stronger than Swampert.
Gyrados @ Leftovers
Nature: Adament
EVs: 80 HP/252 Att/ 176 Spe?
-D Dance
-EQ
-Waterfall
-Ice Fang
The champion of this team! Standard Dragon Dance up and sweep. EQ for electrics that stop my parade. Ice Fang for annoying dragons and Waterfall for STAB. Confused on EV spread. Im not sure whether i should give him some more def EVs to survive to make it bulkier. Do i need Taunt?
Overall Problems and Concerns:
-Too many Leftovers 4!
-Too many EQ users 3!
This is my first legitimate team! It either sucks or has some potential. Im open to all comments and changes. Also how do you put pictures up??
Thanks Guys!!
Thanks to Dark Typhlosion157 for ideas.
Changes in BOLD
The Lead:

Bronzong @ Lum Berry w/ Leviate
Nature: Sassy
EVs: 252 HP/ 128 Att/ 128 SpDef
-Gyro Ball
-Stealth Rocks
-Hypnosis
-Explosion?/EQ
Standard Bronzong lead. Set up stealth rocks or hypnosis early. Counters many leads. I do not know what I should put in for the last slot. Explosion when im at low health maybe? Also need help with the EV spread.

Gengar @ Life Orb/ Wide Lens
Nature: Timid
EVs:4 HP/ 252 SpAtt/ 252 Spe
-Destiny Bond/ Hypnosis/HP Dragon
-T-Bolt
-Shadow Ball
-Foucs Blast
Special Sweeper. Takes care of Gyrados, T-tar, etc. Wide Lens gives more accurracy to hypnosis and focus blast, which help this frail sweeper a chance to sweep entire teams hopefully. HP draagon for those annyoing dragons but its power is 49.... should i use??

Infernape @Life Orb
Nature: Naive
EVs: 24 Atk/ 252 SpAtt/234 Spe?
-Flamethrower
-Nasty Plot
-Close Combat
-Grass Knot
Standard MixNape here. Worried about Nasty Plot though... Infernape cannot take a hit very well. 24 att to hit Bliss i think? Grass Knot for pesky bulky waters and some grounds/rocks. If Sand storm is in play Close Combat can be used for T tar and other rocks.

Moltres @ Leftovers
Nature: Bold
EVs: 248 HP, 152 defense, 108 speed
-Flamethrower
-Roost
-Substitue
-Toxic
StallTres!!!! I cant believe that i found one but hey here it is. This may seem weird to have on the same team as an infernape but it could work. It literelly PP stall many pokes. Toxic + Roost+ Substitute will annoy the hell out of many pokes. With this def evs an Adamant Swords Danced Life Orb Lucario Close Combat will 2HKO, as will a Swords Danced Life Orb Jolly Weavile Ice Punch and a Swords Danced Life Orb Technician Scizor Quick Attack will 3HKO. Should i add to my team??

Donphan@ Leftovers
Nature: Impish
EVs:252 HP / 6 Atk / 252 Def
-Rapid Spin
-Ice Shard
-Roar
-EQ
Decided to get rid of Swampert. Donphan gets Rapid Spin which allows easy switch ins for Moltres and Gyarados. EQ on Donphan is stronger than Swampert.

Gyrados @ Leftovers
Nature: Adament
EVs: 80 HP/252 Att/ 176 Spe?
-D Dance
-EQ
-Waterfall
-Ice Fang
The champion of this team! Standard Dragon Dance up and sweep. EQ for electrics that stop my parade. Ice Fang for annoying dragons and Waterfall for STAB. Confused on EV spread. Im not sure whether i should give him some more def EVs to survive to make it bulkier. Do i need Taunt?
Overall Problems and Concerns:
-Too many Leftovers 4!
-Too many EQ users 3!
This is my first legitimate team! It either sucks or has some potential. Im open to all comments and changes. Also how do you put pictures up??
Thanks Guys!!
Thanks to Dark Typhlosion157 for ideas.