Team Hidden in the Sand

Hey every one I got a new team I want to try out. This one all about the Sandstorms and I have been seeing stuff on this for a while now and now I think I should show you mines which could work out in the long run.

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Through some tough thinking I do believe this team and be a big surprise to you all...



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Gloria(Tyranitar)F@Air Balloon
Ability: Sand Stream
EVs: 4Hp, 252Atk, 252Spe
Nature: Jolly

~ Dragon Dance
~ Crunch
~ Earthquake
~ Fire Punch

My Tyranitar Gloria of the Malicious Night Troupe and Number 2 in my Gauntlet of best Pokemon I have ever trained she can be a real bother to my opponents and can last in a weather war. Dragon Dance allow Gloria to out speed a good number of threats like Starmie and Thundurus. Crunch hit Psychic with an unforgiving levels of power. Earthquake hits Jirachi and Heatran with unyielding force and takes them out of the game after one DD. Fire Punch takes care of other Ferrothorn or Scizor taking care of them early or later on it depends on how I would use her.


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Plague(Reuniclus)M@Life Orb
Ability: Magic Guard
EVs: 252Hp, 252Def, 4SpD
Nature: Bold

~Calm Mind
~ Recover
~ Psychic
~ Focus Blast

My Reuniclus Plague I am sure you all remember him from my first Rain Team he is now here for some sweeping in this new team his set is fairly standard for the metagame. Calm Mind allows him to set up and start sweeping a good old special style and also make him a Bulky Psychic type. Recover heals off the damage he could take from my opponents and a good way to stay alive in the match. Psychic is a STAB and it's for dishing out some heavy damage on Conkeldurr and Toxicroak and finally Focus Blast is for bringing down Rock Steel and Dark types. I would probably switch into him right at the start to Save Gloria for the Late game.


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Pins!!!(Ferrothorn)F@King's Rock
Ability: Iron Barbs
EVs: 252Hp, 48Def, 208SpD
Nature: Brave

~ Thunder Wave
~ Power Whip
~ Iron Head
~ Leech Seed

This Ferrothorn set really intrigued me it was use on me by friend at college and boy did it suck for me. Now that I see it was a very unique set he used, making a Para flinching ferrothorn...truly creative. Thunder Wave is for crippling the Foes and making Pins the first to attack which took me by surprise when he got me I almost didn't know how to respond. Iron Head a STAB move and came at me next this move has great base power and can put down some dragons that aren't prepared for this. Power Whip a Good way to take care of water types and ground types and ruins someones day thinking it's a Standard set. Leech seed is the last move he didn't use it but it had to have it to recover damage.


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Sadie(Mandibuzz)F@Red Card
Ability: Overcoat
EVs: 252Hp, 4Atk, 252Spe
Nature: Careful

~ Toxic
~ Taunt
~ Roost
~ Fly

My favorite Bone Vulture, Sadie. She knows how to support the team If she needs to I bring her in on the opposing support pokemon namely the Skarm-Bliss combo. Toxic can poison my opponents and give them a problem. Taunt Stops the Support and may be forces a switch sometimes and stopping sweepers in their tracks. Roost is for recovery and to resist Electric Type moves for a short time. Fly is the final move which make her a staller and also to avoid Taunt herself.


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Bubbles(Empoleon)F@Leftovers
Ability: Torrent
EVs: 252Hp, 4SpA, 252SpD
Nature: Calm

~ Surf
~ Ice Beam
~ Stealth Rocks
~ Roar

Is that a Blissey...NO it's Bubbles rockin Empoleon that is awesome in battle being Number four in my Gauntlet. she can sets up late game Stealth rocks to further damage the foes with the Sand Storm still in effect. Surf is a STAB to damage Rock and Fire types and it has awesome power to add. Ice beam hits Landorus and Gliscor which could take the time to set up on the Penguin. Roar is to stop the Substitues which Gliscor would try to go for at the moment and forces a switch she can come in probably after my ferrothorn has done some crippling.


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Gon Rei(Flygon)M@Choice Scarf
Ability: Levitate
EVs: 208Atk, 48SpA, 252Spe
Nature: Naughty

~ Earthquake
~ Outrage
~ U-Turn
~ Fire Blast

Gon Rei is the final addition and is also a sweeper being a dragon allows him to resist and cover the team very well I may add he can do jsut as great as a garchomp if he puts his mind to it. Earthquake is the first move and a STAB for potent damage against electric types and steel types. Outrage another STAB hits all things that cannot resist it and may tare apart sun teams without skarmory U-Turn keep the pressure on my opponents and also packs some great power. Fire Blast helps out on the chance Skarmory is on that team and it also hits Ferrothorn as well as covers just in case a Sun team wins the weather war after taking out their defenses they're easy to pick off.



That's it for that team if you want give me some tips, recommendations as well as what you think of this team I have thought very hard on the team setup as well as my own Ideas I am open for Critiques Thank you and good night ^v^
 
Well for starters, Kings Rock is banned.

On to threats, I can see Quiver Dance Volcarona, Swords Dance Lucario and Excadrill giving you big problems. Change Flygon to Gliscor, as it can take on Lucario and Excadrill with ease.

Gliscor@Toxic Orb
Poison Heal
Impish
252 HP / 184 Def / 72 Spe
-Taunt
-Swords Dance
-Earthquake
-Ice Fang

I'm pretty tired now but I'll get back to you when I think of a way to take care of the Volcarona weakness.
 
Well for starters, Kings Rock is banned.
No it's not.

And while a Gliscor is a handy thing to have and would work well with this team (especially helpful in tandem with Empoleon), it looks like you rather enjoy running more non-standard Pokemon on this. If you wanted to check Volcarona without having to change a member of your team, you could perhaps replace Fire Blast on Flygon for Fail Stone Edge. I don't know of many Volcarona sets that are common that run +natured Max Speed, so if you make said Flygon Jolly with that Stone Edge, you've got a fair check to non Substitute variants.

I'd also recommend that you replace Earthquake on that DD Tyranitar for a Rock move of choice, be that another Stone Edge or Rock Slide. Fire Punch already puts the hurt on Jirachi, and Heatran could very well have an Air Balloon to stop your EQ from doing anything. A STAB +1 neutral Rock move will still do a whollup to any Heatran you may encounter, I believe likely 2HKOing all of em (which, if they had Air Balloon, you'd have to do anyway).
 
Hi,

First of all, great team. King's Rock doesn't stack with moves like Iron Head from what I know. If so, then Jirachi with Iron Head would've pwned every pokemon. Leftovers could be useful as the free recovery per turn would really help Ferro. Rocky Helmet could also be a great choice. A Dragon type that is locked to Outrage will lose 41% Per turn due to Iron Barbs, Rocky Helmet, Sand and Life Orb(if the user is carrying one).

Grass Knot > Ice Beam on Empoleon since Surf will suffice. Grass Knot would help you to deal with opposing Water-types such as Gastrodon and Quagsire. Next is, you might want to take Trollmonchan's suggestion on Gliscor. Replace Mandibuzz > Gliscor. Gliscor is a more staple pokemon. Although I'd suggest a more defensive version of Gliscor with a set of Taunt / Toxic / Protect / Earthquake. The combination of Taunt and Toxic would allow you to deal with common annoying walls such as Blissey and Gastrodon. Protect gives you a free heal and extra Toxic turn. Earthquake is a no-brainer on Gliscor.

Just as the above posters said, you have a large weakness of Volcarona, especially those that carry HP[Ground]. You could give Ferro an Occa Berry and hope to survive a +1 Fiery Dance then Paralyze it and then you'll have an easier time dealing with it. You could change your spread on Flygon and make it 4 HP / 252 Atk / 252 Spe and give it Stone Edge > Fire Blast and KO Volcarona before it QD's.

Lastly, thanks for showing Empoleon. I completely forgot about him. Gliscor and Empoleon has a really great synergy. Good Stuff dude. :) Thanks. That's pretty much it. Hope this helps. Good Luck!
 
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