Hey every one I got a new team I want to try out. This one all about the Sandstorms and I have been seeing stuff on this for a while now and now I think I should show you mines which could work out in the long run.
Through some tough thinking I do believe this team and be a big surprise to you all...
Gloria(Tyranitar)F@Air Balloon
Ability: Sand Stream
EVs: 4Hp, 252Atk, 252Spe
Nature: Jolly
~ Dragon Dance
~ Crunch
~ Earthquake
~ Fire Punch






Through some tough thinking I do believe this team and be a big surprise to you all...

Gloria(Tyranitar)F@Air Balloon
Ability: Sand Stream
EVs: 4Hp, 252Atk, 252Spe
Nature: Jolly
~ Dragon Dance
~ Crunch
~ Earthquake
~ Fire Punch
My Tyranitar Gloria of the Malicious Night Troupe and Number 2 in my Gauntlet of best Pokemon I have ever trained she can be a real bother to my opponents and can last in a weather war. Dragon Dance allow Gloria to out speed a good number of threats like Starmie and Thundurus. Crunch hit Psychic with an unforgiving levels of power. Earthquake hits Jirachi and Heatran with unyielding force and takes them out of the game after one DD. Fire Punch takes care of other Ferrothorn or Scizor taking care of them early or later on it depends on how I would use her.
Plague(Reuniclus)M@Life Orb
Ability: Magic Guard
EVs: 252Hp, 252Def, 4SpD
Nature: Bold
~Calm Mind
~ Recover
~ Psychic
~ Focus Blast
Pins!!!(Ferrothorn)F@King's Rock
Ability: Iron Barbs
EVs: 252Hp, 48Def, 208SpD
Nature: Brave
~ Thunder Wave
~ Power Whip
~ Iron Head
~ Leech Seed
Sadie(Mandibuzz)F@Red Card
Ability: Overcoat
EVs: 252Hp, 4Atk, 252Spe
Nature: Careful
~ Toxic
~ Taunt
~ Roost
~ Fly

Plague(Reuniclus)M@Life Orb
Ability: Magic Guard
EVs: 252Hp, 252Def, 4SpD
Nature: Bold
~Calm Mind
~ Recover
~ Psychic
~ Focus Blast
My Reuniclus Plague I am sure you all remember him from my first Rain Team he is now here for some sweeping in this new team his set is fairly standard for the metagame. Calm Mind allows him to set up and start sweeping a good old special style and also make him a Bulky Psychic type. Recover heals off the damage he could take from my opponents and a good way to stay alive in the match. Psychic is a STAB and it's for dishing out some heavy damage on Conkeldurr and Toxicroak and finally Focus Blast is for bringing down Rock Steel and Dark types. I would probably switch into him right at the start to Save Gloria for the Late game.

Pins!!!(Ferrothorn)F@King's Rock
Ability: Iron Barbs
EVs: 252Hp, 48Def, 208SpD
Nature: Brave
~ Thunder Wave
~ Power Whip
~ Iron Head
~ Leech Seed
This Ferrothorn set really intrigued me it was use on me by friend at college and boy did it suck for me. Now that I see it was a very unique set he used, making a Para flinching ferrothorn...truly creative. Thunder Wave is for crippling the Foes and making Pins the first to attack which took me by surprise when he got me I almost didn't know how to respond. Iron Head a STAB move and came at me next this move has great base power and can put down some dragons that aren't prepared for this. Power Whip a Good way to take care of water types and ground types and ruins someones day thinking it's a Standard set. Leech seed is the last move he didn't use it but it had to have it to recover damage.

Sadie(Mandibuzz)F@Red Card
Ability: Overcoat
EVs: 252Hp, 4Atk, 252Spe
Nature: Careful
~ Toxic
~ Taunt
~ Roost
~ Fly
My favorite Bone Vulture, Sadie. She knows how to support the team If she needs to I bring her in on the opposing support pokemon namely the Skarm-Bliss combo. Toxic can poison my opponents and give them a problem. Taunt Stops the Support and may be forces a switch sometimes and stopping sweepers in their tracks. Roost is for recovery and to resist Electric Type moves for a short time. Fly is the final move which make her a staller and also to avoid Taunt herself.
Bubbles(Empoleon)F@Leftovers
Ability: Torrent
EVs: 252Hp, 4SpA, 252SpD
Nature: Calm
~ Surf
~ Ice Beam
~ Stealth Rocks
~ Roar
Gon Rei(Flygon)M@Choice Scarf
Ability: Levitate
EVs: 208Atk, 48SpA, 252Spe
Nature: Naughty
~ Earthquake
~ Outrage
~ U-Turn
~ Fire Blast

Bubbles(Empoleon)F@Leftovers
Ability: Torrent
EVs: 252Hp, 4SpA, 252SpD
Nature: Calm
~ Surf
~ Ice Beam
~ Stealth Rocks
~ Roar
Is that a Blissey...NO it's Bubbles rockin Empoleon that is awesome in battle being Number four in my Gauntlet. she can sets up late game Stealth rocks to further damage the foes with the Sand Storm still in effect. Surf is a STAB to damage Rock and Fire types and it has awesome power to add. Ice beam hits Landorus and Gliscor which could take the time to set up on the Penguin. Roar is to stop the Substitues which Gliscor would try to go for at the moment and forces a switch she can come in probably after my ferrothorn has done some crippling.

Gon Rei(Flygon)M@Choice Scarf
Ability: Levitate
EVs: 208Atk, 48SpA, 252Spe
Nature: Naughty
~ Earthquake
~ Outrage
~ U-Turn
~ Fire Blast
Gon Rei is the final addition and is also a sweeper being a dragon allows him to resist and cover the team very well I may add he can do jsut as great as a garchomp if he puts his mind to it. Earthquake is the first move and a STAB for potent damage against electric types and steel types. Outrage another STAB hits all things that cannot resist it and may tare apart sun teams without skarmory U-Turn keep the pressure on my opponents and also packs some great power. Fire Blast helps out on the chance Skarmory is on that team and it also hits Ferrothorn as well as covers just in case a Sun team wins the weather war after taking out their defenses they're easy to pick off.
That's it for that team if you want give me some tips, recommendations as well as what you think of this team I have thought very hard on the team setup as well as my own Ideas I am open for Critiques Thank you and good night ^v^
That's it for that team if you want give me some tips, recommendations as well as what you think of this team I have thought very hard on the team setup as well as my own Ideas I am open for Critiques Thank you and good night ^v^