SS OU Team I made and looking for tips for improving it

Ferrohater (Slowking-Galar) @ Choice Specs
Ability: Regenerator
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Flamethrower
- Ice Beam
- Expanding Force
- Sludge Wave
I wanted to have an offensive slowking because I don’t see them used outside of a pivot or stall very much. I have flamethrower for kartana and ferrothorn, Icebeam for chomp and lando, expanding force for urshifu and stab, sludge wave for rillaboom and tapus
Bounce house (Espeon) @ Chesto Berry
Ability: Magic Bounce
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dazzling Gleam
- Psychic
- Rest
- Shadow Ball
Use for lead to prevent hazards, it’s fast and can do good chip on switch ins, Chesto rest to keep it healthy, it’s not used for much out of chip and lead so can be sacked if needed
Bonk (Zapdos-Galar) @ Life Orb
Ability: Defiant
Shiny: Yes
EVs: 120 HP / 136 Atk / 252 Spe
Jolly Nature
- Stomping Tantrum
- Drill Peck
- U-turn
- Thunderous Kick
This team is very weak to dark so I brought this to have something to threaten them and the common heatran, can take out urshifu, heatran, melmetal, and other common threats, running it bulkier to be able to switch in and absorb a bit more damage
Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 120 Def / 136 SpD
Sassy Nature
- Earthquake
- Stone Edge
- Toxic
- Stealth Rock
Tanky garchomp that can switch in on electric moves to preserve zappy, can stall out walls and take out things like volcarona, sun teams, and set up rocks when needed, can alternate lead roles with espeon
Volcanion @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 88 Def / 168 SpD
Relaxed Nature
IVs: 0 Atk
- Steam Eruption
- Flamethrower
- Toxic
- Earth Power
Ice check, water sponge, can handle rain teams fairly well, can take a solid amount of damage and has good resistances, can also output a good amount of damage
Beam (Latias) (F) @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 Atk / 252 Spe
Hasty Nature
IVs: 0 Atk
- Ice Beam
- Roost
- Thunder
- Toxic
Pivot and levitate, switch into a chomp or lando, thunder for rain teams, toxic stall, good for tanking hits and stalling out other walls.
Looking for things to change that could make it a better team
 
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