Team improvements please

Barraskewda @ Choice Band
Ability: Swift Swim
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Flip Turn
- Liquidation
- Close Combat
- Psychic Fangs

- My sweeper or choice
- Flip turn if I do not like the situation before me, liquidation for stab
- Close combat to remove steels and psychic fangs to get rid of urshifus

Pelipper @ Heavy-Duty Boots
Ability: Drizzle
EVs: 200 HP / 252 Def / 56 SpD
Bold Nature
- Defog
- U-turn
- Roost
- Hurricane

- Im not too happy with these ev's so specific advice on ev's is hugely welcome
- U turn to scout, defog is self explanotory
- Helps set up rain
- Debated between scald and hurricane, but I just thought that since Im using barraskewda a wider variety of moves may be beneficial

Bisharp @ Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Knock Off
- Iron Head

- Self explanotory set
- Revenge killer and potential sweeper
- debated using life orb but I do enjoy the longevity that black glasses offers

Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 164 Def / 92 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Toxic

- My lead and helps contain physical sweepers
- Doubles up as a Pivot
- stealth rock and toxic are to wear down opposition
- u turn for momentum and scouting
- earthquake for stab

Slowking-Galar @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 88 Def / 48 SpA / 120 SpD
Calm Nature
IVs: 0 Atk
- Future Sight
- Sludge Bomb
- Flamethrower
- Ice Beam

- Pivot and special tank
- Future sight for stab
- sludge bomb for stab and against faries
- flamethrower for ferrothorns and steal types
- ice beam for opposing Lando's and dragons

Buzzwole @ Leftovers
Ability: Beast Boost
EVs: 152 HP / 136 Atk / 220 Spe
Adamant Nature
- Close Combat
- Toxic
- Leech Life
- Thunder Punch

- There for coverage I geuss
- I just kinda slapped him on and it seemed to work
- leech life as a stab and to sustain
- Thunder punch to get rid of water types
- close combat as a stab
- toxic to cripple opposing mons

- So yh this is my team summary
- Any advice ranging from moves, ev's to mons is highly welcome
- This is my first attempt at team building
 
Glowking flamethrower won't be as effective in rain. Maybe scald?. Roost is better for sustainability on buzzwole over leech life. Lando could be replaced with swift swim seismitoad for more rain synergy.
 
100% put roost on buzzwole as the other coverage as big as a deal as being able to heal off attaks. Crawdaunt over bisharp is preferred on rain teams since it acts like bisharp in having strong priority and dark typing but also benefits from the rain boosted water moves it has. I would recommend using this Crawdaunt rain team just to see how other rain teams like to play https://pokepast.es/003254aaf7d511fe
 
Glowking flamethrower won't be as effective in rain. Maybe scald?. Roost is better for sustainability on buzzwole over leech life. Lando could be replaced with swift swim seismitoad for more rain synergy.

i put in flamethrower to get rid of farro's and corviknights. But i might switch it up a bit.
 
I deleted the old thread because this one has more replies, but yeah chris527 don't repost your RMT, bump it in the first thread instead next time if no one replied.
 
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